Mercurial > hg > graal-compiler
graph
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Do not care about predecessor order when duplicating nodes.Wed, 15 Jun 2011 17:13:34 +0200, by Thomas Wuerthinger
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Removed all usages of "setAndClear" => big code simplification.Wed, 15 Jun 2011 17:09:25 +0200, by Thomas Wuerthinger
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Removed successor tags.Wed, 15 Jun 2011 16:57:59 +0200, by Thomas Wuerthinger
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Clean up.Wed, 15 Jun 2011 16:56:03 +0200, by Thomas Wuerthinger
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Removed next pointer from EndNode to Merge. New scheduler.Wed, 15 Jun 2011 16:53:30 +0200, by Thomas Wuerthinger
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Added input to Merge node.Wed, 15 Jun 2011 13:49:12 +0200, by Thomas Wuerthinger
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Remove split critical edges phase (no longer necessary with end nodes in the game).Wed, 15 Jun 2011 12:24:03 +0200, by Thomas Wuerthinger