Mercurial > hg > graal-compiler
annotate graal/GraalCompiler/src/com/sun/c1x/doc/differences.txt @ 2709:7b7dbe19fafb
Remove all unresolved cases from HotspotXirGenerator, use more explicit Deopt, Deopt to lastState instead of stateBefore
author | Gilles Duboscq <gilles.duboscq@oracle.com> |
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date | Thu, 19 May 2011 11:36:41 +0200 |
parents | 16b9a8b5ad39 |
children |
rev | line source |
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2507
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1 Differences between C1 and C1X, including upgrades and limitations |
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2 (and some general information about C1) |
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3 ====================================================================== |
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4 |
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5 StrictFP: |
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6 - C1X has removed the backend code to deal with the FPU stack, and therefore |
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7 requires SSE2 currently. StrictFP is still tracked in the front end. |
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8 - C1 will not inline methods with different strictfp-ness. C1X does not have this |
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9 limitation because it only targets SSE2 x86 processors. |
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10 |
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11 JSR/RET |
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12 - C1 will bail out if it encounters strange JSR/RET patterns |
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13 - recursive JSRs |
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14 - JSR regions that are shared with non-JSR code |
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15 - RET encountered out of JSR (would not verify) |
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16 |
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17 Exceptions |
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18 - C1 will bailout if the code of an exception handler can be reached via normal |
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19 control flow. |
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20 => C1X might be extended to introduce a phi for the exception |
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21 object in this case. |
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22 - C1 will bailout if an exception handler covers itself |
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23 |
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24 Verification |
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25 - C1 does not rely on bytecode verification having been run. However, if it detects |
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26 type errors in its building the IR graph it will usually bail out. |
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27 - C1 requires a bitmap of the bytecode, where a bit for |
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28 each byte of the bytecode indicates if the bytecode at that location starts a |
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29 basic block. It uses this to construct the basic block list in a single pass. |
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30 => Assertion failures and/or bugs in C1X that cause exceptions to be thrown bail out |
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31 the compilation instead of crashing the VM. |
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32 => C1X's BlockMap does not computes the basic block starts in one pass over the bytecode |
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33 and one pass over the successor lists. |
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34 => C1X computes the "stores in loops" only when loops are encountered in the CFG. |
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35 An option can select conservative mode (all locals stored in all loops) trades |
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36 faster parse speed for fewer optimization opportunities |
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37 => C1X includes an IRChecker that typechecks the entire IR and checks for CFG |
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38 consistency that can be run after each pass. |
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39 |
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40 Constants |
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41 => C1X allows unrestricted use of object constants throughout the code, including |
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42 folding reads of static final fields that reference objects. |
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43 |
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44 Pinning |
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45 => C1X pins fewer instructions than C1 |
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46 ** C1X will eventually allow certain kinds of instructions to float outside the CFG |
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47 and be scheduled with a C2-lite scheduling pass. |
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48 |
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49 Synchronization |
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50 - C1 will refuse to compile methods with unbalanced synchronization. This property is |
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51 computed by the bytecode verifier and supplied to C1. |
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52 ** C1X will not rely on the bytecode verifier to compute this but should do so itself. |
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53 => C1 relied on the backend to generate synchronization code for the root method's |
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54 synchronization operations. C1X inserts code into the start block and generates |
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55 and exception handler to do this explicitly. |
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56 |
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57 Optimizations |
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58 => C1X has many more options to turn on individual passes, parts of passes, approximations, |
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59 etc. It is designed to have three optimization levels: |
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60 0 = super-fast: essentially no optimization |
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61 1 = fast: inlining, constant folding, and local optimizations |
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62 2 = optimized: inlining, constant folding, local and global optimizations, including |
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63 iterative versions of all algorithms |
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64 ** Planned optimizations for C1X that C1 does not have: |
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65 TypeCheckElimination: remove redundant casts and devirtualize more call sites |
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66 ArrayBoundsCheckElimination: remove redundant array bounds checks and/or restructure |
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67 code to deoptimize when bounds checks within loops will fail |
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68 LoopPeeling: replicate the first iteration of a loop |
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69 LoopUnrolling: replicate the body of certain shapes of loops |
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70 LoopInvariantCodeMotion: move invariant code out of a loop |
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71 ProfileGuidedInlining: use receiver method profiles to emit guarded inlines |
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72 ProfileGuidedBlockLayout: use profiling information for code placement |
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73 Peephole: peephole optimize backend output |
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74 |
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75 Block Merging |
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76 ** C1X will replace branches to blocks with a single Goto with a branch to the |
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77 block's successor, if the blocks cannot be merged otherwise. |
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78 |
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79 Constant Folding / Strength reduction |
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80 - C1 had some of its strength reduction logic built into the GraphBuilder because |
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81 the Canonicalizer could not return multiple instructions. |
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82 => C1X added this ability, moved the logic to Canonicalizer, and added a few new |
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83 strength reductions. |
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84 => C1X should have an interface for doing folding of @FOLD method calls |
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85 => C1X folds many intrinsic operations that don't have side effects |
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86 => C1X folds all the basic floating point operations |
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87 => C1X strength reduces (e >> C >> K) to (e >> (C + K)) when C and K are constant |
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88 => Multiplies of power-of-2 constants are reduced to shifts in the canonicalizer |
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89 (instead of the backend) |
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90 ** C1X will be able to run a global sparse conditional constant propagation phase |
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91 to catch any missed canonicalization opportunities after graph building. |
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92 |
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93 Switches |
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94 - C1 did not detect back edges in tableswitch/lookupswitch default branches |
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95 => C1X does detect these back edges |
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96 => C1X moved the canonicalization code of 1 and 2 branch switches to canonicalizer, |
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97 where it belongs |
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98 |
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99 Inlining |
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100 - C1 cannot inline: |
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101 - native methods (or their stubs), except some intrinsics |
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102 - methods whose class has not been initialized |
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103 - methods with unbalanced monitors |
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104 - methods with JSRs (this is probably technically possible now) |
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105 |
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106 - C1 will not inline: |
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107 - methods with exception handlers (optional) |
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108 - synchronized methods (optional) |
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109 - if the maximum inline depth is reached (default = 9) |
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110 - if the maximum recursive inline depth is reached (default = 1) |
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111 - if the callee is larger than the maximum inline size (reduced to 90% at each level, starting at 35) |
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112 - constructors for subclasses of Throwable |
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113 - if the strictfp-ness of the callee is different than the caller (on x87) |
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114 - abstract methods |
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115 - synchronized intrinsics |
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116 |
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117 Load/store elimination |
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118 => C1X may eliminate loads of static fields, which C1 did not |
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119 => C1X distinguishes loads/stores to different fields in MemoryBuffer |
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120 => C1X assumes that RiField instances are unique when .isLoaded() is true |
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121 |
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122 Local/Global Value Numbering |
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123 => C1X improved local load elimination and no longer value numbers fields, reducing the |
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124 logic necessary in ValueMap, simplifying it and improving its performance. |
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125 => C1X reuses the same simplified ValueMap for GVN. Since heap accesses are no longer |
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126 value numbered, the logic to kill values is unnecessary, greatly simplifying |
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127 GVN. |
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128 ** A global version of load elimination will compensate for this loss in the future. |
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129 => C1X value numbers are always or'd with a high order bit when value numbering is possible |
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130 to prevent value numbering failing if the value number is accidentally 0. |
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131 |
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132 Nullcheck elimination |
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133 => A new flag, NonNull, indicates instructions that produce values that are guaranteed |
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134 to be non-null (e.g. NewXXX and Local 0, NullCheck). Instructions that require null |
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135 checks check this flag for their inputs in their constructors, eliminating most |
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136 redundant null checks immediately, without requiring the NullCheckEliminator to run. |
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137 => C1X uses a more efficient block ordering for null check elimination. The first pass is |
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138 optimistic and attempts to visit the blocks in reverse post-order. For acyclic graphs, |
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139 this almost always succeeds, requiring no iteration. Full iterative data flow analysis |
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140 can be enabled separately. Bitmaps used during the fixpoint calculation are much |
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141 smaller due to local numbering of instructions (as opposed to global IDs). |
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142 ** C1X will recognize If's that check against null and propagate the non-nullness across |
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143 the appropriate branches. |
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144 |
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145 BlockListBuilder |
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146 - C1 had a vestigial loop map in BlockListBuilder which was not really used. |
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147 => C1X does not need to compute a complete loop map in order to do selective phi creation, |
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148 it builds the "storesInLoops" BitMap in BlockMap. |
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149 |
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150 Types |
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151 => C1X adds the declared type of method parameters to Local instructions, which |
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152 may help with devirtualization |
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153 => C1X makes local 0 of instance methods non-null at the start |
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154 |