view src/share/vm/runtime/osThread.hpp @ 452:00b023ae2d78

6722113: CMS: Incorrect overflow handling during precleaning of Reference lists Summary: When we encounter marking stack overflow during precleaning of Reference lists, we were using the overflow list mechanism, which can cause problems on account of mutating the mark word of the header because of conflicts with mutator accesses and updates of that field. Instead we should use the usual mechanism for overflow handling in concurrent phases, namely dirtying of the card on which the overflowed object lies. Since precleaning effectively does a form of discovered list processing, albeit with discovery enabled, we needed to adjust some code to be correct in the face of interleaved processing and discovery. Reviewed-by: apetrusenko, jcoomes
author ysr
date Thu, 20 Nov 2008 12:27:41 -0800
parents a61af66fc99e
children c18cbe5936b8
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/*
 * Copyright 1997-2005 Sun Microsystems, Inc.  All Rights Reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
 * CA 95054 USA or visit www.sun.com if you need additional information or
 * have any questions.
 *
 */

// The OSThread class holds OS-specific thread information.  It is equivalent
// to the sys_thread_t structure of the classic JVM implementation.

// The thread states represented by the ThreadState values are platform-specific
// and are likely to be only approximate, because most OSes don't give you access
// to precise thread state information.

// Note: the ThreadState is legacy code and is not correctly implemented.
// Uses of ThreadState need to be replaced by the state in the JavaThread.

enum ThreadState {
  ALLOCATED,                    // Memory has been allocated but not initialized
  INITIALIZED,                  // The thread has been initialized but yet started
  RUNNABLE,                     // Has been started and is runnable, but not necessarily running
  MONITOR_WAIT,                 // Waiting on a contended monitor lock
  CONDVAR_WAIT,                 // Waiting on a condition variable
  OBJECT_WAIT,                  // Waiting on an Object.wait() call
  BREAKPOINTED,                 // Suspended at breakpoint
  SLEEPING,                     // Thread.sleep()
  ZOMBIE                        // All done, but not reclaimed yet
};

// I'd make OSThread a ValueObj embedded in Thread to avoid an indirection, but
// the assembler test in java.cpp expects that it can install the OSThread of
// the main thread into its own Thread at will.


class OSThread: public CHeapObj {
  friend class VMStructs;
 private:
  //void* _start_proc;            // Thread start routine
  OSThreadStartFunc _start_proc;  // Thread start routine
  void* _start_parm;              // Thread start routine parameter
  volatile ThreadState _state;    // Thread state *hint*
  jint _interrupted;              // Thread.isInterrupted state

  // Note:  _interrupted must be jint, so that Java intrinsics can access it.
  // The value stored there must be either 0 or 1.  It must be possible
  // for Java to emulate Thread.currentThread().isInterrupted() by performing
  // the double indirection Thread::current()->_osthread->_interrupted.

  // Methods
 public:
  void set_state(ThreadState state)                { _state = state; }
  ThreadState get_state()                          { return _state; }

  // Constructor
  OSThread(OSThreadStartFunc start_proc, void* start_parm);

  // Destructor
  ~OSThread();

  // Accessors
  OSThreadStartFunc start_proc() const              { return _start_proc; }
  void set_start_proc(OSThreadStartFunc start_proc) { _start_proc = start_proc; }
  void* start_parm() const                          { return _start_parm; }
  void set_start_parm(void* start_parm)             { _start_parm = start_parm; }

  bool interrupted() const                          { return _interrupted != 0; }
  void set_interrupted(bool z)                      { _interrupted = z ? 1 : 0; }

  // Printing
  void print_on(outputStream* st) const;
  void print() const                                { print_on(tty); }

  // For java intrinsics:
  static ByteSize interrupted_offset()            { return byte_offset_of(OSThread, _interrupted); }

  // Platform dependent stuff
  #include "incls/_osThread_pd.hpp.incl"
};


// Utility class for use with condition variables:
class OSThreadWaitState : public StackObj {
  OSThread*   _osthread;
  ThreadState _old_state;
 public:
  OSThreadWaitState(OSThread* osthread, bool is_object_wait) {
    _osthread  = osthread;
    _old_state = osthread->get_state();
    if (is_object_wait) {
      osthread->set_state(OBJECT_WAIT);
    } else {
      osthread->set_state(CONDVAR_WAIT);
    }
  }
  ~OSThreadWaitState() {
    _osthread->set_state(_old_state);
  }
};


// Utility class for use with contended monitors:
class OSThreadContendState : public StackObj {
  OSThread*   _osthread;
  ThreadState _old_state;
 public:
  OSThreadContendState(OSThread* osthread) {
    _osthread  = osthread;
    _old_state = osthread->get_state();
    osthread->set_state(MONITOR_WAIT);
  }
  ~OSThreadContendState() {
    _osthread->set_state(_old_state);
  }
};