view src/share/vm/memory/memRegion.cpp @ 12233:40136aa2cdb1

8010722: assert: failed: heap size is too big for compressed oops Summary: Use conservative assumptions of required alignment for the various garbage collector components into account when determining the maximum heap size that supports compressed oops. Using this conservative value avoids several circular dependencies in the calculation. Reviewed-by: stefank, dholmes
author tschatzl
date Wed, 11 Sep 2013 16:25:02 +0200
parents 9758d9f36299
children 833b0f92429a
line wrap: on
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/*
 * Copyright (c) 2000, 2013, Oracle and/or its affiliates. All rights reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
 * or visit www.oracle.com if you need additional information or have any
 * questions.
 *
 */

#include "precompiled.hpp"
#include "memory/allocation.hpp"
#include "memory/allocation.inline.hpp"
#include "memory/memRegion.hpp"
#include "runtime/globals.hpp"

// A very simple data structure representing a contigous word-aligned
// region of address space.

MemRegion MemRegion::intersection(const MemRegion mr2) const {
  MemRegion res;
  HeapWord* res_start = MAX2(start(), mr2.start());
  HeapWord* res_end   = MIN2(end(),   mr2.end());
  if (res_start < res_end) {
    res.set_start(res_start);
    res.set_end(res_end);
  }
  return res;
}

MemRegion MemRegion::_union(const MemRegion mr2) const {
  // If one region is empty, return the other
  if (is_empty()) return mr2;
  if (mr2.is_empty()) return MemRegion(start(), end());

  // Otherwise, regions must overlap or be adjacent
  assert(((start() <= mr2.start()) && (end() >= mr2.start())) ||
         ((mr2.start() <= start()) && (mr2.end() >= start())),
             "non-adjacent or overlapping regions");
  MemRegion res;
  HeapWord* res_start = MIN2(start(), mr2.start());
  HeapWord* res_end   = MAX2(end(),   mr2.end());
  res.set_start(res_start);
  res.set_end(res_end);
  return res;
}

MemRegion MemRegion::minus(const MemRegion mr2) const {
  // There seem to be 6 cases:
  //                  |this MemRegion|
  // |strictly below|
  //   |overlap beginning|
  //                    |interior|
  //                        |overlap ending|
  //                                   |strictly above|
  //              |completely overlapping|
  // We can't deal with an interior case because it would
  // produce two disjoint regions as a result.
  // We aren't trying to be optimal in the number of tests below,
  // but the order is important to distinguish the strictly cases
  // from the overlapping cases.
  if (mr2.end() <= start()) {
    // strictly below
    return MemRegion(start(), end());
  }
  if (mr2.start() <= start() && mr2.end() <= end()) {
    // overlap beginning
    return MemRegion(mr2.end(), end());
  }
  if (mr2.start() >= end()) {
    // strictly above
    return MemRegion(start(), end());
  }
  if (mr2.start() >= start() && mr2.end() >= end()) {
    // overlap ending
    return MemRegion(start(), mr2.start());
  }
  if (mr2.start() <= start() && mr2.end() >= end()) {
    // completely overlapping
    return MemRegion();
  }
  if (mr2.start() > start() && mr2.end() < end()) {
    // interior
    guarantee(false, "MemRegion::minus, but interior");
    return MemRegion();
  }
  ShouldNotReachHere();
  return MemRegion();
}

void* MemRegion::operator new(size_t size) throw() {
  return (address)AllocateHeap(size, mtGC, 0, AllocFailStrategy::RETURN_NULL);
}

void* MemRegion::operator new [](size_t size) throw() {
  return (address)AllocateHeap(size, mtGC, 0, AllocFailStrategy::RETURN_NULL);
}
void  MemRegion::operator delete(void* p) {
  FreeHeap(p, mtGC);
}

void  MemRegion::operator delete [](void* p) {
  FreeHeap(p, mtGC);
}