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1 /*
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2 * Copyright 1997 Sun Microsystems, Inc. All Rights Reserved.
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3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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4 *
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5 * This code is free software; you can redistribute it and/or modify it
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6 * under the terms of the GNU General Public License version 2 only, as
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7 * published by the Free Software Foundation.
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8 *
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9 * This code is distributed in the hope that it will be useful, but WITHOUT
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10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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12 * version 2 for more details (a copy is included in the LICENSE file that
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13 * accompanied this code).
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14 *
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15 * You should have received a copy of the GNU General Public License version
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16 * 2 along with this work; if not, write to the Free Software Foundation,
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17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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18 *
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19 * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
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20 * CA 95054 USA or visit www.sun.com if you need additional information or
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21 * have any questions.
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22 *
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23 */
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24
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25 #ifndef _VECTOR_SET_
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26 #define _VECTOR_SET_
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27 // Vector Sets - An Abstract Data Type
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28 //INTERFACE
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29
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30 // These sets can grow or shrink, based on the initial size and the largest
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31 // element currently in them. Slow and bulky for sparse sets, these sets
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32 // are super for dense sets. They are fast and compact when dense.
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33
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34 // TIME:
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35 // O(1) - Insert, Delete, Member, Sort
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36 // O(max_element) - Create, Clear, Size, Copy, Union, Intersect, Difference,
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37 // Equal, ChooseMember, Forall
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38
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39 // SPACE: (max_element)/(8*sizeof(int))
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40
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41
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42 //------------------------------VectorSet--------------------------------------
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43 class VectorSet : public Set {
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44 friend class VectorSetI; // Friendly iterator class
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45 protected:
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46 uint size; // Size of data IN LONGWORDS (32bits)
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47 uint32 *data; // The data, bit packed
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48
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49 void slamin( const VectorSet& s ); // Initialize one set with another
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50 int compare(const VectorSet &s) const; // Compare set contents
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51 void grow(uint newsize); // Grow vector to required bitsize
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52
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53 public:
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54 VectorSet(Arena *arena); // Creates a new, empty set.
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55 VectorSet(const VectorSet &s) : Set(s._set_arena) {slamin(s);} // Set clone; deep-copy guts
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56 Set &operator =(const Set &s); // Set clone; deep-copy guts
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57 VectorSet &operator =(const VectorSet &s) // Set clone; deep-copy guts
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58 { if( &s != this ) { slamin(s); } return *this; }
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59 ~VectorSet() {}
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60 Set &clone(void) const { return *(new VectorSet(*this)); }
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61
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62 Set &operator <<=(uint elem); // Add member to set
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63 VectorSet operator << (uint elem) // Add member to new set
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64 { VectorSet foo(*this); foo <<= elem; return foo; }
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65 Set &operator >>=(uint elem); // Delete member from set
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66 VectorSet operator >> (uint elem) // Delete member from new set
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67 { VectorSet foo(*this); foo >>= elem; return foo; }
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68
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69 VectorSet &operator &=(const VectorSet &s); // Intersect sets into first set
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70 Set &operator &=(const Set &s); // Intersect sets into first set
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71 VectorSet operator & (const VectorSet &s) const
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72 { VectorSet foo(*this); foo &= s; return foo; }
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73
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74 VectorSet &operator |=(const VectorSet &s); // Intersect sets into first set
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75 Set &operator |=(const Set &s); // Intersect sets into first set
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76 VectorSet operator | (const VectorSet &s) const
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77 { VectorSet foo(*this); foo |= s; return foo; }
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78
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79 VectorSet &operator -=(const VectorSet &s); // Intersect sets into first set
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80 Set &operator -=(const Set &s); // Intersect sets into first set
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81 VectorSet operator - (const VectorSet &s) const
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82 { VectorSet foo(*this); foo -= s; return foo; }
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83
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84 int operator ==(const VectorSet &s) const; // True if sets are equal
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85 int operator ==(const Set &s) const; // True if sets are equal
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86 int operator < (const VectorSet &s) const; // True if strict subset
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87 int operator < (const Set &s) const; // True if strict subset
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88 int operator <=(const VectorSet &s) const; // True if subset relation holds.
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89 int operator <=(const Set &s) const; // True if subset relation holds.
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90 int disjoint (const Set &s) const; // True if sets are disjoint
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91
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92 int operator [](uint elem) const; // Test for membership
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93 uint getelem(void) const; // Return a random element
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94 void Clear(void); // Clear a set
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95 uint Size(void) const; // Number of elements in the Set.
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96 void Sort(void); // Sort before iterating
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97 int hash() const; // Hash function
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98
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99 /* Removed for MCC BUG
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100 operator const VectorSet* (void) const { return this; } */
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101 const VectorSet *asVectorSet() const { return this; }
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102
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103 // Expose internals for speed-critical fast iterators
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104 uint word_size() const { return size; }
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105 uint32 *EXPOSE() const { return data; }
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106
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107 // Fast inlined "test and set". Replaces the idiom:
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108 // if( visited[idx] ) return;
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109 // visited <<= idx;
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110 // With:
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111 // if( visited.test_set(idx) ) return;
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112 //
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113 int test_set( uint elem ) {
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114 uint word = elem >> 5; // Get the longword offset
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115 if( word >= size ) // Beyond the last?
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116 return test_set_grow(elem); // Then grow; set; return 0;
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117 uint32 mask = 1L << (elem & 31); // Get bit mask
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118 uint32 datum = data[word] & mask;// Get bit
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119 data[word] |= mask; // Set bit
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120 return datum; // Return bit
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121 }
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122 int test_set_grow( uint elem ) { // Insert & return 0;
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123 (*this) <<= elem; // Insert into set
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124 return 0; // Return 0!
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125 }
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126
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127 // Fast inlined test
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128 int test( uint elem ) const {
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129 uint word = elem >> 5; // Get the longword offset
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130 if( word >= size ) return 0; // Beyond the last?
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131 uint32 mask = 1L << (elem & 31); // Get bit mask
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132 return data[word] & mask; // Get bit
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133 }
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134
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135 // Fast inlined set
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136 void set( uint elem ) {
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137 uint word = elem >> 5; // Get the longword offset
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138 if( word >= size ) { // Beyond the last?
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139 test_set_grow(elem); // Then grow and set
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140 } else {
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141 uint32 mask = 1L << (elem & 31); // Get bit mask
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142 data[word] |= mask; // Set bit
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143 }
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144 }
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145
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146
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147 private:
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148 friend class VSetI_;
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149 SetI_ *iterate(uint&) const;
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150 };
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151
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152 //------------------------------Iteration--------------------------------------
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153 // Loop thru all elements of the set, setting "elem" to the element numbers
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154 // in random order. Inserted or deleted elements during this operation may
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155 // or may not be iterated over; untouched elements will be affected once.
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156 // Usage: for( VectorSetI i(s); i.test(); i++ ) { body = i.elem; }
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157
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158 class VSetI_ : public SetI_ {
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159 friend class VectorSet;
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160 friend class VectorSetI;
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161 const VectorSet *s;
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162 uint i, j;
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163 uint32 mask;
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164 VSetI_(const VectorSet *vset);
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165 uint next(void);
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166 int test(void) { return i < s->size; }
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167 };
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168
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169 class VectorSetI : public SetI {
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170 public:
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171 VectorSetI( const VectorSet *s ) : SetI(s) { }
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172 void operator ++(void) { elem = ((VSetI_*)impl)->next(); }
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173 int test(void) { return ((VSetI_*)impl)->test(); }
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174 };
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175
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176 #endif // _VECTOR_SET_
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