annotate make/windows/projectfiles/compiler2/ADLCompiler.dsw @ 1359:23b1b27ac76c
6909756: G1: guarantee(G1CollectedHeap::heap()->mark_in_progress(),"Precondition.")
Summary: Make sure that two marking cycles do not overlap, i.e., a new one can only start after the concurrent marking thread finishes all its work. In the fix I piggy-back a couple of minor extra fixes: some general code reformatting for consistency (only around the code I modified), the removal of a field (G1CollectorPolicy::_should_initiate_conc_mark) which doesn't seem to be used at all (it's only set but never read), as well as moving the "is GC locker active" test earlier into the G1 pause / Full GC and using a more appropriate method for it.
Reviewed-by: johnc, jmasa, jcoomes, ysr
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tonyp |
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Tue, 06 Apr 2010 10:59:45 -0400 |
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a294fd0c4b38 |
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1 Microsoft Developer Studio Workspace File, Format Version 6.00
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2 # WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
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3
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4 ###############################################################################
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6 Project: "ADLCompiler"=".\ADLCompiler.dsp" - Package Owner=<4>
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8 Package=<5>
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9 {{{
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10 }}}
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12 Package=<4>
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16 ###############################################################################
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18 Global:
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20 Package=<5>
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21 {{{
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22 }}}
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24 Package=<3>
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26 }}}
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28 ###############################################################################
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