Mercurial > hg > graal-compiler
view src/share/vm/runtime/vframeArray.hpp @ 2149:7e37af9d69ef
7011379: G1: overly long concurrent marking cycles
Summary: This changeset introduces filtering of SATB buffers at the point when they are about to be enqueued. If this filtering clears enough entries on each buffer, the buffer can then be re-used and not enqueued. This cuts down the number of SATB buffers that need to be processed by the concurrent marking threads.
Reviewed-by: johnc, ysr
author | tonyp |
---|---|
date | Wed, 19 Jan 2011 09:35:17 -0500 |
parents | f95d63e2154a |
children | 3d2ab563047a |
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/* * Copyright (c) 1997, 2010, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. * */ #ifndef SHARE_VM_RUNTIME_VFRAMEARRAY_HPP #define SHARE_VM_RUNTIME_VFRAMEARRAY_HPP #include "oops/arrayOop.hpp" #include "runtime/deoptimization.hpp" #include "runtime/frame.inline.hpp" #include "runtime/monitorChunk.hpp" #include "utilities/growableArray.hpp" // A vframeArray is an array used for momentarily storing off stack Java method activations // during deoptimization. Essentially it is an array of vframes where each vframe // data is stored off stack. This structure will never exist across a safepoint so // there is no need to gc any oops that are stored in the structure. class LocalsClosure; class ExpressionStackClosure; class MonitorStackClosure; class MonitorArrayElement; class StackValueCollection; // A vframeArrayElement is an element of a vframeArray. Each element // represent an interpreter frame which will eventually be created. class vframeArrayElement : public _ValueObj { private: frame _frame; // the interpreter frame we will unpack into int _bci; // raw bci for this vframe bool _reexecute; // whether sould we reexecute this bytecode methodOop _method; // the method for this vframe MonitorChunk* _monitors; // active monitors for this vframe StackValueCollection* _locals; StackValueCollection* _expressions; public: frame* iframe(void) { return &_frame; } int bci(void) const; int raw_bci(void) const { return _bci; } bool should_reexecute(void) const { return _reexecute; } methodOop method(void) const { return _method; } MonitorChunk* monitors(void) const { return _monitors; } void free_monitors(JavaThread* jt); StackValueCollection* locals(void) const { return _locals; } StackValueCollection* expressions(void) const { return _expressions; } void fill_in(compiledVFrame* vf); // Formerly part of deoptimizedVFrame // Returns the on stack word size for this frame // callee_parameters is the number of callee locals residing inside this frame int on_stack_size(int callee_parameters, int callee_locals, bool is_top_frame, int popframe_extra_stack_expression_els) const; // Unpacks the element to skeletal interpreter frame void unpack_on_stack(int callee_parameters, int callee_locals, frame* caller, bool is_top_frame, int exec_mode); #ifndef PRODUCT void print(outputStream* st); #endif /* PRODUCT */ }; // this can be a ResourceObj if we don't save the last one... // but it does make debugging easier even if we can't look // at the data in each vframeElement class vframeArray: public CHeapObj { private: // Here is what a vframeArray looks like in memory /* fixed part description of the original frame _frames - number of vframes in this array adapter info callee register save area variable part vframeArrayElement [ 0 ] ... vframeArrayElement [_frames - 1] */ JavaThread* _owner_thread; vframeArray* _next; frame _original; // the original frame of the deoptee frame _caller; // caller of root frame in vframeArray frame _sender; Deoptimization::UnrollBlock* _unroll_block; int _frame_size; int _frames; // number of javavframes in the array (does not count any adapter) intptr_t _callee_registers[RegisterMap::reg_count]; unsigned char _valid[RegisterMap::reg_count]; vframeArrayElement _elements[1]; // First variable section. void fill_in_element(int index, compiledVFrame* vf); bool is_location_valid(int i) const { return _valid[i] != 0; } void set_location_valid(int i, bool valid) { _valid[i] = valid; } public: // Tells whether index is within bounds. bool is_within_bounds(int index) const { return 0 <= index && index < frames(); } // Accessores for instance variable int frames() const { return _frames; } static vframeArray* allocate(JavaThread* thread, int frame_size, GrowableArray<compiledVFrame*>* chunk, RegisterMap* reg_map, frame sender, frame caller, frame self); vframeArrayElement* element(int index) { assert(is_within_bounds(index), "Bad index"); return &_elements[index]; } // Allocates a new vframe in the array and fills the array with vframe information in chunk void fill_in(JavaThread* thread, int frame_size, GrowableArray<compiledVFrame*>* chunk, const RegisterMap *reg_map); // Returns the owner of this vframeArray JavaThread* owner_thread() const { return _owner_thread; } // Accessors for next vframeArray* next() const { return _next; } void set_next(vframeArray* value) { _next = value; } // Accessors for sp intptr_t* sp() const { return _original.sp(); } intptr_t* unextended_sp() const { return _original.unextended_sp(); } address original_pc() const { return _original.pc(); } frame original() const { return _original; } frame caller() const { return _caller; } frame sender() const { return _sender; } // Accessors for unroll block Deoptimization::UnrollBlock* unroll_block() const { return _unroll_block; } void set_unroll_block(Deoptimization::UnrollBlock* block) { _unroll_block = block; } // Returns the size of the frame that got deoptimized int frame_size() const { return _frame_size; } // Unpack the array on the stack passed in stack interval void unpack_to_stack(frame &unpack_frame, int exec_mode); // Deallocates monitor chunks allocated during deoptimization. // This should be called when the array is not used anymore. void deallocate_monitor_chunks(); // Accessor for register map address register_location(int i) const; void print_on_2(outputStream* st) PRODUCT_RETURN; void print_value_on(outputStream* st) const PRODUCT_RETURN; #ifndef PRODUCT // Comparing bool structural_compare(JavaThread* thread, GrowableArray<compiledVFrame*>* chunk); #endif }; #endif // SHARE_VM_RUNTIME_VFRAMEARRAY_HPP