Mercurial > hg > graal-compiler
view agent/src/os/win32/nt4internals.hpp @ 238:3df2fe7c4451
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author | trims |
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date | Fri, 25 Jul 2008 11:29:03 -0700 |
parents | a61af66fc99e |
children | c18cbe5936b8 |
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/* * Copyright 2000-2001 Sun Microsystems, Inc. All Rights Reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara, * CA 95054 USA or visit www.sun.com if you need additional information or * have any questions. * */ #ifndef _NT4INTERNALS_H_ #define _NT4INTERNALS_H_ #include <windows.h> namespace NT4 { extern "C" { // Data structures and constants required to be able to get necessary // debugging-related information on Windows NT 4.0 through internal // (i.e., non-public) APIs. These are adapted from those in the // _Windows NT/2000 Native API Reference_ by Gary Nebbett, Macmillan // Technical Publishing, 201 West 103rd Street, Indianapolis, IN // 46290, 2000. typedef LONG NTSTATUS; typedef LONG KPRIORITY; #if (_MSC_VER >= 800) || defined(_STDCALL_SUPPORTED) #define NTAPI __stdcall #else #define _cdecl #define NTAPI #endif #define STATUS_INFO_LENGTH_MISMATCH ((NTSTATUS)0xC0000004L) typedef enum _SYSTEM_INFORMATION_CLASS { SystemProcessesAndThreadsInformation = 5 } SYSTEM_INFORMATION_CLASS; typedef struct _UNICODE_STRING { USHORT Length; USHORT MaximumLength; PWSTR Buffer; } UNICODE_STRING; typedef struct _VM_COUNTERS { ULONG PeakVirtualSize; ULONG VirtualSize; ULONG PageFaultCount; ULONG PeakWorkingSetSize; ULONG WorkingSetSize; ULONG QuotaPeakPagedPoolUsage; ULONG QuotaPagedPoolUsage; ULONG QuotaPeakNonPagedPoolUsage; ULONG QuotaNonPagedPoolUsage; ULONG PagefileUsage; ULONG PeakPagefileUsage; } VM_COUNTERS, *PVM_COUNTERS; typedef struct _IO_COUNTERS { LARGE_INTEGER ReadOperationCount; LARGE_INTEGER WriteOperationCount; LARGE_INTEGER OtherOperationCount; LARGE_INTEGER ReadTransferCount; LARGE_INTEGER WriteTransferCount; LARGE_INTEGER OtherTransferCount; } IO_COUNTERS, *PIO_COUNTERS; typedef struct _CLIENT_ID { HANDLE UniqueProcess; HANDLE UniqueThread; } CLIENT_ID, *PCLIENT_ID; typedef enum { StateInitialized, StateReady, StateRunning, StateStandby, StateTerminated, StateWait, StateTransition, StateUnknown } THREAD_STATE; typedef enum { Executive, FreePage, PageIn, PoolAllocation, DelayExecution, Suspended, UserRequest, WrExecutive, WrFreePage, WrPageIn, WrPoolAllocation, WrDelayExecution, WrSuspended, WrUserRequest, WrEventPair, WrQueue, WrLpcReceive, WrLpcReply, WrVirtualMemory, WrPageOut, WrRendezvous, Spare2, Spare3, Spare4, Spare5, Spare6, WrKernel } KWAIT_REASON; typedef struct _SYSTEM_THREADS { LARGE_INTEGER KernelTime; LARGE_INTEGER UserTime; LARGE_INTEGER CreateTime; ULONG WaitTime; PVOID StartAddress; CLIENT_ID ClientId; KPRIORITY Priority; KPRIORITY BasePriority; ULONG ContextSwitchCount; THREAD_STATE State; KWAIT_REASON WaitReason; } SYSTEM_THREADS, *PSYSTEM_THREADS; typedef struct _SYSTEM_PROCESSES { // Information class 5 ULONG NextEntryDelta; ULONG ThreadCount; ULONG Reserved1[6]; LARGE_INTEGER CreateTime; LARGE_INTEGER UserTime; LARGE_INTEGER KernelTime; UNICODE_STRING ProcessName; KPRIORITY BasePriority; ULONG ProcessId; ULONG InheritedFromProcessId; ULONG HandleCount; ULONG Reserved2[2]; ULONG PrivatePageCount; VM_COUNTERS VmCounters; IO_COUNTERS IoCounters; // Windows 2000 only SYSTEM_THREADS Threads[1]; } SYSTEM_PROCESSES, *PSYSTEM_PROCESSES; typedef NTSTATUS NTAPI ZwQuerySystemInformationFunc(IN SYSTEM_INFORMATION_CLASS SystemInformationClass, IN OUT PVOID SystemInformation, IN ULONG SystemInformationLength, OUT PULONG ReturnLength OPTIONAL ); typedef struct _DEBUG_BUFFER { HANDLE SectionHandle; PVOID SectionBase; PVOID RemoteSectionBase; ULONG SectionBaseDelta; HANDLE EventPairHandle; ULONG Unknown[2]; HANDLE RemoteThreadHandle; ULONG InfoClassMask; ULONG SizeOfInfo; ULONG AllocatedSize; ULONG SectionSize; PVOID ModuleInformation; PVOID BackTraceInformation; PVOID HeapInformation; PVOID LockInformation; PVOID Reserved[8]; } DEBUG_BUFFER, *PDEBUG_BUFFER; typedef PDEBUG_BUFFER NTAPI RtlCreateQueryDebugBufferFunc(IN ULONG Size, IN BOOLEAN EventPair); #define PDI_MODULES 0x01 // The loaded modules of the process #define PDI_BACKTRACE 0x02 // The heap stack back traces #define PDI_HEAPS 0x04 // The heaps of the process #define PDI_HEAP_TAGS 0x08 // The heap tags #define PDI_HEAP_BLOCKS 0x10 // The heap blocks #define PDI_LOCKS 0x20 // The locks created by the process typedef struct _DEBUG_MODULE_INFORMATION { // c.f. SYSTEM_MODULE_INFORMATION ULONG Reserved[2]; ULONG Base; ULONG Size; ULONG Flags; USHORT Index; USHORT Unknown; USHORT LoadCount; USHORT ModuleNameOffset; CHAR ImageName[256]; } DEBUG_MODULE_INFORMATION, *PDEBUG_MODULE_INFORMATION; // Flags #define LDRP_STATIC_LINK 0x00000002 #define LDRP_IMAGE_DLL 0x00000004 #define LDRP_LOAD_IN_PROGRESS 0x00001000 #define LDRP_UNLOAD_IN_PROGRESS 0x00002000 #define LDRP_ENTRY_PROCESSED 0x00004000 #define LDRP_ENTRY_INSERTED 0x00008000 #define LDRP_CURRENT_LOAD 0x00010000 #define LDRP_FAILED_BUILTIN_LOAD 0x00020000 #define LDRP_DONT_CALL_FOR_THREADS 0x00040000 #define LDRP_PROCESS_ATTACH_CALLED 0x00080000 #define LDRP_DEBUG_SYMBOLS_LOADED 0x00100000 #define LDRP_IMAGE_NOT_AT_BASE 0x00200000 #define LDRP_WX86_IGNORE_MACHINETYPE 0x00400000 // NOTE that this will require creating a thread in the target // process, implying that we can not call this while the process is // suspended. May have to run this command in the child processes // rather than the server. typedef NTSTATUS NTAPI RtlQueryProcessDebugInformationFunc(IN ULONG ProcessId, IN ULONG DebugInfoClassMask, IN OUT PDEBUG_BUFFER DebugBuffer); typedef NTSTATUS NTAPI RtlDestroyQueryDebugBufferFunc(IN PDEBUG_BUFFER DebugBuffer); // Routines to load and unload NTDLL.DLL. HMODULE loadNTDLL(); // Safe to call even if has not been loaded void unloadNTDLL(); } // extern "C" } // namespace NT4 //---------------------------------------------------------------------- // On NT 4 only, we now use PSAPI to enumerate the loaded modules in // the target processes. RtlQueryProcessDebugInformation creates a // thread in the target process, which causes problems when we are // handling events like breakpoints in the debugger. The dependence on // an external DLL which might not be present is unfortunate, but we // can either redistribute this DLL (if allowed) or refuse to start on // NT 4 if it is not present. typedef struct _MODULEINFO { LPVOID lpBaseOfDll; DWORD SizeOfImage; LPVOID EntryPoint; } MODULEINFO, *LPMODULEINFO; typedef BOOL (WINAPI EnumProcessModulesFunc)(HANDLE, HMODULE *, DWORD, LPDWORD); typedef DWORD (WINAPI GetModuleFileNameExFunc)(HANDLE, HMODULE, LPTSTR, DWORD); typedef BOOL (WINAPI GetModuleInformationFunc)(HANDLE, HMODULE, LPMODULEINFO, DWORD); // Routines to load and unload PSAPI.DLL. HMODULE loadPSAPIDLL(); // Safe to call even if has not been loaded void unloadPSAPIDLL(); #endif // #defined _NT4INTERNALS_H_