Mercurial > hg > graal-compiler
view src/share/vm/adlc/filebuff.hpp @ 2149:7e37af9d69ef
7011379: G1: overly long concurrent marking cycles
Summary: This changeset introduces filtering of SATB buffers at the point when they are about to be enqueued. If this filtering clears enough entries on each buffer, the buffer can then be re-used and not enqueued. This cuts down the number of SATB buffers that need to be processed by the concurrent marking threads.
Reviewed-by: johnc, ysr
author | tonyp |
---|---|
date | Wed, 19 Jan 2011 09:35:17 -0500 |
parents | f95d63e2154a |
children | d336b3173277 |
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/* * Copyright (c) 1997, 2010, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. * */ #ifndef SHARE_VM_ADLC_FILEBUFF_HPP #define SHARE_VM_ADLC_FILEBUFF_HPP // FILEBUFF.HPP - Definitions for parser file buffering routines #include <iostream> using namespace std; // STRUCTURE FOR HANDLING INPUT AND OUTPUT FILES typedef struct { const char *_name; FILE *_fp; } BufferedFile; class ArchDesc; //------------------------------FileBuff-------------------------------------- // This class defines a nicely behaved buffer of text. Entire file of text // is read into buffer at creation, with sentinels at start and end. class FileBuff { friend class FileBuffRegion; private: long _bufferSize; // Size of text holding buffer. long _offset; // Expected filepointer offset. long _bufoff; // Start of buffer file offset char *_buf; // The buffer itself. char *_bigbuf; // The buffer plus sentinels; actual heap area char *_bufmax; // A pointer to the buffer end sentinel char *_bufeol; // A pointer to the last complete line end int _err; // Error flag for file seek/read operations long _filepos; // Current offset from start of file int _linenum; ArchDesc& _AD; // Reference to Architecture Description // Error reporting function void file_error(int flag, int linenum, const char *fmt, ...); public: const BufferedFile *_fp; // File to be buffered FileBuff(BufferedFile *fp, ArchDesc& archDesc); // Constructor ~FileBuff(); // Destructor // This returns a pointer to the start of the current line in the buffer, // and increments bufeol and filepos to point at the end of that line. char *get_line(void); int linenum() const { return _linenum; } void set_linenum(int line) { _linenum = line; } // This converts a pointer into the buffer to a file offset. It only works // when the pointer is valid (i.e. just obtained from getline()). long getoff(const char* s) { return _bufoff + (long)(s - _buf); } }; //------------------------------FileBuffRegion--------------------------------- // A buffer region is really a region of some file, specified as a linked list // of offsets and lengths. These regions can be merged; overlapping regions // will coalesce. class FileBuffRegion { public: // Workaround dev-studio friend/private bug FileBuffRegion *_next; // Linked list of regions sorted by offset. private: FileBuff *_bfr; // The Buffer of the file int _offset, _length; // The file area int _sol; // Start of line where the file area starts int _line; // First line of region public: FileBuffRegion(FileBuff*, int sol, int line, int offset, int len); ~FileBuffRegion(); FileBuffRegion *copy(); // Deep copy FileBuffRegion *merge(FileBuffRegion*); // Merge 2 regions; delete input void print(ostream&); friend ostream& operator<< (ostream&, FileBuffRegion&); }; #endif // SHARE_VM_ADLC_FILEBUFF_HPP