view src/share/vm/runtime/osThread.hpp @ 8804:91bf0bdae37b

8008217: CDS: Class data sharing limits the malloc heap on Solaris Summary: In 64bit VM move CDS archive address to 32G on all platforms using new flag SharedBaseAddress. In 32bit VM set CDS archive address to 3Gb on Linux and let other OSs pick the address. Reviewed-by: kvn, dcubed, zgu, hseigel
author coleenp
date Wed, 20 Mar 2013 08:04:54 -0400
parents d2a62e0f25eb
children bdd155477289
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/*
 * Copyright (c) 1997, 2012, Oracle and/or its affiliates. All rights reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
 * or visit www.oracle.com if you need additional information or have any
 * questions.
 *
 */

#ifndef SHARE_VM_RUNTIME_OSTHREAD_HPP
#define SHARE_VM_RUNTIME_OSTHREAD_HPP

#include "runtime/frame.hpp"
#include "runtime/handles.hpp"
#include "runtime/javaFrameAnchor.hpp"
#include "runtime/objectMonitor.hpp"
#include "utilities/top.hpp"

// The OSThread class holds OS-specific thread information.  It is equivalent
// to the sys_thread_t structure of the classic JVM implementation.

// The thread states represented by the ThreadState values are platform-specific
// and are likely to be only approximate, because most OSes don't give you access
// to precise thread state information.

// Note: the ThreadState is legacy code and is not correctly implemented.
// Uses of ThreadState need to be replaced by the state in the JavaThread.

enum ThreadState {
  ALLOCATED,                    // Memory has been allocated but not initialized
  INITIALIZED,                  // The thread has been initialized but yet started
  RUNNABLE,                     // Has been started and is runnable, but not necessarily running
  MONITOR_WAIT,                 // Waiting on a contended monitor lock
  CONDVAR_WAIT,                 // Waiting on a condition variable
  OBJECT_WAIT,                  // Waiting on an Object.wait() call
  BREAKPOINTED,                 // Suspended at breakpoint
  SLEEPING,                     // Thread.sleep()
  ZOMBIE                        // All done, but not reclaimed yet
};

// I'd make OSThread a ValueObj embedded in Thread to avoid an indirection, but
// the assembler test in java.cpp expects that it can install the OSThread of
// the main thread into its own Thread at will.


class OSThread: public CHeapObj<mtThread> {
  friend class VMStructs;
 private:
  OSThreadStartFunc _start_proc;  // Thread start routine
  void* _start_parm;              // Thread start routine parameter
  volatile ThreadState _state;    // Thread state *hint*
  volatile jint _interrupted;     // Thread.isInterrupted state

  // Note:  _interrupted must be jint, so that Java intrinsics can access it.
  // The value stored there must be either 0 or 1.  It must be possible
  // for Java to emulate Thread.currentThread().isInterrupted() by performing
  // the double indirection Thread::current()->_osthread->_interrupted.

  // Methods
 public:
  void set_state(ThreadState state)                { _state = state; }
  ThreadState get_state()                          { return _state; }

  OSThread(OSThreadStartFunc start_proc, void* start_parm);
  ~OSThread();

  // Accessors
  OSThreadStartFunc start_proc() const              { return _start_proc; }
  void set_start_proc(OSThreadStartFunc start_proc) { _start_proc = start_proc; }
  void* start_parm() const                          { return _start_parm; }
  void set_start_parm(void* start_parm)             { _start_parm = start_parm; }

  volatile bool interrupted() const                 { return _interrupted != 0; }
  void set_interrupted(bool z)                      { _interrupted = z ? 1 : 0; }

  // Printing
  void print_on(outputStream* st) const;
  void print() const                                { print_on(tty); }

  // For java intrinsics:
  static ByteSize interrupted_offset()            { return byte_offset_of(OSThread, _interrupted); }

  // Platform dependent stuff
#ifdef TARGET_OS_FAMILY_linux
# include "osThread_linux.hpp"
#endif
#ifdef TARGET_OS_FAMILY_solaris
# include "osThread_solaris.hpp"
#endif
#ifdef TARGET_OS_FAMILY_windows
# include "osThread_windows.hpp"
#endif
#ifdef TARGET_OS_FAMILY_bsd
# include "osThread_bsd.hpp"
#endif

 public:
  static ByteSize thread_id_offset()              { return byte_offset_of(OSThread, _thread_id); }
  static size_t thread_id_size()                  { return sizeof(thread_id_t); }

  thread_id_t thread_id() const                   { return _thread_id; }

  void set_thread_id(thread_id_t id)              { _thread_id = id; }

 private:
  // _thread_id is kernel thread id (similar to LWP id on Solaris). Each
  // thread has a unique thread_id (BsdThreads or NPTL). It can be used
  // to access /proc.
  thread_id_t _thread_id;
};


// Utility class for use with condition variables:
class OSThreadWaitState : public StackObj {
  OSThread*   _osthread;
  ThreadState _old_state;
 public:
  OSThreadWaitState(OSThread* osthread, bool is_object_wait) {
    _osthread  = osthread;
    _old_state = osthread->get_state();
    if (is_object_wait) {
      osthread->set_state(OBJECT_WAIT);
    } else {
      osthread->set_state(CONDVAR_WAIT);
    }
  }
  ~OSThreadWaitState() {
    _osthread->set_state(_old_state);
  }
};


// Utility class for use with contended monitors:
class OSThreadContendState : public StackObj {
  OSThread*   _osthread;
  ThreadState _old_state;
 public:
  OSThreadContendState(OSThread* osthread) {
    _osthread  = osthread;
    _old_state = osthread->get_state();
    osthread->set_state(MONITOR_WAIT);
  }
  ~OSThreadContendState() {
    _osthread->set_state(_old_state);
  }
};

#endif // SHARE_VM_RUNTIME_OSTHREAD_HPP