Mercurial > hg > graal-compiler
view src/share/vm/oops/oopsHierarchy.hpp @ 2149:7e37af9d69ef
7011379: G1: overly long concurrent marking cycles
Summary: This changeset introduces filtering of SATB buffers at the point when they are about to be enqueued. If this filtering clears enough entries on each buffer, the buffer can then be re-used and not enqueued. This cuts down the number of SATB buffers that need to be processed by the concurrent marking threads.
Reviewed-by: johnc, ysr
author | tonyp |
---|---|
date | Wed, 19 Jan 2011 09:35:17 -0500 |
parents | f95d63e2154a |
children | 3582bf76420e |
line wrap: on
line source
/* * Copyright (c) 1997, 2010, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. * */ #ifndef SHARE_VM_OOPS_OOPSHIERARCHY_HPP #define SHARE_VM_OOPS_OOPSHIERARCHY_HPP #include "runtime/globals.hpp" #include "utilities/globalDefinitions.hpp" // OBJECT hierarchy // This hierarchy is a representation hierarchy, i.e. if A is a superclass // of B, A's representation is a prefix of B's representation. typedef juint narrowOop; // Offset instead of address for an oop within a java object typedef class klassOopDesc* wideKlassOop; // to keep SA happy and unhandled oop // detector happy. typedef void* OopOrNarrowOopStar; #ifndef CHECK_UNHANDLED_OOPS typedef class oopDesc* oop; typedef class instanceOopDesc* instanceOop; typedef class methodOopDesc* methodOop; typedef class constMethodOopDesc* constMethodOop; typedef class methodDataOopDesc* methodDataOop; typedef class arrayOopDesc* arrayOop; typedef class objArrayOopDesc* objArrayOop; typedef class typeArrayOopDesc* typeArrayOop; typedef class constantPoolOopDesc* constantPoolOop; typedef class constantPoolCacheOopDesc* constantPoolCacheOop; typedef class symbolOopDesc* symbolOop; typedef class klassOopDesc* klassOop; typedef class markOopDesc* markOop; typedef class compiledICHolderOopDesc* compiledICHolderOop; #else // When CHECK_UNHANDLED_OOPS is defined, an "oop" is a class with a // carefully chosen set of constructors and conversion operators to go // to and from the underlying oopDesc pointer type. // // Because oop and its subclasses <type>Oop are class types, arbitrary // conversions are not accepted by the compiler, and you may get a message // about overloading ambiguity (between long and int is common when converting // from a constant in 64 bit mode), or unable to convert from type to 'oop'. // Applying a cast to one of these conversion operators first will get to the // underlying oopDesc* type if appropriate. // Converting NULL to oop to Handle implicit is no longer accepted by the // compiler because there are too many steps in the conversion. Use Handle() // instead, which generates less code anyway. class Thread; typedef class markOopDesc* markOop; class PromotedObject; class oop { oopDesc* _o; void register_oop(); void unregister_oop(); // friend class markOop; public: void set_obj(const void* p) { raw_set_obj(p); if (CheckUnhandledOops) register_oop(); } void raw_set_obj(const void* p) { _o = (oopDesc*)p; } oop() { set_obj(NULL); } oop(const volatile oop& o) { set_obj(o.obj()); } oop(const void* p) { set_obj(p); } oop(intptr_t i) { set_obj((void *)i); } #ifdef _LP64 oop(int i) { set_obj((void *)i); } #endif ~oop() { if (CheckUnhandledOops) unregister_oop(); } oopDesc* obj() const volatile { return _o; } // General access oopDesc* operator->() const { return obj(); } bool operator==(const oop o) const { return obj() == o.obj(); } bool operator==(void *p) const { return obj() == p; } bool operator!=(const oop o) const { return obj() != o.obj(); } bool operator!=(void *p) const { return obj() != p; } bool operator==(intptr_t p) const { return obj() == (oopDesc*)p; } bool operator!=(intptr_t p) const { return obj() != (oopDesc*)p; } bool operator<(oop o) const { return obj() < o.obj(); } bool operator>(oop o) const { return obj() > o.obj(); } bool operator<=(oop o) const { return obj() <= o.obj(); } bool operator>=(oop o) const { return obj() >= o.obj(); } bool operator!() const { return !obj(); } // Cast operator void* () const { return (void *)obj(); } operator HeapWord* () const { return (HeapWord*)obj(); } operator oopDesc* () const { return obj(); } operator intptr_t* () const { return (intptr_t*)obj(); } operator PromotedObject* () const { return (PromotedObject*)obj(); } operator markOop () const { return markOop(obj()); } operator address () const { return (address)obj(); } operator intptr_t () const { return (intptr_t)obj(); } // from javaCalls.cpp operator jobject () const { return (jobject)obj(); } // from javaClasses.cpp operator JavaThread* () const { return (JavaThread*)obj(); } #ifndef _LP64 // from jvm.cpp operator jlong* () const { return (jlong*)obj(); } #endif // from parNewGeneration and other things that want to get to the end of // an oop for stuff (like constMethodKlass.cpp, objArrayKlass.cpp) operator oop* () const { return (oop *)obj(); } }; #define DEF_OOP(type) \ class type##OopDesc; \ class type##Oop : public oop { \ public: \ type##Oop() : oop() {} \ type##Oop(const volatile oop& o) : oop(o) {} \ type##Oop(const void* p) : oop(p) {} \ operator type##OopDesc* () const { return (type##OopDesc*)obj(); } \ type##OopDesc* operator->() const { \ return (type##OopDesc*)obj(); \ } \ }; \ DEF_OOP(instance); DEF_OOP(method); DEF_OOP(methodData); DEF_OOP(array); DEF_OOP(constMethod); DEF_OOP(constantPool); DEF_OOP(constantPoolCache); DEF_OOP(objArray); DEF_OOP(typeArray); DEF_OOP(symbol); DEF_OOP(klass); DEF_OOP(compiledICHolder); #endif // CHECK_UNHANDLED_OOPS // The klass hierarchy is separate from the oop hierarchy. class Klass; class instanceKlass; class instanceRefKlass; class methodKlass; class constMethodKlass; class methodDataKlass; class klassKlass; class instanceKlassKlass; class arrayKlassKlass; class objArrayKlassKlass; class typeArrayKlassKlass; class arrayKlass; class objArrayKlass; class typeArrayKlass; class constantPoolKlass; class constantPoolCacheKlass; class symbolKlass; class compiledICHolderKlass; #endif // SHARE_VM_OOPS_OOPSHIERARCHY_HPP