annotate src/share/vm/adlc/arena.cpp @ 1091:6aa7255741f3

6906727: UseCompressedOops: some card-marking fixes related to object arrays Summary: Introduced a new write_ref_array(HeapWords* start, size_t count) method that does the requisite MemRegion range calculation so (some of the) clients of the erstwhile write_ref_array(MemRegion mr) do not need to worry. This removed all external uses of array_size(), which was also simplified and made private. Asserts were added to catch other possible issues. Further, less essential, fixes stemming from this investigation are deferred to CR 6904516 (to follow shortly in hs17). Reviewed-by: kvn, coleenp, jmasa
author ysr
date Thu, 03 Dec 2009 15:01:57 -0800
parents a61af66fc99e
children c18cbe5936b8
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1 /*
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2 * Copyright 1998-2002 Sun Microsystems, Inc. All Rights Reserved.
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3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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4 *
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5 * This code is free software; you can redistribute it and/or modify it
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6 * under the terms of the GNU General Public License version 2 only, as
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7 * published by the Free Software Foundation.
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8 *
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9 * This code is distributed in the hope that it will be useful, but WITHOUT
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10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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12 * version 2 for more details (a copy is included in the LICENSE file that
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13 * accompanied this code).
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14 *
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15 * You should have received a copy of the GNU General Public License version
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16 * 2 along with this work; if not, write to the Free Software Foundation,
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17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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18 *
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19 * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
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20 * CA 95054 USA or visit www.sun.com if you need additional information or
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21 * have any questions.
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22 *
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23 */
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24
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25 #include "adlc.hpp"
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26
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27 void* Chunk::operator new(size_t requested_size, size_t length) {
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28 return CHeapObj::operator new(requested_size + length);
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29 }
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30
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31 void Chunk::operator delete(void* p, size_t length) {
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32 CHeapObj::operator delete(p);
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33 }
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34
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35 Chunk::Chunk(size_t length) {
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36 _next = NULL; // Chain on the linked list
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37 _len = length; // Save actual size
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38 }
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39
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40 //------------------------------chop-------------------------------------------
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41 void Chunk::chop() {
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42 Chunk *k = this;
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43 while( k ) {
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44 Chunk *tmp = k->_next;
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45 // clear out this chunk (to detect allocation bugs)
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46 memset(k, 0xBAADBABE, k->_len);
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47 free(k); // Free chunk (was malloc'd)
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48 k = tmp;
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49 }
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50 }
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51
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52 void Chunk::next_chop() {
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53 _next->chop();
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54 _next = NULL;
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55 }
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56
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57 //------------------------------Arena------------------------------------------
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58 Arena::Arena( size_t init_size ) {
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59 init_size = (init_size+3) & ~3;
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60 _first = _chunk = new (init_size) Chunk(init_size);
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61 _hwm = _chunk->bottom(); // Save the cached hwm, max
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62 _max = _chunk->top();
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63 set_size_in_bytes(init_size);
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64 }
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65
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66 Arena::Arena() {
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67 _first = _chunk = new (Chunk::init_size) Chunk(Chunk::init_size);
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68 _hwm = _chunk->bottom(); // Save the cached hwm, max
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69 _max = _chunk->top();
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70 set_size_in_bytes(Chunk::init_size);
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71 }
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72
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73 Arena::Arena( Arena *a )
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74 : _chunk(a->_chunk), _hwm(a->_hwm), _max(a->_max), _first(a->_first) {
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75 set_size_in_bytes(a->size_in_bytes());
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76 }
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77
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78 //------------------------------used-------------------------------------------
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79 // Total of all Chunks in arena
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80 size_t Arena::used() const {
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81 size_t sum = _chunk->_len - (_max-_hwm); // Size leftover in this Chunk
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82 register Chunk *k = _first;
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83 while( k != _chunk) { // Whilst have Chunks in a row
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84 sum += k->_len; // Total size of this Chunk
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85 k = k->_next; // Bump along to next Chunk
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86 }
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87 return sum; // Return total consumed space.
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88 }
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89
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90 //------------------------------grow-------------------------------------------
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91 // Grow a new Chunk
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92 void* Arena::grow( size_t x ) {
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93 // Get minimal required size. Either real big, or even bigger for giant objs
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94 size_t len = max(x, Chunk::size);
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95
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96 register Chunk *k = _chunk; // Get filled-up chunk address
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97 _chunk = new (len) Chunk(len);
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98
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99 if( k ) k->_next = _chunk; // Append new chunk to end of linked list
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100 else _first = _chunk;
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101 _hwm = _chunk->bottom(); // Save the cached hwm, max
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102 _max = _chunk->top();
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103 set_size_in_bytes(size_in_bytes() + len);
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104 void* result = _hwm;
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105 _hwm += x;
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106 return result;
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107 }
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108
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109 //------------------------------calloc-----------------------------------------
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110 // Allocate zeroed storage in Arena
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111 void *Arena::Acalloc( size_t items, size_t x ) {
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112 size_t z = items*x; // Total size needed
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113 void *ptr = Amalloc(z); // Get space
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114 memset( ptr, 0, z ); // Zap space
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115 return ptr; // Return space
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116 }
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117
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118 //------------------------------realloc----------------------------------------
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119 // Reallocate storage in Arena.
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120 void *Arena::Arealloc( void *old_ptr, size_t old_size, size_t new_size ) {
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121 char *c_old = (char*)old_ptr; // Handy name
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122 // Stupid fast special case
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123 if( new_size <= old_size ) { // Shrink in-place
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124 if( c_old+old_size == _hwm) // Attempt to free the excess bytes
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125 _hwm = c_old+new_size; // Adjust hwm
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126 return c_old;
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127 }
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128
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129 // See if we can resize in-place
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130 if( (c_old+old_size == _hwm) && // Adjusting recent thing
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131 (c_old+new_size <= _max) ) { // Still fits where it sits
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132 _hwm = c_old+new_size; // Adjust hwm
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133 return c_old; // Return old pointer
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134 }
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135
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136 // Oops, got to relocate guts
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137 void *new_ptr = Amalloc(new_size);
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138 memcpy( new_ptr, c_old, old_size );
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139 Afree(c_old,old_size); // Mostly done to keep stats accurate
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140 return new_ptr;
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141 }
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142
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143 //------------------------------reset------------------------------------------
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144 // Reset this Arena to empty, and return this Arenas guts in a new Arena.
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145 Arena *Arena::reset(void) {
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146 Arena *a = new Arena(this); // New empty arena
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147 _first = _chunk = NULL; // Normal, new-arena initialization
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148 _hwm = _max = NULL;
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149 return a; // Return Arena with guts
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150 }
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151
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152 //------------------------------contains---------------------------------------
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153 // Determine if pointer belongs to this Arena or not.
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154 bool Arena::contains( const void *ptr ) const {
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155 if( (void*)_chunk->bottom() <= ptr && ptr < (void*)_hwm )
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156 return true; // Check for in this chunk
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157 for( Chunk *c = _first; c; c = c->_next )
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158 if( (void*)c->bottom() <= ptr && ptr < (void*)c->top())
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159 return true; // Check for every chunk in Arena
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160 return false; // Not in any Chunk, so not in Arena
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161 }
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162
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163 //-----------------------------------------------------------------------------
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164 // CHeapObj
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165
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166 void* CHeapObj::operator new(size_t size){
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167 return (void *) malloc(size);
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168 }
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169
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170 void CHeapObj::operator delete(void* p){
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171 free(p);
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172 }