0
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1 /*
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2 * Copyright 1997-2007 Sun Microsystems, Inc. All Rights Reserved.
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3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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4 *
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5 * This code is free software; you can redistribute it and/or modify it
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6 * under the terms of the GNU General Public License version 2 only, as
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7 * published by the Free Software Foundation.
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8 *
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9 * This code is distributed in the hope that it will be useful, but WITHOUT
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10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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12 * version 2 for more details (a copy is included in the LICENSE file that
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13 * accompanied this code).
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14 *
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15 * You should have received a copy of the GNU General Public License version
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16 * 2 along with this work; if not, write to the Free Software Foundation,
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17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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18 *
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19 * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
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20 * CA 95054 USA or visit www.sun.com if you need additional information or
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21 * have any questions.
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22 *
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23 */
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24
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25 class PhaseTransform;
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26 class MachNode;
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27
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28 //------------------------------ConNode----------------------------------------
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29 // Simple constants
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30 class ConNode : public TypeNode {
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31 public:
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32 ConNode( const Type *t ) : TypeNode(t,1) {
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33 init_req(0, (Node*)Compile::current()->root());
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34 init_flags(Flag_is_Con);
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35 }
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36 virtual int Opcode() const;
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37 virtual uint hash() const;
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38 virtual const RegMask &out_RegMask() const { return RegMask::Empty; }
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39 virtual const RegMask &in_RegMask(uint) const { return RegMask::Empty; }
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40
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41 // Polymorphic factory method:
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42 static ConNode* make( Compile* C, const Type *t );
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43 };
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44
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45 //------------------------------ConINode---------------------------------------
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46 // Simple integer constants
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47 class ConINode : public ConNode {
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48 public:
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49 ConINode( const TypeInt *t ) : ConNode(t) {}
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50 virtual int Opcode() const;
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51
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52 // Factory method:
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53 static ConINode* make( Compile* C, int con ) {
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54 return new (C, 1) ConINode( TypeInt::make(con) );
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55 }
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56
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57 };
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58
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59 //------------------------------ConPNode---------------------------------------
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60 // Simple pointer constants
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61 class ConPNode : public ConNode {
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62 public:
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63 ConPNode( const TypePtr *t ) : ConNode(t) {}
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64 virtual int Opcode() const;
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65
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66 // Factory methods:
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67 static ConPNode* make( Compile *C ,address con ) {
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68 if (con == NULL)
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69 return new (C, 1) ConPNode( TypePtr::NULL_PTR ) ;
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70 else
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71 return new (C, 1) ConPNode( TypeRawPtr::make(con) );
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72 }
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73
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74 static ConPNode* make( Compile *C, ciObject* con ) {
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75 return new (C, 1) ConPNode( TypeOopPtr::make_from_constant(con) );
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76 }
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77
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78 };
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79
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80
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81 //------------------------------ConLNode---------------------------------------
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82 // Simple long constants
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83 class ConLNode : public ConNode {
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84 public:
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85 ConLNode( const TypeLong *t ) : ConNode(t) {}
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86 virtual int Opcode() const;
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87
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88 // Factory method:
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89 static ConLNode* make( Compile *C ,jlong con ) {
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90 return new (C, 1) ConLNode( TypeLong::make(con) );
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91 }
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92
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93 };
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94
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95 //------------------------------ConFNode---------------------------------------
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96 // Simple float constants
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97 class ConFNode : public ConNode {
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98 public:
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99 ConFNode( const TypeF *t ) : ConNode(t) {}
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100 virtual int Opcode() const;
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101
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102 // Factory method:
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103 static ConFNode* make( Compile *C, float con ) {
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104 return new (C, 1) ConFNode( TypeF::make(con) );
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105 }
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106
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107 };
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108
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109 //------------------------------ConDNode---------------------------------------
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110 // Simple double constants
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111 class ConDNode : public ConNode {
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112 public:
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113 ConDNode( const TypeD *t ) : ConNode(t) {}
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114 virtual int Opcode() const;
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115
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116 // Factory method:
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117 static ConDNode* make( Compile *C, double con ) {
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118 return new (C, 1) ConDNode( TypeD::make(con) );
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119 }
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120
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121 };
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122
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123 //------------------------------BinaryNode-------------------------------------
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124 // Place holder for the 2 conditional inputs to a CMove. CMove needs 4
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125 // inputs: the Bool (for the lt/gt/eq/ne bits), the flags (result of some
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126 // compare), and the 2 values to select between. The Matcher requires a
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127 // binary tree so we break it down like this:
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128 // (CMove (Binary bol cmp) (Binary src1 src2))
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129 class BinaryNode : public Node {
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130 public:
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131 BinaryNode( Node *n1, Node *n2 ) : Node(0,n1,n2) { }
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132 virtual int Opcode() const;
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133 virtual uint ideal_reg() const { return 0; }
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134 };
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135
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136 //------------------------------CMoveNode--------------------------------------
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137 // Conditional move
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138 class CMoveNode : public TypeNode {
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139 public:
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140 enum { Control, // When is it safe to do this cmove?
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141 Condition, // Condition controlling the cmove
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142 IfFalse, // Value if condition is false
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143 IfTrue }; // Value if condition is true
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144 CMoveNode( Node *bol, Node *left, Node *right, const Type *t ) : TypeNode(t,4)
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145 {
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146 init_class_id(Class_CMove);
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147 // all inputs are nullified in Node::Node(int)
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148 // init_req(Control,NULL);
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149 init_req(Condition,bol);
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150 init_req(IfFalse,left);
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151 init_req(IfTrue,right);
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152 }
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153 virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
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154 virtual const Type *Value( PhaseTransform *phase ) const;
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155 virtual Node *Identity( PhaseTransform *phase );
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156 static CMoveNode *make( Compile *C, Node *c, Node *bol, Node *left, Node *right, const Type *t );
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157 // Helper function to spot cmove graph shapes
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158 static Node *is_cmove_id( PhaseTransform *phase, Node *cmp, Node *t, Node *f, BoolNode *b );
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159 };
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160
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161 //------------------------------CMoveDNode-------------------------------------
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162 class CMoveDNode : public CMoveNode {
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163 public:
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164 CMoveDNode( Node *bol, Node *left, Node *right, const Type* t) : CMoveNode(bol,left,right,t){}
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165 virtual int Opcode() const;
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166 virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
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167 };
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168
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169 //------------------------------CMoveFNode-------------------------------------
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170 class CMoveFNode : public CMoveNode {
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171 public:
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172 CMoveFNode( Node *bol, Node *left, Node *right, const Type* t ) : CMoveNode(bol,left,right,t) {}
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173 virtual int Opcode() const;
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174 virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
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175 };
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176
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177 //------------------------------CMoveINode-------------------------------------
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178 class CMoveINode : public CMoveNode {
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179 public:
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180 CMoveINode( Node *bol, Node *left, Node *right, const TypeInt *ti ) : CMoveNode(bol,left,right,ti){}
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181 virtual int Opcode() const;
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182 virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
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183 };
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184
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185 //------------------------------CMoveLNode-------------------------------------
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186 class CMoveLNode : public CMoveNode {
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187 public:
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188 CMoveLNode(Node *bol, Node *left, Node *right, const TypeLong *tl ) : CMoveNode(bol,left,right,tl){}
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189 virtual int Opcode() const;
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190 };
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191
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192 //------------------------------CMovePNode-------------------------------------
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193 class CMovePNode : public CMoveNode {
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194 public:
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195 CMovePNode( Node *c, Node *bol, Node *left, Node *right, const TypePtr* t ) : CMoveNode(bol,left,right,t) { init_req(Control,c); }
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196 virtual int Opcode() const;
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197 };
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198
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199 //------------------------------ConstraintCastNode-------------------------------------
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200 // cast to a different range
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201 class ConstraintCastNode: public TypeNode {
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202 public:
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203 ConstraintCastNode (Node *n, const Type *t ): TypeNode(t,2) {
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204 init_class_id(Class_ConstraintCast);
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205 init_req(1, n);
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206 }
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207 virtual Node *Identity( PhaseTransform *phase );
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208 virtual const Type *Value( PhaseTransform *phase ) const;
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209 virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
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210 virtual int Opcode() const;
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211 virtual uint ideal_reg() const = 0;
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212 virtual Node *Ideal_DU_postCCP( PhaseCCP * );
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213 };
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214
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215 //------------------------------CastIINode-------------------------------------
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216 // cast integer to integer (different range)
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217 class CastIINode: public ConstraintCastNode {
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218 public:
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219 CastIINode (Node *n, const Type *t ): ConstraintCastNode(n,t) {}
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220 virtual int Opcode() const;
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221 virtual uint ideal_reg() const { return Op_RegI; }
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222 };
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223
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224 //------------------------------CastPPNode-------------------------------------
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225 // cast pointer to pointer (different type)
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226 class CastPPNode: public ConstraintCastNode {
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227 public:
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228 CastPPNode (Node *n, const Type *t ): ConstraintCastNode(n, t) {
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229 // Only CastPP is safe. CastII can cause optimizer loops.
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230 init_flags(Flag_is_dead_loop_safe);
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231 }
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232 virtual int Opcode() const;
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233 virtual uint ideal_reg() const { return Op_RegP; }
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234 virtual Node *Ideal_DU_postCCP( PhaseCCP * );
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235 };
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236
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237 //------------------------------CheckCastPPNode--------------------------------
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238 // for _checkcast, cast pointer to pointer (different type), without JOIN,
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239 class CheckCastPPNode: public TypeNode {
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240 public:
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241 CheckCastPPNode( Node *c, Node *n, const Type *t ) : TypeNode(t,2) {
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242 init_class_id(Class_CheckCastPP);
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243 init_flags(Flag_is_dead_loop_safe);
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244 init_req(0, c);
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245 init_req(1, n);
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246 }
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247 virtual Node *Identity( PhaseTransform *phase );
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248 virtual const Type *Value( PhaseTransform *phase ) const;
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249 virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
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250 virtual int Opcode() const;
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251 virtual uint ideal_reg() const { return Op_RegP; }
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252 // No longer remove CheckCast after CCP as it gives me a place to hang
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253 // the proper address type - which is required to compute anti-deps.
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254 //virtual Node *Ideal_DU_postCCP( PhaseCCP * );
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255 };
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256
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257 //------------------------------Conv2BNode-------------------------------------
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258 // Convert int/pointer to a Boolean. Map zero to zero, all else to 1.
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259 class Conv2BNode : public Node {
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260 public:
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261 Conv2BNode( Node *i ) : Node(0,i) {}
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262 virtual int Opcode() const;
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263 virtual const Type *bottom_type() const { return TypeInt::BOOL; }
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264 virtual Node *Identity( PhaseTransform *phase );
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265 virtual const Type *Value( PhaseTransform *phase ) const;
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266 virtual uint ideal_reg() const { return Op_RegI; }
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267 };
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268
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269 // The conversions operations are all Alpha sorted. Please keep it that way!
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270 //------------------------------ConvD2FNode------------------------------------
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271 // Convert double to float
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272 class ConvD2FNode : public Node {
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273 public:
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274 ConvD2FNode( Node *in1 ) : Node(0,in1) {}
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275 virtual int Opcode() const;
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276 virtual const Type *bottom_type() const { return Type::FLOAT; }
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277 virtual const Type *Value( PhaseTransform *phase ) const;
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278 virtual Node *Identity( PhaseTransform *phase );
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279 virtual uint ideal_reg() const { return Op_RegF; }
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280 };
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281
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282 //------------------------------ConvD2INode------------------------------------
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283 // Convert Double to Integer
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284 class ConvD2INode : public Node {
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285 public:
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286 ConvD2INode( Node *in1 ) : Node(0,in1) {}
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287 virtual int Opcode() const;
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288 virtual const Type *bottom_type() const { return TypeInt::INT; }
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289 virtual const Type *Value( PhaseTransform *phase ) const;
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290 virtual Node *Identity( PhaseTransform *phase );
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291 virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
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292 virtual uint ideal_reg() const { return Op_RegI; }
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293 };
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294
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295 //------------------------------ConvD2LNode------------------------------------
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296 // Convert Double to Long
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297 class ConvD2LNode : public Node {
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298 public:
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299 ConvD2LNode( Node *dbl ) : Node(0,dbl) {}
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300 virtual int Opcode() const;
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301 virtual const Type *bottom_type() const { return TypeLong::LONG; }
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302 virtual const Type *Value( PhaseTransform *phase ) const;
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303 virtual Node *Identity( PhaseTransform *phase );
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304 virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
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305 virtual uint ideal_reg() const { return Op_RegL; }
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306 };
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307
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308 //------------------------------ConvF2DNode------------------------------------
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309 // Convert Float to a Double.
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310 class ConvF2DNode : public Node {
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311 public:
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312 ConvF2DNode( Node *in1 ) : Node(0,in1) {}
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313 virtual int Opcode() const;
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314 virtual const Type *bottom_type() const { return Type::DOUBLE; }
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315 virtual const Type *Value( PhaseTransform *phase ) const;
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316 virtual uint ideal_reg() const { return Op_RegD; }
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317 };
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318
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319 //------------------------------ConvF2INode------------------------------------
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320 // Convert float to integer
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321 class ConvF2INode : public Node {
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322 public:
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323 ConvF2INode( Node *in1 ) : Node(0,in1) {}
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324 virtual int Opcode() const;
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325 virtual const Type *bottom_type() const { return TypeInt::INT; }
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326 virtual const Type *Value( PhaseTransform *phase ) const;
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327 virtual Node *Identity( PhaseTransform *phase );
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328 virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
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329 virtual uint ideal_reg() const { return Op_RegI; }
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330 };
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331
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332 //------------------------------ConvF2LNode------------------------------------
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333 // Convert float to long
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334 class ConvF2LNode : public Node {
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335 public:
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336 ConvF2LNode( Node *in1 ) : Node(0,in1) {}
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337 virtual int Opcode() const;
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338 virtual const Type *bottom_type() const { return TypeLong::LONG; }
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339 virtual const Type *Value( PhaseTransform *phase ) const;
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340 virtual Node *Identity( PhaseTransform *phase );
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341 virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
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342 virtual uint ideal_reg() const { return Op_RegL; }
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343 };
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344
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345 //------------------------------ConvI2DNode------------------------------------
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346 // Convert Integer to Double
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347 class ConvI2DNode : public Node {
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348 public:
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349 ConvI2DNode( Node *in1 ) : Node(0,in1) {}
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350 virtual int Opcode() const;
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351 virtual const Type *bottom_type() const { return Type::DOUBLE; }
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352 virtual const Type *Value( PhaseTransform *phase ) const;
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353 virtual uint ideal_reg() const { return Op_RegD; }
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354 };
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355
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356 //------------------------------ConvI2FNode------------------------------------
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357 // Convert Integer to Float
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358 class ConvI2FNode : public Node {
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359 public:
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360 ConvI2FNode( Node *in1 ) : Node(0,in1) {}
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361 virtual int Opcode() const;
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362 virtual const Type *bottom_type() const { return Type::FLOAT; }
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363 virtual const Type *Value( PhaseTransform *phase ) const;
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364 virtual Node *Identity( PhaseTransform *phase );
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365 virtual uint ideal_reg() const { return Op_RegF; }
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366 };
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367
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368 //------------------------------ConvI2LNode------------------------------------
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369 // Convert integer to long
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370 class ConvI2LNode : public TypeNode {
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371 public:
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372 ConvI2LNode(Node *in1, const TypeLong* t = TypeLong::INT)
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373 : TypeNode(t, 2)
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374 { init_req(1, in1); }
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375 virtual int Opcode() const;
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376 virtual const Type *Value( PhaseTransform *phase ) const;
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377 virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
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378 virtual uint ideal_reg() const { return Op_RegL; }
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379 };
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380
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381 //------------------------------ConvL2DNode------------------------------------
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382 // Convert Long to Double
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383 class ConvL2DNode : public Node {
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384 public:
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385 ConvL2DNode( Node *in1 ) : Node(0,in1) {}
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386 virtual int Opcode() const;
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387 virtual const Type *bottom_type() const { return Type::DOUBLE; }
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388 virtual const Type *Value( PhaseTransform *phase ) const;
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389 virtual uint ideal_reg() const { return Op_RegD; }
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390 };
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391
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392 //------------------------------ConvL2FNode------------------------------------
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393 // Convert Long to Float
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394 class ConvL2FNode : public Node {
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395 public:
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396 ConvL2FNode( Node *in1 ) : Node(0,in1) {}
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397 virtual int Opcode() const;
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398 virtual const Type *bottom_type() const { return Type::FLOAT; }
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399 virtual const Type *Value( PhaseTransform *phase ) const;
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400 virtual uint ideal_reg() const { return Op_RegF; }
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401 };
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402
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403 //------------------------------ConvL2INode------------------------------------
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404 // Convert long to integer
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405 class ConvL2INode : public Node {
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406 public:
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407 ConvL2INode( Node *in1 ) : Node(0,in1) {}
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408 virtual int Opcode() const;
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409 virtual const Type *bottom_type() const { return TypeInt::INT; }
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410 virtual Node *Identity( PhaseTransform *phase );
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411 virtual const Type *Value( PhaseTransform *phase ) const;
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412 virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
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413 virtual uint ideal_reg() const { return Op_RegI; }
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414 };
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415
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416 //------------------------------CastX2PNode-------------------------------------
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417 // convert a machine-pointer-sized integer to a raw pointer
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418 class CastX2PNode : public Node {
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419 public:
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420 CastX2PNode( Node *n ) : Node(NULL, n) {}
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421 virtual int Opcode() const;
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422 virtual const Type *Value( PhaseTransform *phase ) const;
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423 virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
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424 virtual Node *Identity( PhaseTransform *phase );
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425 virtual uint ideal_reg() const { return Op_RegP; }
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426 virtual const Type *bottom_type() const { return TypeRawPtr::BOTTOM; }
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427 };
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428
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429 //------------------------------CastP2XNode-------------------------------------
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430 // Used in both 32-bit and 64-bit land.
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431 // Used for card-marks and unsafe pointer math.
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432 class CastP2XNode : public Node {
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433 public:
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434 CastP2XNode( Node *ctrl, Node *n ) : Node(ctrl, n) {}
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435 virtual int Opcode() const;
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436 virtual const Type *Value( PhaseTransform *phase ) const;
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437 virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
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438 virtual Node *Identity( PhaseTransform *phase );
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439 virtual uint ideal_reg() const { return Op_RegX; }
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440 virtual const Type *bottom_type() const { return TypeX_X; }
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441 // Return false to keep node from moving away from an associated card mark.
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442 virtual bool depends_only_on_test() const { return false; }
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443 };
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444
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445 //------------------------------MemMoveNode------------------------------------
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446 // Memory to memory move. Inserted very late, after allocation.
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447 class MemMoveNode : public Node {
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448 public:
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449 MemMoveNode( Node *dst, Node *src ) : Node(0,dst,src) {}
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450 virtual int Opcode() const;
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451 };
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452
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453 //------------------------------ThreadLocalNode--------------------------------
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454 // Ideal Node which returns the base of ThreadLocalStorage.
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455 class ThreadLocalNode : public Node {
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456 public:
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457 ThreadLocalNode( ) : Node((Node*)Compile::current()->root()) {}
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458 virtual int Opcode() const;
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459 virtual const Type *bottom_type() const { return TypeRawPtr::BOTTOM;}
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460 virtual uint ideal_reg() const { return Op_RegP; }
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461 };
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462
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463 //------------------------------LoadReturnPCNode-------------------------------
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464 class LoadReturnPCNode: public Node {
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465 public:
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466 LoadReturnPCNode(Node *c) : Node(c) { }
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467 virtual int Opcode() const;
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468 virtual uint ideal_reg() const { return Op_RegP; }
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469 };
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470
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471
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472 //-----------------------------RoundFloatNode----------------------------------
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473 class RoundFloatNode: public Node {
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474 public:
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475 RoundFloatNode(Node* c, Node *in1): Node(c, in1) {}
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476 virtual int Opcode() const;
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477 virtual const Type *bottom_type() const { return Type::FLOAT; }
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478 virtual uint ideal_reg() const { return Op_RegF; }
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479 virtual Node *Identity( PhaseTransform *phase );
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480 virtual const Type *Value( PhaseTransform *phase ) const;
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481 };
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482
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483
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484 //-----------------------------RoundDoubleNode---------------------------------
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485 class RoundDoubleNode: public Node {
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486 public:
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487 RoundDoubleNode(Node* c, Node *in1): Node(c, in1) {}
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488 virtual int Opcode() const;
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489 virtual const Type *bottom_type() const { return Type::DOUBLE; }
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490 virtual uint ideal_reg() const { return Op_RegD; }
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491 virtual Node *Identity( PhaseTransform *phase );
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492 virtual const Type *Value( PhaseTransform *phase ) const;
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493 };
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494
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495 //------------------------------Opaque1Node------------------------------------
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496 // A node to prevent unwanted optimizations. Allows constant folding.
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497 // Stops value-numbering, Ideal calls or Identity functions.
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498 class Opaque1Node : public Node {
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499 virtual uint hash() const ; // { return NO_HASH; }
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500 virtual uint cmp( const Node &n ) const;
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501 public:
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502 Opaque1Node( Node *n ) : Node(0,n) {}
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503 // Special version for the pre-loop to hold the original loop limit
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504 // which is consumed by range check elimination.
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505 Opaque1Node( Node *n, Node* orig_limit ) : Node(0,n,orig_limit) {}
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506 Node* original_loop_limit() { return req()==3 ? in(2) : NULL; }
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507 virtual int Opcode() const;
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508 virtual const Type *bottom_type() const { return TypeInt::INT; }
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509 virtual Node *Identity( PhaseTransform *phase );
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510 };
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511
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512 //------------------------------Opaque2Node------------------------------------
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513 // A node to prevent unwanted optimizations. Allows constant folding. Stops
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514 // value-numbering, most Ideal calls or Identity functions. This Node is
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515 // specifically designed to prevent the pre-increment value of a loop trip
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516 // counter from being live out of the bottom of the loop (hence causing the
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517 // pre- and post-increment values both being live and thus requiring an extra
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518 // temp register and an extra move). If we "accidentally" optimize through
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519 // this kind of a Node, we'll get slightly pessimal, but correct, code. Thus
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520 // it's OK to be slightly sloppy on optimizations here.
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521 class Opaque2Node : public Node {
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522 virtual uint hash() const ; // { return NO_HASH; }
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523 virtual uint cmp( const Node &n ) const;
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524 public:
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525 Opaque2Node( Node *n ) : Node(0,n) {}
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526 virtual int Opcode() const;
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527 virtual const Type *bottom_type() const { return TypeInt::INT; }
|
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528 };
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529
|
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530 //----------------------PartialSubtypeCheckNode--------------------------------
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531 // The 2nd slow-half of a subtype check. Scan the subklass's 2ndary superklass
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532 // array for an instance of the superklass. Set a hidden internal cache on a
|
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533 // hit (cache is checked with exposed code in gen_subtype_check()). Return
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534 // not zero for a miss or zero for a hit.
|
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535 class PartialSubtypeCheckNode : public Node {
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536 public:
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537 PartialSubtypeCheckNode(Node* c, Node* sub, Node* super) : Node(c,sub,super) {}
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538 virtual int Opcode() const;
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539 virtual const Type *bottom_type() const { return TypeRawPtr::BOTTOM; }
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540 virtual uint ideal_reg() const { return Op_RegP; }
|
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541 };
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542
|
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543 //
|
|
544 class MoveI2FNode : public Node {
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545 public:
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546 MoveI2FNode( Node *value ) : Node(0,value) {}
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547 virtual int Opcode() const;
|
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548 virtual const Type *bottom_type() const { return Type::FLOAT; }
|
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549 virtual uint ideal_reg() const { return Op_RegF; }
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550 virtual const Type* Value( PhaseTransform *phase ) const;
|
|
551 };
|
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552
|
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553 class MoveL2DNode : public Node {
|
|
554 public:
|
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555 MoveL2DNode( Node *value ) : Node(0,value) {}
|
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556 virtual int Opcode() const;
|
|
557 virtual const Type *bottom_type() const { return Type::DOUBLE; }
|
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558 virtual uint ideal_reg() const { return Op_RegD; }
|
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559 virtual const Type* Value( PhaseTransform *phase ) const;
|
|
560 };
|
|
561
|
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562 class MoveF2INode : public Node {
|
|
563 public:
|
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564 MoveF2INode( Node *value ) : Node(0,value) {}
|
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565 virtual int Opcode() const;
|
|
566 virtual const Type *bottom_type() const { return TypeInt::INT; }
|
|
567 virtual uint ideal_reg() const { return Op_RegI; }
|
|
568 virtual const Type* Value( PhaseTransform *phase ) const;
|
|
569 };
|
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570
|
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571 class MoveD2LNode : public Node {
|
|
572 public:
|
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573 MoveD2LNode( Node *value ) : Node(0,value) {}
|
|
574 virtual int Opcode() const;
|
|
575 virtual const Type *bottom_type() const { return TypeLong::LONG; }
|
|
576 virtual uint ideal_reg() const { return Op_RegL; }
|
|
577 virtual const Type* Value( PhaseTransform *phase ) const;
|
|
578 };
|