0
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1 /*
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2 * Copyright 1997-2005 Sun Microsystems, Inc. All Rights Reserved.
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3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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4 *
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5 * This code is free software; you can redistribute it and/or modify it
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6 * under the terms of the GNU General Public License version 2 only, as
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7 * published by the Free Software Foundation.
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8 *
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9 * This code is distributed in the hope that it will be useful, but WITHOUT
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10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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12 * version 2 for more details (a copy is included in the LICENSE file that
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13 * accompanied this code).
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14 *
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15 * You should have received a copy of the GNU General Public License version
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16 * 2 along with this work; if not, write to the Free Software Foundation,
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17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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18 *
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19 * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
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20 * CA 95054 USA or visit www.sun.com if you need additional information or
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21 * have any questions.
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22 *
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23 */
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24
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25 # include "incls/_precompiled.incl"
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26 # include "incls/_allocation.cpp.incl"
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27
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28 void* CHeapObj::operator new(size_t size){
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29 return (void *) AllocateHeap(size, "CHeapObj-new");
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30 }
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31
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32 void CHeapObj::operator delete(void* p){
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33 FreeHeap(p);
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34 }
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35
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36 void* StackObj::operator new(size_t size) { ShouldNotCallThis(); return 0; };
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37 void StackObj::operator delete(void* p) { ShouldNotCallThis(); };
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38 void* _ValueObj::operator new(size_t size) { ShouldNotCallThis(); return 0; };
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39 void _ValueObj::operator delete(void* p) { ShouldNotCallThis(); };
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40
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41 void* ResourceObj::operator new(size_t size, allocation_type type) {
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42 address res;
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43 switch (type) {
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44 case C_HEAP:
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45 res = (address)AllocateHeap(size, "C_Heap: ResourceOBJ");
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46 break;
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47 case RESOURCE_AREA:
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48 res = (address)operator new(size);
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49 break;
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50 default:
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51 ShouldNotReachHere();
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52 }
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53 // Set allocation type in the resource object for assertion checks.
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54 DEBUG_ONLY(((ResourceObj *)res)->_allocation = type;)
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55 return res;
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56 }
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57
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58 void ResourceObj::operator delete(void* p) {
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59 assert(((ResourceObj *)p)->allocated_on_C_heap(),
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60 "delete only allowed for C_HEAP objects");
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61 FreeHeap(p);
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62 }
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63
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64 void trace_heap_malloc(size_t size, const char* name, void* p) {
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65 // A lock is not needed here - tty uses a lock internally
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66 tty->print_cr("Heap malloc " INTPTR_FORMAT " %7d %s", p, size, name == NULL ? "" : name);
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67 }
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68
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69
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70 void trace_heap_free(void* p) {
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71 // A lock is not needed here - tty uses a lock internally
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72 tty->print_cr("Heap free " INTPTR_FORMAT, p);
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73 }
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74
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75 bool warn_new_operator = false; // see vm_main
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76
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77 //--------------------------------------------------------------------------------------
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78 // ChunkPool implementation
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79
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80 // MT-safe pool of chunks to reduce malloc/free thrashing
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81 // NB: not using Mutex because pools are used before Threads are initialized
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82 class ChunkPool {
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83 Chunk* _first; // first cached Chunk; its first word points to next chunk
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84 size_t _num_chunks; // number of unused chunks in pool
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85 size_t _num_used; // number of chunks currently checked out
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86 const size_t _size; // size of each chunk (must be uniform)
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87
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88 // Our three static pools
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89 static ChunkPool* _large_pool;
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90 static ChunkPool* _medium_pool;
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91 static ChunkPool* _small_pool;
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92
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93 // return first element or null
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94 void* get_first() {
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95 Chunk* c = _first;
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96 if (_first) {
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97 _first = _first->next();
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98 _num_chunks--;
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99 }
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100 return c;
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101 }
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102
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103 public:
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104 // All chunks in a ChunkPool has the same size
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105 ChunkPool(size_t size) : _size(size) { _first = NULL; _num_chunks = _num_used = 0; }
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106
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107 // Allocate a new chunk from the pool (might expand the pool)
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108 void* allocate(size_t bytes) {
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109 assert(bytes == _size, "bad size");
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110 void* p = NULL;
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111 { ThreadCritical tc;
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112 _num_used++;
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113 p = get_first();
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114 if (p == NULL) p = os::malloc(bytes);
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115 }
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116 if (p == NULL)
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117 vm_exit_out_of_memory(bytes, "ChunkPool::allocate");
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118
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119 return p;
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120 }
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121
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122 // Return a chunk to the pool
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123 void free(Chunk* chunk) {
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124 assert(chunk->length() + Chunk::aligned_overhead_size() == _size, "bad size");
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125 ThreadCritical tc;
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126 _num_used--;
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127
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128 // Add chunk to list
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129 chunk->set_next(_first);
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130 _first = chunk;
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131 _num_chunks++;
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132 }
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133
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134 // Prune the pool
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135 void free_all_but(size_t n) {
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136 // if we have more than n chunks, free all of them
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137 ThreadCritical tc;
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138 if (_num_chunks > n) {
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139 // free chunks at end of queue, for better locality
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140 Chunk* cur = _first;
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141 for (size_t i = 0; i < (n - 1) && cur != NULL; i++) cur = cur->next();
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142
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143 if (cur != NULL) {
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144 Chunk* next = cur->next();
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145 cur->set_next(NULL);
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146 cur = next;
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147
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148 // Free all remaining chunks
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149 while(cur != NULL) {
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150 next = cur->next();
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151 os::free(cur);
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152 _num_chunks--;
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153 cur = next;
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154 }
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155 }
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156 }
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157 }
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158
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159 // Accessors to preallocated pool's
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160 static ChunkPool* large_pool() { assert(_large_pool != NULL, "must be initialized"); return _large_pool; }
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161 static ChunkPool* medium_pool() { assert(_medium_pool != NULL, "must be initialized"); return _medium_pool; }
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162 static ChunkPool* small_pool() { assert(_small_pool != NULL, "must be initialized"); return _small_pool; }
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163
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164 static void initialize() {
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165 _large_pool = new ChunkPool(Chunk::size + Chunk::aligned_overhead_size());
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166 _medium_pool = new ChunkPool(Chunk::medium_size + Chunk::aligned_overhead_size());
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167 _small_pool = new ChunkPool(Chunk::init_size + Chunk::aligned_overhead_size());
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168 }
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169 };
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170
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171 ChunkPool* ChunkPool::_large_pool = NULL;
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172 ChunkPool* ChunkPool::_medium_pool = NULL;
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173 ChunkPool* ChunkPool::_small_pool = NULL;
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174
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175
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176 void chunkpool_init() {
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177 ChunkPool::initialize();
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178 }
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179
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180
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181 //--------------------------------------------------------------------------------------
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182 // ChunkPoolCleaner implementation
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183
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184 class ChunkPoolCleaner : public PeriodicTask {
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185 enum { CleaningInterval = 5000, // cleaning interval in ms
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186 BlocksToKeep = 5 // # of extra blocks to keep
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187 };
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188
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189 public:
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190 ChunkPoolCleaner() : PeriodicTask(CleaningInterval) {}
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191 void task() {
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192 ChunkPool::small_pool()->free_all_but(BlocksToKeep);
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193 ChunkPool::medium_pool()->free_all_but(BlocksToKeep);
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194 ChunkPool::large_pool()->free_all_but(BlocksToKeep);
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195 }
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196 };
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197
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198 //--------------------------------------------------------------------------------------
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199 // Chunk implementation
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200
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201 void* Chunk::operator new(size_t requested_size, size_t length) {
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202 // requested_size is equal to sizeof(Chunk) but in order for the arena
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203 // allocations to come out aligned as expected the size must be aligned
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204 // to expected arean alignment.
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205 // expect requested_size but if sizeof(Chunk) doesn't match isn't proper size we must align it.
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206 assert(ARENA_ALIGN(requested_size) == aligned_overhead_size(), "Bad alignment");
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207 size_t bytes = ARENA_ALIGN(requested_size) + length;
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208 switch (length) {
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209 case Chunk::size: return ChunkPool::large_pool()->allocate(bytes);
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210 case Chunk::medium_size: return ChunkPool::medium_pool()->allocate(bytes);
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211 case Chunk::init_size: return ChunkPool::small_pool()->allocate(bytes);
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212 default: {
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213 void *p = os::malloc(bytes);
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214 if (p == NULL)
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215 vm_exit_out_of_memory(bytes, "Chunk::new");
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216 return p;
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217 }
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218 }
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219 }
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220
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221 void Chunk::operator delete(void* p) {
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222 Chunk* c = (Chunk*)p;
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223 switch (c->length()) {
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224 case Chunk::size: ChunkPool::large_pool()->free(c); break;
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225 case Chunk::medium_size: ChunkPool::medium_pool()->free(c); break;
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226 case Chunk::init_size: ChunkPool::small_pool()->free(c); break;
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227 default: os::free(c);
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228 }
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229 }
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230
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231 Chunk::Chunk(size_t length) : _len(length) {
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232 _next = NULL; // Chain on the linked list
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233 }
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234
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235
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236 void Chunk::chop() {
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237 Chunk *k = this;
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238 while( k ) {
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239 Chunk *tmp = k->next();
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240 // clear out this chunk (to detect allocation bugs)
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241 if (ZapResourceArea) memset(k->bottom(), badResourceValue, k->length());
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242 delete k; // Free chunk (was malloc'd)
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243 k = tmp;
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244 }
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245 }
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246
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247 void Chunk::next_chop() {
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248 _next->chop();
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249 _next = NULL;
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250 }
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251
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252
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253 void Chunk::start_chunk_pool_cleaner_task() {
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254 #ifdef ASSERT
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255 static bool task_created = false;
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256 assert(!task_created, "should not start chuck pool cleaner twice");
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257 task_created = true;
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258 #endif
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259 ChunkPoolCleaner* cleaner = new ChunkPoolCleaner();
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260 cleaner->enroll();
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261 }
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262
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263 //------------------------------Arena------------------------------------------
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264
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265 Arena::Arena(size_t init_size) {
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266 size_t round_size = (sizeof (char *)) - 1;
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267 init_size = (init_size+round_size) & ~round_size;
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268 _first = _chunk = new (init_size) Chunk(init_size);
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269 _hwm = _chunk->bottom(); // Save the cached hwm, max
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270 _max = _chunk->top();
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271 set_size_in_bytes(init_size);
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272 }
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273
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274 Arena::Arena() {
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275 _first = _chunk = new (Chunk::init_size) Chunk(Chunk::init_size);
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276 _hwm = _chunk->bottom(); // Save the cached hwm, max
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277 _max = _chunk->top();
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278 set_size_in_bytes(Chunk::init_size);
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279 }
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280
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281 Arena::Arena(Arena *a) : _chunk(a->_chunk), _hwm(a->_hwm), _max(a->_max), _first(a->_first) {
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282 set_size_in_bytes(a->size_in_bytes());
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283 }
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284
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285 Arena *Arena::move_contents(Arena *copy) {
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286 copy->destruct_contents();
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287 copy->_chunk = _chunk;
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288 copy->_hwm = _hwm;
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289 copy->_max = _max;
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290 copy->_first = _first;
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291 copy->set_size_in_bytes(size_in_bytes());
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292 // Destroy original arena
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293 reset();
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294 return copy; // Return Arena with contents
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295 }
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296
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297 Arena::~Arena() {
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298 destruct_contents();
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299 }
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300
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301 // Destroy this arenas contents and reset to empty
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302 void Arena::destruct_contents() {
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303 if (UseMallocOnly && _first != NULL) {
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304 char* end = _first->next() ? _first->top() : _hwm;
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305 free_malloced_objects(_first, _first->bottom(), end, _hwm);
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306 }
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307 _first->chop();
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308 reset();
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309 }
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310
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311
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312 // Total of all Chunks in arena
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313 size_t Arena::used() const {
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314 size_t sum = _chunk->length() - (_max-_hwm); // Size leftover in this Chunk
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315 register Chunk *k = _first;
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316 while( k != _chunk) { // Whilst have Chunks in a row
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317 sum += k->length(); // Total size of this Chunk
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318 k = k->next(); // Bump along to next Chunk
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319 }
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320 return sum; // Return total consumed space.
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321 }
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322
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323
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324 // Grow a new Chunk
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325 void* Arena::grow( size_t x ) {
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326 // Get minimal required size. Either real big, or even bigger for giant objs
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327 size_t len = MAX2(x, (size_t) Chunk::size);
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328
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329 Chunk *k = _chunk; // Get filled-up chunk address
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330 _chunk = new (len) Chunk(len);
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331
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332 if (_chunk == NULL)
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333 vm_exit_out_of_memory(len * Chunk::aligned_overhead_size(), "Arena::grow");
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334
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335 if (k) k->set_next(_chunk); // Append new chunk to end of linked list
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336 else _first = _chunk;
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337 _hwm = _chunk->bottom(); // Save the cached hwm, max
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338 _max = _chunk->top();
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339 set_size_in_bytes(size_in_bytes() + len);
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340 void* result = _hwm;
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341 _hwm += x;
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342 return result;
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343 }
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344
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345
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346
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347 // Reallocate storage in Arena.
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348 void *Arena::Arealloc(void* old_ptr, size_t old_size, size_t new_size) {
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349 assert(new_size >= 0, "bad size");
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350 if (new_size == 0) return NULL;
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351 #ifdef ASSERT
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352 if (UseMallocOnly) {
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353 // always allocate a new object (otherwise we'll free this one twice)
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354 char* copy = (char*)Amalloc(new_size);
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355 size_t n = MIN2(old_size, new_size);
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356 if (n > 0) memcpy(copy, old_ptr, n);
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357 Afree(old_ptr,old_size); // Mostly done to keep stats accurate
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358 return copy;
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359 }
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360 #endif
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361 char *c_old = (char*)old_ptr; // Handy name
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362 // Stupid fast special case
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363 if( new_size <= old_size ) { // Shrink in-place
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364 if( c_old+old_size == _hwm) // Attempt to free the excess bytes
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365 _hwm = c_old+new_size; // Adjust hwm
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366 return c_old;
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367 }
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368
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369 // make sure that new_size is legal
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370 size_t corrected_new_size = ARENA_ALIGN(new_size);
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371
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372 // See if we can resize in-place
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373 if( (c_old+old_size == _hwm) && // Adjusting recent thing
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374 (c_old+corrected_new_size <= _max) ) { // Still fits where it sits
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375 _hwm = c_old+corrected_new_size; // Adjust hwm
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376 return c_old; // Return old pointer
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377 }
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378
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379 // Oops, got to relocate guts
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380 void *new_ptr = Amalloc(new_size);
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381 memcpy( new_ptr, c_old, old_size );
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382 Afree(c_old,old_size); // Mostly done to keep stats accurate
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383 return new_ptr;
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384 }
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385
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386
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387 // Determine if pointer belongs to this Arena or not.
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388 bool Arena::contains( const void *ptr ) const {
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389 #ifdef ASSERT
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390 if (UseMallocOnly) {
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391 // really slow, but not easy to make fast
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392 if (_chunk == NULL) return false;
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393 char** bottom = (char**)_chunk->bottom();
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394 for (char** p = (char**)_hwm - 1; p >= bottom; p--) {
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395 if (*p == ptr) return true;
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396 }
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397 for (Chunk *c = _first; c != NULL; c = c->next()) {
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398 if (c == _chunk) continue; // current chunk has been processed
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399 char** bottom = (char**)c->bottom();
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400 for (char** p = (char**)c->top() - 1; p >= bottom; p--) {
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401 if (*p == ptr) return true;
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402 }
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403 }
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404 return false;
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405 }
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406 #endif
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407 if( (void*)_chunk->bottom() <= ptr && ptr < (void*)_hwm )
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408 return true; // Check for in this chunk
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409 for (Chunk *c = _first; c; c = c->next()) {
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410 if (c == _chunk) continue; // current chunk has been processed
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411 if ((void*)c->bottom() <= ptr && ptr < (void*)c->top()) {
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412 return true; // Check for every chunk in Arena
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413 }
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414 }
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415 return false; // Not in any Chunk, so not in Arena
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416 }
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417
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418
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419 #ifdef ASSERT
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420 void* Arena::malloc(size_t size) {
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421 assert(UseMallocOnly, "shouldn't call");
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422 // use malloc, but save pointer in res. area for later freeing
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423 char** save = (char**)internal_malloc_4(sizeof(char*));
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424 return (*save = (char*)os::malloc(size));
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425 }
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426
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427 // for debugging with UseMallocOnly
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428 void* Arena::internal_malloc_4(size_t x) {
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429 assert( (x&(sizeof(char*)-1)) == 0, "misaligned size" );
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430 if (_hwm + x > _max) {
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431 return grow(x);
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432 } else {
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433 char *old = _hwm;
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434 _hwm += x;
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435 return old;
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436 }
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437 }
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438 #endif
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439
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440
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441 //--------------------------------------------------------------------------------------
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442 // Non-product code
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443
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444 #ifndef PRODUCT
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445 // The global operator new should never be called since it will usually indicate
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446 // a memory leak. Use CHeapObj as the base class of such objects to make it explicit
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447 // that they're allocated on the C heap.
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448 // Commented out in product version to avoid conflicts with third-party C++ native code.
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449 // %% note this is causing a problem on solaris debug build. the global
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450 // new is being called from jdk source and causing data corruption.
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451 // src/share/native/sun/awt/font/fontmanager/textcache/hsMemory.cpp::hsSoftNew
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452 // define CATCH_OPERATOR_NEW_USAGE if you want to use this.
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453 #ifdef CATCH_OPERATOR_NEW_USAGE
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454 void* operator new(size_t size){
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455 static bool warned = false;
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456 if (!warned && warn_new_operator)
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457 warning("should not call global (default) operator new");
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458 warned = true;
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459 return (void *) AllocateHeap(size, "global operator new");
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460 }
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461 #endif
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462
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463 void AllocatedObj::print() const { print_on(tty); }
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464 void AllocatedObj::print_value() const { print_value_on(tty); }
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465
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466 void AllocatedObj::print_on(outputStream* st) const {
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467 st->print_cr("AllocatedObj(" INTPTR_FORMAT ")", this);
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468 }
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469
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470 void AllocatedObj::print_value_on(outputStream* st) const {
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471 st->print("AllocatedObj(" INTPTR_FORMAT ")", this);
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472 }
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473
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474 size_t Arena::_bytes_allocated = 0;
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475
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476 AllocStats::AllocStats() {
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477 start_mallocs = os::num_mallocs;
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478 start_frees = os::num_frees;
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479 start_malloc_bytes = os::alloc_bytes;
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480 start_res_bytes = Arena::_bytes_allocated;
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481 }
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482
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483 int AllocStats::num_mallocs() { return os::num_mallocs - start_mallocs; }
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484 size_t AllocStats::alloc_bytes() { return os::alloc_bytes - start_malloc_bytes; }
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485 size_t AllocStats::resource_bytes() { return Arena::_bytes_allocated - start_res_bytes; }
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486 int AllocStats::num_frees() { return os::num_frees - start_frees; }
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487 void AllocStats::print() {
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488 tty->print("%d mallocs (%ldK), %d frees, %ldK resrc",
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489 num_mallocs(), alloc_bytes()/K, num_frees(), resource_bytes()/K);
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490 }
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491
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492
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493 // debugging code
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494 inline void Arena::free_all(char** start, char** end) {
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495 for (char** p = start; p < end; p++) if (*p) os::free(*p);
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496 }
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497
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498 void Arena::free_malloced_objects(Chunk* chunk, char* hwm, char* max, char* hwm2) {
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499 assert(UseMallocOnly, "should not call");
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500 // free all objects malloced since resource mark was created; resource area
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501 // contains their addresses
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502 if (chunk->next()) {
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503 // this chunk is full, and some others too
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504 for (Chunk* c = chunk->next(); c != NULL; c = c->next()) {
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505 char* top = c->top();
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506 if (c->next() == NULL) {
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507 top = hwm2; // last junk is only used up to hwm2
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508 assert(c->contains(hwm2), "bad hwm2");
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509 }
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510 free_all((char**)c->bottom(), (char**)top);
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511 }
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512 assert(chunk->contains(hwm), "bad hwm");
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513 assert(chunk->contains(max), "bad max");
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514 free_all((char**)hwm, (char**)max);
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515 } else {
|
|
516 // this chunk was partially used
|
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517 assert(chunk->contains(hwm), "bad hwm");
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518 assert(chunk->contains(hwm2), "bad hwm2");
|
|
519 free_all((char**)hwm, (char**)hwm2);
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|
520 }
|
|
521 }
|
|
522
|
|
523
|
|
524 ReallocMark::ReallocMark() {
|
|
525 #ifdef ASSERT
|
|
526 Thread *thread = ThreadLocalStorage::get_thread_slow();
|
|
527 _nesting = thread->resource_area()->nesting();
|
|
528 #endif
|
|
529 }
|
|
530
|
|
531 void ReallocMark::check() {
|
|
532 #ifdef ASSERT
|
|
533 if (_nesting != Thread::current()->resource_area()->nesting()) {
|
|
534 fatal("allocation bug: array could grow within nested ResourceMark");
|
|
535 }
|
|
536 #endif
|
|
537 }
|
|
538
|
|
539 #endif // Non-product
|