view src/share/vm/classfile/symbolTable.hpp @ 2607:008adfd6d850

Fixed the stateBefore of invokes and monitorenter instructions to include the arguments of the instruction. This is necessary to ensure correct continuation in the interpreter when the stateBefore is used as a deoptimization point.
author Thomas Wuerthinger <thomas@wuerthinger.net>
date Fri, 06 May 2011 17:47:17 +0200
parents 352622fd140a
children 94ec88ca68e2
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/*
 * Copyright (c) 1997, 2011, Oracle and/or its affiliates. All rights reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
 * or visit www.oracle.com if you need additional information or have any
 * questions.
 *
 */

#ifndef SHARE_VM_CLASSFILE_SYMBOLTABLE_HPP
#define SHARE_VM_CLASSFILE_SYMBOLTABLE_HPP

#include "memory/allocation.inline.hpp"
#include "oops/symbol.hpp"
#include "utilities/hashtable.hpp"

// The symbol table holds all Symbol*s and corresponding interned strings.
// Symbol*s and literal strings should be canonicalized.
//
// The interned strings are created lazily.
//
// It is implemented as an open hash table with a fixed number of buckets.
//
// %note:
//  - symbolTableEntrys are allocated in blocks to reduce the space overhead.

class BoolObjectClosure;


// Class to hold a newly created or referenced Symbol* temporarily in scope.
// new_symbol() and lookup() will create a Symbol* if not already in the
// symbol table and add to the symbol's reference count.
// probe() and lookup_only() will increment the refcount if symbol is found.
class TempNewSymbol : public StackObj {
  Symbol* _temp;

 public:
  TempNewSymbol() : _temp(NULL) {}
  // Creating or looking up a symbol increments the symbol's reference count
  TempNewSymbol(Symbol *s) : _temp(s) {}

  // Operator= increments reference count.
  void operator=(const TempNewSymbol &s) {
    _temp = s._temp;
    if (_temp !=NULL) _temp->increment_refcount();
  }

  // Decrement reference counter so it can go away if it's unique
  ~TempNewSymbol() { if (_temp != NULL) _temp->decrement_refcount(); }

  // Operators so they can be used like Symbols
  Symbol* operator -> () const                   { return _temp; }
  bool    operator == (Symbol* o) const          { return _temp == o; }
  // Sneaky conversion function
  operator Symbol*()                             { return _temp; }
};

class SymbolTable : public Hashtable<Symbol*> {
  friend class VMStructs;
  friend class ClassFileParser;

private:
  // The symbol table
  static SymbolTable* _the_table;

  // For statistics
  static int symbols_removed;
  static int symbols_counted;

  Symbol* allocate_symbol(const u1* name, int len, TRAPS);   // Assumes no characters larger than 0x7F
  bool allocate_symbols(int names_count, const u1** names, int* lengths, Symbol** syms, TRAPS);

  // Adding elements
  Symbol* basic_add(int index, u1* name, int len,
                      unsigned int hashValue, TRAPS);
  bool basic_add(constantPoolHandle cp, int names_count,
                 const char** names, int* lengths, int* cp_indices,
                 unsigned int* hashValues, TRAPS);

  static void new_symbols(constantPoolHandle cp, int names_count,
                          const char** name, int* lengths,
                          int* cp_indices, unsigned int* hashValues,
                          TRAPS) {
    add(cp, names_count, name, lengths, cp_indices, hashValues, THREAD);
  }


  // Table size
  enum {
    symbol_table_size = 20011
  };

  Symbol* lookup(int index, const char* name, int len, unsigned int hash);

  SymbolTable()
    : Hashtable<Symbol*>(symbol_table_size, sizeof (HashtableEntry<Symbol*>)) {}

  SymbolTable(HashtableBucket* t, int number_of_entries)
    : Hashtable<Symbol*>(symbol_table_size, sizeof (HashtableEntry<Symbol*>), t,
                number_of_entries) {}


public:
  enum {
    symbol_alloc_batch_size = 8
  };

  // The symbol table
  static SymbolTable* the_table() { return _the_table; }

  static void create_table() {
    assert(_the_table == NULL, "One symbol table allowed.");
    _the_table = new SymbolTable();
  }

  static void create_table(HashtableBucket* t, int length,
                           int number_of_entries) {
    assert(_the_table == NULL, "One symbol table allowed.");
    assert(length == symbol_table_size * sizeof(HashtableBucket),
           "bad shared symbol size.");
    _the_table = new SymbolTable(t, number_of_entries);
  }

  static Symbol* lookup(const char* name, int len, TRAPS);
  // lookup only, won't add. Also calculate hash.
  static Symbol* lookup_only(const char* name, int len, unsigned int& hash);
  // Only copy to C string to be added if lookup failed.
  static Symbol* lookup(const Symbol* sym, int begin, int end, TRAPS);

  static void release(Symbol* sym);

  // jchar (utf16) version of lookups
  static Symbol* lookup_unicode(const jchar* name, int len, TRAPS);
  static Symbol* lookup_only_unicode(const jchar* name, int len, unsigned int& hash);

  static void add(constantPoolHandle cp, int names_count,
                  const char** names, int* lengths, int* cp_indices,
                  unsigned int* hashValues, TRAPS);

  // Release any dead symbols
  static void unlink();

  // iterate over symbols
  static void symbols_do(SymbolClosure *cl);

  // Symbol creation
  static Symbol* new_symbol(const char* utf8_buffer, int length, TRAPS) {
    assert(utf8_buffer != NULL, "just checking");
    return lookup(utf8_buffer, length, THREAD);
  }
  static Symbol*       new_symbol(const char* name, TRAPS) {
    return new_symbol(name, (int)strlen(name), THREAD);
  }
  static Symbol*       new_symbol(const Symbol* sym, int begin, int end, TRAPS) {
    assert(begin <= end && end <= sym->utf8_length(), "just checking");
    return lookup(sym, begin, end, THREAD);
  }

  // Symbol lookup
  static Symbol* lookup(int index, const char* name, int len, TRAPS);

  // Needed for preloading classes in signatures when compiling.
  // Returns the symbol is already present in symbol table, otherwise
  // NULL.  NO ALLOCATION IS GUARANTEED!
  static Symbol* probe(const char* name, int len) {
    unsigned int ignore_hash;
    return lookup_only(name, len, ignore_hash);
  }
  static Symbol* probe_unicode(const jchar* name, int len) {
    unsigned int ignore_hash;
    return lookup_only_unicode(name, len, ignore_hash);
  }

  // Histogram
  static void print_histogram()     PRODUCT_RETURN;
  static void print()     PRODUCT_RETURN;

  // Debugging
  static void verify();

  // Sharing
  static void copy_buckets(char** top, char*end) {
    the_table()->Hashtable<Symbol*>::copy_buckets(top, end);
  }
  static void copy_table(char** top, char*end) {
    the_table()->Hashtable<Symbol*>::copy_table(top, end);
  }
  static void reverse(void* boundary = NULL) {
    the_table()->Hashtable<Symbol*>::reverse(boundary);
  }
};

class StringTable : public Hashtable<oop> {
  friend class VMStructs;

private:
  // The string table
  static StringTable* _the_table;

  static oop intern(Handle string_or_null, jchar* chars, int length, TRAPS);
  oop basic_add(int index, Handle string_or_null, jchar* name, int len,
                unsigned int hashValue, TRAPS);

  oop lookup(int index, jchar* chars, int length, unsigned int hashValue);

  StringTable() : Hashtable<oop>((int)StringTableSize,
                                 sizeof (HashtableEntry<oop>)) {}

  StringTable(HashtableBucket* t, int number_of_entries)
    : Hashtable<oop>((int)StringTableSize, sizeof (HashtableEntry<oop>), t,
                     number_of_entries) {}

public:
  // The string table
  static StringTable* the_table() { return _the_table; }

  static void create_table() {
    assert(_the_table == NULL, "One string table allowed.");
    _the_table = new StringTable();
  }

  static void create_table(HashtableBucket* t, int length,
                           int number_of_entries) {
    assert(_the_table == NULL, "One string table allowed.");
    assert((size_t)length == StringTableSize * sizeof(HashtableBucket),
           "bad shared string size.");
    _the_table = new StringTable(t, number_of_entries);
  }

  // GC support
  //   Delete pointers to otherwise-unreachable objects.
  static void unlink(BoolObjectClosure* cl);

  // Invoke "f->do_oop" on the locations of all oops in the table.
  static void oops_do(OopClosure* f);

  // Probing
  static oop lookup(Symbol* symbol);

  // Interning
  static oop intern(Symbol* symbol, TRAPS);
  static oop intern(oop string, TRAPS);
  static oop intern(const char *utf8_string, TRAPS);

  // Debugging
  static void verify();

  // Sharing
  static void copy_buckets(char** top, char*end) {
    the_table()->Hashtable<oop>::copy_buckets(top, end);
  }
  static void copy_table(char** top, char*end) {
    the_table()->Hashtable<oop>::copy_table(top, end);
  }
  static void reverse() {
    the_table()->Hashtable<oop>::reverse();
  }
};

#endif // SHARE_VM_CLASSFILE_SYMBOLTABLE_HPP