view src/share/vm/gc_implementation/parallelScavenge/psScavenge.inline.hpp @ 1716:be3f9c242c9d

6948538: CMS: BOT walkers can fall into object allocation and initialization cracks Summary: GC workers now recognize an intermediate transient state of blocks which are allocated but have not yet completed initialization. blk_start() calls do not attempt to determine the size of a block in the transient state, rather waiting for the block to become initialized so that it is safe to query its size. Audited and ensured the order of initialization of object fields (klass, free bit and size) to respect block state transition protocol. Also included some new assertion checking code enabled in debug mode. Reviewed-by: chrisphi, johnc, poonam
author ysr
date Mon, 16 Aug 2010 15:58:42 -0700
parents 9d7a8ab3736b
children f95d63e2154a
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/*
 * Copyright (c) 2002, 2008, Oracle and/or its affiliates. All rights reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
 * or visit www.oracle.com if you need additional information or have any
 * questions.
 *
 */

inline void PSScavenge::save_to_space_top_before_gc() {
  ParallelScavengeHeap* heap = (ParallelScavengeHeap*)Universe::heap();
  _to_space_top_before_gc = heap->young_gen()->to_space()->top();
}

template <class T> inline bool PSScavenge::should_scavenge(T* p) {
  T heap_oop = oopDesc::load_heap_oop(p);
  if (oopDesc::is_null(heap_oop)) return false;
  oop obj = oopDesc::decode_heap_oop_not_null(heap_oop);
  return PSScavenge::is_obj_in_young((HeapWord*)obj);
}

template <class T>
inline bool PSScavenge::should_scavenge(T* p, MutableSpace* to_space) {
  if (should_scavenge(p)) {
    oop obj = oopDesc::load_decode_heap_oop_not_null(p);
    // Skip objects copied to to_space since the scavenge started.
    HeapWord* const addr = (HeapWord*)obj;
    return addr < to_space_top_before_gc() || addr >= to_space->end();
  }
  return false;
}

template <class T>
inline bool PSScavenge::should_scavenge(T* p, bool check_to_space) {
  if (check_to_space) {
    ParallelScavengeHeap* heap = (ParallelScavengeHeap*)Universe::heap();
    return should_scavenge(p, heap->young_gen()->to_space());
  }
  return should_scavenge(p);
}

// Attempt to "claim" oop at p via CAS, push the new obj if successful
// This version tests the oop* to make sure it is within the heap before
// attempting marking.
template <class T>
inline void PSScavenge::copy_and_push_safe_barrier(PSPromotionManager* pm,
                                                   T*                  p) {
  assert(should_scavenge(p, true), "revisiting object?");

  oop o = oopDesc::load_decode_heap_oop_not_null(p);
  oop new_obj = o->is_forwarded()
        ? o->forwardee()
        : pm->copy_to_survivor_space(o);
  oopDesc::encode_store_heap_oop_not_null(p, new_obj);

  // We cannot mark without test, as some code passes us pointers
  // that are outside the heap.
  if ((!PSScavenge::is_obj_in_young((HeapWord*)p)) &&
      Universe::heap()->is_in_reserved(p)) {
    if (PSScavenge::is_obj_in_young((HeapWord*)new_obj)) {
      card_table()->inline_write_ref_field_gc(p, new_obj);
    }
  }
}