Mercurial > hg > truffle
annotate src/share/vm/memory/resourceArea.hpp @ 18454:5af19da6fae5
DelayedFrameMapBuilder: remove TrackedVirtualStackSlot.
author | Josef Eisl <josef.eisl@jku.at> |
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date | Mon, 17 Nov 2014 19:34:08 +0100 |
parents | 4ca6dc0799b6 |
children | 7848fc12602b |
rev | line source |
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0 | 1 /* |
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2 * Copyright (c) 1997, 2013, Oracle and/or its affiliates. All rights reserved. |
0 | 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
4 * | |
5 * This code is free software; you can redistribute it and/or modify it | |
6 * under the terms of the GNU General Public License version 2 only, as | |
7 * published by the Free Software Foundation. | |
8 * | |
9 * This code is distributed in the hope that it will be useful, but WITHOUT | |
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or | |
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License | |
12 * version 2 for more details (a copy is included in the LICENSE file that | |
13 * accompanied this code). | |
14 * | |
15 * You should have received a copy of the GNU General Public License version | |
16 * 2 along with this work; if not, write to the Free Software Foundation, | |
17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. | |
18 * | |
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19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA |
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20 * or visit www.oracle.com if you need additional information or have any |
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21 * questions. |
0 | 22 * |
23 */ | |
24 | |
1972 | 25 #ifndef SHARE_VM_MEMORY_RESOURCEAREA_HPP |
26 #define SHARE_VM_MEMORY_RESOURCEAREA_HPP | |
27 | |
28 #include "memory/allocation.hpp" | |
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29 #include "runtime/thread.inline.hpp" |
1972 | 30 |
0 | 31 // The resource area holds temporary data structures in the VM. |
32 // The actual allocation areas are thread local. Typical usage: | |
33 // | |
34 // ... | |
35 // { | |
36 // ResourceMark rm; | |
37 // int foo[] = NEW_RESOURCE_ARRAY(int, 64); | |
38 // ... | |
39 // } | |
40 // ... | |
41 | |
42 //------------------------------ResourceArea----------------------------------- | |
43 // A ResourceArea is an Arena that supports safe usage of ResourceMark. | |
44 class ResourceArea: public Arena { | |
45 friend class ResourceMark; | |
46 friend class DeoptResourceMark; | |
3939 | 47 friend class VMStructs; |
0 | 48 debug_only(int _nesting;) // current # of nested ResourceMarks |
49 debug_only(static int _warned;) // to suppress multiple warnings | |
50 | |
51 public: | |
52 ResourceArea() { | |
53 debug_only(_nesting = 0;) | |
54 } | |
55 | |
56 ResourceArea(size_t init_size) : Arena(init_size) { | |
57 debug_only(_nesting = 0;); | |
58 } | |
59 | |
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60 char* allocate_bytes(size_t size, AllocFailType alloc_failmode = AllocFailStrategy::EXIT_OOM) { |
0 | 61 #ifdef ASSERT |
62 if (_nesting < 1 && !_warned++) | |
63 fatal("memory leak: allocating without ResourceMark"); | |
64 if (UseMallocOnly) { | |
65 // use malloc, but save pointer in res. area for later freeing | |
66 char** save = (char**)internal_malloc_4(sizeof(char*)); | |
6197 | 67 return (*save = (char*)os::malloc(size, mtThread)); |
0 | 68 } |
69 #endif | |
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70 return (char*)Amalloc(size, alloc_failmode); |
0 | 71 } |
72 | |
73 debug_only(int nesting() const { return _nesting; }); | |
74 }; | |
75 | |
76 | |
77 //------------------------------ResourceMark----------------------------------- | |
78 // A resource mark releases all resources allocated after it was constructed | |
79 // when the destructor is called. Typically used as a local variable. | |
80 class ResourceMark: public StackObj { | |
81 protected: | |
82 ResourceArea *_area; // Resource area to stack allocate | |
83 Chunk *_chunk; // saved arena chunk | |
84 char *_hwm, *_max; | |
6197 | 85 size_t _size_in_bytes; |
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86 #ifdef ASSERT |
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87 Thread* _thread; |
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88 ResourceMark* _previous_resource_mark; |
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89 #endif //ASSERT |
0 | 90 |
91 void initialize(Thread *thread) { | |
92 _area = thread->resource_area(); | |
93 _chunk = _area->_chunk; | |
94 _hwm = _area->_hwm; | |
95 _max= _area->_max; | |
6197 | 96 _size_in_bytes = _area->size_in_bytes(); |
0 | 97 debug_only(_area->_nesting++;) |
98 assert( _area->_nesting > 0, "must stack allocate RMs" ); | |
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99 #ifdef ASSERT |
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100 _thread = thread; |
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101 _previous_resource_mark = thread->current_resource_mark(); |
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102 thread->set_current_resource_mark(this); |
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103 #endif // ASSERT |
0 | 104 } |
105 public: | |
106 | |
107 #ifndef ASSERT | |
108 ResourceMark(Thread *thread) { | |
109 assert(thread == Thread::current(), "not the current thread"); | |
110 initialize(thread); | |
111 } | |
112 #else | |
113 ResourceMark(Thread *thread); | |
114 #endif // ASSERT | |
115 | |
116 ResourceMark() { initialize(Thread::current()); } | |
117 | |
118 ResourceMark( ResourceArea *r ) : | |
119 _area(r), _chunk(r->_chunk), _hwm(r->_hwm), _max(r->_max) { | |
6197 | 120 _size_in_bytes = r->_size_in_bytes; |
0 | 121 debug_only(_area->_nesting++;) |
122 assert( _area->_nesting > 0, "must stack allocate RMs" ); | |
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123 #ifdef ASSERT |
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124 Thread* thread = ThreadLocalStorage::thread(); |
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125 if (thread != NULL) { |
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126 _thread = thread; |
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127 _previous_resource_mark = thread->current_resource_mark(); |
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128 thread->set_current_resource_mark(this); |
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129 } else { |
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130 _thread = NULL; |
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131 _previous_resource_mark = NULL; |
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132 } |
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133 #endif // ASSERT |
0 | 134 } |
135 | |
136 void reset_to_mark() { | |
137 if (UseMallocOnly) free_malloced_objects(); | |
138 | |
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139 if( _chunk->next() ) { // Delete later chunks |
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140 // reset arena size before delete chunks. Otherwise, the total |
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141 // arena size could exceed total chunk size |
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142 assert(_area->size_in_bytes() > size_in_bytes(), "Sanity check"); |
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143 _area->set_size_in_bytes(size_in_bytes()); |
0 | 144 _chunk->next_chop(); |
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145 } else { |
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146 assert(_area->size_in_bytes() == size_in_bytes(), "Sanity check"); |
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147 } |
0 | 148 _area->_chunk = _chunk; // Roll back arena to saved chunk |
149 _area->_hwm = _hwm; | |
150 _area->_max = _max; | |
151 | |
152 // clear out this chunk (to detect allocation bugs) | |
153 if (ZapResourceArea) memset(_hwm, badResourceValue, _max - _hwm); | |
154 } | |
155 | |
156 ~ResourceMark() { | |
157 assert( _area->_nesting > 0, "must stack allocate RMs" ); | |
158 debug_only(_area->_nesting--;) | |
159 reset_to_mark(); | |
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160 #ifdef ASSERT |
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161 if (_thread != NULL) { |
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162 _thread->set_current_resource_mark(_previous_resource_mark); |
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163 } |
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164 #endif // ASSERT |
0 | 165 } |
166 | |
167 | |
168 private: | |
169 void free_malloced_objects() PRODUCT_RETURN; | |
6197 | 170 size_t size_in_bytes() { return _size_in_bytes; } |
0 | 171 }; |
172 | |
173 //------------------------------DeoptResourceMark----------------------------------- | |
174 // A deopt resource mark releases all resources allocated after it was constructed | |
175 // when the destructor is called. Typically used as a local variable. It differs | |
176 // from a typical resource more in that it is C-Heap allocated so that deoptimization | |
177 // can use data structures that are arena based but are not amenable to vanilla | |
178 // ResourceMarks because deoptimization can not use a stack allocated mark. During | |
179 // deoptimization we go thru the following steps: | |
180 // | |
181 // 0: start in assembly stub and call either uncommon_trap/fetch_unroll_info | |
182 // 1: create the vframeArray (contains pointers to Resource allocated structures) | |
183 // This allocates the DeoptResourceMark. | |
184 // 2: return to assembly stub and remove stub frame and deoptee frame and create | |
185 // the new skeletal frames. | |
186 // 3: push new stub frame and call unpack_frames | |
187 // 4: retrieve information from the vframeArray to populate the skeletal frames | |
188 // 5: release the DeoptResourceMark | |
189 // 6: return to stub and eventually to interpreter | |
190 // | |
191 // With old style eager deoptimization the vframeArray was created by the vmThread there | |
192 // was no way for the vframeArray to contain resource allocated objects and so | |
193 // a complex set of data structures to simulate an array of vframes in CHeap memory | |
194 // was used. With new style lazy deoptimization the vframeArray is created in the | |
195 // the thread that will use it and we can use a much simpler scheme for the vframeArray | |
196 // leveraging existing data structures if we simply create a way to manage this one | |
197 // special need for a ResourceMark. If ResourceMark simply inherited from CHeapObj | |
198 // then existing ResourceMarks would work fine since no one use new to allocate them | |
14909 | 199 // and they would be stack allocated. This leaves open the possibilty of accidental |
0 | 200 // misuse so we simple duplicate the ResourceMark functionality here. |
201 | |
6197 | 202 class DeoptResourceMark: public CHeapObj<mtInternal> { |
0 | 203 protected: |
204 ResourceArea *_area; // Resource area to stack allocate | |
205 Chunk *_chunk; // saved arena chunk | |
206 char *_hwm, *_max; | |
6197 | 207 size_t _size_in_bytes; |
0 | 208 |
209 void initialize(Thread *thread) { | |
210 _area = thread->resource_area(); | |
211 _chunk = _area->_chunk; | |
212 _hwm = _area->_hwm; | |
213 _max= _area->_max; | |
6197 | 214 _size_in_bytes = _area->size_in_bytes(); |
0 | 215 debug_only(_area->_nesting++;) |
216 assert( _area->_nesting > 0, "must stack allocate RMs" ); | |
217 } | |
218 | |
219 public: | |
220 | |
221 #ifndef ASSERT | |
222 DeoptResourceMark(Thread *thread) { | |
223 assert(thread == Thread::current(), "not the current thread"); | |
224 initialize(thread); | |
225 } | |
226 #else | |
227 DeoptResourceMark(Thread *thread); | |
228 #endif // ASSERT | |
229 | |
230 DeoptResourceMark() { initialize(Thread::current()); } | |
231 | |
232 DeoptResourceMark( ResourceArea *r ) : | |
233 _area(r), _chunk(r->_chunk), _hwm(r->_hwm), _max(r->_max) { | |
6197 | 234 _size_in_bytes = _area->size_in_bytes(); |
0 | 235 debug_only(_area->_nesting++;) |
236 assert( _area->_nesting > 0, "must stack allocate RMs" ); | |
237 } | |
238 | |
239 void reset_to_mark() { | |
240 if (UseMallocOnly) free_malloced_objects(); | |
241 | |
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242 if( _chunk->next() ) { // Delete later chunks |
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243 // reset arena size before delete chunks. Otherwise, the total |
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244 // arena size could exceed total chunk size |
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245 assert(_area->size_in_bytes() > size_in_bytes(), "Sanity check"); |
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246 _area->set_size_in_bytes(size_in_bytes()); |
0 | 247 _chunk->next_chop(); |
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248 } else { |
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249 assert(_area->size_in_bytes() == size_in_bytes(), "Sanity check"); |
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250 } |
0 | 251 _area->_chunk = _chunk; // Roll back arena to saved chunk |
252 _area->_hwm = _hwm; | |
253 _area->_max = _max; | |
254 | |
255 // clear out this chunk (to detect allocation bugs) | |
256 if (ZapResourceArea) memset(_hwm, badResourceValue, _max - _hwm); | |
257 } | |
258 | |
259 ~DeoptResourceMark() { | |
260 assert( _area->_nesting > 0, "must stack allocate RMs" ); | |
261 debug_only(_area->_nesting--;) | |
262 reset_to_mark(); | |
263 } | |
264 | |
265 | |
266 private: | |
267 void free_malloced_objects() PRODUCT_RETURN; | |
6197 | 268 size_t size_in_bytes() { return _size_in_bytes; }; |
0 | 269 }; |
1972 | 270 |
271 #endif // SHARE_VM_MEMORY_RESOURCEAREA_HPP |