Mercurial > hg > graal-compiler
diff src/share/vm/gc_implementation/parallelScavenge/asPSYoungGen.cpp @ 13060:8f07aa079343
8016309: assert(eden_size > 0 && survivor_size > 0) failed: just checking
7057939: jmap shows MaxNewSize=4GB when Java is using parallel collector
Summary: Major cleanup of the collectorpolicy classes
Reviewed-by: tschatzl, jcoomes
author | jwilhelm |
---|---|
date | Fri, 01 Nov 2013 17:09:38 +0100 |
parents | 46d7652b223c |
children | de6a9e811145 |
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--- a/src/share/vm/gc_implementation/parallelScavenge/asPSYoungGen.cpp Mon Oct 21 18:56:20 2013 +0200 +++ b/src/share/vm/gc_implementation/parallelScavenge/asPSYoungGen.cpp Fri Nov 01 17:09:38 2013 +0100 @@ -75,7 +75,7 @@ "generation size limit is wrong"); ParallelScavengeHeap* heap = (ParallelScavengeHeap*)Universe::heap(); size_t result = gen_size_limit() - current_committed_size; - size_t result_aligned = align_size_down(result, heap->young_gen_alignment()); + size_t result_aligned = align_size_down(result, heap->generation_alignment()); return result_aligned; } @@ -92,8 +92,8 @@ if (eden_space()->is_empty()) { // Respect the minimum size for eden and for the young gen as a whole. ParallelScavengeHeap* heap = (ParallelScavengeHeap*)Universe::heap(); - const size_t eden_alignment = heap->intra_heap_alignment(); - const size_t gen_alignment = heap->young_gen_alignment(); + const size_t eden_alignment = heap->space_alignment(); + const size_t gen_alignment = heap->generation_alignment(); assert(eden_space()->capacity_in_bytes() >= eden_alignment, "Alignment is wrong"); @@ -129,7 +129,7 @@ // to_space can be. size_t ASPSYoungGen::available_to_live() { ParallelScavengeHeap* heap = (ParallelScavengeHeap*)Universe::heap(); - const size_t alignment = heap->intra_heap_alignment(); + const size_t alignment = heap->space_alignment(); // Include any space that is committed but is not in eden. size_t available = pointer_delta(eden_space()->bottom(), @@ -293,7 +293,7 @@ assert(eden_start < from_start, "Cannot push into from_space"); ParallelScavengeHeap* heap = (ParallelScavengeHeap*)Universe::heap(); - const size_t alignment = heap->intra_heap_alignment(); + const size_t alignment = heap->space_alignment(); const bool maintain_minimum = (requested_eden_size + 2 * requested_survivor_size) <= min_gen_size();