Mercurial > hg > graal-compiler
annotate src/share/vm/opto/node.cpp @ 1535:d3562366cbfd
6949515: 3/3 VM crash when calling GetMethodDeclaringClass
Summary: Use resolve_external_guard() instead of resolve_non_null().
Reviewed-by: thurka, kamg, acorn
author | dcubed |
---|---|
date | Mon, 17 May 2010 06:35:51 -0700 |
parents | 98cb887364d3 |
children | cff162798819 |
rev | line source |
---|---|
0 | 1 /* |
196 | 2 * Copyright 1997-2008 Sun Microsystems, Inc. All Rights Reserved. |
0 | 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
4 * | |
5 * This code is free software; you can redistribute it and/or modify it | |
6 * under the terms of the GNU General Public License version 2 only, as | |
7 * published by the Free Software Foundation. | |
8 * | |
9 * This code is distributed in the hope that it will be useful, but WITHOUT | |
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or | |
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License | |
12 * version 2 for more details (a copy is included in the LICENSE file that | |
13 * accompanied this code). | |
14 * | |
15 * You should have received a copy of the GNU General Public License version | |
16 * 2 along with this work; if not, write to the Free Software Foundation, | |
17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. | |
18 * | |
19 * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara, | |
20 * CA 95054 USA or visit www.sun.com if you need additional information or | |
21 * have any questions. | |
22 * | |
23 */ | |
24 | |
25 #include "incls/_precompiled.incl" | |
26 #include "incls/_node.cpp.incl" | |
27 | |
28 class RegMask; | |
29 // #include "phase.hpp" | |
30 class PhaseTransform; | |
31 class PhaseGVN; | |
32 | |
33 // Arena we are currently building Nodes in | |
34 const uint Node::NotAMachineReg = 0xffff0000; | |
35 | |
36 #ifndef PRODUCT | |
37 extern int nodes_created; | |
38 #endif | |
39 | |
40 #ifdef ASSERT | |
41 | |
42 //-------------------------- construct_node------------------------------------ | |
43 // Set a breakpoint here to identify where a particular node index is built. | |
44 void Node::verify_construction() { | |
45 _debug_orig = NULL; | |
46 int old_debug_idx = Compile::debug_idx(); | |
47 int new_debug_idx = old_debug_idx+1; | |
48 if (new_debug_idx > 0) { | |
49 // Arrange that the lowest five decimal digits of _debug_idx | |
50 // will repeat thos of _idx. In case this is somehow pathological, | |
51 // we continue to assign negative numbers (!) consecutively. | |
52 const int mod = 100000; | |
53 int bump = (int)(_idx - new_debug_idx) % mod; | |
54 if (bump < 0) bump += mod; | |
55 assert(bump >= 0 && bump < mod, ""); | |
56 new_debug_idx += bump; | |
57 } | |
58 Compile::set_debug_idx(new_debug_idx); | |
59 set_debug_idx( new_debug_idx ); | |
60 assert(Compile::current()->unique() < (uint)MaxNodeLimit, "Node limit exceeded"); | |
61 if (BreakAtNode != 0 && (_debug_idx == BreakAtNode || (int)_idx == BreakAtNode)) { | |
62 tty->print_cr("BreakAtNode: _idx=%d _debug_idx=%d", _idx, _debug_idx); | |
63 BREAKPOINT; | |
64 } | |
65 #if OPTO_DU_ITERATOR_ASSERT | |
66 _last_del = NULL; | |
67 _del_tick = 0; | |
68 #endif | |
69 _hash_lock = 0; | |
70 } | |
71 | |
72 | |
73 // #ifdef ASSERT ... | |
74 | |
75 #if OPTO_DU_ITERATOR_ASSERT | |
76 void DUIterator_Common::sample(const Node* node) { | |
77 _vdui = VerifyDUIterators; | |
78 _node = node; | |
79 _outcnt = node->_outcnt; | |
80 _del_tick = node->_del_tick; | |
81 _last = NULL; | |
82 } | |
83 | |
84 void DUIterator_Common::verify(const Node* node, bool at_end_ok) { | |
85 assert(_node == node, "consistent iterator source"); | |
86 assert(_del_tick == node->_del_tick, "no unexpected deletions allowed"); | |
87 } | |
88 | |
89 void DUIterator_Common::verify_resync() { | |
90 // Ensure that the loop body has just deleted the last guy produced. | |
91 const Node* node = _node; | |
92 // Ensure that at least one copy of the last-seen edge was deleted. | |
93 // Note: It is OK to delete multiple copies of the last-seen edge. | |
94 // Unfortunately, we have no way to verify that all the deletions delete | |
95 // that same edge. On this point we must use the Honor System. | |
96 assert(node->_del_tick >= _del_tick+1, "must have deleted an edge"); | |
97 assert(node->_last_del == _last, "must have deleted the edge just produced"); | |
98 // We liked this deletion, so accept the resulting outcnt and tick. | |
99 _outcnt = node->_outcnt; | |
100 _del_tick = node->_del_tick; | |
101 } | |
102 | |
103 void DUIterator_Common::reset(const DUIterator_Common& that) { | |
104 if (this == &that) return; // ignore assignment to self | |
105 if (!_vdui) { | |
106 // We need to initialize everything, overwriting garbage values. | |
107 _last = that._last; | |
108 _vdui = that._vdui; | |
109 } | |
110 // Note: It is legal (though odd) for an iterator over some node x | |
111 // to be reassigned to iterate over another node y. Some doubly-nested | |
112 // progress loops depend on being able to do this. | |
113 const Node* node = that._node; | |
114 // Re-initialize everything, except _last. | |
115 _node = node; | |
116 _outcnt = node->_outcnt; | |
117 _del_tick = node->_del_tick; | |
118 } | |
119 | |
120 void DUIterator::sample(const Node* node) { | |
121 DUIterator_Common::sample(node); // Initialize the assertion data. | |
122 _refresh_tick = 0; // No refreshes have happened, as yet. | |
123 } | |
124 | |
125 void DUIterator::verify(const Node* node, bool at_end_ok) { | |
126 DUIterator_Common::verify(node, at_end_ok); | |
127 assert(_idx < node->_outcnt + (uint)at_end_ok, "idx in range"); | |
128 } | |
129 | |
130 void DUIterator::verify_increment() { | |
131 if (_refresh_tick & 1) { | |
132 // We have refreshed the index during this loop. | |
133 // Fix up _idx to meet asserts. | |
134 if (_idx > _outcnt) _idx = _outcnt; | |
135 } | |
136 verify(_node, true); | |
137 } | |
138 | |
139 void DUIterator::verify_resync() { | |
140 // Note: We do not assert on _outcnt, because insertions are OK here. | |
141 DUIterator_Common::verify_resync(); | |
142 // Make sure we are still in sync, possibly with no more out-edges: | |
143 verify(_node, true); | |
144 } | |
145 | |
146 void DUIterator::reset(const DUIterator& that) { | |
147 if (this == &that) return; // self assignment is always a no-op | |
148 assert(that._refresh_tick == 0, "assign only the result of Node::outs()"); | |
149 assert(that._idx == 0, "assign only the result of Node::outs()"); | |
150 assert(_idx == that._idx, "already assigned _idx"); | |
151 if (!_vdui) { | |
152 // We need to initialize everything, overwriting garbage values. | |
153 sample(that._node); | |
154 } else { | |
155 DUIterator_Common::reset(that); | |
156 if (_refresh_tick & 1) { | |
157 _refresh_tick++; // Clear the "was refreshed" flag. | |
158 } | |
159 assert(_refresh_tick < 2*100000, "DU iteration must converge quickly"); | |
160 } | |
161 } | |
162 | |
163 void DUIterator::refresh() { | |
164 DUIterator_Common::sample(_node); // Re-fetch assertion data. | |
165 _refresh_tick |= 1; // Set the "was refreshed" flag. | |
166 } | |
167 | |
168 void DUIterator::verify_finish() { | |
169 // If the loop has killed the node, do not require it to re-run. | |
170 if (_node->_outcnt == 0) _refresh_tick &= ~1; | |
171 // If this assert triggers, it means that a loop used refresh_out_pos | |
172 // to re-synch an iteration index, but the loop did not correctly | |
173 // re-run itself, using a "while (progress)" construct. | |
174 // This iterator enforces the rule that you must keep trying the loop | |
175 // until it "runs clean" without any need for refreshing. | |
176 assert(!(_refresh_tick & 1), "the loop must run once with no refreshing"); | |
177 } | |
178 | |
179 | |
180 void DUIterator_Fast::verify(const Node* node, bool at_end_ok) { | |
181 DUIterator_Common::verify(node, at_end_ok); | |
182 Node** out = node->_out; | |
183 uint cnt = node->_outcnt; | |
184 assert(cnt == _outcnt, "no insertions allowed"); | |
185 assert(_outp >= out && _outp <= out + cnt - !at_end_ok, "outp in range"); | |
186 // This last check is carefully designed to work for NO_OUT_ARRAY. | |
187 } | |
188 | |
189 void DUIterator_Fast::verify_limit() { | |
190 const Node* node = _node; | |
191 verify(node, true); | |
192 assert(_outp == node->_out + node->_outcnt, "limit still correct"); | |
193 } | |
194 | |
195 void DUIterator_Fast::verify_resync() { | |
196 const Node* node = _node; | |
197 if (_outp == node->_out + _outcnt) { | |
198 // Note that the limit imax, not the pointer i, gets updated with the | |
199 // exact count of deletions. (For the pointer it's always "--i".) | |
200 assert(node->_outcnt+node->_del_tick == _outcnt+_del_tick, "no insertions allowed with deletion(s)"); | |
201 // This is a limit pointer, with a name like "imax". | |
202 // Fudge the _last field so that the common assert will be happy. | |
203 _last = (Node*) node->_last_del; | |
204 DUIterator_Common::verify_resync(); | |
205 } else { | |
206 assert(node->_outcnt < _outcnt, "no insertions allowed with deletion(s)"); | |
207 // A normal internal pointer. | |
208 DUIterator_Common::verify_resync(); | |
209 // Make sure we are still in sync, possibly with no more out-edges: | |
210 verify(node, true); | |
211 } | |
212 } | |
213 | |
214 void DUIterator_Fast::verify_relimit(uint n) { | |
215 const Node* node = _node; | |
216 assert((int)n > 0, "use imax -= n only with a positive count"); | |
217 // This must be a limit pointer, with a name like "imax". | |
218 assert(_outp == node->_out + node->_outcnt, "apply -= only to a limit (imax)"); | |
219 // The reported number of deletions must match what the node saw. | |
220 assert(node->_del_tick == _del_tick + n, "must have deleted n edges"); | |
221 // Fudge the _last field so that the common assert will be happy. | |
222 _last = (Node*) node->_last_del; | |
223 DUIterator_Common::verify_resync(); | |
224 } | |
225 | |
226 void DUIterator_Fast::reset(const DUIterator_Fast& that) { | |
227 assert(_outp == that._outp, "already assigned _outp"); | |
228 DUIterator_Common::reset(that); | |
229 } | |
230 | |
231 void DUIterator_Last::verify(const Node* node, bool at_end_ok) { | |
232 // at_end_ok means the _outp is allowed to underflow by 1 | |
233 _outp += at_end_ok; | |
234 DUIterator_Fast::verify(node, at_end_ok); // check _del_tick, etc. | |
235 _outp -= at_end_ok; | |
236 assert(_outp == (node->_out + node->_outcnt) - 1, "pointer must point to end of nodes"); | |
237 } | |
238 | |
239 void DUIterator_Last::verify_limit() { | |
240 // Do not require the limit address to be resynched. | |
241 //verify(node, true); | |
242 assert(_outp == _node->_out, "limit still correct"); | |
243 } | |
244 | |
245 void DUIterator_Last::verify_step(uint num_edges) { | |
246 assert((int)num_edges > 0, "need non-zero edge count for loop progress"); | |
247 _outcnt -= num_edges; | |
248 _del_tick += num_edges; | |
249 // Make sure we are still in sync, possibly with no more out-edges: | |
250 const Node* node = _node; | |
251 verify(node, true); | |
252 assert(node->_last_del == _last, "must have deleted the edge just produced"); | |
253 } | |
254 | |
255 #endif //OPTO_DU_ITERATOR_ASSERT | |
256 | |
257 | |
258 #endif //ASSERT | |
259 | |
260 | |
261 // This constant used to initialize _out may be any non-null value. | |
262 // The value NULL is reserved for the top node only. | |
263 #define NO_OUT_ARRAY ((Node**)-1) | |
264 | |
265 // This funny expression handshakes with Node::operator new | |
266 // to pull Compile::current out of the new node's _out field, | |
267 // and then calls a subroutine which manages most field | |
268 // initializations. The only one which is tricky is the | |
269 // _idx field, which is const, and so must be initialized | |
270 // by a return value, not an assignment. | |
271 // | |
272 // (Aren't you thankful that Java finals don't require so many tricks?) | |
273 #define IDX_INIT(req) this->Init((req), (Compile*) this->_out) | |
274 #ifdef _MSC_VER // the IDX_INIT hack falls foul of warning C4355 | |
275 #pragma warning( disable:4355 ) // 'this' : used in base member initializer list | |
276 #endif | |
277 | |
278 // Out-of-line code from node constructors. | |
279 // Executed only when extra debug info. is being passed around. | |
280 static void init_node_notes(Compile* C, int idx, Node_Notes* nn) { | |
281 C->set_node_notes_at(idx, nn); | |
282 } | |
283 | |
284 // Shared initialization code. | |
285 inline int Node::Init(int req, Compile* C) { | |
286 assert(Compile::current() == C, "must use operator new(Compile*)"); | |
287 int idx = C->next_unique(); | |
288 | |
289 // If there are default notes floating around, capture them: | |
290 Node_Notes* nn = C->default_node_notes(); | |
291 if (nn != NULL) init_node_notes(C, idx, nn); | |
292 | |
293 // Note: At this point, C is dead, | |
294 // and we begin to initialize the new Node. | |
295 | |
296 _cnt = _max = req; | |
297 _outcnt = _outmax = 0; | |
298 _class_id = Class_Node; | |
299 _flags = 0; | |
300 _out = NO_OUT_ARRAY; | |
301 return idx; | |
302 } | |
303 | |
304 //------------------------------Node------------------------------------------- | |
305 // Create a Node, with a given number of required edges. | |
306 Node::Node(uint req) | |
307 : _idx(IDX_INIT(req)) | |
308 { | |
309 assert( req < (uint)(MaxNodeLimit - NodeLimitFudgeFactor), "Input limit exceeded" ); | |
310 debug_only( verify_construction() ); | |
311 NOT_PRODUCT(nodes_created++); | |
312 if (req == 0) { | |
313 assert( _in == (Node**)this, "Must not pass arg count to 'new'" ); | |
314 _in = NULL; | |
315 } else { | |
316 assert( _in[req-1] == this, "Must pass arg count to 'new'" ); | |
317 Node** to = _in; | |
318 for(uint i = 0; i < req; i++) { | |
319 to[i] = NULL; | |
320 } | |
321 } | |
322 } | |
323 | |
324 //------------------------------Node------------------------------------------- | |
325 Node::Node(Node *n0) | |
326 : _idx(IDX_INIT(1)) | |
327 { | |
328 debug_only( verify_construction() ); | |
329 NOT_PRODUCT(nodes_created++); | |
330 // Assert we allocated space for input array already | |
331 assert( _in[0] == this, "Must pass arg count to 'new'" ); | |
332 assert( is_not_dead(n0), "can not use dead node"); | |
333 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); | |
334 } | |
335 | |
336 //------------------------------Node------------------------------------------- | |
337 Node::Node(Node *n0, Node *n1) | |
338 : _idx(IDX_INIT(2)) | |
339 { | |
340 debug_only( verify_construction() ); | |
341 NOT_PRODUCT(nodes_created++); | |
342 // Assert we allocated space for input array already | |
343 assert( _in[1] == this, "Must pass arg count to 'new'" ); | |
344 assert( is_not_dead(n0), "can not use dead node"); | |
345 assert( is_not_dead(n1), "can not use dead node"); | |
346 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); | |
347 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); | |
348 } | |
349 | |
350 //------------------------------Node------------------------------------------- | |
351 Node::Node(Node *n0, Node *n1, Node *n2) | |
352 : _idx(IDX_INIT(3)) | |
353 { | |
354 debug_only( verify_construction() ); | |
355 NOT_PRODUCT(nodes_created++); | |
356 // Assert we allocated space for input array already | |
357 assert( _in[2] == this, "Must pass arg count to 'new'" ); | |
358 assert( is_not_dead(n0), "can not use dead node"); | |
359 assert( is_not_dead(n1), "can not use dead node"); | |
360 assert( is_not_dead(n2), "can not use dead node"); | |
361 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); | |
362 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); | |
363 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this); | |
364 } | |
365 | |
366 //------------------------------Node------------------------------------------- | |
367 Node::Node(Node *n0, Node *n1, Node *n2, Node *n3) | |
368 : _idx(IDX_INIT(4)) | |
369 { | |
370 debug_only( verify_construction() ); | |
371 NOT_PRODUCT(nodes_created++); | |
372 // Assert we allocated space for input array already | |
373 assert( _in[3] == this, "Must pass arg count to 'new'" ); | |
374 assert( is_not_dead(n0), "can not use dead node"); | |
375 assert( is_not_dead(n1), "can not use dead node"); | |
376 assert( is_not_dead(n2), "can not use dead node"); | |
377 assert( is_not_dead(n3), "can not use dead node"); | |
378 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); | |
379 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); | |
380 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this); | |
381 _in[3] = n3; if (n3 != NULL) n3->add_out((Node *)this); | |
382 } | |
383 | |
384 //------------------------------Node------------------------------------------- | |
385 Node::Node(Node *n0, Node *n1, Node *n2, Node *n3, Node *n4) | |
386 : _idx(IDX_INIT(5)) | |
387 { | |
388 debug_only( verify_construction() ); | |
389 NOT_PRODUCT(nodes_created++); | |
390 // Assert we allocated space for input array already | |
391 assert( _in[4] == this, "Must pass arg count to 'new'" ); | |
392 assert( is_not_dead(n0), "can not use dead node"); | |
393 assert( is_not_dead(n1), "can not use dead node"); | |
394 assert( is_not_dead(n2), "can not use dead node"); | |
395 assert( is_not_dead(n3), "can not use dead node"); | |
396 assert( is_not_dead(n4), "can not use dead node"); | |
397 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); | |
398 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); | |
399 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this); | |
400 _in[3] = n3; if (n3 != NULL) n3->add_out((Node *)this); | |
401 _in[4] = n4; if (n4 != NULL) n4->add_out((Node *)this); | |
402 } | |
403 | |
404 //------------------------------Node------------------------------------------- | |
405 Node::Node(Node *n0, Node *n1, Node *n2, Node *n3, | |
406 Node *n4, Node *n5) | |
407 : _idx(IDX_INIT(6)) | |
408 { | |
409 debug_only( verify_construction() ); | |
410 NOT_PRODUCT(nodes_created++); | |
411 // Assert we allocated space for input array already | |
412 assert( _in[5] == this, "Must pass arg count to 'new'" ); | |
413 assert( is_not_dead(n0), "can not use dead node"); | |
414 assert( is_not_dead(n1), "can not use dead node"); | |
415 assert( is_not_dead(n2), "can not use dead node"); | |
416 assert( is_not_dead(n3), "can not use dead node"); | |
417 assert( is_not_dead(n4), "can not use dead node"); | |
418 assert( is_not_dead(n5), "can not use dead node"); | |
419 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); | |
420 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); | |
421 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this); | |
422 _in[3] = n3; if (n3 != NULL) n3->add_out((Node *)this); | |
423 _in[4] = n4; if (n4 != NULL) n4->add_out((Node *)this); | |
424 _in[5] = n5; if (n5 != NULL) n5->add_out((Node *)this); | |
425 } | |
426 | |
427 //------------------------------Node------------------------------------------- | |
428 Node::Node(Node *n0, Node *n1, Node *n2, Node *n3, | |
429 Node *n4, Node *n5, Node *n6) | |
430 : _idx(IDX_INIT(7)) | |
431 { | |
432 debug_only( verify_construction() ); | |
433 NOT_PRODUCT(nodes_created++); | |
434 // Assert we allocated space for input array already | |
435 assert( _in[6] == this, "Must pass arg count to 'new'" ); | |
436 assert( is_not_dead(n0), "can not use dead node"); | |
437 assert( is_not_dead(n1), "can not use dead node"); | |
438 assert( is_not_dead(n2), "can not use dead node"); | |
439 assert( is_not_dead(n3), "can not use dead node"); | |
440 assert( is_not_dead(n4), "can not use dead node"); | |
441 assert( is_not_dead(n5), "can not use dead node"); | |
442 assert( is_not_dead(n6), "can not use dead node"); | |
443 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); | |
444 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); | |
445 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this); | |
446 _in[3] = n3; if (n3 != NULL) n3->add_out((Node *)this); | |
447 _in[4] = n4; if (n4 != NULL) n4->add_out((Node *)this); | |
448 _in[5] = n5; if (n5 != NULL) n5->add_out((Node *)this); | |
449 _in[6] = n6; if (n6 != NULL) n6->add_out((Node *)this); | |
450 } | |
451 | |
452 | |
453 //------------------------------clone------------------------------------------ | |
454 // Clone a Node. | |
455 Node *Node::clone() const { | |
456 Compile *compile = Compile::current(); | |
457 uint s = size_of(); // Size of inherited Node | |
458 Node *n = (Node*)compile->node_arena()->Amalloc_D(size_of() + _max*sizeof(Node*)); | |
459 Copy::conjoint_words_to_lower((HeapWord*)this, (HeapWord*)n, s); | |
460 // Set the new input pointer array | |
461 n->_in = (Node**)(((char*)n)+s); | |
462 // Cannot share the old output pointer array, so kill it | |
463 n->_out = NO_OUT_ARRAY; | |
464 // And reset the counters to 0 | |
465 n->_outcnt = 0; | |
466 n->_outmax = 0; | |
467 // Unlock this guy, since he is not in any hash table. | |
468 debug_only(n->_hash_lock = 0); | |
469 // Walk the old node's input list to duplicate its edges | |
470 uint i; | |
471 for( i = 0; i < len(); i++ ) { | |
472 Node *x = in(i); | |
473 n->_in[i] = x; | |
474 if (x != NULL) x->add_out(n); | |
475 } | |
476 if (is_macro()) | |
477 compile->add_macro_node(n); | |
478 | |
479 n->set_idx(compile->next_unique()); // Get new unique index as well | |
480 debug_only( n->verify_construction() ); | |
481 NOT_PRODUCT(nodes_created++); | |
482 // Do not patch over the debug_idx of a clone, because it makes it | |
483 // impossible to break on the clone's moment of creation. | |
484 //debug_only( n->set_debug_idx( debug_idx() ) ); | |
485 | |
486 compile->copy_node_notes_to(n, (Node*) this); | |
487 | |
488 // MachNode clone | |
489 uint nopnds; | |
490 if (this->is_Mach() && (nopnds = this->as_Mach()->num_opnds()) > 0) { | |
491 MachNode *mach = n->as_Mach(); | |
492 MachNode *mthis = this->as_Mach(); | |
493 // Get address of _opnd_array. | |
494 // It should be the same offset since it is the clone of this node. | |
495 MachOper **from = mthis->_opnds; | |
496 MachOper **to = (MachOper **)((size_t)(&mach->_opnds) + | |
497 pointer_delta((const void*)from, | |
498 (const void*)(&mthis->_opnds), 1)); | |
499 mach->_opnds = to; | |
500 for ( uint i = 0; i < nopnds; ++i ) { | |
501 to[i] = from[i]->clone(compile); | |
502 } | |
503 } | |
504 // cloning CallNode may need to clone JVMState | |
505 if (n->is_Call()) { | |
506 CallNode *call = n->as_Call(); | |
507 call->clone_jvms(); | |
508 } | |
509 return n; // Return the clone | |
510 } | |
511 | |
512 //---------------------------setup_is_top-------------------------------------- | |
513 // Call this when changing the top node, to reassert the invariants | |
514 // required by Node::is_top. See Compile::set_cached_top_node. | |
515 void Node::setup_is_top() { | |
516 if (this == (Node*)Compile::current()->top()) { | |
517 // This node has just become top. Kill its out array. | |
518 _outcnt = _outmax = 0; | |
519 _out = NULL; // marker value for top | |
520 assert(is_top(), "must be top"); | |
521 } else { | |
522 if (_out == NULL) _out = NO_OUT_ARRAY; | |
523 assert(!is_top(), "must not be top"); | |
524 } | |
525 } | |
526 | |
527 | |
528 //------------------------------~Node------------------------------------------ | |
529 // Fancy destructor; eagerly attempt to reclaim Node numberings and storage | |
530 extern int reclaim_idx ; | |
531 extern int reclaim_in ; | |
532 extern int reclaim_node; | |
533 void Node::destruct() { | |
534 // Eagerly reclaim unique Node numberings | |
535 Compile* compile = Compile::current(); | |
536 if ((uint)_idx+1 == compile->unique()) { | |
537 compile->set_unique(compile->unique()-1); | |
538 #ifdef ASSERT | |
539 reclaim_idx++; | |
540 #endif | |
541 } | |
542 // Clear debug info: | |
543 Node_Notes* nn = compile->node_notes_at(_idx); | |
544 if (nn != NULL) nn->clear(); | |
545 // Walk the input array, freeing the corresponding output edges | |
546 _cnt = _max; // forget req/prec distinction | |
547 uint i; | |
548 for( i = 0; i < _max; i++ ) { | |
549 set_req(i, NULL); | |
550 //assert(def->out(def->outcnt()-1) == (Node *)this,"bad def-use hacking in reclaim"); | |
551 } | |
552 assert(outcnt() == 0, "deleting a node must not leave a dangling use"); | |
553 // See if the input array was allocated just prior to the object | |
554 int edge_size = _max*sizeof(void*); | |
555 int out_edge_size = _outmax*sizeof(void*); | |
556 char *edge_end = ((char*)_in) + edge_size; | |
557 char *out_array = (char*)(_out == NO_OUT_ARRAY? NULL: _out); | |
558 char *out_edge_end = out_array + out_edge_size; | |
559 int node_size = size_of(); | |
560 | |
561 // Free the output edge array | |
562 if (out_edge_size > 0) { | |
563 #ifdef ASSERT | |
564 if( out_edge_end == compile->node_arena()->hwm() ) | |
565 reclaim_in += out_edge_size; // count reclaimed out edges with in edges | |
566 #endif | |
567 compile->node_arena()->Afree(out_array, out_edge_size); | |
568 } | |
569 | |
570 // Free the input edge array and the node itself | |
571 if( edge_end == (char*)this ) { | |
572 #ifdef ASSERT | |
573 if( edge_end+node_size == compile->node_arena()->hwm() ) { | |
574 reclaim_in += edge_size; | |
575 reclaim_node+= node_size; | |
576 } | |
577 #else | |
578 // It was; free the input array and object all in one hit | |
579 compile->node_arena()->Afree(_in,edge_size+node_size); | |
580 #endif | |
581 } else { | |
582 | |
583 // Free just the input array | |
584 #ifdef ASSERT | |
585 if( edge_end == compile->node_arena()->hwm() ) | |
586 reclaim_in += edge_size; | |
587 #endif | |
588 compile->node_arena()->Afree(_in,edge_size); | |
589 | |
590 // Free just the object | |
591 #ifdef ASSERT | |
592 if( ((char*)this) + node_size == compile->node_arena()->hwm() ) | |
593 reclaim_node+= node_size; | |
594 #else | |
595 compile->node_arena()->Afree(this,node_size); | |
596 #endif | |
597 } | |
598 if (is_macro()) { | |
599 compile->remove_macro_node(this); | |
600 } | |
601 #ifdef ASSERT | |
602 // We will not actually delete the storage, but we'll make the node unusable. | |
603 *(address*)this = badAddress; // smash the C++ vtbl, probably | |
604 _in = _out = (Node**) badAddress; | |
605 _max = _cnt = _outmax = _outcnt = 0; | |
606 #endif | |
607 } | |
608 | |
609 //------------------------------grow------------------------------------------- | |
610 // Grow the input array, making space for more edges | |
611 void Node::grow( uint len ) { | |
612 Arena* arena = Compile::current()->node_arena(); | |
613 uint new_max = _max; | |
614 if( new_max == 0 ) { | |
615 _max = 4; | |
616 _in = (Node**)arena->Amalloc(4*sizeof(Node*)); | |
617 Node** to = _in; | |
618 to[0] = NULL; | |
619 to[1] = NULL; | |
620 to[2] = NULL; | |
621 to[3] = NULL; | |
622 return; | |
623 } | |
624 while( new_max <= len ) new_max <<= 1; // Find next power-of-2 | |
625 // Trimming to limit allows a uint8 to handle up to 255 edges. | |
626 // Previously I was using only powers-of-2 which peaked at 128 edges. | |
627 //if( new_max >= limit ) new_max = limit-1; | |
628 _in = (Node**)arena->Arealloc(_in, _max*sizeof(Node*), new_max*sizeof(Node*)); | |
629 Copy::zero_to_bytes(&_in[_max], (new_max-_max)*sizeof(Node*)); // NULL all new space | |
630 _max = new_max; // Record new max length | |
631 // This assertion makes sure that Node::_max is wide enough to | |
632 // represent the numerical value of new_max. | |
633 assert(_max == new_max && _max > len, "int width of _max is too small"); | |
634 } | |
635 | |
636 //-----------------------------out_grow---------------------------------------- | |
637 // Grow the input array, making space for more edges | |
638 void Node::out_grow( uint len ) { | |
639 assert(!is_top(), "cannot grow a top node's out array"); | |
640 Arena* arena = Compile::current()->node_arena(); | |
641 uint new_max = _outmax; | |
642 if( new_max == 0 ) { | |
643 _outmax = 4; | |
644 _out = (Node **)arena->Amalloc(4*sizeof(Node*)); | |
645 return; | |
646 } | |
647 while( new_max <= len ) new_max <<= 1; // Find next power-of-2 | |
648 // Trimming to limit allows a uint8 to handle up to 255 edges. | |
649 // Previously I was using only powers-of-2 which peaked at 128 edges. | |
650 //if( new_max >= limit ) new_max = limit-1; | |
651 assert(_out != NULL && _out != NO_OUT_ARRAY, "out must have sensible value"); | |
652 _out = (Node**)arena->Arealloc(_out,_outmax*sizeof(Node*),new_max*sizeof(Node*)); | |
653 //Copy::zero_to_bytes(&_out[_outmax], (new_max-_outmax)*sizeof(Node*)); // NULL all new space | |
654 _outmax = new_max; // Record new max length | |
655 // This assertion makes sure that Node::_max is wide enough to | |
656 // represent the numerical value of new_max. | |
657 assert(_outmax == new_max && _outmax > len, "int width of _outmax is too small"); | |
658 } | |
659 | |
660 #ifdef ASSERT | |
661 //------------------------------is_dead---------------------------------------- | |
662 bool Node::is_dead() const { | |
663 // Mach and pinch point nodes may look like dead. | |
664 if( is_top() || is_Mach() || (Opcode() == Op_Node && _outcnt > 0) ) | |
665 return false; | |
666 for( uint i = 0; i < _max; i++ ) | |
667 if( _in[i] != NULL ) | |
668 return false; | |
669 dump(); | |
670 return true; | |
671 } | |
672 #endif | |
673 | |
674 //------------------------------add_req---------------------------------------- | |
675 // Add a new required input at the end | |
676 void Node::add_req( Node *n ) { | |
677 assert( is_not_dead(n), "can not use dead node"); | |
678 | |
679 // Look to see if I can move precedence down one without reallocating | |
680 if( (_cnt >= _max) || (in(_max-1) != NULL) ) | |
681 grow( _max+1 ); | |
682 | |
683 // Find a precedence edge to move | |
684 if( in(_cnt) != NULL ) { // Next precedence edge is busy? | |
685 uint i; | |
686 for( i=_cnt; i<_max; i++ ) | |
687 if( in(i) == NULL ) // Find the NULL at end of prec edge list | |
688 break; // There must be one, since we grew the array | |
689 _in[i] = in(_cnt); // Move prec over, making space for req edge | |
690 } | |
691 _in[_cnt++] = n; // Stuff over old prec edge | |
692 if (n != NULL) n->add_out((Node *)this); | |
693 } | |
694 | |
695 //---------------------------add_req_batch------------------------------------- | |
696 // Add a new required input at the end | |
697 void Node::add_req_batch( Node *n, uint m ) { | |
698 assert( is_not_dead(n), "can not use dead node"); | |
699 // check various edge cases | |
700 if ((int)m <= 1) { | |
701 assert((int)m >= 0, "oob"); | |
702 if (m != 0) add_req(n); | |
703 return; | |
704 } | |
705 | |
706 // Look to see if I can move precedence down one without reallocating | |
707 if( (_cnt+m) > _max || _in[_max-m] ) | |
708 grow( _max+m ); | |
709 | |
710 // Find a precedence edge to move | |
711 if( _in[_cnt] != NULL ) { // Next precedence edge is busy? | |
712 uint i; | |
713 for( i=_cnt; i<_max; i++ ) | |
714 if( _in[i] == NULL ) // Find the NULL at end of prec edge list | |
715 break; // There must be one, since we grew the array | |
716 // Slide all the precs over by m positions (assume #prec << m). | |
717 Copy::conjoint_words_to_higher((HeapWord*)&_in[_cnt], (HeapWord*)&_in[_cnt+m], ((i-_cnt)*sizeof(Node*))); | |
718 } | |
719 | |
720 // Stuff over the old prec edges | |
721 for(uint i=0; i<m; i++ ) { | |
722 _in[_cnt++] = n; | |
723 } | |
724 | |
725 // Insert multiple out edges on the node. | |
726 if (n != NULL && !n->is_top()) { | |
727 for(uint i=0; i<m; i++ ) { | |
728 n->add_out((Node *)this); | |
729 } | |
730 } | |
731 } | |
732 | |
733 //------------------------------del_req---------------------------------------- | |
734 // Delete the required edge and compact the edge array | |
735 void Node::del_req( uint idx ) { | |
736 // First remove corresponding def-use edge | |
737 Node *n = in(idx); | |
738 if (n != NULL) n->del_out((Node *)this); | |
739 _in[idx] = in(--_cnt); // Compact the array | |
740 _in[_cnt] = NULL; // NULL out emptied slot | |
741 } | |
742 | |
743 //------------------------------ins_req---------------------------------------- | |
744 // Insert a new required input at the end | |
745 void Node::ins_req( uint idx, Node *n ) { | |
746 assert( is_not_dead(n), "can not use dead node"); | |
747 add_req(NULL); // Make space | |
748 assert( idx < _max, "Must have allocated enough space"); | |
749 // Slide over | |
750 if(_cnt-idx-1 > 0) { | |
751 Copy::conjoint_words_to_higher((HeapWord*)&_in[idx], (HeapWord*)&_in[idx+1], ((_cnt-idx-1)*sizeof(Node*))); | |
752 } | |
753 _in[idx] = n; // Stuff over old required edge | |
754 if (n != NULL) n->add_out((Node *)this); // Add reciprocal def-use edge | |
755 } | |
756 | |
757 //-----------------------------find_edge--------------------------------------- | |
758 int Node::find_edge(Node* n) { | |
759 for (uint i = 0; i < len(); i++) { | |
760 if (_in[i] == n) return i; | |
761 } | |
762 return -1; | |
763 } | |
764 | |
765 //----------------------------replace_edge------------------------------------- | |
766 int Node::replace_edge(Node* old, Node* neww) { | |
767 if (old == neww) return 0; // nothing to do | |
768 uint nrep = 0; | |
769 for (uint i = 0; i < len(); i++) { | |
770 if (in(i) == old) { | |
771 if (i < req()) | |
772 set_req(i, neww); | |
773 else | |
774 set_prec(i, neww); | |
775 nrep++; | |
776 } | |
777 } | |
778 return nrep; | |
779 } | |
780 | |
781 //-------------------------disconnect_inputs----------------------------------- | |
782 // NULL out all inputs to eliminate incoming Def-Use edges. | |
783 // Return the number of edges between 'n' and 'this' | |
784 int Node::disconnect_inputs(Node *n) { | |
785 int edges_to_n = 0; | |
786 | |
787 uint cnt = req(); | |
788 for( uint i = 0; i < cnt; ++i ) { | |
789 if( in(i) == 0 ) continue; | |
790 if( in(i) == n ) ++edges_to_n; | |
791 set_req(i, NULL); | |
792 } | |
793 // Remove precedence edges if any exist | |
794 // Note: Safepoints may have precedence edges, even during parsing | |
795 if( (req() != len()) && (in(req()) != NULL) ) { | |
796 uint max = len(); | |
797 for( uint i = 0; i < max; ++i ) { | |
798 if( in(i) == 0 ) continue; | |
799 if( in(i) == n ) ++edges_to_n; | |
800 set_prec(i, NULL); | |
801 } | |
802 } | |
803 | |
804 // Node::destruct requires all out edges be deleted first | |
805 // debug_only(destruct();) // no reuse benefit expected | |
806 return edges_to_n; | |
807 } | |
808 | |
809 //-----------------------------uncast--------------------------------------- | |
810 // %%% Temporary, until we sort out CheckCastPP vs. CastPP. | |
811 // Strip away casting. (It is depth-limited.) | |
812 Node* Node::uncast() const { | |
813 // Should be inline: | |
814 //return is_ConstraintCast() ? uncast_helper(this) : (Node*) this; | |
65 | 815 if (is_ConstraintCast() || is_CheckCastPP()) |
0 | 816 return uncast_helper(this); |
817 else | |
818 return (Node*) this; | |
819 } | |
820 | |
821 //---------------------------uncast_helper------------------------------------- | |
822 Node* Node::uncast_helper(const Node* p) { | |
823 uint max_depth = 3; | |
824 for (uint i = 0; i < max_depth; i++) { | |
825 if (p == NULL || p->req() != 2) { | |
826 break; | |
827 } else if (p->is_ConstraintCast()) { | |
828 p = p->in(1); | |
65 | 829 } else if (p->is_CheckCastPP()) { |
0 | 830 p = p->in(1); |
831 } else { | |
832 break; | |
833 } | |
834 } | |
835 return (Node*) p; | |
836 } | |
837 | |
838 //------------------------------add_prec--------------------------------------- | |
839 // Add a new precedence input. Precedence inputs are unordered, with | |
840 // duplicates removed and NULLs packed down at the end. | |
841 void Node::add_prec( Node *n ) { | |
842 assert( is_not_dead(n), "can not use dead node"); | |
843 | |
844 // Check for NULL at end | |
845 if( _cnt >= _max || in(_max-1) ) | |
846 grow( _max+1 ); | |
847 | |
848 // Find a precedence edge to move | |
849 uint i = _cnt; | |
850 while( in(i) != NULL ) i++; | |
851 _in[i] = n; // Stuff prec edge over NULL | |
852 if ( n != NULL) n->add_out((Node *)this); // Add mirror edge | |
853 } | |
854 | |
855 //------------------------------rm_prec---------------------------------------- | |
856 // Remove a precedence input. Precedence inputs are unordered, with | |
857 // duplicates removed and NULLs packed down at the end. | |
858 void Node::rm_prec( uint j ) { | |
859 | |
860 // Find end of precedence list to pack NULLs | |
861 uint i; | |
862 for( i=j; i<_max; i++ ) | |
863 if( !_in[i] ) // Find the NULL at end of prec edge list | |
864 break; | |
865 if (_in[j] != NULL) _in[j]->del_out((Node *)this); | |
866 _in[j] = _in[--i]; // Move last element over removed guy | |
867 _in[i] = NULL; // NULL out last element | |
868 } | |
869 | |
870 //------------------------------size_of---------------------------------------- | |
871 uint Node::size_of() const { return sizeof(*this); } | |
872 | |
873 //------------------------------ideal_reg-------------------------------------- | |
874 uint Node::ideal_reg() const { return 0; } | |
875 | |
876 //------------------------------jvms------------------------------------------- | |
877 JVMState* Node::jvms() const { return NULL; } | |
878 | |
879 #ifdef ASSERT | |
880 //------------------------------jvms------------------------------------------- | |
881 bool Node::verify_jvms(const JVMState* using_jvms) const { | |
882 for (JVMState* jvms = this->jvms(); jvms != NULL; jvms = jvms->caller()) { | |
883 if (jvms == using_jvms) return true; | |
884 } | |
885 return false; | |
886 } | |
887 | |
888 //------------------------------init_NodeProperty------------------------------ | |
889 void Node::init_NodeProperty() { | |
890 assert(_max_classes <= max_jushort, "too many NodeProperty classes"); | |
891 assert(_max_flags <= max_jushort, "too many NodeProperty flags"); | |
892 } | |
893 #endif | |
894 | |
895 //------------------------------format----------------------------------------- | |
896 // Print as assembly | |
897 void Node::format( PhaseRegAlloc *, outputStream *st ) const {} | |
898 //------------------------------emit------------------------------------------- | |
899 // Emit bytes starting at parameter 'ptr'. | |
900 void Node::emit(CodeBuffer &cbuf, PhaseRegAlloc *ra_) const {} | |
901 //------------------------------size------------------------------------------- | |
902 // Size of instruction in bytes | |
903 uint Node::size(PhaseRegAlloc *ra_) const { return 0; } | |
904 | |
905 //------------------------------CFG Construction------------------------------- | |
906 // Nodes that end basic blocks, e.g. IfTrue/IfFalse, JumpProjNode, Root, | |
907 // Goto and Return. | |
908 const Node *Node::is_block_proj() const { return 0; } | |
909 | |
910 // Minimum guaranteed type | |
911 const Type *Node::bottom_type() const { return Type::BOTTOM; } | |
912 | |
913 | |
914 //------------------------------raise_bottom_type------------------------------ | |
915 // Get the worst-case Type output for this Node. | |
916 void Node::raise_bottom_type(const Type* new_type) { | |
917 if (is_Type()) { | |
918 TypeNode *n = this->as_Type(); | |
919 if (VerifyAliases) { | |
920 assert(new_type->higher_equal(n->type()), "new type must refine old type"); | |
921 } | |
922 n->set_type(new_type); | |
923 } else if (is_Load()) { | |
924 LoadNode *n = this->as_Load(); | |
925 if (VerifyAliases) { | |
926 assert(new_type->higher_equal(n->type()), "new type must refine old type"); | |
927 } | |
928 n->set_type(new_type); | |
929 } | |
930 } | |
931 | |
932 //------------------------------Identity--------------------------------------- | |
933 // Return a node that the given node is equivalent to. | |
934 Node *Node::Identity( PhaseTransform * ) { | |
935 return this; // Default to no identities | |
936 } | |
937 | |
938 //------------------------------Value------------------------------------------ | |
939 // Compute a new Type for a node using the Type of the inputs. | |
940 const Type *Node::Value( PhaseTransform * ) const { | |
941 return bottom_type(); // Default to worst-case Type | |
942 } | |
943 | |
944 //------------------------------Ideal------------------------------------------ | |
945 // | |
946 // 'Idealize' the graph rooted at this Node. | |
947 // | |
948 // In order to be efficient and flexible there are some subtle invariants | |
949 // these Ideal calls need to hold. Running with '+VerifyIterativeGVN' checks | |
950 // these invariants, although its too slow to have on by default. If you are | |
951 // hacking an Ideal call, be sure to test with +VerifyIterativeGVN! | |
952 // | |
953 // The Ideal call almost arbitrarily reshape the graph rooted at the 'this' | |
954 // pointer. If ANY change is made, it must return the root of the reshaped | |
955 // graph - even if the root is the same Node. Example: swapping the inputs | |
956 // to an AddINode gives the same answer and same root, but you still have to | |
957 // return the 'this' pointer instead of NULL. | |
958 // | |
959 // You cannot return an OLD Node, except for the 'this' pointer. Use the | |
960 // Identity call to return an old Node; basically if Identity can find | |
961 // another Node have the Ideal call make no change and return NULL. | |
962 // Example: AddINode::Ideal must check for add of zero; in this case it | |
963 // returns NULL instead of doing any graph reshaping. | |
964 // | |
965 // You cannot modify any old Nodes except for the 'this' pointer. Due to | |
966 // sharing there may be other users of the old Nodes relying on their current | |
967 // semantics. Modifying them will break the other users. | |
968 // Example: when reshape "(X+3)+4" into "X+7" you must leave the Node for | |
969 // "X+3" unchanged in case it is shared. | |
970 // | |
605 | 971 // If you modify the 'this' pointer's inputs, you should use |
972 // 'set_req'. If you are making a new Node (either as the new root or | |
973 // some new internal piece) you may use 'init_req' to set the initial | |
974 // value. You can make a new Node with either 'new' or 'clone'. In | |
975 // either case, def-use info is correctly maintained. | |
976 // | |
0 | 977 // Example: reshape "(X+3)+4" into "X+7": |
605 | 978 // set_req(1, in(1)->in(1)); |
979 // set_req(2, phase->intcon(7)); | |
0 | 980 // return this; |
605 | 981 // Example: reshape "X*4" into "X<<2" |
982 // return new (C,3) LShiftINode(in(1), phase->intcon(2)); | |
0 | 983 // |
984 // You must call 'phase->transform(X)' on any new Nodes X you make, except | |
605 | 985 // for the returned root node. Example: reshape "X*31" with "(X<<5)-X". |
0 | 986 // Node *shift=phase->transform(new(C,3)LShiftINode(in(1),phase->intcon(5))); |
605 | 987 // return new (C,3) AddINode(shift, in(1)); |
0 | 988 // |
989 // When making a Node for a constant use 'phase->makecon' or 'phase->intcon'. | |
990 // These forms are faster than 'phase->transform(new (C,1) ConNode())' and Do | |
991 // The Right Thing with def-use info. | |
992 // | |
993 // You cannot bury the 'this' Node inside of a graph reshape. If the reshaped | |
994 // graph uses the 'this' Node it must be the root. If you want a Node with | |
995 // the same Opcode as the 'this' pointer use 'clone'. | |
996 // | |
997 Node *Node::Ideal(PhaseGVN *phase, bool can_reshape) { | |
998 return NULL; // Default to being Ideal already | |
999 } | |
1000 | |
1001 // Some nodes have specific Ideal subgraph transformations only if they are | |
1002 // unique users of specific nodes. Such nodes should be put on IGVN worklist | |
1003 // for the transformations to happen. | |
1004 bool Node::has_special_unique_user() const { | |
1005 assert(outcnt() == 1, "match only for unique out"); | |
1006 Node* n = unique_out(); | |
1007 int op = Opcode(); | |
1008 if( this->is_Store() ) { | |
1009 // Condition for back-to-back stores folding. | |
1010 return n->Opcode() == op && n->in(MemNode::Memory) == this; | |
1011 } else if( op == Op_AddL ) { | |
1012 // Condition for convL2I(addL(x,y)) ==> addI(convL2I(x),convL2I(y)) | |
1013 return n->Opcode() == Op_ConvL2I && n->in(1) == this; | |
1014 } else if( op == Op_SubI || op == Op_SubL ) { | |
1015 // Condition for subI(x,subI(y,z)) ==> subI(addI(x,z),y) | |
1016 return n->Opcode() == op && n->in(2) == this; | |
1017 } | |
1018 return false; | |
1019 }; | |
1020 | |
85
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1021 //--------------------------find_exact_control--------------------------------- |
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1022 // Skip Proj and CatchProj nodes chains. Check for Null and Top. |
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1023 Node* Node::find_exact_control(Node* ctrl) { |
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1024 if (ctrl == NULL && this->is_Region()) |
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1025 ctrl = this->as_Region()->is_copy(); |
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1026 |
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1027 if (ctrl != NULL && ctrl->is_CatchProj()) { |
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1028 if (ctrl->as_CatchProj()->_con == CatchProjNode::fall_through_index) |
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1029 ctrl = ctrl->in(0); |
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1030 if (ctrl != NULL && !ctrl->is_top()) |
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1031 ctrl = ctrl->in(0); |
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1032 } |
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1033 |
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1034 if (ctrl != NULL && ctrl->is_Proj()) |
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1035 ctrl = ctrl->in(0); |
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1036 |
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1037 return ctrl; |
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1038 } |
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1039 |
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1040 //--------------------------dominates------------------------------------------ |
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1041 // Helper function for MemNode::all_controls_dominate(). |
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1042 // Check if 'this' control node dominates or equal to 'sub' control node. |
193
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1043 // We already know that if any path back to Root or Start reaches 'this', |
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1044 // then all paths so, so this is a simple search for one example, |
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1045 // not an exhaustive search for a counterexample. |
85
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1046 bool Node::dominates(Node* sub, Node_List &nlist) { |
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1047 assert(this->is_CFG(), "expecting control"); |
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1048 assert(sub != NULL && sub->is_CFG(), "expecting control"); |
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1049 |
155
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1050 // detect dead cycle without regions |
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1051 int iterations_without_region_limit = DominatorSearchLimit; |
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1052 |
85
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1053 Node* orig_sub = sub; |
193
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1054 Node* dom = this; |
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1055 bool met_dom = false; |
85
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1056 nlist.clear(); |
163 | 1057 |
193
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1058 // Walk 'sub' backward up the chain to 'dom', watching for regions. |
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1059 // After seeing 'dom', continue up to Root or Start. |
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1060 // If we hit a region (backward split point), it may be a loop head. |
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1061 // Keep going through one of the region's inputs. If we reach the |
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1062 // same region again, go through a different input. Eventually we |
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1063 // will either exit through the loop head, or give up. |
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1064 // (If we get confused, break out and return a conservative 'false'.) |
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1065 while (sub != NULL) { |
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1066 if (sub->is_top()) break; // Conservative answer for dead code. |
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1067 if (sub == dom) { |
85
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1068 if (nlist.size() == 0) { |
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1069 // No Region nodes except loops were visited before and the EntryControl |
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1070 // path was taken for loops: it did not walk in a cycle. |
193
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1071 return true; |
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1072 } else if (met_dom) { |
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1073 break; // already met before: walk in a cycle |
163 | 1074 } else { |
85
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1075 // Region nodes were visited. Continue walk up to Start or Root |
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1076 // to make sure that it did not walk in a cycle. |
193
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1077 met_dom = true; // first time meet |
155
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1078 iterations_without_region_limit = DominatorSearchLimit; // Reset |
163 | 1079 } |
85
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1080 } |
163 | 1081 if (sub->is_Start() || sub->is_Root()) { |
193
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1082 // Success if we met 'dom' along a path to Start or Root. |
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1083 // We assume there are no alternative paths that avoid 'dom'. |
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1084 // (This assumption is up to the caller to ensure!) |
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1085 return met_dom; |
163 | 1086 } |
193
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1087 Node* up = sub->in(0); |
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1088 // Normalize simple pass-through regions and projections: |
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1089 up = sub->find_exact_control(up); |
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1090 // If sub == up, we found a self-loop. Try to push past it. |
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1091 if (sub == up && sub->is_Loop()) { |
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1092 // Take loop entry path on the way up to 'dom'. |
163 | 1093 up = sub->in(1); // in(LoopNode::EntryControl); |
193
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1094 } else if (sub == up && sub->is_Region() && sub->req() != 3) { |
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1095 // Always take in(1) path on the way up to 'dom' for clone regions |
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1096 // (with only one input) or regions which merge > 2 paths |
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1097 // (usually used to merge fast/slow paths). |
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1098 up = sub->in(1); |
163 | 1099 } else if (sub == up && sub->is_Region()) { |
193
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1100 // Try both paths for Regions with 2 input paths (it may be a loop head). |
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1101 // It could give conservative 'false' answer without information |
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1102 // which region's input is the entry path. |
163 | 1103 iterations_without_region_limit = DominatorSearchLimit; // Reset |
85
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1104 |
163 | 1105 bool region_was_visited_before = false; |
193
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1106 // Was this Region node visited before? |
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1107 // If so, we have reached it because we accidentally took a |
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1108 // loop-back edge from 'sub' back into the body of the loop, |
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1109 // and worked our way up again to the loop header 'sub'. |
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1110 // So, take the first unexplored path on the way up to 'dom'. |
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1111 for (int j = nlist.size() - 1; j >= 0; j--) { |
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1112 intptr_t ni = (intptr_t)nlist.at(j); |
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1113 Node* visited = (Node*)(ni & ~1); |
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1114 bool visited_twice_already = ((ni & 1) != 0); |
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1115 if (visited == sub) { |
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1116 if (visited_twice_already) { |
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1117 // Visited 2 paths, but still stuck in loop body. Give up. |
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1118 return false; |
85
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1119 } |
193
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1120 // The Region node was visited before only once. |
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1121 // (We will repush with the low bit set, below.) |
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1122 nlist.remove(j); |
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1123 // We will find a new edge and re-insert. |
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1124 region_was_visited_before = true; |
85
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1125 break; |
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|
1126 } |
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1127 } |
193
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1128 |
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1129 // Find an incoming edge which has not been seen yet; walk through it. |
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1130 assert(up == sub, ""); |
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1131 uint skip = region_was_visited_before ? 1 : 0; |
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1132 for (uint i = 1; i < sub->req(); i++) { |
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1133 Node* in = sub->in(i); |
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1134 if (in != NULL && !in->is_top() && in != sub) { |
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1135 if (skip == 0) { |
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|
1136 up = in; |
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1137 break; |
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1138 } |
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1139 --skip; // skip this nontrivial input |
163 | 1140 } |
85
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1141 } |
193
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1142 |
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1143 // Set 0 bit to indicate that both paths were taken. |
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1144 nlist.push((Node*)((intptr_t)sub + (region_was_visited_before ? 1 : 0))); |
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1145 } |
193
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1146 |
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1147 if (up == sub) { |
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1148 break; // some kind of tight cycle |
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1149 } |
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1150 if (up == orig_sub && met_dom) { |
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1151 // returned back after visiting 'dom' |
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1152 break; // some kind of cycle |
163 | 1153 } |
1154 if (--iterations_without_region_limit < 0) { | |
193
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1155 break; // dead cycle |
163 | 1156 } |
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1157 sub = up; |
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1158 } |
193
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1159 |
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1160 // Did not meet Root or Start node in pred. chain. |
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1161 // Conservative answer for dead code. |
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1162 return false; |
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1163 } |
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1164 |
0 | 1165 //------------------------------remove_dead_region----------------------------- |
1166 // This control node is dead. Follow the subgraph below it making everything | |
1167 // using it dead as well. This will happen normally via the usual IterGVN | |
1168 // worklist but this call is more efficient. Do not update use-def info | |
1169 // inside the dead region, just at the borders. | |
305 | 1170 static void kill_dead_code( Node *dead, PhaseIterGVN *igvn ) { |
0 | 1171 // Con's are a popular node to re-hit in the hash table again. |
305 | 1172 if( dead->is_Con() ) return; |
0 | 1173 |
1174 // Can't put ResourceMark here since igvn->_worklist uses the same arena | |
1175 // for verify pass with +VerifyOpto and we add/remove elements in it here. | |
1176 Node_List nstack(Thread::current()->resource_area()); | |
1177 | |
1178 Node *top = igvn->C->top(); | |
1179 nstack.push(dead); | |
1180 | |
1181 while (nstack.size() > 0) { | |
1182 dead = nstack.pop(); | |
1183 if (dead->outcnt() > 0) { | |
1184 // Keep dead node on stack until all uses are processed. | |
1185 nstack.push(dead); | |
1186 // For all Users of the Dead... ;-) | |
1187 for (DUIterator_Last kmin, k = dead->last_outs(kmin); k >= kmin; ) { | |
1188 Node* use = dead->last_out(k); | |
1189 igvn->hash_delete(use); // Yank from hash table prior to mod | |
1190 if (use->in(0) == dead) { // Found another dead node | |
1191 assert (!use->is_Con(), "Control for Con node should be Root node.") | |
1192 use->set_req(0, top); // Cut dead edge to prevent processing | |
1193 nstack.push(use); // the dead node again. | |
1194 } else { // Else found a not-dead user | |
1195 for (uint j = 1; j < use->req(); j++) { | |
1196 if (use->in(j) == dead) { // Turn all dead inputs into TOP | |
1197 use->set_req(j, top); | |
1198 } | |
1199 } | |
1200 igvn->_worklist.push(use); | |
1201 } | |
1202 // Refresh the iterator, since any number of kills might have happened. | |
1203 k = dead->last_outs(kmin); | |
1204 } | |
1205 } else { // (dead->outcnt() == 0) | |
1206 // Done with outputs. | |
1207 igvn->hash_delete(dead); | |
1208 igvn->_worklist.remove(dead); | |
1209 igvn->set_type(dead, Type::TOP); | |
1210 if (dead->is_macro()) { | |
1211 igvn->C->remove_macro_node(dead); | |
1212 } | |
1213 // Kill all inputs to the dead guy | |
1214 for (uint i=0; i < dead->req(); i++) { | |
1215 Node *n = dead->in(i); // Get input to dead guy | |
1216 if (n != NULL && !n->is_top()) { // Input is valid? | |
1217 dead->set_req(i, top); // Smash input away | |
1218 if (n->outcnt() == 0) { // Input also goes dead? | |
1219 if (!n->is_Con()) | |
1220 nstack.push(n); // Clear it out as well | |
1221 } else if (n->outcnt() == 1 && | |
1222 n->has_special_unique_user()) { | |
1223 igvn->add_users_to_worklist( n ); | |
1224 } else if (n->outcnt() <= 2 && n->is_Store()) { | |
1225 // Push store's uses on worklist to enable folding optimization for | |
1226 // store/store and store/load to the same address. | |
1227 // The restriction (outcnt() <= 2) is the same as in set_req_X() | |
1228 // and remove_globally_dead_node(). | |
1229 igvn->add_users_to_worklist( n ); | |
1230 } | |
1231 } | |
1232 } | |
1233 } // (dead->outcnt() == 0) | |
1234 } // while (nstack.size() > 0) for outputs | |
305 | 1235 return; |
0 | 1236 } |
1237 | |
1238 //------------------------------remove_dead_region----------------------------- | |
1239 bool Node::remove_dead_region(PhaseGVN *phase, bool can_reshape) { | |
1240 Node *n = in(0); | |
1241 if( !n ) return false; | |
1242 // Lost control into this guy? I.e., it became unreachable? | |
1243 // Aggressively kill all unreachable code. | |
1244 if (can_reshape && n->is_top()) { | |
305 | 1245 kill_dead_code(this, phase->is_IterGVN()); |
1246 return false; // Node is dead. | |
0 | 1247 } |
1248 | |
1249 if( n->is_Region() && n->as_Region()->is_copy() ) { | |
1250 Node *m = n->nonnull_req(); | |
1251 set_req(0, m); | |
1252 return true; | |
1253 } | |
1254 return false; | |
1255 } | |
1256 | |
1257 //------------------------------Ideal_DU_postCCP------------------------------- | |
1258 // Idealize graph, using DU info. Must clone result into new-space | |
1259 Node *Node::Ideal_DU_postCCP( PhaseCCP * ) { | |
1260 return NULL; // Default to no change | |
1261 } | |
1262 | |
1263 //------------------------------hash------------------------------------------- | |
1264 // Hash function over Nodes. | |
1265 uint Node::hash() const { | |
1266 uint sum = 0; | |
1267 for( uint i=0; i<_cnt; i++ ) // Add in all inputs | |
1268 sum = (sum<<1)-(uintptr_t)in(i); // Ignore embedded NULLs | |
1269 return (sum>>2) + _cnt + Opcode(); | |
1270 } | |
1271 | |
1272 //------------------------------cmp-------------------------------------------- | |
1273 // Compare special parts of simple Nodes | |
1274 uint Node::cmp( const Node &n ) const { | |
1275 return 1; // Must be same | |
1276 } | |
1277 | |
1278 //------------------------------rematerialize----------------------------------- | |
1279 // Should we clone rather than spill this instruction? | |
1280 bool Node::rematerialize() const { | |
1281 if ( is_Mach() ) | |
1282 return this->as_Mach()->rematerialize(); | |
1283 else | |
1284 return (_flags & Flag_rematerialize) != 0; | |
1285 } | |
1286 | |
1287 //------------------------------needs_anti_dependence_check--------------------- | |
1288 // Nodes which use memory without consuming it, hence need antidependences. | |
1289 bool Node::needs_anti_dependence_check() const { | |
1290 if( req() < 2 || (_flags & Flag_needs_anti_dependence_check) == 0 ) | |
1291 return false; | |
1292 else | |
1293 return in(1)->bottom_type()->has_memory(); | |
1294 } | |
1295 | |
1296 | |
1297 // Get an integer constant from a ConNode (or CastIINode). | |
1298 // Return a default value if there is no apparent constant here. | |
1299 const TypeInt* Node::find_int_type() const { | |
1300 if (this->is_Type()) { | |
1301 return this->as_Type()->type()->isa_int(); | |
1302 } else if (this->is_Con()) { | |
1303 assert(is_Mach(), "should be ConNode(TypeNode) or else a MachNode"); | |
1304 return this->bottom_type()->isa_int(); | |
1305 } | |
1306 return NULL; | |
1307 } | |
1308 | |
1309 // Get a pointer constant from a ConstNode. | |
1310 // Returns the constant if it is a pointer ConstNode | |
1311 intptr_t Node::get_ptr() const { | |
1312 assert( Opcode() == Op_ConP, "" ); | |
1313 return ((ConPNode*)this)->type()->is_ptr()->get_con(); | |
1314 } | |
1315 | |
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1316 // Get a narrow oop constant from a ConNNode. |
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1317 intptr_t Node::get_narrowcon() const { |
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1318 assert( Opcode() == Op_ConN, "" ); |
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1319 return ((ConNNode*)this)->type()->is_narrowoop()->get_con(); |
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1320 } |
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1321 |
0 | 1322 // Get a long constant from a ConNode. |
1323 // Return a default value if there is no apparent constant here. | |
1324 const TypeLong* Node::find_long_type() const { | |
1325 if (this->is_Type()) { | |
1326 return this->as_Type()->type()->isa_long(); | |
1327 } else if (this->is_Con()) { | |
1328 assert(is_Mach(), "should be ConNode(TypeNode) or else a MachNode"); | |
1329 return this->bottom_type()->isa_long(); | |
1330 } | |
1331 return NULL; | |
1332 } | |
1333 | |
1334 // Get a double constant from a ConstNode. | |
1335 // Returns the constant if it is a double ConstNode | |
1336 jdouble Node::getd() const { | |
1337 assert( Opcode() == Op_ConD, "" ); | |
1338 return ((ConDNode*)this)->type()->is_double_constant()->getd(); | |
1339 } | |
1340 | |
1341 // Get a float constant from a ConstNode. | |
1342 // Returns the constant if it is a float ConstNode | |
1343 jfloat Node::getf() const { | |
1344 assert( Opcode() == Op_ConF, "" ); | |
1345 return ((ConFNode*)this)->type()->is_float_constant()->getf(); | |
1346 } | |
1347 | |
1348 #ifndef PRODUCT | |
1349 | |
1350 //----------------------------NotANode---------------------------------------- | |
1351 // Used in debugging code to avoid walking across dead or uninitialized edges. | |
1352 static inline bool NotANode(const Node* n) { | |
1353 if (n == NULL) return true; | |
1354 if (((intptr_t)n & 1) != 0) return true; // uninitialized, etc. | |
1355 if (*(address*)n == badAddress) return true; // kill by Node::destruct | |
1356 return false; | |
1357 } | |
1358 | |
1359 | |
1360 //------------------------------find------------------------------------------ | |
1361 // Find a neighbor of this Node with the given _idx | |
1362 // If idx is negative, find its absolute value, following both _in and _out. | |
1363 static void find_recur( Node* &result, Node *n, int idx, bool only_ctrl, | |
1364 VectorSet &old_space, VectorSet &new_space ) { | |
1365 int node_idx = (idx >= 0) ? idx : -idx; | |
1366 if (NotANode(n)) return; // Gracefully handle NULL, -1, 0xabababab, etc. | |
1367 // Contained in new_space or old_space? | |
1368 VectorSet *v = Compile::current()->node_arena()->contains(n) ? &new_space : &old_space; | |
1369 if( v->test(n->_idx) ) return; | |
1370 if( (int)n->_idx == node_idx | |
1371 debug_only(|| n->debug_idx() == node_idx) ) { | |
1372 if (result != NULL) | |
1373 tty->print("find: " INTPTR_FORMAT " and " INTPTR_FORMAT " both have idx==%d\n", | |
1374 (uintptr_t)result, (uintptr_t)n, node_idx); | |
1375 result = n; | |
1376 } | |
1377 v->set(n->_idx); | |
1378 for( uint i=0; i<n->len(); i++ ) { | |
1379 if( only_ctrl && !(n->is_Region()) && (n->Opcode() != Op_Root) && (i != TypeFunc::Control) ) continue; | |
1380 find_recur( result, n->in(i), idx, only_ctrl, old_space, new_space ); | |
1381 } | |
1382 // Search along forward edges also: | |
1383 if (idx < 0 && !only_ctrl) { | |
1384 for( uint j=0; j<n->outcnt(); j++ ) { | |
1385 find_recur( result, n->raw_out(j), idx, only_ctrl, old_space, new_space ); | |
1386 } | |
1387 } | |
1388 #ifdef ASSERT | |
1389 // Search along debug_orig edges last: | |
222 | 1390 for (Node* orig = n->debug_orig(); orig != NULL && n != orig; orig = orig->debug_orig()) { |
0 | 1391 if (NotANode(orig)) break; |
1392 find_recur( result, orig, idx, only_ctrl, old_space, new_space ); | |
1393 } | |
1394 #endif //ASSERT | |
1395 } | |
1396 | |
1397 // call this from debugger: | |
1398 Node* find_node(Node* n, int idx) { | |
1399 return n->find(idx); | |
1400 } | |
1401 | |
1402 //------------------------------find------------------------------------------- | |
1403 Node* Node::find(int idx) const { | |
1404 ResourceArea *area = Thread::current()->resource_area(); | |
1405 VectorSet old_space(area), new_space(area); | |
1406 Node* result = NULL; | |
1407 find_recur( result, (Node*) this, idx, false, old_space, new_space ); | |
1408 return result; | |
1409 } | |
1410 | |
1411 //------------------------------find_ctrl-------------------------------------- | |
1412 // Find an ancestor to this node in the control history with given _idx | |
1413 Node* Node::find_ctrl(int idx) const { | |
1414 ResourceArea *area = Thread::current()->resource_area(); | |
1415 VectorSet old_space(area), new_space(area); | |
1416 Node* result = NULL; | |
1417 find_recur( result, (Node*) this, idx, true, old_space, new_space ); | |
1418 return result; | |
1419 } | |
1420 #endif | |
1421 | |
1422 | |
1423 | |
1424 #ifndef PRODUCT | |
1425 int Node::_in_dump_cnt = 0; | |
1426 | |
1427 // -----------------------------Name------------------------------------------- | |
1428 extern const char *NodeClassNames[]; | |
1429 const char *Node::Name() const { return NodeClassNames[Opcode()]; } | |
1430 | |
1431 static bool is_disconnected(const Node* n) { | |
1432 for (uint i = 0; i < n->req(); i++) { | |
1433 if (n->in(i) != NULL) return false; | |
1434 } | |
1435 return true; | |
1436 } | |
1437 | |
1438 #ifdef ASSERT | |
1439 static void dump_orig(Node* orig) { | |
1440 Compile* C = Compile::current(); | |
1441 if (NotANode(orig)) orig = NULL; | |
1442 if (orig != NULL && !C->node_arena()->contains(orig)) orig = NULL; | |
1443 if (orig == NULL) return; | |
1444 tty->print(" !orig="); | |
1445 Node* fast = orig->debug_orig(); // tortoise & hare algorithm to detect loops | |
1446 if (NotANode(fast)) fast = NULL; | |
1447 while (orig != NULL) { | |
1448 bool discon = is_disconnected(orig); // if discon, print [123] else 123 | |
1449 if (discon) tty->print("["); | |
1450 if (!Compile::current()->node_arena()->contains(orig)) | |
1451 tty->print("o"); | |
1452 tty->print("%d", orig->_idx); | |
1453 if (discon) tty->print("]"); | |
1454 orig = orig->debug_orig(); | |
1455 if (NotANode(orig)) orig = NULL; | |
1456 if (orig != NULL && !C->node_arena()->contains(orig)) orig = NULL; | |
1457 if (orig != NULL) tty->print(","); | |
1458 if (fast != NULL) { | |
1459 // Step fast twice for each single step of orig: | |
1460 fast = fast->debug_orig(); | |
1461 if (NotANode(fast)) fast = NULL; | |
1462 if (fast != NULL && fast != orig) { | |
1463 fast = fast->debug_orig(); | |
1464 if (NotANode(fast)) fast = NULL; | |
1465 } | |
1466 if (fast == orig) { | |
1467 tty->print("..."); | |
1468 break; | |
1469 } | |
1470 } | |
1471 } | |
1472 } | |
1473 | |
1474 void Node::set_debug_orig(Node* orig) { | |
1475 _debug_orig = orig; | |
1476 if (BreakAtNode == 0) return; | |
1477 if (NotANode(orig)) orig = NULL; | |
1478 int trip = 10; | |
1479 while (orig != NULL) { | |
1480 if (orig->debug_idx() == BreakAtNode || (int)orig->_idx == BreakAtNode) { | |
1481 tty->print_cr("BreakAtNode: _idx=%d _debug_idx=%d orig._idx=%d orig._debug_idx=%d", | |
1482 this->_idx, this->debug_idx(), orig->_idx, orig->debug_idx()); | |
1483 BREAKPOINT; | |
1484 } | |
1485 orig = orig->debug_orig(); | |
1486 if (NotANode(orig)) orig = NULL; | |
1487 if (trip-- <= 0) break; | |
1488 } | |
1489 } | |
1490 #endif //ASSERT | |
1491 | |
1492 //------------------------------dump------------------------------------------ | |
1493 // Dump a Node | |
1494 void Node::dump() const { | |
1495 Compile* C = Compile::current(); | |
1496 bool is_new = C->node_arena()->contains(this); | |
1497 _in_dump_cnt++; | |
1498 tty->print("%c%d\t%s\t=== ", | |
1499 is_new ? ' ' : 'o', _idx, Name()); | |
1500 | |
1501 // Dump the required and precedence inputs | |
1502 dump_req(); | |
1503 dump_prec(); | |
1504 // Dump the outputs | |
1505 dump_out(); | |
1506 | |
1507 if (is_disconnected(this)) { | |
1508 #ifdef ASSERT | |
1509 tty->print(" [%d]",debug_idx()); | |
1510 dump_orig(debug_orig()); | |
1511 #endif | |
1512 tty->cr(); | |
1513 _in_dump_cnt--; | |
1514 return; // don't process dead nodes | |
1515 } | |
1516 | |
1517 // Dump node-specific info | |
1518 dump_spec(tty); | |
1519 #ifdef ASSERT | |
1520 // Dump the non-reset _debug_idx | |
1521 if( Verbose && WizardMode ) { | |
1522 tty->print(" [%d]",debug_idx()); | |
1523 } | |
1524 #endif | |
1525 | |
1526 const Type *t = bottom_type(); | |
1527 | |
1528 if (t != NULL && (t->isa_instptr() || t->isa_klassptr())) { | |
1529 const TypeInstPtr *toop = t->isa_instptr(); | |
1530 const TypeKlassPtr *tkls = t->isa_klassptr(); | |
1531 ciKlass* klass = toop ? toop->klass() : (tkls ? tkls->klass() : NULL ); | |
1532 if( klass && klass->is_loaded() && klass->is_interface() ) { | |
1533 tty->print(" Interface:"); | |
1534 } else if( toop ) { | |
1535 tty->print(" Oop:"); | |
1536 } else if( tkls ) { | |
1537 tty->print(" Klass:"); | |
1538 } | |
1539 t->dump(); | |
1540 } else if( t == Type::MEMORY ) { | |
1541 tty->print(" Memory:"); | |
1542 MemNode::dump_adr_type(this, adr_type(), tty); | |
1543 } else if( Verbose || WizardMode ) { | |
1544 tty->print(" Type:"); | |
1545 if( t ) { | |
1546 t->dump(); | |
1547 } else { | |
1548 tty->print("no type"); | |
1549 } | |
1550 } | |
1551 if (is_new) { | |
1552 debug_only(dump_orig(debug_orig())); | |
1553 Node_Notes* nn = C->node_notes_at(_idx); | |
1554 if (nn != NULL && !nn->is_clear()) { | |
1555 if (nn->jvms() != NULL) { | |
1556 tty->print(" !jvms:"); | |
1557 nn->jvms()->dump_spec(tty); | |
1558 } | |
1559 } | |
1560 } | |
1561 tty->cr(); | |
1562 _in_dump_cnt--; | |
1563 } | |
1564 | |
1565 //------------------------------dump_req-------------------------------------- | |
1566 void Node::dump_req() const { | |
1567 // Dump the required input edges | |
1568 for (uint i = 0; i < req(); i++) { // For all required inputs | |
1569 Node* d = in(i); | |
1570 if (d == NULL) { | |
1571 tty->print("_ "); | |
1572 } else if (NotANode(d)) { | |
1573 tty->print("NotANode "); // uninitialized, sentinel, garbage, etc. | |
1574 } else { | |
1575 tty->print("%c%d ", Compile::current()->node_arena()->contains(d) ? ' ' : 'o', d->_idx); | |
1576 } | |
1577 } | |
1578 } | |
1579 | |
1580 | |
1581 //------------------------------dump_prec------------------------------------- | |
1582 void Node::dump_prec() const { | |
1583 // Dump the precedence edges | |
1584 int any_prec = 0; | |
1585 for (uint i = req(); i < len(); i++) { // For all precedence inputs | |
1586 Node* p = in(i); | |
1587 if (p != NULL) { | |
1588 if( !any_prec++ ) tty->print(" |"); | |
1589 if (NotANode(p)) { tty->print("NotANode "); continue; } | |
1590 tty->print("%c%d ", Compile::current()->node_arena()->contains(in(i)) ? ' ' : 'o', in(i)->_idx); | |
1591 } | |
1592 } | |
1593 } | |
1594 | |
1595 //------------------------------dump_out-------------------------------------- | |
1596 void Node::dump_out() const { | |
1597 // Delimit the output edges | |
1598 tty->print(" [["); | |
1599 // Dump the output edges | |
1600 for (uint i = 0; i < _outcnt; i++) { // For all outputs | |
1601 Node* u = _out[i]; | |
1602 if (u == NULL) { | |
1603 tty->print("_ "); | |
1604 } else if (NotANode(u)) { | |
1605 tty->print("NotANode "); | |
1606 } else { | |
1607 tty->print("%c%d ", Compile::current()->node_arena()->contains(u) ? ' ' : 'o', u->_idx); | |
1608 } | |
1609 } | |
1610 tty->print("]] "); | |
1611 } | |
1612 | |
1613 //------------------------------dump_nodes------------------------------------- | |
1614 static void dump_nodes(const Node* start, int d, bool only_ctrl) { | |
1615 Node* s = (Node*)start; // remove const | |
1616 if (NotANode(s)) return; | |
1617 | |
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1618 uint depth = (uint)ABS(d); |
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1619 int direction = d; |
0 | 1620 Compile* C = Compile::current(); |
40 | 1621 GrowableArray <Node *> nstack(C->unique()); |
0 | 1622 |
40 | 1623 nstack.append(s); |
1624 int begin = 0; | |
1625 int end = 0; | |
1626 for(uint i = 0; i < depth; i++) { | |
1627 end = nstack.length(); | |
1628 for(int j = begin; j < end; j++) { | |
1629 Node* tp = nstack.at(j); | |
1630 uint limit = direction > 0 ? tp->len() : tp->outcnt(); | |
1631 for(uint k = 0; k < limit; k++) { | |
1632 Node* n = direction > 0 ? tp->in(k) : tp->raw_out(k); | |
0 | 1633 |
40 | 1634 if (NotANode(n)) continue; |
1635 // do not recurse through top or the root (would reach unrelated stuff) | |
1636 if (n->is_Root() || n->is_top()) continue; | |
1637 if (only_ctrl && !n->is_CFG()) continue; | |
0 | 1638 |
40 | 1639 bool on_stack = nstack.contains(n); |
1640 if (!on_stack) { | |
1641 nstack.append(n); | |
0 | 1642 } |
1643 } | |
1644 } | |
40 | 1645 begin = end; |
1646 } | |
1647 end = nstack.length(); | |
1648 if (direction > 0) { | |
1649 for(int j = end-1; j >= 0; j--) { | |
1650 nstack.at(j)->dump(); | |
1651 } | |
1652 } else { | |
1653 for(int j = 0; j < end; j++) { | |
1654 nstack.at(j)->dump(); | |
1655 } | |
0 | 1656 } |
1657 } | |
1658 | |
1659 //------------------------------dump------------------------------------------- | |
1660 void Node::dump(int d) const { | |
1661 dump_nodes(this, d, false); | |
1662 } | |
1663 | |
1664 //------------------------------dump_ctrl-------------------------------------- | |
1665 // Dump a Node's control history to depth | |
1666 void Node::dump_ctrl(int d) const { | |
1667 dump_nodes(this, d, true); | |
1668 } | |
1669 | |
1670 // VERIFICATION CODE | |
1671 // For each input edge to a node (ie - for each Use-Def edge), verify that | |
1672 // there is a corresponding Def-Use edge. | |
1673 //------------------------------verify_edges----------------------------------- | |
1674 void Node::verify_edges(Unique_Node_List &visited) { | |
1675 uint i, j, idx; | |
1676 int cnt; | |
1677 Node *n; | |
1678 | |
1679 // Recursive termination test | |
1680 if (visited.member(this)) return; | |
1681 visited.push(this); | |
1682 | |
605 | 1683 // Walk over all input edges, checking for correspondence |
0 | 1684 for( i = 0; i < len(); i++ ) { |
1685 n = in(i); | |
1686 if (n != NULL && !n->is_top()) { | |
1687 // Count instances of (Node *)this | |
1688 cnt = 0; | |
1689 for (idx = 0; idx < n->_outcnt; idx++ ) { | |
1690 if (n->_out[idx] == (Node *)this) cnt++; | |
1691 } | |
1692 assert( cnt > 0,"Failed to find Def-Use edge." ); | |
1693 // Check for duplicate edges | |
1694 // walk the input array downcounting the input edges to n | |
1695 for( j = 0; j < len(); j++ ) { | |
1696 if( in(j) == n ) cnt--; | |
1697 } | |
1698 assert( cnt == 0,"Mismatched edge count."); | |
1699 } else if (n == NULL) { | |
1700 assert(i >= req() || i == 0 || is_Region() || is_Phi(), "only regions or phis have null data edges"); | |
1701 } else { | |
1702 assert(n->is_top(), "sanity"); | |
1703 // Nothing to check. | |
1704 } | |
1705 } | |
1706 // Recursive walk over all input edges | |
1707 for( i = 0; i < len(); i++ ) { | |
1708 n = in(i); | |
1709 if( n != NULL ) | |
1710 in(i)->verify_edges(visited); | |
1711 } | |
1712 } | |
1713 | |
1714 //------------------------------verify_recur----------------------------------- | |
1715 static const Node *unique_top = NULL; | |
1716 | |
1717 void Node::verify_recur(const Node *n, int verify_depth, | |
1718 VectorSet &old_space, VectorSet &new_space) { | |
1719 if ( verify_depth == 0 ) return; | |
1720 if (verify_depth > 0) --verify_depth; | |
1721 | |
1722 Compile* C = Compile::current(); | |
1723 | |
1724 // Contained in new_space or old_space? | |
1725 VectorSet *v = C->node_arena()->contains(n) ? &new_space : &old_space; | |
1726 // Check for visited in the proper space. Numberings are not unique | |
605 | 1727 // across spaces so we need a separate VectorSet for each space. |
0 | 1728 if( v->test_set(n->_idx) ) return; |
1729 | |
1730 if (n->is_Con() && n->bottom_type() == Type::TOP) { | |
1731 if (C->cached_top_node() == NULL) | |
1732 C->set_cached_top_node((Node*)n); | |
1733 assert(C->cached_top_node() == n, "TOP node must be unique"); | |
1734 } | |
1735 | |
1736 for( uint i = 0; i < n->len(); i++ ) { | |
1737 Node *x = n->in(i); | |
1738 if (!x || x->is_top()) continue; | |
1739 | |
1740 // Verify my input has a def-use edge to me | |
1741 if (true /*VerifyDefUse*/) { | |
1742 // Count use-def edges from n to x | |
1743 int cnt = 0; | |
1744 for( uint j = 0; j < n->len(); j++ ) | |
1745 if( n->in(j) == x ) | |
1746 cnt++; | |
1747 // Count def-use edges from x to n | |
1748 uint max = x->_outcnt; | |
1749 for( uint k = 0; k < max; k++ ) | |
1750 if (x->_out[k] == n) | |
1751 cnt--; | |
1752 assert( cnt == 0, "mismatched def-use edge counts" ); | |
1753 } | |
1754 | |
1755 verify_recur(x, verify_depth, old_space, new_space); | |
1756 } | |
1757 | |
1758 } | |
1759 | |
1760 //------------------------------verify----------------------------------------- | |
1761 // Check Def-Use info for my subgraph | |
1762 void Node::verify() const { | |
1763 Compile* C = Compile::current(); | |
1764 Node* old_top = C->cached_top_node(); | |
1765 ResourceMark rm; | |
1766 ResourceArea *area = Thread::current()->resource_area(); | |
1767 VectorSet old_space(area), new_space(area); | |
1768 verify_recur(this, -1, old_space, new_space); | |
1769 C->set_cached_top_node(old_top); | |
1770 } | |
1771 #endif | |
1772 | |
1773 | |
1774 //------------------------------walk------------------------------------------- | |
1775 // Graph walk, with both pre-order and post-order functions | |
1776 void Node::walk(NFunc pre, NFunc post, void *env) { | |
1777 VectorSet visited(Thread::current()->resource_area()); // Setup for local walk | |
1778 walk_(pre, post, env, visited); | |
1779 } | |
1780 | |
1781 void Node::walk_(NFunc pre, NFunc post, void *env, VectorSet &visited) { | |
1782 if( visited.test_set(_idx) ) return; | |
1783 pre(*this,env); // Call the pre-order walk function | |
1784 for( uint i=0; i<_max; i++ ) | |
1785 if( in(i) ) // Input exists and is not walked? | |
1786 in(i)->walk_(pre,post,env,visited); // Walk it with pre & post functions | |
1787 post(*this,env); // Call the post-order walk function | |
1788 } | |
1789 | |
1790 void Node::nop(Node &, void*) {} | |
1791 | |
1792 //------------------------------Registers-------------------------------------- | |
1793 // Do we Match on this edge index or not? Generally false for Control | |
1794 // and true for everything else. Weird for calls & returns. | |
1795 uint Node::match_edge(uint idx) const { | |
1796 return idx; // True for other than index 0 (control) | |
1797 } | |
1798 | |
1799 // Register classes are defined for specific machines | |
1800 const RegMask &Node::out_RegMask() const { | |
1801 ShouldNotCallThis(); | |
1802 return *(new RegMask()); | |
1803 } | |
1804 | |
1805 const RegMask &Node::in_RegMask(uint) const { | |
1806 ShouldNotCallThis(); | |
1807 return *(new RegMask()); | |
1808 } | |
1809 | |
1810 //============================================================================= | |
1811 //----------------------------------------------------------------------------- | |
1812 void Node_Array::reset( Arena *new_arena ) { | |
1813 _a->Afree(_nodes,_max*sizeof(Node*)); | |
1814 _max = 0; | |
1815 _nodes = NULL; | |
1816 _a = new_arena; | |
1817 } | |
1818 | |
1819 //------------------------------clear------------------------------------------ | |
1820 // Clear all entries in _nodes to NULL but keep storage | |
1821 void Node_Array::clear() { | |
1822 Copy::zero_to_bytes( _nodes, _max*sizeof(Node*) ); | |
1823 } | |
1824 | |
1825 //----------------------------------------------------------------------------- | |
1826 void Node_Array::grow( uint i ) { | |
1827 if( !_max ) { | |
1828 _max = 1; | |
1829 _nodes = (Node**)_a->Amalloc( _max * sizeof(Node*) ); | |
1830 _nodes[0] = NULL; | |
1831 } | |
1832 uint old = _max; | |
1833 while( i >= _max ) _max <<= 1; // Double to fit | |
1834 _nodes = (Node**)_a->Arealloc( _nodes, old*sizeof(Node*),_max*sizeof(Node*)); | |
1835 Copy::zero_to_bytes( &_nodes[old], (_max-old)*sizeof(Node*) ); | |
1836 } | |
1837 | |
1838 //----------------------------------------------------------------------------- | |
1839 void Node_Array::insert( uint i, Node *n ) { | |
1840 if( _nodes[_max-1] ) grow(_max); // Get more space if full | |
1841 Copy::conjoint_words_to_higher((HeapWord*)&_nodes[i], (HeapWord*)&_nodes[i+1], ((_max-i-1)*sizeof(Node*))); | |
1842 _nodes[i] = n; | |
1843 } | |
1844 | |
1845 //----------------------------------------------------------------------------- | |
1846 void Node_Array::remove( uint i ) { | |
1847 Copy::conjoint_words_to_lower((HeapWord*)&_nodes[i+1], (HeapWord*)&_nodes[i], ((_max-i-1)*sizeof(Node*))); | |
1848 _nodes[_max-1] = NULL; | |
1849 } | |
1850 | |
1851 //----------------------------------------------------------------------------- | |
1852 void Node_Array::sort( C_sort_func_t func) { | |
1853 qsort( _nodes, _max, sizeof( Node* ), func ); | |
1854 } | |
1855 | |
1856 //----------------------------------------------------------------------------- | |
1857 void Node_Array::dump() const { | |
1858 #ifndef PRODUCT | |
1859 for( uint i = 0; i < _max; i++ ) { | |
1860 Node *nn = _nodes[i]; | |
1861 if( nn != NULL ) { | |
1862 tty->print("%5d--> ",i); nn->dump(); | |
1863 } | |
1864 } | |
1865 #endif | |
1866 } | |
1867 | |
1868 //--------------------------is_iteratively_computed------------------------------ | |
1869 // Operation appears to be iteratively computed (such as an induction variable) | |
1870 // It is possible for this operation to return false for a loop-varying | |
1871 // value, if it appears (by local graph inspection) to be computed by a simple conditional. | |
1872 bool Node::is_iteratively_computed() { | |
1873 if (ideal_reg()) { // does operation have a result register? | |
1874 for (uint i = 1; i < req(); i++) { | |
1875 Node* n = in(i); | |
1876 if (n != NULL && n->is_Phi()) { | |
1877 for (uint j = 1; j < n->req(); j++) { | |
1878 if (n->in(j) == this) { | |
1879 return true; | |
1880 } | |
1881 } | |
1882 } | |
1883 } | |
1884 } | |
1885 return false; | |
1886 } | |
1887 | |
1888 //--------------------------find_similar------------------------------ | |
1889 // Return a node with opcode "opc" and same inputs as "this" if one can | |
1890 // be found; Otherwise return NULL; | |
1891 Node* Node::find_similar(int opc) { | |
1892 if (req() >= 2) { | |
1893 Node* def = in(1); | |
1894 if (def && def->outcnt() >= 2) { | |
1895 for (DUIterator_Fast dmax, i = def->fast_outs(dmax); i < dmax; i++) { | |
1896 Node* use = def->fast_out(i); | |
1897 if (use->Opcode() == opc && | |
1898 use->req() == req()) { | |
1899 uint j; | |
1900 for (j = 0; j < use->req(); j++) { | |
1901 if (use->in(j) != in(j)) { | |
1902 break; | |
1903 } | |
1904 } | |
1905 if (j == use->req()) { | |
1906 return use; | |
1907 } | |
1908 } | |
1909 } | |
1910 } | |
1911 } | |
1912 return NULL; | |
1913 } | |
1914 | |
1915 | |
1916 //--------------------------unique_ctrl_out------------------------------ | |
1917 // Return the unique control out if only one. Null if none or more than one. | |
1918 Node* Node::unique_ctrl_out() { | |
1919 Node* found = NULL; | |
1920 for (uint i = 0; i < outcnt(); i++) { | |
1921 Node* use = raw_out(i); | |
1922 if (use->is_CFG() && use != this) { | |
1923 if (found != NULL) return NULL; | |
1924 found = use; | |
1925 } | |
1926 } | |
1927 return found; | |
1928 } | |
1929 | |
1930 //============================================================================= | |
1931 //------------------------------yank------------------------------------------- | |
1932 // Find and remove | |
1933 void Node_List::yank( Node *n ) { | |
1934 uint i; | |
1935 for( i = 0; i < _cnt; i++ ) | |
1936 if( _nodes[i] == n ) | |
1937 break; | |
1938 | |
1939 if( i < _cnt ) | |
1940 _nodes[i] = _nodes[--_cnt]; | |
1941 } | |
1942 | |
1943 //------------------------------dump------------------------------------------- | |
1944 void Node_List::dump() const { | |
1945 #ifndef PRODUCT | |
1946 for( uint i = 0; i < _cnt; i++ ) | |
1947 if( _nodes[i] ) { | |
1948 tty->print("%5d--> ",i); | |
1949 _nodes[i]->dump(); | |
1950 } | |
1951 #endif | |
1952 } | |
1953 | |
1954 //============================================================================= | |
1955 //------------------------------remove----------------------------------------- | |
1956 void Unique_Node_List::remove( Node *n ) { | |
1957 if( _in_worklist[n->_idx] ) { | |
1958 for( uint i = 0; i < size(); i++ ) | |
1959 if( _nodes[i] == n ) { | |
1960 map(i,Node_List::pop()); | |
1961 _in_worklist >>= n->_idx; | |
1962 return; | |
1963 } | |
1964 ShouldNotReachHere(); | |
1965 } | |
1966 } | |
1967 | |
1968 //-----------------------remove_useless_nodes---------------------------------- | |
1969 // Remove useless nodes from worklist | |
1970 void Unique_Node_List::remove_useless_nodes(VectorSet &useful) { | |
1971 | |
1972 for( uint i = 0; i < size(); ++i ) { | |
1973 Node *n = at(i); | |
1974 assert( n != NULL, "Did not expect null entries in worklist"); | |
1975 if( ! useful.test(n->_idx) ) { | |
1976 _in_worklist >>= n->_idx; | |
1977 map(i,Node_List::pop()); | |
1978 // Node *replacement = Node_List::pop(); | |
1979 // if( i != size() ) { // Check if removing last entry | |
1980 // _nodes[i] = replacement; | |
1981 // } | |
1982 --i; // Visit popped node | |
1983 // If it was last entry, loop terminates since size() was also reduced | |
1984 } | |
1985 } | |
1986 } | |
1987 | |
1988 //============================================================================= | |
1989 void Node_Stack::grow() { | |
1990 size_t old_top = pointer_delta(_inode_top,_inodes,sizeof(INode)); // save _top | |
1991 size_t old_max = pointer_delta(_inode_max,_inodes,sizeof(INode)); | |
1992 size_t max = old_max << 1; // max * 2 | |
1993 _inodes = REALLOC_ARENA_ARRAY(_a, INode, _inodes, old_max, max); | |
1994 _inode_max = _inodes + max; | |
1995 _inode_top = _inodes + old_top; // restore _top | |
1996 } | |
1997 | |
1998 //============================================================================= | |
1999 uint TypeNode::size_of() const { return sizeof(*this); } | |
2000 #ifndef PRODUCT | |
2001 void TypeNode::dump_spec(outputStream *st) const { | |
2002 if( !Verbose && !WizardMode ) { | |
2003 // standard dump does this in Verbose and WizardMode | |
2004 st->print(" #"); _type->dump_on(st); | |
2005 } | |
2006 } | |
2007 #endif | |
2008 uint TypeNode::hash() const { | |
2009 return Node::hash() + _type->hash(); | |
2010 } | |
2011 uint TypeNode::cmp( const Node &n ) const | |
2012 { return !Type::cmp( _type, ((TypeNode&)n)._type ); } | |
2013 const Type *TypeNode::bottom_type() const { return _type; } | |
2014 const Type *TypeNode::Value( PhaseTransform * ) const { return _type; } | |
2015 | |
2016 //------------------------------ideal_reg-------------------------------------- | |
2017 uint TypeNode::ideal_reg() const { | |
2018 return Matcher::base2reg[_type->base()]; | |
2019 } |