view mx/.project @ 4652:bdf2eb70ef3e

Kill CallTargetNode and FrameState in killCFG to avoid keeping some invalid nodes alive
author Gilles Duboscq <duboscq@ssw.jku.at>
date Mon, 20 Feb 2012 19:19:12 +0100
parents 527724d26036
children
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<?xml version="1.0" encoding="UTF-8"?>
<projectDescription>
	<name>mx</name>
	<comment></comment>
	<projects>
		<project>mxtool</project>
	</projects>
	<buildSpec>
		<buildCommand>
			<name>org.python.pydev.PyDevBuilder</name>
			<arguments>
			</arguments>
		</buildCommand>
	</buildSpec>
	<natures>
		<nature>org.python.pydev.pythonNature</nature>
	</natures>
</projectDescription>