Mercurial > hg > graal-jvmci-8
annotate src/share/vm/opto/block.cpp @ 14438:4cdf4f71177d
8029025: PPC64 (part 203): opto: Move static _in_dump_cnt to Compile object.
Summary: Also introduces the compiler oracle 'option' feature for PrintAssembly.
Reviewed-by: kvn
author | goetz |
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date | Fri, 22 Nov 2013 12:14:09 -0800 |
parents | 044b28168e20 |
children | 41b780b43b74 |
rev | line source |
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0 | 1 /* |
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2 * Copyright (c) 1997, 2012, Oracle and/or its affiliates. All rights reserved. |
0 | 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
4 * | |
5 * This code is free software; you can redistribute it and/or modify it | |
6 * under the terms of the GNU General Public License version 2 only, as | |
7 * published by the Free Software Foundation. | |
8 * | |
9 * This code is distributed in the hope that it will be useful, but WITHOUT | |
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or | |
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License | |
12 * version 2 for more details (a copy is included in the LICENSE file that | |
13 * accompanied this code). | |
14 * | |
15 * You should have received a copy of the GNU General Public License version | |
16 * 2 along with this work; if not, write to the Free Software Foundation, | |
17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. | |
18 * | |
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19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA |
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20 * or visit www.oracle.com if you need additional information or have any |
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21 * questions. |
0 | 22 * |
23 */ | |
24 | |
1972 | 25 #include "precompiled.hpp" |
26 #include "libadt/vectset.hpp" | |
27 #include "memory/allocation.inline.hpp" | |
28 #include "opto/block.hpp" | |
29 #include "opto/cfgnode.hpp" | |
30 #include "opto/chaitin.hpp" | |
31 #include "opto/loopnode.hpp" | |
32 #include "opto/machnode.hpp" | |
33 #include "opto/matcher.hpp" | |
34 #include "opto/opcodes.hpp" | |
35 #include "opto/rootnode.hpp" | |
36 #include "utilities/copy.hpp" | |
0 | 37 |
38 void Block_Array::grow( uint i ) { | |
39 assert(i >= Max(), "must be an overflow"); | |
40 debug_only(_limit = i+1); | |
41 if( i < _size ) return; | |
42 if( !_size ) { | |
43 _size = 1; | |
44 _blocks = (Block**)_arena->Amalloc( _size * sizeof(Block*) ); | |
45 _blocks[0] = NULL; | |
46 } | |
47 uint old = _size; | |
48 while( i >= _size ) _size <<= 1; // Double to fit | |
49 _blocks = (Block**)_arena->Arealloc( _blocks, old*sizeof(Block*),_size*sizeof(Block*)); | |
50 Copy::zero_to_bytes( &_blocks[old], (_size-old)*sizeof(Block*) ); | |
51 } | |
52 | |
53 void Block_List::remove(uint i) { | |
54 assert(i < _cnt, "index out of bounds"); | |
55 Copy::conjoint_words_to_lower((HeapWord*)&_blocks[i+1], (HeapWord*)&_blocks[i], ((_cnt-i-1)*sizeof(Block*))); | |
56 pop(); // shrink list by one block | |
57 } | |
58 | |
59 void Block_List::insert(uint i, Block *b) { | |
60 push(b); // grow list by one block | |
61 Copy::conjoint_words_to_higher((HeapWord*)&_blocks[i], (HeapWord*)&_blocks[i+1], ((_cnt-i-1)*sizeof(Block*))); | |
62 _blocks[i] = b; | |
63 } | |
64 | |
418 | 65 #ifndef PRODUCT |
66 void Block_List::print() { | |
67 for (uint i=0; i < size(); i++) { | |
68 tty->print("B%d ", _blocks[i]->_pre_order); | |
69 } | |
70 tty->print("size = %d\n", size()); | |
71 } | |
72 #endif | |
0 | 73 |
74 uint Block::code_alignment() { | |
75 // Check for Root block | |
3851 | 76 if (_pre_order == 0) return CodeEntryAlignment; |
0 | 77 // Check for Start block |
3851 | 78 if (_pre_order == 1) return InteriorEntryAlignment; |
0 | 79 // Check for loop alignment |
3851 | 80 if (has_loop_alignment()) return loop_alignment(); |
418 | 81 |
3851 | 82 return relocInfo::addr_unit(); // no particular alignment |
418 | 83 } |
84 | |
85 uint Block::compute_loop_alignment() { | |
0 | 86 Node *h = head(); |
3851 | 87 int unit_sz = relocInfo::addr_unit(); |
88 if (h->is_Loop() && h->as_Loop()->is_inner_loop()) { | |
0 | 89 // Pre- and post-loops have low trip count so do not bother with |
90 // NOPs for align loop head. The constants are hidden from tuning | |
91 // but only because my "divide by 4" heuristic surely gets nearly | |
92 // all possible gain (a "do not align at all" heuristic has a | |
93 // chance of getting a really tiny gain). | |
3851 | 94 if (h->is_CountedLoop() && (h->as_CountedLoop()->is_pre_loop() || |
95 h->as_CountedLoop()->is_post_loop())) { | |
96 return (OptoLoopAlignment > 4*unit_sz) ? (OptoLoopAlignment>>2) : unit_sz; | |
97 } | |
0 | 98 // Loops with low backedge frequency should not be aligned. |
99 Node *n = h->in(LoopNode::LoopBackControl)->in(0); | |
3851 | 100 if (n->is_MachIf() && n->as_MachIf()->_prob < 0.01) { |
101 return unit_sz; // Loop does not loop, more often than not! | |
0 | 102 } |
103 return OptoLoopAlignment; // Otherwise align loop head | |
104 } | |
418 | 105 |
3851 | 106 return unit_sz; // no particular alignment |
0 | 107 } |
108 | |
109 // Compute the size of first 'inst_cnt' instructions in this block. | |
110 // Return the number of instructions left to compute if the block has | |
418 | 111 // less then 'inst_cnt' instructions. Stop, and return 0 if sum_size |
112 // exceeds OptoLoopAlignment. | |
0 | 113 uint Block::compute_first_inst_size(uint& sum_size, uint inst_cnt, |
114 PhaseRegAlloc* ra) { | |
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115 uint last_inst = number_of_nodes(); |
0 | 116 for( uint j = 0; j < last_inst && inst_cnt > 0; j++ ) { |
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117 uint inst_size = get_node(j)->size(ra); |
0 | 118 if( inst_size > 0 ) { |
119 inst_cnt--; | |
120 uint sz = sum_size + inst_size; | |
121 if( sz <= (uint)OptoLoopAlignment ) { | |
122 // Compute size of instructions which fit into fetch buffer only | |
123 // since all inst_cnt instructions will not fit even if we align them. | |
124 sum_size = sz; | |
125 } else { | |
126 return 0; | |
127 } | |
128 } | |
129 } | |
130 return inst_cnt; | |
131 } | |
132 | |
133 uint Block::find_node( const Node *n ) const { | |
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134 for( uint i = 0; i < number_of_nodes(); i++ ) { |
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135 if( get_node(i) == n ) |
0 | 136 return i; |
137 } | |
138 ShouldNotReachHere(); | |
139 return 0; | |
140 } | |
141 | |
142 // Find and remove n from block list | |
143 void Block::find_remove( const Node *n ) { | |
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144 remove_node(find_node(n)); |
0 | 145 } |
146 | |
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147 bool Block::contains(const Node *n) const { |
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148 return _nodes.contains(n); |
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149 } |
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150 |
0 | 151 // Return empty status of a block. Empty blocks contain only the head, other |
152 // ideal nodes, and an optional trailing goto. | |
153 int Block::is_Empty() const { | |
154 | |
155 // Root or start block is not considered empty | |
156 if (head()->is_Root() || head()->is_Start()) { | |
157 return not_empty; | |
158 } | |
159 | |
160 int success_result = completely_empty; | |
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161 int end_idx = number_of_nodes() - 1; |
0 | 162 |
163 // Check for ending goto | |
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164 if ((end_idx > 0) && (get_node(end_idx)->is_MachGoto())) { |
0 | 165 success_result = empty_with_goto; |
166 end_idx--; | |
167 } | |
168 | |
169 // Unreachable blocks are considered empty | |
170 if (num_preds() <= 1) { | |
171 return success_result; | |
172 } | |
173 | |
174 // Ideal nodes are allowable in empty blocks: skip them Only MachNodes | |
175 // turn directly into code, because only MachNodes have non-trivial | |
176 // emit() functions. | |
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177 while ((end_idx > 0) && !get_node(end_idx)->is_Mach()) { |
0 | 178 end_idx--; |
179 } | |
180 | |
181 // No room for any interesting instructions? | |
182 if (end_idx == 0) { | |
183 return success_result; | |
184 } | |
185 | |
186 return not_empty; | |
187 } | |
188 | |
605 | 189 // Return true if the block's code implies that it is likely to be |
0 | 190 // executed infrequently. Check to see if the block ends in a Halt or |
191 // a low probability call. | |
192 bool Block::has_uncommon_code() const { | |
193 Node* en = end(); | |
194 | |
3842 | 195 if (en->is_MachGoto()) |
0 | 196 en = en->in(0); |
197 if (en->is_Catch()) | |
198 en = en->in(0); | |
3842 | 199 if (en->is_MachProj() && en->in(0)->is_MachCall()) { |
0 | 200 MachCallNode* call = en->in(0)->as_MachCall(); |
201 if (call->cnt() != COUNT_UNKNOWN && call->cnt() <= PROB_UNLIKELY_MAG(4)) { | |
202 // This is true for slow-path stubs like new_{instance,array}, | |
203 // slow_arraycopy, complete_monitor_locking, uncommon_trap. | |
204 // The magic number corresponds to the probability of an uncommon_trap, | |
205 // even though it is a count not a probability. | |
206 return true; | |
207 } | |
208 } | |
209 | |
210 int op = en->is_Mach() ? en->as_Mach()->ideal_Opcode() : en->Opcode(); | |
211 return op == Op_Halt; | |
212 } | |
213 | |
214 // True if block is low enough frequency or guarded by a test which | |
215 // mostly does not go here. | |
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216 bool PhaseCFG::is_uncommon(const Block* block) { |
0 | 217 // Initial blocks must never be moved, so are never uncommon. |
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218 if (block->head()->is_Root() || block->head()->is_Start()) return false; |
0 | 219 |
220 // Check for way-low freq | |
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221 if(block->_freq < BLOCK_FREQUENCY(0.00001f) ) return true; |
0 | 222 |
223 // Look for code shape indicating uncommon_trap or slow path | |
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224 if (block->has_uncommon_code()) return true; |
0 | 225 |
226 const float epsilon = 0.05f; | |
227 const float guard_factor = PROB_UNLIKELY_MAG(4) / (1.f - epsilon); | |
228 uint uncommon_preds = 0; | |
229 uint freq_preds = 0; | |
230 uint uncommon_for_freq_preds = 0; | |
231 | |
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232 for( uint i=1; i< block->num_preds(); i++ ) { |
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233 Block* guard = get_block_for_node(block->pred(i)); |
0 | 234 // Check to see if this block follows its guard 1 time out of 10000 |
235 // or less. | |
236 // | |
237 // See list of magnitude-4 unlikely probabilities in cfgnode.hpp which | |
238 // we intend to be "uncommon", such as slow-path TLE allocation, | |
239 // predicted call failure, and uncommon trap triggers. | |
240 // | |
241 // Use an epsilon value of 5% to allow for variability in frequency | |
242 // predictions and floating point calculations. The net effect is | |
243 // that guard_factor is set to 9500. | |
244 // | |
245 // Ignore low-frequency blocks. | |
246 // The next check is (guard->_freq < 1.e-5 * 9500.). | |
247 if(guard->_freq*BLOCK_FREQUENCY(guard_factor) < BLOCK_FREQUENCY(0.00001f)) { | |
248 uncommon_preds++; | |
249 } else { | |
250 freq_preds++; | |
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251 if(block->_freq < guard->_freq * guard_factor ) { |
0 | 252 uncommon_for_freq_preds++; |
253 } | |
254 } | |
255 } | |
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256 if( block->num_preds() > 1 && |
0 | 257 // The block is uncommon if all preds are uncommon or |
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258 (uncommon_preds == (block->num_preds()-1) || |
0 | 259 // it is uncommon for all frequent preds. |
260 uncommon_for_freq_preds == freq_preds) ) { | |
261 return true; | |
262 } | |
263 return false; | |
264 } | |
265 | |
266 #ifndef PRODUCT | |
3851 | 267 void Block::dump_bidx(const Block* orig, outputStream* st) const { |
268 if (_pre_order) st->print("B%d",_pre_order); | |
269 else st->print("N%d", head()->_idx); | |
0 | 270 |
271 if (Verbose && orig != this) { | |
272 // Dump the original block's idx | |
3851 | 273 st->print(" ("); |
274 orig->dump_bidx(orig, st); | |
275 st->print(")"); | |
0 | 276 } |
277 } | |
278 | |
12023 | 279 void Block::dump_pred(const PhaseCFG* cfg, Block* orig, outputStream* st) const { |
0 | 280 if (is_connector()) { |
281 for (uint i=1; i<num_preds(); i++) { | |
12023 | 282 Block *p = cfg->get_block_for_node(pred(i)); |
283 p->dump_pred(cfg, orig, st); | |
0 | 284 } |
285 } else { | |
3851 | 286 dump_bidx(orig, st); |
287 st->print(" "); | |
0 | 288 } |
289 } | |
290 | |
12023 | 291 void Block::dump_head(const PhaseCFG* cfg, outputStream* st) const { |
0 | 292 // Print the basic block |
3851 | 293 dump_bidx(this, st); |
294 st->print(": #\t"); | |
0 | 295 |
296 // Print the incoming CFG edges and the outgoing CFG edges | |
297 for( uint i=0; i<_num_succs; i++ ) { | |
3851 | 298 non_connector_successor(i)->dump_bidx(_succs[i], st); |
299 st->print(" "); | |
0 | 300 } |
3851 | 301 st->print("<- "); |
0 | 302 if( head()->is_block_start() ) { |
303 for (uint i=1; i<num_preds(); i++) { | |
304 Node *s = pred(i); | |
12023 | 305 if (cfg != NULL) { |
306 Block *p = cfg->get_block_for_node(s); | |
307 p->dump_pred(cfg, p, st); | |
0 | 308 } else { |
309 while (!s->is_block_start()) | |
310 s = s->in(0); | |
3851 | 311 st->print("N%d ", s->_idx ); |
0 | 312 } |
313 } | |
12023 | 314 } else { |
3851 | 315 st->print("BLOCK HEAD IS JUNK "); |
12023 | 316 } |
0 | 317 |
318 // Print loop, if any | |
319 const Block *bhead = this; // Head of self-loop | |
320 Node *bh = bhead->head(); | |
12023 | 321 |
322 if ((cfg != NULL) && bh->is_Loop() && !head()->is_Root()) { | |
0 | 323 LoopNode *loop = bh->as_Loop(); |
12023 | 324 const Block *bx = cfg->get_block_for_node(loop->in(LoopNode::LoopBackControl)); |
0 | 325 while (bx->is_connector()) { |
12023 | 326 bx = cfg->get_block_for_node(bx->pred(1)); |
0 | 327 } |
3851 | 328 st->print("\tLoop: B%d-B%d ", bhead->_pre_order, bx->_pre_order); |
0 | 329 // Dump any loop-specific bits, especially for CountedLoops. |
3851 | 330 loop->dump_spec(st); |
418 | 331 } else if (has_loop_alignment()) { |
3851 | 332 st->print(" top-of-loop"); |
0 | 333 } |
3851 | 334 st->print(" Freq: %g",_freq); |
0 | 335 if( Verbose || WizardMode ) { |
3851 | 336 st->print(" IDom: %d/#%d", _idom ? _idom->_pre_order : 0, _dom_depth); |
337 st->print(" RegPressure: %d",_reg_pressure); | |
338 st->print(" IHRP Index: %d",_ihrp_index); | |
339 st->print(" FRegPressure: %d",_freg_pressure); | |
340 st->print(" FHRP Index: %d",_fhrp_index); | |
0 | 341 } |
3851 | 342 st->print_cr(""); |
0 | 343 } |
344 | |
12023 | 345 void Block::dump() const { |
346 dump(NULL); | |
347 } | |
0 | 348 |
12023 | 349 void Block::dump(const PhaseCFG* cfg) const { |
350 dump_head(cfg); | |
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351 for (uint i=0; i< number_of_nodes(); i++) { |
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352 get_node(i)->dump(); |
12023 | 353 } |
0 | 354 tty->print("\n"); |
355 } | |
356 #endif | |
357 | |
12023 | 358 PhaseCFG::PhaseCFG(Arena* arena, RootNode* root, Matcher& matcher) |
359 : Phase(CFG) | |
360 , _block_arena(arena) | |
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361 , _root(root) |
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362 , _matcher(matcher) |
12023 | 363 , _node_to_block_mapping(arena) |
364 , _node_latency(NULL) | |
0 | 365 #ifndef PRODUCT |
12023 | 366 , _trace_opto_pipelining(TraceOptoPipelining || C->method_has_option("TraceOptoPipelining")) |
0 | 367 #endif |
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368 #ifdef ASSERT |
12023 | 369 , _raw_oops(arena) |
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370 #endif |
0 | 371 { |
372 ResourceMark rm; | |
373 // I'll need a few machine-specific GotoNodes. Make an Ideal GotoNode, | |
374 // then Match it into a machine-specific Node. Then clone the machine | |
375 // Node on demand. | |
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376 Node *x = new (C) GotoNode(NULL); |
0 | 377 x->init_req(0, x); |
12023 | 378 _goto = matcher.match_tree(x); |
0 | 379 assert(_goto != NULL, ""); |
380 _goto->set_req(0,_goto); | |
381 | |
382 // Build the CFG in Reverse Post Order | |
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383 _number_of_blocks = build_cfg(); |
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384 _root_block = get_block_for_node(_root); |
0 | 385 } |
386 | |
387 // Build a proper looking CFG. Make every block begin with either a StartNode | |
388 // or a RegionNode. Make every block end with either a Goto, If or Return. | |
389 // The RootNode both starts and ends it's own block. Do this with a recursive | |
390 // backwards walk over the control edges. | |
391 uint PhaseCFG::build_cfg() { | |
392 Arena *a = Thread::current()->resource_area(); | |
393 VectorSet visited(a); | |
394 | |
395 // Allocate stack with enough space to avoid frequent realloc | |
396 Node_Stack nstack(a, C->unique() >> 1); | |
397 nstack.push(_root, 0); | |
398 uint sum = 0; // Counter for blocks | |
399 | |
400 while (nstack.is_nonempty()) { | |
401 // node and in's index from stack's top | |
402 // 'np' is _root (see above) or RegionNode, StartNode: we push on stack | |
403 // only nodes which point to the start of basic block (see below). | |
404 Node *np = nstack.node(); | |
405 // idx > 0, except for the first node (_root) pushed on stack | |
406 // at the beginning when idx == 0. | |
407 // We will use the condition (idx == 0) later to end the build. | |
408 uint idx = nstack.index(); | |
409 Node *proj = np->in(idx); | |
410 const Node *x = proj->is_block_proj(); | |
411 // Does the block end with a proper block-ending Node? One of Return, | |
412 // If or Goto? (This check should be done for visited nodes also). | |
413 if (x == NULL) { // Does not end right... | |
414 Node *g = _goto->clone(); // Force it to end in a Goto | |
415 g->set_req(0, proj); | |
416 np->set_req(idx, g); | |
417 x = proj = g; | |
418 } | |
419 if (!visited.test_set(x->_idx)) { // Visit this block once | |
420 // Skip any control-pinned middle'in stuff | |
421 Node *p = proj; | |
422 do { | |
423 proj = p; // Update pointer to last Control | |
424 p = p->in(0); // Move control forward | |
425 } while( !p->is_block_proj() && | |
426 !p->is_block_start() ); | |
427 // Make the block begin with one of Region or StartNode. | |
428 if( !p->is_block_start() ) { | |
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429 RegionNode *r = new (C) RegionNode( 2 ); |
0 | 430 r->init_req(1, p); // Insert RegionNode in the way |
431 proj->set_req(0, r); // Insert RegionNode in the way | |
432 p = r; | |
433 } | |
434 // 'p' now points to the start of this basic block | |
435 | |
436 // Put self in array of basic blocks | |
12023 | 437 Block *bb = new (_block_arena) Block(_block_arena, p); |
438 map_node_to_block(p, bb); | |
439 map_node_to_block(x, bb); | |
3851 | 440 if( x != p ) { // Only for root is x == p |
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441 bb->push_node((Node*)x); |
3851 | 442 } |
0 | 443 // Now handle predecessors |
444 ++sum; // Count 1 for self block | |
445 uint cnt = bb->num_preds(); | |
446 for (int i = (cnt - 1); i > 0; i-- ) { // For all predecessors | |
447 Node *prevproj = p->in(i); // Get prior input | |
448 assert( !prevproj->is_Con(), "dead input not removed" ); | |
449 // Check to see if p->in(i) is a "control-dependent" CFG edge - | |
450 // i.e., it splits at the source (via an IF or SWITCH) and merges | |
451 // at the destination (via a many-input Region). | |
452 // This breaks critical edges. The RegionNode to start the block | |
453 // will be added when <p,i> is pulled off the node stack | |
454 if ( cnt > 2 ) { // Merging many things? | |
455 assert( prevproj== bb->pred(i),""); | |
456 if(prevproj->is_block_proj() != prevproj) { // Control-dependent edge? | |
457 // Force a block on the control-dependent edge | |
458 Node *g = _goto->clone(); // Force it to end in a Goto | |
459 g->set_req(0,prevproj); | |
460 p->set_req(i,g); | |
461 } | |
462 } | |
463 nstack.push(p, i); // 'p' is RegionNode or StartNode | |
464 } | |
465 } else { // Post-processing visited nodes | |
466 nstack.pop(); // remove node from stack | |
467 // Check if it the fist node pushed on stack at the beginning. | |
468 if (idx == 0) break; // end of the build | |
469 // Find predecessor basic block | |
12023 | 470 Block *pb = get_block_for_node(x); |
0 | 471 // Insert into nodes array, if not already there |
12023 | 472 if (!has_block(proj)) { |
0 | 473 assert( x != proj, "" ); |
474 // Map basic block of projection | |
12023 | 475 map_node_to_block(proj, pb); |
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476 pb->push_node(proj); |
0 | 477 } |
478 // Insert self as a child of my predecessor block | |
12023 | 479 pb->_succs.map(pb->_num_succs++, get_block_for_node(np)); |
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480 assert( pb->get_node(pb->number_of_nodes() - pb->_num_succs)->is_block_proj(), |
0 | 481 "too many control users, not a CFG?" ); |
482 } | |
483 } | |
484 // Return number of basic blocks for all children and self | |
485 return sum; | |
486 } | |
487 | |
488 // Inserts a goto & corresponding basic block between | |
489 // block[block_no] and its succ_no'th successor block | |
490 void PhaseCFG::insert_goto_at(uint block_no, uint succ_no) { | |
491 // get block with block_no | |
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492 assert(block_no < number_of_blocks(), "illegal block number"); |
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493 Block* in = get_block(block_no); |
0 | 494 // get successor block succ_no |
495 assert(succ_no < in->_num_succs, "illegal successor number"); | |
496 Block* out = in->_succs[succ_no]; | |
308 | 497 // Compute frequency of the new block. Do this before inserting |
498 // new block in case succ_prob() needs to infer the probability from | |
499 // surrounding blocks. | |
500 float freq = in->_freq * in->succ_prob(succ_no); | |
0 | 501 // get ProjNode corresponding to the succ_no'th successor of the in block |
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502 ProjNode* proj = in->get_node(in->number_of_nodes() - in->_num_succs + succ_no)->as_Proj(); |
0 | 503 // create region for basic block |
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504 RegionNode* region = new (C) RegionNode(2); |
0 | 505 region->init_req(1, proj); |
506 // setup corresponding basic block | |
12023 | 507 Block* block = new (_block_arena) Block(_block_arena, region); |
508 map_node_to_block(region, block); | |
0 | 509 C->regalloc()->set_bad(region->_idx); |
510 // add a goto node | |
511 Node* gto = _goto->clone(); // get a new goto node | |
512 gto->set_req(0, region); | |
513 // add it to the basic block | |
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514 block->push_node(gto); |
12023 | 515 map_node_to_block(gto, block); |
0 | 516 C->regalloc()->set_bad(gto->_idx); |
517 // hook up successor block | |
518 block->_succs.map(block->_num_succs++, out); | |
519 // remap successor's predecessors if necessary | |
520 for (uint i = 1; i < out->num_preds(); i++) { | |
521 if (out->pred(i) == proj) out->head()->set_req(i, gto); | |
522 } | |
523 // remap predecessor's successor to new block | |
524 in->_succs.map(succ_no, block); | |
308 | 525 // Set the frequency of the new block |
526 block->_freq = freq; | |
0 | 527 // add new basic block to basic block list |
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528 add_block_at(block_no + 1, block); |
0 | 529 } |
530 | |
531 // Does this block end in a multiway branch that cannot have the default case | |
532 // flipped for another case? | |
533 static bool no_flip_branch( Block *b ) { | |
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534 int branch_idx = b->number_of_nodes() - b->_num_succs-1; |
0 | 535 if( branch_idx < 1 ) return false; |
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536 Node *bra = b->get_node(branch_idx); |
418 | 537 if( bra->is_Catch() ) |
538 return true; | |
0 | 539 if( bra->is_Mach() ) { |
418 | 540 if( bra->is_MachNullCheck() ) |
541 return true; | |
0 | 542 int iop = bra->as_Mach()->ideal_Opcode(); |
543 if( iop == Op_FastLock || iop == Op_FastUnlock ) | |
544 return true; | |
545 } | |
546 return false; | |
547 } | |
548 | |
549 // Check for NeverBranch at block end. This needs to become a GOTO to the | |
550 // true target. NeverBranch are treated as a conditional branch that always | |
551 // goes the same direction for most of the optimizer and are used to give a | |
552 // fake exit path to infinite loops. At this late stage they need to turn | |
553 // into Goto's so that when you enter the infinite loop you indeed hang. | |
554 void PhaseCFG::convert_NeverBranch_to_Goto(Block *b) { | |
555 // Find true target | |
556 int end_idx = b->end_idx(); | |
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557 int idx = b->get_node(end_idx+1)->as_Proj()->_con; |
0 | 558 Block *succ = b->_succs[idx]; |
559 Node* gto = _goto->clone(); // get a new goto node | |
560 gto->set_req(0, b->head()); | |
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561 Node *bp = b->get_node(end_idx); |
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562 b->map_node(gto, end_idx); // Slam over NeverBranch |
12023 | 563 map_node_to_block(gto, b); |
0 | 564 C->regalloc()->set_bad(gto->_idx); |
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565 b->pop_node(); // Yank projections |
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566 b->pop_node(); // Yank projections |
0 | 567 b->_succs.map(0,succ); // Map only successor |
568 b->_num_succs = 1; | |
569 // remap successor's predecessors if necessary | |
570 uint j; | |
571 for( j = 1; j < succ->num_preds(); j++) | |
572 if( succ->pred(j)->in(0) == bp ) | |
573 succ->head()->set_req(j, gto); | |
574 // Kill alternate exit path | |
575 Block *dead = b->_succs[1-idx]; | |
576 for( j = 1; j < dead->num_preds(); j++) | |
577 if( dead->pred(j)->in(0) == bp ) | |
578 break; | |
579 // Scan through block, yanking dead path from | |
580 // all regions and phis. | |
581 dead->head()->del_req(j); | |
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582 for( int k = 1; dead->get_node(k)->is_Phi(); k++ ) |
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583 dead->get_node(k)->del_req(j); |
0 | 584 } |
585 | |
586 // Helper function to move block bx to the slot following b_index. Return | |
587 // true if the move is successful, otherwise false | |
418 | 588 bool PhaseCFG::move_to_next(Block* bx, uint b_index) { |
0 | 589 if (bx == NULL) return false; |
590 | |
591 // Return false if bx is already scheduled. | |
592 uint bx_index = bx->_pre_order; | |
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593 if ((bx_index <= b_index) && (get_block(bx_index) == bx)) { |
0 | 594 return false; |
595 } | |
596 | |
597 // Find the current index of block bx on the block list | |
598 bx_index = b_index + 1; | |
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599 while (bx_index < number_of_blocks() && get_block(bx_index) != bx) { |
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600 bx_index++; |
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601 } |
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602 assert(get_block(bx_index) == bx, "block not found"); |
0 | 603 |
604 // If the previous block conditionally falls into bx, return false, | |
605 // because moving bx will create an extra jump. | |
606 for(uint k = 1; k < bx->num_preds(); k++ ) { | |
12023 | 607 Block* pred = get_block_for_node(bx->pred(k)); |
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608 if (pred == get_block(bx_index - 1)) { |
0 | 609 if (pred->_num_succs != 1) { |
610 return false; | |
611 } | |
612 } | |
613 } | |
614 | |
615 // Reinsert bx just past block 'b' | |
616 _blocks.remove(bx_index); | |
617 _blocks.insert(b_index + 1, bx); | |
618 return true; | |
619 } | |
620 | |
621 // Move empty and uncommon blocks to the end. | |
418 | 622 void PhaseCFG::move_to_end(Block *b, uint i) { |
0 | 623 int e = b->is_Empty(); |
624 if (e != Block::not_empty) { | |
625 if (e == Block::empty_with_goto) { | |
626 // Remove the goto, but leave the block. | |
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627 b->pop_node(); |
0 | 628 } |
629 // Mark this block as a connector block, which will cause it to be | |
630 // ignored in certain functions such as non_connector_successor(). | |
631 b->set_connector(); | |
632 } | |
633 // Move the empty block to the end, and don't recheck. | |
634 _blocks.remove(i); | |
635 _blocks.push(b); | |
636 } | |
637 | |
418 | 638 // Set loop alignment for every block |
639 void PhaseCFG::set_loop_alignment() { | |
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640 uint last = number_of_blocks(); |
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641 assert(get_block(0) == get_root_block(), ""); |
418 | 642 |
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643 for (uint i = 1; i < last; i++) { |
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644 Block* block = get_block(i); |
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645 if (block->head()->is_Loop()) { |
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646 block->set_loop_alignment(block); |
418 | 647 } |
648 } | |
649 } | |
650 | |
651 // Make empty basic blocks to be "connector" blocks, Move uncommon blocks | |
652 // to the end. | |
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653 void PhaseCFG::remove_empty_blocks() { |
0 | 654 // Move uncommon blocks to the end |
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655 uint last = number_of_blocks(); |
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656 assert(get_block(0) == get_root_block(), ""); |
418 | 657 |
658 for (uint i = 1; i < last; i++) { | |
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659 Block* block = get_block(i); |
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660 if (block->is_connector()) { |
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661 break; |
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662 } |
0 | 663 |
664 // Check for NeverBranch at block end. This needs to become a GOTO to the | |
665 // true target. NeverBranch are treated as a conditional branch that | |
666 // always goes the same direction for most of the optimizer and are used | |
667 // to give a fake exit path to infinite loops. At this late stage they | |
668 // need to turn into Goto's so that when you enter the infinite loop you | |
669 // indeed hang. | |
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670 if (block->get_node(block->end_idx())->Opcode() == Op_NeverBranch) { |
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671 convert_NeverBranch_to_Goto(block); |
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672 } |
0 | 673 |
674 // Look for uncommon blocks and move to end. | |
418 | 675 if (!C->do_freq_based_layout()) { |
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676 if (is_uncommon(block)) { |
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677 move_to_end(block, i); |
418 | 678 last--; // No longer check for being uncommon! |
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679 if (no_flip_branch(block)) { // Fall-thru case must follow? |
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680 // Find the fall-thru block |
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681 block = get_block(i); |
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682 move_to_end(block, i); |
418 | 683 last--; |
684 } | |
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685 // backup block counter post-increment |
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686 i--; |
0 | 687 } |
688 } | |
689 } | |
690 | |
418 | 691 // Move empty blocks to the end |
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692 last = number_of_blocks(); |
418 | 693 for (uint i = 1; i < last; i++) { |
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694 Block* block = get_block(i); |
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695 if (block->is_Empty() != Block::not_empty) { |
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696 move_to_end(block, i); |
418 | 697 last--; |
698 i--; | |
0 | 699 } |
700 } // End of for all blocks | |
418 | 701 } |
0 | 702 |
418 | 703 // Fix up the final control flow for basic blocks. |
704 void PhaseCFG::fixup_flow() { | |
0 | 705 // Fixup final control flow for the blocks. Remove jump-to-next |
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706 // block. If neither arm of an IF follows the conditional branch, we |
0 | 707 // have to add a second jump after the conditional. We place the |
708 // TRUE branch target in succs[0] for both GOTOs and IFs. | |
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709 for (uint i = 0; i < number_of_blocks(); i++) { |
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710 Block* block = get_block(i); |
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711 block->_pre_order = i; // turn pre-order into block-index |
0 | 712 |
713 // Connector blocks need no further processing. | |
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714 if (block->is_connector()) { |
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715 assert((i+1) == number_of_blocks() || get_block(i + 1)->is_connector(), "All connector blocks should sink to the end"); |
0 | 716 continue; |
717 } | |
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718 assert(block->is_Empty() != Block::completely_empty, "Empty blocks should be connectors"); |
0 | 719 |
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720 Block* bnext = (i < number_of_blocks() - 1) ? get_block(i + 1) : NULL; |
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721 Block* bs0 = block->non_connector_successor(0); |
0 | 722 |
723 // Check for multi-way branches where I cannot negate the test to | |
724 // exchange the true and false targets. | |
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725 if (no_flip_branch(block)) { |
0 | 726 // Find fall through case - if must fall into its target |
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727 int branch_idx = block->number_of_nodes() - block->_num_succs; |
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728 for (uint j2 = 0; j2 < block->_num_succs; j2++) { |
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729 const ProjNode* p = block->get_node(branch_idx + j2)->as_Proj(); |
0 | 730 if (p->_con == 0) { |
731 // successor j2 is fall through case | |
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732 if (block->non_connector_successor(j2) != bnext) { |
0 | 733 // but it is not the next block => insert a goto |
734 insert_goto_at(i, j2); | |
735 } | |
736 // Put taken branch in slot 0 | |
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737 if (j2 == 0 && block->_num_succs == 2) { |
0 | 738 // Flip targets in succs map |
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739 Block *tbs0 = block->_succs[0]; |
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740 Block *tbs1 = block->_succs[1]; |
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741 block->_succs.map(0, tbs1); |
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742 block->_succs.map(1, tbs0); |
0 | 743 } |
744 break; | |
745 } | |
746 } | |
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747 |
0 | 748 // Remove all CatchProjs |
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749 for (uint j = 0; j < block->_num_succs; j++) { |
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750 block->pop_node(); |
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751 } |
0 | 752 |
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753 } else if (block->_num_succs == 1) { |
0 | 754 // Block ends in a Goto? |
755 if (bnext == bs0) { | |
756 // We fall into next block; remove the Goto | |
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757 block->pop_node(); |
0 | 758 } |
759 | |
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760 } else if(block->_num_succs == 2) { // Block ends in a If? |
0 | 761 // Get opcode of 1st projection (matches _succs[0]) |
762 // Note: Since this basic block has 2 exits, the last 2 nodes must | |
763 // be projections (in any order), the 3rd last node must be | |
764 // the IfNode (we have excluded other 2-way exits such as | |
765 // CatchNodes already). | |
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766 MachNode* iff = block->get_node(block->number_of_nodes() - 3)->as_Mach(); |
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767 ProjNode* proj0 = block->get_node(block->number_of_nodes() - 2)->as_Proj(); |
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768 ProjNode* proj1 = block->get_node(block->number_of_nodes() - 1)->as_Proj(); |
0 | 769 |
770 // Assert that proj0 and succs[0] match up. Similarly for proj1 and succs[1]. | |
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771 assert(proj0->raw_out(0) == block->_succs[0]->head(), "Mismatch successor 0"); |
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772 assert(proj1->raw_out(0) == block->_succs[1]->head(), "Mismatch successor 1"); |
0 | 773 |
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774 Block* bs1 = block->non_connector_successor(1); |
0 | 775 |
776 // Check for neither successor block following the current | |
777 // block ending in a conditional. If so, move one of the | |
778 // successors after the current one, provided that the | |
779 // successor was previously unscheduled, but moveable | |
780 // (i.e., all paths to it involve a branch). | |
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781 if (!C->do_freq_based_layout() && bnext != bs0 && bnext != bs1) { |
0 | 782 // Choose the more common successor based on the probability |
783 // of the conditional branch. | |
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784 Block* bx = bs0; |
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785 Block* by = bs1; |
0 | 786 |
787 // _prob is the probability of taking the true path. Make | |
788 // p the probability of taking successor #1. | |
789 float p = iff->as_MachIf()->_prob; | |
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790 if (proj0->Opcode() == Op_IfTrue) { |
0 | 791 p = 1.0 - p; |
792 } | |
793 | |
794 // Prefer successor #1 if p > 0.5 | |
795 if (p > PROB_FAIR) { | |
796 bx = bs1; | |
797 by = bs0; | |
798 } | |
799 | |
800 // Attempt the more common successor first | |
418 | 801 if (move_to_next(bx, i)) { |
0 | 802 bnext = bx; |
418 | 803 } else if (move_to_next(by, i)) { |
0 | 804 bnext = by; |
805 } | |
806 } | |
807 | |
808 // Check for conditional branching the wrong way. Negate | |
809 // conditional, if needed, so it falls into the following block | |
810 // and branches to the not-following block. | |
811 | |
812 // Check for the next block being in succs[0]. We are going to branch | |
813 // to succs[0], so we want the fall-thru case as the next block in | |
814 // succs[1]. | |
815 if (bnext == bs0) { | |
816 // Fall-thru case in succs[0], so flip targets in succs map | |
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817 Block* tbs0 = block->_succs[0]; |
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818 Block* tbs1 = block->_succs[1]; |
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819 block->_succs.map(0, tbs1); |
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820 block->_succs.map(1, tbs0); |
0 | 821 // Flip projection for each target |
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822 ProjNode* tmp = proj0; |
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823 proj0 = proj1; |
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824 proj1 = tmp; |
0 | 825 |
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826 } else if(bnext != bs1) { |
418 | 827 // Need a double-branch |
0 | 828 // The existing conditional branch need not change. |
829 // Add a unconditional branch to the false target. | |
830 // Alas, it must appear in its own block and adding a | |
831 // block this late in the game is complicated. Sigh. | |
832 insert_goto_at(i, 1); | |
833 } | |
834 | |
835 // Make sure we TRUE branch to the target | |
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836 if (proj0->Opcode() == Op_IfFalse) { |
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837 iff->as_MachIf()->negate(); |
418 | 838 } |
0 | 839 |
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840 block->pop_node(); // Remove IfFalse & IfTrue projections |
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841 block->pop_node(); |
0 | 842 |
843 } else { | |
844 // Multi-exit block, e.g. a switch statement | |
845 // But we don't need to do anything here | |
846 } | |
847 } // End of for all blocks | |
848 } | |
849 | |
850 | |
14428
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851 // postalloc_expand: Expand nodes after register allocation. |
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852 // |
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853 // postalloc_expand has to be called after register allocation, just |
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854 // before output (i.e. scheduling). It only gets called if |
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855 // Matcher::require_postalloc_expand is true. |
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856 // |
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857 // Background: |
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858 // |
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859 // Nodes that are expandend (one compound node requiring several |
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860 // assembler instructions to be implemented split into two or more |
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861 // non-compound nodes) after register allocation are not as nice as |
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862 // the ones expanded before register allocation - they don't |
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863 // participate in optimizations as global code motion. But after |
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864 // register allocation we can expand nodes that use registers which |
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865 // are not spillable or registers that are not allocated, because the |
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866 // old compound node is simply replaced (in its location in the basic |
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867 // block) by a new subgraph which does not contain compound nodes any |
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868 // more. The scheduler called during output can later on process these |
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869 // non-compound nodes. |
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870 // |
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871 // Implementation: |
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872 // |
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873 // Nodes requiring postalloc expand are specified in the ad file by using |
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874 // a postalloc_expand statement instead of ins_encode. A postalloc_expand |
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875 // contains a single call to an encoding, as does an ins_encode |
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876 // statement. Instead of an emit() function a postalloc_expand() function |
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877 // is generated that doesn't emit assembler but creates a new |
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878 // subgraph. The code below calls this postalloc_expand function for each |
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879 // node with the appropriate attribute. This function returns the new |
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880 // nodes generated in an array passed in the call. The old node, |
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881 // potential MachTemps before and potential Projs after it then get |
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882 // disconnected and replaced by the new nodes. The instruction |
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883 // generating the result has to be the last one in the array. In |
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884 // general it is assumed that Projs after the node expanded are |
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885 // kills. These kills are not required any more after expanding as |
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886 // there are now explicitly visible def-use chains and the Projs are |
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887 // removed. This does not hold for calls: They do not only have |
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888 // kill-Projs but also Projs defining values. Therefore Projs after |
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889 // the node expanded are removed for all but for calls. If a node is |
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890 // to be reused, it must be added to the nodes list returned, and it |
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891 // will be added again. |
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892 // |
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893 // Implementing the postalloc_expand function for a node in an enc_class |
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894 // is rather tedious. It requires knowledge about many node details, as |
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895 // the nodes and the subgraph must be hand crafted. To simplify this, |
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896 // adlc generates some utility variables into the postalloc_expand function, |
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897 // e.g., holding the operands as specified by the postalloc_expand encoding |
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898 // specification, e.g.: |
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899 // * unsigned idx_<par_name> holding the index of the node in the ins |
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900 // * Node *n_<par_name> holding the node loaded from the ins |
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901 // * MachOpnd *op_<par_name> holding the corresponding operand |
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902 // |
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903 // The ordering of operands can not be determined by looking at a |
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904 // rule. Especially if a match rule matches several different trees, |
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905 // several nodes are generated from one instruct specification with |
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906 // different operand orderings. In this case the adlc generated |
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907 // variables are the only way to access the ins and operands |
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908 // deterministically. |
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909 // |
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910 // If assigning a register to a node that contains an oop, don't |
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911 // forget to call ra_->set_oop() for the node. |
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912 void PhaseCFG::postalloc_expand(PhaseRegAlloc* _ra) { |
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913 GrowableArray <Node *> new_nodes(32); // Array with new nodes filled by postalloc_expand function of node. |
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914 GrowableArray <Node *> remove(32); |
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915 GrowableArray <Node *> succs(32); |
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916 unsigned int max_idx = C->unique(); // Remember to distinguish new from old nodes. |
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917 DEBUG_ONLY(bool foundNode = false); |
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918 |
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919 // for all blocks |
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920 for (uint i = 0; i < number_of_blocks(); i++) { |
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921 Block *b = _blocks[i]; |
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922 // For all instructions in the current block. |
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923 for (uint j = 0; j < b->number_of_nodes(); j++) { |
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924 Node *n = b->get_node(j); |
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925 if (n->is_Mach() && n->as_Mach()->requires_postalloc_expand()) { |
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926 #ifdef ASSERT |
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927 if (TracePostallocExpand) { |
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928 if (!foundNode) { |
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929 foundNode = true; |
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930 tty->print("POSTALLOC EXPANDING %d %s\n", C->compile_id(), |
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931 C->method() ? C->method()->name()->as_utf8() : C->stub_name()); |
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932 } |
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933 tty->print(" postalloc expanding "); n->dump(); |
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934 if (Verbose) { |
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935 tty->print(" with ins:\n"); |
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936 for (uint k = 0; k < n->len(); ++k) { |
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937 if (n->in(k)) { tty->print(" "); n->in(k)->dump(); } |
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938 } |
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939 } |
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940 } |
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941 #endif |
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942 new_nodes.clear(); |
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943 // Collect nodes that have to be removed from the block later on. |
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944 uint req = n->req(); |
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945 remove.clear(); |
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946 for (uint k = 0; k < req; ++k) { |
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947 if (n->in(k) && n->in(k)->is_MachTemp()) { |
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948 remove.push(n->in(k)); // MachTemps which are inputs to the old node have to be removed. |
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949 n->in(k)->del_req(0); |
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950 j--; |
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951 } |
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952 } |
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953 |
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954 // Check whether we can allocate enough nodes. We set a fix limit for |
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955 // the size of postalloc expands with this. |
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956 uint unique_limit = C->unique() + 40; |
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957 if (unique_limit >= _ra->node_regs_max_index()) { |
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958 Compile::current()->record_failure("out of nodes in postalloc expand"); |
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959 return; |
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960 } |
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961 |
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962 // Emit (i.e. generate new nodes). |
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963 n->as_Mach()->postalloc_expand(&new_nodes, _ra); |
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964 |
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965 assert(C->unique() < unique_limit, "You allocated too many nodes in your postalloc expand."); |
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966 |
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967 // Disconnect the inputs of the old node. |
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968 // |
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969 // We reuse MachSpillCopy nodes. If we need to expand them, there |
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970 // are many, so reusing pays off. If reused, the node already |
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971 // has the new ins. n must be the last node on new_nodes list. |
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972 if (!n->is_MachSpillCopy()) { |
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973 for (int k = req - 1; k >= 0; --k) { |
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974 n->del_req(k); |
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975 } |
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976 } |
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977 |
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978 #ifdef ASSERT |
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979 // Check that all nodes have proper operands. |
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980 for (int k = 0; k < new_nodes.length(); ++k) { |
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981 if (new_nodes.at(k)->_idx < max_idx || !new_nodes.at(k)->is_Mach()) continue; // old node, Proj ... |
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982 MachNode *m = new_nodes.at(k)->as_Mach(); |
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983 for (unsigned int l = 0; l < m->num_opnds(); ++l) { |
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984 if (MachOper::notAnOper(m->_opnds[l])) { |
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985 outputStream *os = tty; |
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986 os->print("Node %s ", m->Name()); |
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987 os->print("has invalid opnd %d: %p\n", l, m->_opnds[l]); |
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988 assert(0, "Invalid operands, see inline trace in hs_err_pid file."); |
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989 } |
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990 } |
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991 } |
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992 #endif |
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993 |
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994 // Collect succs of old node in remove (for projections) and in succs (for |
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995 // all other nodes) do _not_ collect projections in remove (but in succs) |
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996 // in case the node is a call. We need the projections for calls as they are |
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997 // associated with registes (i.e. they are defs). |
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998 succs.clear(); |
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999 for (DUIterator k = n->outs(); n->has_out(k); k++) { |
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1000 if (n->out(k)->is_Proj() && !n->is_MachCall() && !n->is_MachBranch()) { |
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1001 remove.push(n->out(k)); |
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1002 } else { |
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1003 succs.push(n->out(k)); |
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1004 } |
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1005 } |
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1006 // Replace old node n as input of its succs by last of the new nodes. |
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1007 for (int k = 0; k < succs.length(); ++k) { |
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1008 Node *succ = succs.at(k); |
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1009 for (uint l = 0; l < succ->req(); ++l) { |
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1010 if (succ->in(l) == n) { |
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1011 succ->set_req(l, new_nodes.at(new_nodes.length() - 1)); |
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1012 } |
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1013 } |
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1014 for (uint l = succ->req(); l < succ->len(); ++l) { |
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1015 if (succ->in(l) == n) { |
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1016 succ->set_prec(l, new_nodes.at(new_nodes.length() - 1)); |
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1017 } |
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1018 } |
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1019 } |
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1020 |
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1021 // Index of old node in block. |
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1022 uint index = b->find_node(n); |
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1023 // Insert new nodes into block and map them in nodes->blocks array |
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1024 // and remember last node in n2. |
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1025 Node *n2 = NULL; |
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1026 for (int k = 0; k < new_nodes.length(); ++k) { |
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1027 n2 = new_nodes.at(k); |
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1028 b->insert_node(n2, ++index); |
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1029 map_node_to_block(n2, b); |
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1030 } |
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1031 |
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1032 // Add old node n to remove and remove them all from block. |
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1033 remove.push(n); |
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1034 j--; |
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1035 #ifdef ASSERT |
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1036 if (TracePostallocExpand && Verbose) { |
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1037 tty->print(" removing:\n"); |
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1038 for (int k = 0; k < remove.length(); ++k) { |
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1039 tty->print(" "); remove.at(k)->dump(); |
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1040 } |
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1041 tty->print(" inserting:\n"); |
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1042 for (int k = 0; k < new_nodes.length(); ++k) { |
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1043 tty->print(" "); new_nodes.at(k)->dump(); |
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1044 } |
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1045 } |
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1046 #endif |
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1047 for (int k = 0; k < remove.length(); ++k) { |
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1048 if (b->contains(remove.at(k))) { |
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1049 b->find_remove(remove.at(k)); |
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1050 } else { |
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1051 assert(remove.at(k)->is_Proj() && (remove.at(k)->in(0)->is_MachBranch()), ""); |
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1052 } |
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1053 } |
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1054 // If anything has been inserted (n2 != NULL), continue after last node inserted. |
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1055 // This does not always work. Some postalloc expands don't insert any nodes, if they |
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1056 // do optimizations (e.g., max(x,x)). In this case we decrement j accordingly. |
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1057 j = n2 ? b->find_node(n2) : j; |
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1058 } |
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1059 } |
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1060 } |
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1061 |
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1062 #ifdef ASSERT |
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1063 if (foundNode) { |
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1064 tty->print("FINISHED %d %s\n", C->compile_id(), |
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1065 C->method() ? C->method()->name()->as_utf8() : C->stub_name()); |
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1066 tty->flush(); |
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1067 } |
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1068 #endif |
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1069 } |
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1070 |
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1071 |
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1072 //------------------------------dump------------------------------------------- |
0 | 1073 #ifndef PRODUCT |
1074 void PhaseCFG::_dump_cfg( const Node *end, VectorSet &visited ) const { | |
1075 const Node *x = end->is_block_proj(); | |
1076 assert( x, "not a CFG" ); | |
1077 | |
1078 // Do not visit this block again | |
1079 if( visited.test_set(x->_idx) ) return; | |
1080 | |
1081 // Skip through this block | |
1082 const Node *p = x; | |
1083 do { | |
1084 p = p->in(0); // Move control forward | |
1085 assert( !p->is_block_proj() || p->is_Root(), "not a CFG" ); | |
1086 } while( !p->is_block_start() ); | |
1087 | |
1088 // Recursively visit | |
12023 | 1089 for (uint i = 1; i < p->req(); i++) { |
1090 _dump_cfg(p->in(i), visited); | |
1091 } | |
0 | 1092 |
1093 // Dump the block | |
12023 | 1094 get_block_for_node(p)->dump(this); |
0 | 1095 } |
1096 | |
1097 void PhaseCFG::dump( ) const { | |
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1098 tty->print("\n--- CFG --- %d BBs\n", number_of_blocks()); |
12023 | 1099 if (_blocks.size()) { // Did we do basic-block layout? |
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1100 for (uint i = 0; i < number_of_blocks(); i++) { |
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1101 const Block* block = get_block(i); |
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1102 block->dump(this); |
12023 | 1103 } |
0 | 1104 } else { // Else do it with a DFS |
12023 | 1105 VectorSet visited(_block_arena); |
0 | 1106 _dump_cfg(_root,visited); |
1107 } | |
1108 } | |
1109 | |
1110 void PhaseCFG::dump_headers() { | |
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1111 for (uint i = 0; i < number_of_blocks(); i++) { |
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1112 Block* block = get_block(i); |
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1113 if (block != NULL) { |
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1114 block->dump_head(this); |
12023 | 1115 } |
0 | 1116 } |
1117 } | |
1118 | |
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1119 void PhaseCFG::verify() const { |
566
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1120 #ifdef ASSERT |
0 | 1121 // Verify sane CFG |
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1122 for (uint i = 0; i < number_of_blocks(); i++) { |
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1123 Block* block = get_block(i); |
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1124 uint cnt = block->number_of_nodes(); |
0 | 1125 uint j; |
4115 | 1126 for (j = 0; j < cnt; j++) { |
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1127 Node *n = block->get_node(j); |
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1128 assert(get_block_for_node(n) == block, ""); |
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1129 if (j >= 1 && n->is_Mach() && n->as_Mach()->ideal_Opcode() == Op_CreateEx) { |
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1130 assert(j == 1 || block->get_node(j-1)->is_Phi(), "CreateEx must be first instruction in block"); |
0 | 1131 } |
4115 | 1132 for (uint k = 0; k < n->req(); k++) { |
566
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1133 Node *def = n->in(k); |
4115 | 1134 if (def && def != n) { |
12023 | 1135 assert(get_block_for_node(def) || def->is_Con(), "must have block; constants for debug info ok"); |
566
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1136 // Verify that instructions in the block is in correct order. |
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1137 // Uses must follow their definition if they are at the same block. |
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1138 // Mostly done to check that MachSpillCopy nodes are placed correctly |
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1139 // when CreateEx node is moved in build_ifg_physical(). |
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1140 if (get_block_for_node(def) == block && !(block->head()->is_Loop() && n->is_Phi()) && |
566
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1141 // See (+++) comment in reg_split.cpp |
4115 | 1142 !(n->jvms() != NULL && n->jvms()->is_monitor_use(k))) { |
893
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1143 bool is_loop = false; |
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1144 if (n->is_Phi()) { |
4115 | 1145 for (uint l = 1; l < def->req(); l++) { |
893
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1146 if (n == def->in(l)) { |
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1147 is_loop = true; |
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1148 break; // Some kind of loop |
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1149 } |
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1150 } |
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1151 } |
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1152 assert(is_loop || block->find_node(def) < j, "uses must follow definitions"); |
601
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1153 } |
0 | 1154 } |
1155 } | |
1156 } | |
1157 | |
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1158 j = block->end_idx(); |
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1159 Node* bp = (Node*)block->get_node(block->number_of_nodes() - 1)->is_block_proj(); |
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1160 assert(bp, "last instruction must be a block proj"); |
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1161 assert(bp == block->get_node(j), "wrong number of successors for this block"); |
4115 | 1162 if (bp->is_Catch()) { |
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1163 while (block->get_node(--j)->is_MachProj()) { |
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1164 ; |
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1165 } |
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1166 assert(block->get_node(j)->is_MachCall(), "CatchProj must follow call"); |
4115 | 1167 } else if (bp->is_Mach() && bp->as_Mach()->ideal_Opcode() == Op_If) { |
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1168 assert(block->_num_succs == 2, "Conditional branch must have two targets"); |
0 | 1169 } |
1170 } | |
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1171 #endif |
0 | 1172 } |
1173 #endif | |
1174 | |
1175 UnionFind::UnionFind( uint max ) : _cnt(max), _max(max), _indices(NEW_RESOURCE_ARRAY(uint,max)) { | |
1176 Copy::zero_to_bytes( _indices, sizeof(uint)*max ); | |
1177 } | |
1178 | |
1179 void UnionFind::extend( uint from_idx, uint to_idx ) { | |
1180 _nesting.check(); | |
1181 if( from_idx >= _max ) { | |
1182 uint size = 16; | |
1183 while( size <= from_idx ) size <<=1; | |
1184 _indices = REALLOC_RESOURCE_ARRAY( uint, _indices, _max, size ); | |
1185 _max = size; | |
1186 } | |
1187 while( _cnt <= from_idx ) _indices[_cnt++] = 0; | |
1188 _indices[from_idx] = to_idx; | |
1189 } | |
1190 | |
1191 void UnionFind::reset( uint max ) { | |
1192 assert( max <= max_uint, "Must fit within uint" ); | |
1193 // Force the Union-Find mapping to be at least this large | |
1194 extend(max,0); | |
1195 // Initialize to be the ID mapping. | |
418 | 1196 for( uint i=0; i<max; i++ ) map(i,i); |
0 | 1197 } |
1198 | |
1199 // Straight out of Tarjan's union-find algorithm | |
1200 uint UnionFind::Find_compress( uint idx ) { | |
1201 uint cur = idx; | |
1202 uint next = lookup(cur); | |
1203 while( next != cur ) { // Scan chain of equivalences | |
1204 assert( next < cur, "always union smaller" ); | |
1205 cur = next; // until find a fixed-point | |
1206 next = lookup(cur); | |
1207 } | |
1208 // Core of union-find algorithm: update chain of | |
1209 // equivalences to be equal to the root. | |
1210 while( idx != next ) { | |
1211 uint tmp = lookup(idx); | |
1212 map(idx, next); | |
1213 idx = tmp; | |
1214 } | |
1215 return idx; | |
1216 } | |
1217 | |
1218 // Like Find above, but no path compress, so bad asymptotic behavior | |
1219 uint UnionFind::Find_const( uint idx ) const { | |
1220 if( idx == 0 ) return idx; // Ignore the zero idx | |
1221 // Off the end? This can happen during debugging dumps | |
1222 // when data structures have not finished being updated. | |
1223 if( idx >= _max ) return idx; | |
1224 uint next = lookup(idx); | |
1225 while( next != idx ) { // Scan chain of equivalences | |
1226 idx = next; // until find a fixed-point | |
1227 next = lookup(idx); | |
1228 } | |
1229 return next; | |
1230 } | |
1231 | |
1232 // union 2 sets together. | |
1233 void UnionFind::Union( uint idx1, uint idx2 ) { | |
1234 uint src = Find(idx1); | |
1235 uint dst = Find(idx2); | |
1236 assert( src, "" ); | |
1237 assert( dst, "" ); | |
1238 assert( src < _max, "oob" ); | |
1239 assert( dst < _max, "oob" ); | |
1240 assert( src < dst, "always union smaller" ); | |
1241 map(dst,src); | |
1242 } | |
418 | 1243 |
1244 #ifndef PRODUCT | |
1245 void Trace::dump( ) const { | |
1246 tty->print_cr("Trace (freq %f)", first_block()->_freq); | |
1247 for (Block *b = first_block(); b != NULL; b = next(b)) { | |
1248 tty->print(" B%d", b->_pre_order); | |
1249 if (b->head()->is_Loop()) { | |
1250 tty->print(" (L%d)", b->compute_loop_alignment()); | |
1251 } | |
1252 if (b->has_loop_alignment()) { | |
1253 tty->print(" (T%d)", b->code_alignment()); | |
1254 } | |
1255 } | |
1256 tty->cr(); | |
1257 } | |
1258 | |
1259 void CFGEdge::dump( ) const { | |
1260 tty->print(" B%d --> B%d Freq: %f out:%3d%% in:%3d%% State: ", | |
1261 from()->_pre_order, to()->_pre_order, freq(), _from_pct, _to_pct); | |
1262 switch(state()) { | |
1263 case connected: | |
1264 tty->print("connected"); | |
1265 break; | |
1266 case open: | |
1267 tty->print("open"); | |
1268 break; | |
1269 case interior: | |
1270 tty->print("interior"); | |
1271 break; | |
1272 } | |
1273 if (infrequent()) { | |
1274 tty->print(" infrequent"); | |
1275 } | |
1276 tty->cr(); | |
1277 } | |
1278 #endif | |
1279 | |
1280 // Comparison function for edges | |
1281 static int edge_order(CFGEdge **e0, CFGEdge **e1) { | |
1282 float freq0 = (*e0)->freq(); | |
1283 float freq1 = (*e1)->freq(); | |
1284 if (freq0 != freq1) { | |
1285 return freq0 > freq1 ? -1 : 1; | |
1286 } | |
1287 | |
1288 int dist0 = (*e0)->to()->_rpo - (*e0)->from()->_rpo; | |
1289 int dist1 = (*e1)->to()->_rpo - (*e1)->from()->_rpo; | |
1290 | |
1291 return dist1 - dist0; | |
1292 } | |
1293 | |
1294 // Comparison function for edges | |
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1295 extern "C" int trace_frequency_order(const void *p0, const void *p1) { |
418 | 1296 Trace *tr0 = *(Trace **) p0; |
1297 Trace *tr1 = *(Trace **) p1; | |
1298 Block *b0 = tr0->first_block(); | |
1299 Block *b1 = tr1->first_block(); | |
1300 | |
1301 // The trace of connector blocks goes at the end; | |
1302 // we only expect one such trace | |
1303 if (b0->is_connector() != b1->is_connector()) { | |
1304 return b1->is_connector() ? -1 : 1; | |
1305 } | |
1306 | |
1307 // Pull more frequently executed blocks to the beginning | |
1308 float freq0 = b0->_freq; | |
1309 float freq1 = b1->_freq; | |
1310 if (freq0 != freq1) { | |
1311 return freq0 > freq1 ? -1 : 1; | |
1312 } | |
1313 | |
1314 int diff = tr0->first_block()->_rpo - tr1->first_block()->_rpo; | |
1315 | |
1316 return diff; | |
1317 } | |
1318 | |
1319 // Find edges of interest, i.e, those which can fall through. Presumes that | |
1320 // edges which don't fall through are of low frequency and can be generally | |
1321 // ignored. Initialize the list of traces. | |
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1322 void PhaseBlockLayout::find_edges() { |
418 | 1323 // Walk the blocks, creating edges and Traces |
1324 uint i; | |
1325 Trace *tr = NULL; | |
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1326 for (i = 0; i < _cfg.number_of_blocks(); i++) { |
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1327 Block* b = _cfg.get_block(i); |
418 | 1328 tr = new Trace(b, next, prev); |
1329 traces[tr->id()] = tr; | |
1330 | |
1331 // All connector blocks should be at the end of the list | |
1332 if (b->is_connector()) break; | |
1333 | |
1334 // If this block and the next one have a one-to-one successor | |
1335 // predecessor relationship, simply append the next block | |
1336 int nfallthru = b->num_fall_throughs(); | |
1337 while (nfallthru == 1 && | |
1338 b->succ_fall_through(0)) { | |
1339 Block *n = b->_succs[0]; | |
1340 | |
1341 // Skip over single-entry connector blocks, we don't want to | |
1342 // add them to the trace. | |
1343 while (n->is_connector() && n->num_preds() == 1) { | |
1344 n = n->_succs[0]; | |
1345 } | |
1346 | |
1347 // We see a merge point, so stop search for the next block | |
1348 if (n->num_preds() != 1) break; | |
1349 | |
1350 i++; | |
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1351 assert(n = _cfg.get_block(i), "expecting next block"); |
418 | 1352 tr->append(n); |
1353 uf->map(n->_pre_order, tr->id()); | |
1354 traces[n->_pre_order] = NULL; | |
1355 nfallthru = b->num_fall_throughs(); | |
1356 b = n; | |
1357 } | |
1358 | |
1359 if (nfallthru > 0) { | |
1360 // Create a CFGEdge for each outgoing | |
1361 // edge that could be a fall-through. | |
1362 for (uint j = 0; j < b->_num_succs; j++ ) { | |
1363 if (b->succ_fall_through(j)) { | |
1364 Block *target = b->non_connector_successor(j); | |
1365 float freq = b->_freq * b->succ_prob(j); | |
1366 int from_pct = (int) ((100 * freq) / b->_freq); | |
1367 int to_pct = (int) ((100 * freq) / target->_freq); | |
1368 edges->append(new CFGEdge(b, target, freq, from_pct, to_pct)); | |
1369 } | |
1370 } | |
1371 } | |
1372 } | |
1373 | |
1374 // Group connector blocks into one trace | |
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1375 for (i++; i < _cfg.number_of_blocks(); i++) { |
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1376 Block *b = _cfg.get_block(i); |
418 | 1377 assert(b->is_connector(), "connector blocks at the end"); |
1378 tr->append(b); | |
1379 uf->map(b->_pre_order, tr->id()); | |
1380 traces[b->_pre_order] = NULL; | |
1381 } | |
1382 } | |
1383 | |
1384 // Union two traces together in uf, and null out the trace in the list | |
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1385 void PhaseBlockLayout::union_traces(Trace* updated_trace, Trace* old_trace) { |
418 | 1386 uint old_id = old_trace->id(); |
1387 uint updated_id = updated_trace->id(); | |
1388 | |
1389 uint lo_id = updated_id; | |
1390 uint hi_id = old_id; | |
1391 | |
1392 // If from is greater than to, swap values to meet | |
1393 // UnionFind guarantee. | |
1394 if (updated_id > old_id) { | |
1395 lo_id = old_id; | |
1396 hi_id = updated_id; | |
1397 | |
1398 // Fix up the trace ids | |
1399 traces[lo_id] = traces[updated_id]; | |
1400 updated_trace->set_id(lo_id); | |
1401 } | |
1402 | |
1403 // Union the lower with the higher and remove the pointer | |
1404 // to the higher. | |
1405 uf->Union(lo_id, hi_id); | |
1406 traces[hi_id] = NULL; | |
1407 } | |
1408 | |
1409 // Append traces together via the most frequently executed edges | |
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1410 void PhaseBlockLayout::grow_traces() { |
418 | 1411 // Order the edges, and drive the growth of Traces via the most |
1412 // frequently executed edges. | |
1413 edges->sort(edge_order); | |
1414 for (int i = 0; i < edges->length(); i++) { | |
1415 CFGEdge *e = edges->at(i); | |
1416 | |
1417 if (e->state() != CFGEdge::open) continue; | |
1418 | |
1419 Block *src_block = e->from(); | |
1420 Block *targ_block = e->to(); | |
1421 | |
1422 // Don't grow traces along backedges? | |
1423 if (!BlockLayoutRotateLoops) { | |
1424 if (targ_block->_rpo <= src_block->_rpo) { | |
1425 targ_block->set_loop_alignment(targ_block); | |
1426 continue; | |
1427 } | |
1428 } | |
1429 | |
1430 Trace *src_trace = trace(src_block); | |
1431 Trace *targ_trace = trace(targ_block); | |
1432 | |
1433 // If the edge in question can join two traces at their ends, | |
1434 // append one trace to the other. | |
1435 if (src_trace->last_block() == src_block) { | |
1436 if (src_trace == targ_trace) { | |
1437 e->set_state(CFGEdge::interior); | |
1438 if (targ_trace->backedge(e)) { | |
1439 // Reset i to catch any newly eligible edge | |
1440 // (Or we could remember the first "open" edge, and reset there) | |
1441 i = 0; | |
1442 } | |
1443 } else if (targ_trace->first_block() == targ_block) { | |
1444 e->set_state(CFGEdge::connected); | |
1445 src_trace->append(targ_trace); | |
1446 union_traces(src_trace, targ_trace); | |
1447 } | |
1448 } | |
1449 } | |
1450 } | |
1451 | |
1452 // Embed one trace into another, if the fork or join points are sufficiently | |
1453 // balanced. | |
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1454 void PhaseBlockLayout::merge_traces(bool fall_thru_only) { |
418 | 1455 // Walk the edge list a another time, looking at unprocessed edges. |
1456 // Fold in diamonds | |
1457 for (int i = 0; i < edges->length(); i++) { | |
1458 CFGEdge *e = edges->at(i); | |
1459 | |
1460 if (e->state() != CFGEdge::open) continue; | |
1461 if (fall_thru_only) { | |
1462 if (e->infrequent()) continue; | |
1463 } | |
1464 | |
1465 Block *src_block = e->from(); | |
1466 Trace *src_trace = trace(src_block); | |
1467 bool src_at_tail = src_trace->last_block() == src_block; | |
1468 | |
1469 Block *targ_block = e->to(); | |
1470 Trace *targ_trace = trace(targ_block); | |
1471 bool targ_at_start = targ_trace->first_block() == targ_block; | |
1472 | |
1473 if (src_trace == targ_trace) { | |
1474 // This may be a loop, but we can't do much about it. | |
1475 e->set_state(CFGEdge::interior); | |
1476 continue; | |
1477 } | |
1478 | |
1479 if (fall_thru_only) { | |
1480 // If the edge links the middle of two traces, we can't do anything. | |
1481 // Mark the edge and continue. | |
1482 if (!src_at_tail & !targ_at_start) { | |
1483 continue; | |
1484 } | |
1485 | |
1486 // Don't grow traces along backedges? | |
1487 if (!BlockLayoutRotateLoops && (targ_block->_rpo <= src_block->_rpo)) { | |
1488 continue; | |
1489 } | |
1490 | |
1491 // If both ends of the edge are available, why didn't we handle it earlier? | |
1492 assert(src_at_tail ^ targ_at_start, "Should have caught this edge earlier."); | |
1493 | |
1494 if (targ_at_start) { | |
1495 // Insert the "targ" trace in the "src" trace if the insertion point | |
1496 // is a two way branch. | |
1497 // Better profitability check possible, but may not be worth it. | |
1498 // Someday, see if the this "fork" has an associated "join"; | |
1499 // then make a policy on merging this trace at the fork or join. | |
1500 // For example, other things being equal, it may be better to place this | |
1501 // trace at the join point if the "src" trace ends in a two-way, but | |
1502 // the insertion point is one-way. | |
1503 assert(src_block->num_fall_throughs() == 2, "unexpected diamond"); | |
1504 e->set_state(CFGEdge::connected); | |
1505 src_trace->insert_after(src_block, targ_trace); | |
1506 union_traces(src_trace, targ_trace); | |
1507 } else if (src_at_tail) { | |
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1508 if (src_trace != trace(_cfg.get_root_block())) { |
418 | 1509 e->set_state(CFGEdge::connected); |
1510 targ_trace->insert_before(targ_block, src_trace); | |
1511 union_traces(targ_trace, src_trace); | |
1512 } | |
1513 } | |
1514 } else if (e->state() == CFGEdge::open) { | |
1515 // Append traces, even without a fall-thru connection. | |
605 | 1516 // But leave root entry at the beginning of the block list. |
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1517 if (targ_trace != trace(_cfg.get_root_block())) { |
418 | 1518 e->set_state(CFGEdge::connected); |
1519 src_trace->append(targ_trace); | |
1520 union_traces(src_trace, targ_trace); | |
1521 } | |
1522 } | |
1523 } | |
1524 } | |
1525 | |
1526 // Order the sequence of the traces in some desirable way, and fixup the | |
1527 // jumps at the end of each block. | |
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1528 void PhaseBlockLayout::reorder_traces(int count) { |
418 | 1529 ResourceArea *area = Thread::current()->resource_area(); |
1530 Trace ** new_traces = NEW_ARENA_ARRAY(area, Trace *, count); | |
1531 Block_List worklist; | |
1532 int new_count = 0; | |
1533 | |
1534 // Compact the traces. | |
1535 for (int i = 0; i < count; i++) { | |
1536 Trace *tr = traces[i]; | |
1537 if (tr != NULL) { | |
1538 new_traces[new_count++] = tr; | |
1539 } | |
1540 } | |
1541 | |
1542 // The entry block should be first on the new trace list. | |
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1543 Trace *tr = trace(_cfg.get_root_block()); |
418 | 1544 assert(tr == new_traces[0], "entry trace misplaced"); |
1545 | |
1546 // Sort the new trace list by frequency | |
1547 qsort(new_traces + 1, new_count - 1, sizeof(new_traces[0]), trace_frequency_order); | |
1548 | |
1549 // Patch up the successor blocks | |
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1550 _cfg.clear_blocks(); |
418 | 1551 for (int i = 0; i < new_count; i++) { |
1552 Trace *tr = new_traces[i]; | |
1553 if (tr != NULL) { | |
1554 tr->fixup_blocks(_cfg); | |
1555 } | |
1556 } | |
1557 } | |
1558 | |
1559 // Order basic blocks based on frequency | |
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1560 PhaseBlockLayout::PhaseBlockLayout(PhaseCFG &cfg) |
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1561 : Phase(BlockLayout) |
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1562 , _cfg(cfg) { |
418 | 1563 ResourceMark rm; |
1564 ResourceArea *area = Thread::current()->resource_area(); | |
1565 | |
1566 // List of traces | |
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1567 int size = _cfg.number_of_blocks() + 1; |
418 | 1568 traces = NEW_ARENA_ARRAY(area, Trace *, size); |
1569 memset(traces, 0, size*sizeof(Trace*)); | |
1570 next = NEW_ARENA_ARRAY(area, Block *, size); | |
1571 memset(next, 0, size*sizeof(Block *)); | |
1572 prev = NEW_ARENA_ARRAY(area, Block *, size); | |
1573 memset(prev , 0, size*sizeof(Block *)); | |
1574 | |
1575 // List of edges | |
1576 edges = new GrowableArray<CFGEdge*>; | |
1577 | |
1578 // Mapping block index --> block_trace | |
1579 uf = new UnionFind(size); | |
1580 uf->reset(size); | |
1581 | |
1582 // Find edges and create traces. | |
1583 find_edges(); | |
1584 | |
1585 // Grow traces at their ends via most frequent edges. | |
1586 grow_traces(); | |
1587 | |
1588 // Merge one trace into another, but only at fall-through points. | |
1589 // This may make diamonds and other related shapes in a trace. | |
1590 merge_traces(true); | |
1591 | |
1592 // Run merge again, allowing two traces to be catenated, even if | |
1593 // one does not fall through into the other. This appends loosely | |
1594 // related traces to be near each other. | |
1595 merge_traces(false); | |
1596 | |
1597 // Re-order all the remaining traces by frequency | |
1598 reorder_traces(size); | |
1599 | |
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1600 assert(_cfg.number_of_blocks() >= (uint) (size - 1), "number of blocks can not shrink"); |
418 | 1601 } |
1602 | |
1603 | |
1604 // Edge e completes a loop in a trace. If the target block is head of the | |
1605 // loop, rotate the loop block so that the loop ends in a conditional branch. | |
1606 bool Trace::backedge(CFGEdge *e) { | |
1607 bool loop_rotated = false; | |
1608 Block *src_block = e->from(); | |
1609 Block *targ_block = e->to(); | |
1610 | |
1611 assert(last_block() == src_block, "loop discovery at back branch"); | |
1612 if (first_block() == targ_block) { | |
1613 if (BlockLayoutRotateLoops && last_block()->num_fall_throughs() < 2) { | |
1614 // Find the last block in the trace that has a conditional | |
1615 // branch. | |
1616 Block *b; | |
1617 for (b = last_block(); b != NULL; b = prev(b)) { | |
1618 if (b->num_fall_throughs() == 2) { | |
1619 break; | |
1620 } | |
1621 } | |
1622 | |
1623 if (b != last_block() && b != NULL) { | |
1624 loop_rotated = true; | |
1625 | |
1626 // Rotate the loop by doing two-part linked-list surgery. | |
1627 append(first_block()); | |
1628 break_loop_after(b); | |
1629 } | |
1630 } | |
1631 | |
1632 // Backbranch to the top of a trace | |
605 | 1633 // Scroll forward through the trace from the targ_block. If we find |
418 | 1634 // a loop head before another loop top, use the the loop head alignment. |
1635 for (Block *b = targ_block; b != NULL; b = next(b)) { | |
1636 if (b->has_loop_alignment()) { | |
1637 break; | |
1638 } | |
1639 if (b->head()->is_Loop()) { | |
1640 targ_block = b; | |
1641 break; | |
1642 } | |
1643 } | |
1644 | |
1645 first_block()->set_loop_alignment(targ_block); | |
1646 | |
1647 } else { | |
1648 // Backbranch into the middle of a trace | |
1649 targ_block->set_loop_alignment(targ_block); | |
1650 } | |
1651 | |
1652 return loop_rotated; | |
1653 } | |
1654 | |
1655 // push blocks onto the CFG list | |
1656 // ensure that blocks have the correct two-way branch sense | |
1657 void Trace::fixup_blocks(PhaseCFG &cfg) { | |
1658 Block *last = last_block(); | |
1659 for (Block *b = first_block(); b != NULL; b = next(b)) { | |
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1660 cfg.add_block(b); |
418 | 1661 if (!b->is_connector()) { |
1662 int nfallthru = b->num_fall_throughs(); | |
1663 if (b != last) { | |
1664 if (nfallthru == 2) { | |
1665 // Ensure that the sense of the branch is correct | |
1666 Block *bnext = next(b); | |
1667 Block *bs0 = b->non_connector_successor(0); | |
1668 | |
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1669 MachNode *iff = b->get_node(b->number_of_nodes() - 3)->as_Mach(); |
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1670 ProjNode *proj0 = b->get_node(b->number_of_nodes() - 2)->as_Proj(); |
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1671 ProjNode *proj1 = b->get_node(b->number_of_nodes() - 1)->as_Proj(); |
418 | 1672 |
1673 if (bnext == bs0) { | |
1674 // Fall-thru case in succs[0], should be in succs[1] | |
1675 | |
1676 // Flip targets in _succs map | |
1677 Block *tbs0 = b->_succs[0]; | |
1678 Block *tbs1 = b->_succs[1]; | |
1679 b->_succs.map( 0, tbs1 ); | |
1680 b->_succs.map( 1, tbs0 ); | |
1681 | |
1682 // Flip projections to match targets | |
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1683 b->map_node(proj1, b->number_of_nodes() - 2); |
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1684 b->map_node(proj0, b->number_of_nodes() - 1); |
418 | 1685 } |
1686 } | |
1687 } | |
1688 } | |
1689 } | |
1690 } |