annotate src/share/vm/memory/allocation.cpp @ 1839:e41cd7fd68a6

6794422: Perm gen expansion policy for concurrent collectors Summary: Concurrent collectors should expand the perm gen without a full STW GC, but possibly by triggering a concurrent collection. Temporary band-aid for G1 where no concurrent collection is kicked off since the perm gen is not collected concurrently. Reviewed-by: johnc
author ysr
date Fri, 01 Oct 2010 16:12:54 -0700
parents ebfb7c68865e
children f95d63e2154a
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1 /*
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2 * Copyright (c) 1997, 2005, Oracle and/or its affiliates. All rights reserved.
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3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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4 *
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5 * This code is free software; you can redistribute it and/or modify it
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6 * under the terms of the GNU General Public License version 2 only, as
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7 * published by the Free Software Foundation.
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8 *
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9 * This code is distributed in the hope that it will be useful, but WITHOUT
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10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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12 * version 2 for more details (a copy is included in the LICENSE file that
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13 * accompanied this code).
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14 *
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15 * You should have received a copy of the GNU General Public License version
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16 * 2 along with this work; if not, write to the Free Software Foundation,
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17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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18 *
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19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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20 * or visit www.oracle.com if you need additional information or have any
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21 * questions.
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22 *
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23 */
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24
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25 # include "incls/_precompiled.incl"
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26 # include "incls/_allocation.cpp.incl"
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27
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28 void* CHeapObj::operator new(size_t size){
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29 return (void *) AllocateHeap(size, "CHeapObj-new");
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30 }
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31
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32 void CHeapObj::operator delete(void* p){
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33 FreeHeap(p);
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34 }
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35
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36 void* StackObj::operator new(size_t size) { ShouldNotCallThis(); return 0; };
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37 void StackObj::operator delete(void* p) { ShouldNotCallThis(); };
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38 void* _ValueObj::operator new(size_t size) { ShouldNotCallThis(); return 0; };
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39 void _ValueObj::operator delete(void* p) { ShouldNotCallThis(); };
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40
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41 void* ResourceObj::operator new(size_t size, allocation_type type) {
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42 address res;
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43 switch (type) {
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44 case C_HEAP:
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45 res = (address)AllocateHeap(size, "C_Heap: ResourceOBJ");
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46 DEBUG_ONLY(set_allocation_type(res, C_HEAP);)
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47 break;
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48 case RESOURCE_AREA:
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49 // new(size) sets allocation type RESOURCE_AREA.
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50 res = (address)operator new(size);
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51 break;
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52 default:
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53 ShouldNotReachHere();
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54 }
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55 return res;
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56 }
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57
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58 void ResourceObj::operator delete(void* p) {
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59 assert(((ResourceObj *)p)->allocated_on_C_heap(),
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60 "delete only allowed for C_HEAP objects");
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61 DEBUG_ONLY(((ResourceObj *)p)->_allocation = (uintptr_t)badHeapOopVal;)
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62 FreeHeap(p);
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63 }
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64
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65 #ifdef ASSERT
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66 void ResourceObj::set_allocation_type(address res, allocation_type type) {
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67 // Set allocation type in the resource object
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68 uintptr_t allocation = (uintptr_t)res;
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69 assert((allocation & allocation_mask) == 0, "address should be aligned to 4 bytes at least");
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70 assert(type <= allocation_mask, "incorrect allocation type");
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71 ((ResourceObj *)res)->_allocation = ~(allocation + type);
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72 }
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73
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74 ResourceObj::allocation_type ResourceObj::get_allocation_type() const {
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75 assert(~(_allocation | allocation_mask) == (uintptr_t)this, "lost resource object");
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76 return (allocation_type)((~_allocation) & allocation_mask);
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77 }
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78
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79 ResourceObj::ResourceObj() { // default constructor
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80 if (~(_allocation | allocation_mask) != (uintptr_t)this) {
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81 set_allocation_type((address)this, STACK_OR_EMBEDDED);
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82 } else if (allocated_on_stack()) {
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83 // For some reason we got a value which looks like an allocation on stack.
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84 // Pass if it is really allocated on stack.
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85 assert(Thread::current()->on_local_stack((address)this),"should be on stack");
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86 } else {
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87 assert(allocated_on_res_area() || allocated_on_C_heap() || allocated_on_arena(),
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88 "allocation_type should be set by operator new()");
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89 }
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90 }
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91
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92 ResourceObj::ResourceObj(const ResourceObj& r) { // default copy constructor
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93 // Used in ClassFileParser::parse_constant_pool_entries() for ClassFileStream.
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94 set_allocation_type((address)this, STACK_OR_EMBEDDED);
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95 }
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96
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97 ResourceObj& ResourceObj::operator=(const ResourceObj& r) { // default copy assignment
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98 // Used in InlineTree::ok_to_inline() for WarmCallInfo.
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99 assert(allocated_on_stack(), "copy only into local");
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100 // Keep current _allocation value;
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101 return *this;
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102 }
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103
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104 ResourceObj::~ResourceObj() {
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105 // allocated_on_C_heap() also checks that encoded (in _allocation) address == this.
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106 if (!allocated_on_C_heap()) { // ResourceObj::delete() zaps _allocation for C_heap.
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107 _allocation = (uintptr_t)badHeapOopVal; // zap type
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108 }
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109 }
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110 #endif // ASSERT
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111
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112
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113 void trace_heap_malloc(size_t size, const char* name, void* p) {
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114 // A lock is not needed here - tty uses a lock internally
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115 tty->print_cr("Heap malloc " INTPTR_FORMAT " %7d %s", p, size, name == NULL ? "" : name);
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116 }
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117
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118
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119 void trace_heap_free(void* p) {
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120 // A lock is not needed here - tty uses a lock internally
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121 tty->print_cr("Heap free " INTPTR_FORMAT, p);
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122 }
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123
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124 bool warn_new_operator = false; // see vm_main
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125
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126 //--------------------------------------------------------------------------------------
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127 // ChunkPool implementation
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128
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129 // MT-safe pool of chunks to reduce malloc/free thrashing
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130 // NB: not using Mutex because pools are used before Threads are initialized
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131 class ChunkPool {
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132 Chunk* _first; // first cached Chunk; its first word points to next chunk
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133 size_t _num_chunks; // number of unused chunks in pool
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134 size_t _num_used; // number of chunks currently checked out
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135 const size_t _size; // size of each chunk (must be uniform)
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136
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137 // Our three static pools
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138 static ChunkPool* _large_pool;
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139 static ChunkPool* _medium_pool;
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140 static ChunkPool* _small_pool;
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141
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142 // return first element or null
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143 void* get_first() {
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144 Chunk* c = _first;
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145 if (_first) {
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146 _first = _first->next();
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147 _num_chunks--;
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148 }
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149 return c;
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150 }
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151
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152 public:
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153 // All chunks in a ChunkPool has the same size
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154 ChunkPool(size_t size) : _size(size) { _first = NULL; _num_chunks = _num_used = 0; }
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155
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156 // Allocate a new chunk from the pool (might expand the pool)
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157 void* allocate(size_t bytes) {
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158 assert(bytes == _size, "bad size");
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159 void* p = NULL;
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160 { ThreadCritical tc;
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161 _num_used++;
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162 p = get_first();
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163 if (p == NULL) p = os::malloc(bytes);
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164 }
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165 if (p == NULL)
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166 vm_exit_out_of_memory(bytes, "ChunkPool::allocate");
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167
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168 return p;
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169 }
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170
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171 // Return a chunk to the pool
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172 void free(Chunk* chunk) {
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173 assert(chunk->length() + Chunk::aligned_overhead_size() == _size, "bad size");
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174 ThreadCritical tc;
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175 _num_used--;
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176
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177 // Add chunk to list
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178 chunk->set_next(_first);
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179 _first = chunk;
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180 _num_chunks++;
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181 }
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182
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183 // Prune the pool
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184 void free_all_but(size_t n) {
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185 // if we have more than n chunks, free all of them
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186 ThreadCritical tc;
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187 if (_num_chunks > n) {
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188 // free chunks at end of queue, for better locality
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189 Chunk* cur = _first;
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190 for (size_t i = 0; i < (n - 1) && cur != NULL; i++) cur = cur->next();
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191
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192 if (cur != NULL) {
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193 Chunk* next = cur->next();
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194 cur->set_next(NULL);
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195 cur = next;
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196
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197 // Free all remaining chunks
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198 while(cur != NULL) {
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199 next = cur->next();
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200 os::free(cur);
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201 _num_chunks--;
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202 cur = next;
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203 }
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204 }
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205 }
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206 }
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207
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208 // Accessors to preallocated pool's
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209 static ChunkPool* large_pool() { assert(_large_pool != NULL, "must be initialized"); return _large_pool; }
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210 static ChunkPool* medium_pool() { assert(_medium_pool != NULL, "must be initialized"); return _medium_pool; }
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211 static ChunkPool* small_pool() { assert(_small_pool != NULL, "must be initialized"); return _small_pool; }
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212
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213 static void initialize() {
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214 _large_pool = new ChunkPool(Chunk::size + Chunk::aligned_overhead_size());
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215 _medium_pool = new ChunkPool(Chunk::medium_size + Chunk::aligned_overhead_size());
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216 _small_pool = new ChunkPool(Chunk::init_size + Chunk::aligned_overhead_size());
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217 }
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218
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219 static void clean() {
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220 enum { BlocksToKeep = 5 };
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221 _small_pool->free_all_but(BlocksToKeep);
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222 _medium_pool->free_all_but(BlocksToKeep);
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223 _large_pool->free_all_but(BlocksToKeep);
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224 }
0
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225 };
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226
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227 ChunkPool* ChunkPool::_large_pool = NULL;
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228 ChunkPool* ChunkPool::_medium_pool = NULL;
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229 ChunkPool* ChunkPool::_small_pool = NULL;
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230
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231 void chunkpool_init() {
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232 ChunkPool::initialize();
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233 }
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234
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235 void
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236 Chunk::clean_chunk_pool() {
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237 ChunkPool::clean();
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238 }
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239
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240
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241 //--------------------------------------------------------------------------------------
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242 // ChunkPoolCleaner implementation
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243 //
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244
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245 class ChunkPoolCleaner : public PeriodicTask {
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246 enum { CleaningInterval = 5000 }; // cleaning interval in ms
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247
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248 public:
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249 ChunkPoolCleaner() : PeriodicTask(CleaningInterval) {}
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250 void task() {
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251 ChunkPool::clean();
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252 }
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253 };
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254
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255 //--------------------------------------------------------------------------------------
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256 // Chunk implementation
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257
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258 void* Chunk::operator new(size_t requested_size, size_t length) {
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259 // requested_size is equal to sizeof(Chunk) but in order for the arena
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260 // allocations to come out aligned as expected the size must be aligned
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261 // to expected arean alignment.
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262 // expect requested_size but if sizeof(Chunk) doesn't match isn't proper size we must align it.
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263 assert(ARENA_ALIGN(requested_size) == aligned_overhead_size(), "Bad alignment");
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264 size_t bytes = ARENA_ALIGN(requested_size) + length;
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265 switch (length) {
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266 case Chunk::size: return ChunkPool::large_pool()->allocate(bytes);
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267 case Chunk::medium_size: return ChunkPool::medium_pool()->allocate(bytes);
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268 case Chunk::init_size: return ChunkPool::small_pool()->allocate(bytes);
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269 default: {
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270 void *p = os::malloc(bytes);
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271 if (p == NULL)
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272 vm_exit_out_of_memory(bytes, "Chunk::new");
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273 return p;
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274 }
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275 }
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276 }
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277
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278 void Chunk::operator delete(void* p) {
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279 Chunk* c = (Chunk*)p;
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280 switch (c->length()) {
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281 case Chunk::size: ChunkPool::large_pool()->free(c); break;
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282 case Chunk::medium_size: ChunkPool::medium_pool()->free(c); break;
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283 case Chunk::init_size: ChunkPool::small_pool()->free(c); break;
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284 default: os::free(c);
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285 }
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286 }
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287
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288 Chunk::Chunk(size_t length) : _len(length) {
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289 _next = NULL; // Chain on the linked list
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290 }
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291
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292
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293 void Chunk::chop() {
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294 Chunk *k = this;
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295 while( k ) {
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296 Chunk *tmp = k->next();
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297 // clear out this chunk (to detect allocation bugs)
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298 if (ZapResourceArea) memset(k->bottom(), badResourceValue, k->length());
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299 delete k; // Free chunk (was malloc'd)
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300 k = tmp;
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301 }
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302 }
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303
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304 void Chunk::next_chop() {
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305 _next->chop();
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306 _next = NULL;
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307 }
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308
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309
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310 void Chunk::start_chunk_pool_cleaner_task() {
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311 #ifdef ASSERT
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312 static bool task_created = false;
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313 assert(!task_created, "should not start chuck pool cleaner twice");
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314 task_created = true;
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315 #endif
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316 ChunkPoolCleaner* cleaner = new ChunkPoolCleaner();
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317 cleaner->enroll();
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318 }
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319
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320 //------------------------------Arena------------------------------------------
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321
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322 Arena::Arena(size_t init_size) {
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323 size_t round_size = (sizeof (char *)) - 1;
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324 init_size = (init_size+round_size) & ~round_size;
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325 _first = _chunk = new (init_size) Chunk(init_size);
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326 _hwm = _chunk->bottom(); // Save the cached hwm, max
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327 _max = _chunk->top();
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328 set_size_in_bytes(init_size);
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329 }
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330
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331 Arena::Arena() {
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332 _first = _chunk = new (Chunk::init_size) Chunk(Chunk::init_size);
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333 _hwm = _chunk->bottom(); // Save the cached hwm, max
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334 _max = _chunk->top();
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335 set_size_in_bytes(Chunk::init_size);
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336 }
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337
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338 Arena::Arena(Arena *a) : _chunk(a->_chunk), _hwm(a->_hwm), _max(a->_max), _first(a->_first) {
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339 set_size_in_bytes(a->size_in_bytes());
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340 }
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341
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342 Arena *Arena::move_contents(Arena *copy) {
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343 copy->destruct_contents();
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344 copy->_chunk = _chunk;
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345 copy->_hwm = _hwm;
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346 copy->_max = _max;
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347 copy->_first = _first;
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348 copy->set_size_in_bytes(size_in_bytes());
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349 // Destroy original arena
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350 reset();
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351 return copy; // Return Arena with contents
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352 }
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353
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354 Arena::~Arena() {
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355 destruct_contents();
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356 }
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357
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358 // Destroy this arenas contents and reset to empty
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359 void Arena::destruct_contents() {
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360 if (UseMallocOnly && _first != NULL) {
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361 char* end = _first->next() ? _first->top() : _hwm;
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362 free_malloced_objects(_first, _first->bottom(), end, _hwm);
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363 }
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364 _first->chop();
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365 reset();
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366 }
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367
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368
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369 // Total of all Chunks in arena
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370 size_t Arena::used() const {
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371 size_t sum = _chunk->length() - (_max-_hwm); // Size leftover in this Chunk
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372 register Chunk *k = _first;
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373 while( k != _chunk) { // Whilst have Chunks in a row
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374 sum += k->length(); // Total size of this Chunk
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375 k = k->next(); // Bump along to next Chunk
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376 }
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377 return sum; // Return total consumed space.
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378 }
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379
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380
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381 // Grow a new Chunk
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382 void* Arena::grow( size_t x ) {
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383 // Get minimal required size. Either real big, or even bigger for giant objs
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384 size_t len = MAX2(x, (size_t) Chunk::size);
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385
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386 Chunk *k = _chunk; // Get filled-up chunk address
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387 _chunk = new (len) Chunk(len);
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388
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389 if (_chunk == NULL)
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390 vm_exit_out_of_memory(len * Chunk::aligned_overhead_size(), "Arena::grow");
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391
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392 if (k) k->set_next(_chunk); // Append new chunk to end of linked list
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393 else _first = _chunk;
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394 _hwm = _chunk->bottom(); // Save the cached hwm, max
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395 _max = _chunk->top();
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396 set_size_in_bytes(size_in_bytes() + len);
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397 void* result = _hwm;
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398 _hwm += x;
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399 return result;
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400 }
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401
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402
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403
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404 // Reallocate storage in Arena.
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405 void *Arena::Arealloc(void* old_ptr, size_t old_size, size_t new_size) {
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406 assert(new_size >= 0, "bad size");
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407 if (new_size == 0) return NULL;
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408 #ifdef ASSERT
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409 if (UseMallocOnly) {
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410 // always allocate a new object (otherwise we'll free this one twice)
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411 char* copy = (char*)Amalloc(new_size);
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412 size_t n = MIN2(old_size, new_size);
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413 if (n > 0) memcpy(copy, old_ptr, n);
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414 Afree(old_ptr,old_size); // Mostly done to keep stats accurate
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415 return copy;
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416 }
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417 #endif
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418 char *c_old = (char*)old_ptr; // Handy name
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419 // Stupid fast special case
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420 if( new_size <= old_size ) { // Shrink in-place
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421 if( c_old+old_size == _hwm) // Attempt to free the excess bytes
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422 _hwm = c_old+new_size; // Adjust hwm
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423 return c_old;
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424 }
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425
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426 // make sure that new_size is legal
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427 size_t corrected_new_size = ARENA_ALIGN(new_size);
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428
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429 // See if we can resize in-place
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430 if( (c_old+old_size == _hwm) && // Adjusting recent thing
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431 (c_old+corrected_new_size <= _max) ) { // Still fits where it sits
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432 _hwm = c_old+corrected_new_size; // Adjust hwm
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433 return c_old; // Return old pointer
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434 }
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435
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436 // Oops, got to relocate guts
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437 void *new_ptr = Amalloc(new_size);
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438 memcpy( new_ptr, c_old, old_size );
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439 Afree(c_old,old_size); // Mostly done to keep stats accurate
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440 return new_ptr;
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441 }
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442
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443
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444 // Determine if pointer belongs to this Arena or not.
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445 bool Arena::contains( const void *ptr ) const {
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446 #ifdef ASSERT
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447 if (UseMallocOnly) {
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448 // really slow, but not easy to make fast
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449 if (_chunk == NULL) return false;
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450 char** bottom = (char**)_chunk->bottom();
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451 for (char** p = (char**)_hwm - 1; p >= bottom; p--) {
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452 if (*p == ptr) return true;
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453 }
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454 for (Chunk *c = _first; c != NULL; c = c->next()) {
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455 if (c == _chunk) continue; // current chunk has been processed
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456 char** bottom = (char**)c->bottom();
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457 for (char** p = (char**)c->top() - 1; p >= bottom; p--) {
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458 if (*p == ptr) return true;
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459 }
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460 }
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461 return false;
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462 }
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463 #endif
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464 if( (void*)_chunk->bottom() <= ptr && ptr < (void*)_hwm )
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465 return true; // Check for in this chunk
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466 for (Chunk *c = _first; c; c = c->next()) {
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467 if (c == _chunk) continue; // current chunk has been processed
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468 if ((void*)c->bottom() <= ptr && ptr < (void*)c->top()) {
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469 return true; // Check for every chunk in Arena
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470 }
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471 }
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472 return false; // Not in any Chunk, so not in Arena
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473 }
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474
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475
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476 #ifdef ASSERT
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477 void* Arena::malloc(size_t size) {
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478 assert(UseMallocOnly, "shouldn't call");
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479 // use malloc, but save pointer in res. area for later freeing
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480 char** save = (char**)internal_malloc_4(sizeof(char*));
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481 return (*save = (char*)os::malloc(size));
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482 }
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483
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484 // for debugging with UseMallocOnly
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485 void* Arena::internal_malloc_4(size_t x) {
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486 assert( (x&(sizeof(char*)-1)) == 0, "misaligned size" );
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487 if (_hwm + x > _max) {
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488 return grow(x);
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489 } else {
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490 char *old = _hwm;
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491 _hwm += x;
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492 return old;
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493 }
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494 }
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495 #endif
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496
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497
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498 //--------------------------------------------------------------------------------------
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499 // Non-product code
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500
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501 #ifndef PRODUCT
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502 // The global operator new should never be called since it will usually indicate
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503 // a memory leak. Use CHeapObj as the base class of such objects to make it explicit
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504 // that they're allocated on the C heap.
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505 // Commented out in product version to avoid conflicts with third-party C++ native code.
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506 // %% note this is causing a problem on solaris debug build. the global
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507 // new is being called from jdk source and causing data corruption.
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508 // src/share/native/sun/awt/font/fontmanager/textcache/hsMemory.cpp::hsSoftNew
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509 // define CATCH_OPERATOR_NEW_USAGE if you want to use this.
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510 #ifdef CATCH_OPERATOR_NEW_USAGE
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511 void* operator new(size_t size){
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512 static bool warned = false;
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513 if (!warned && warn_new_operator)
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514 warning("should not call global (default) operator new");
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515 warned = true;
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516 return (void *) AllocateHeap(size, "global operator new");
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517 }
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518 #endif
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519
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520 void AllocatedObj::print() const { print_on(tty); }
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521 void AllocatedObj::print_value() const { print_value_on(tty); }
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522
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523 void AllocatedObj::print_on(outputStream* st) const {
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524 st->print_cr("AllocatedObj(" INTPTR_FORMAT ")", this);
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525 }
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526
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diff changeset
527 void AllocatedObj::print_value_on(outputStream* st) const {
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528 st->print("AllocatedObj(" INTPTR_FORMAT ")", this);
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529 }
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diff changeset
530
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diff changeset
531 size_t Arena::_bytes_allocated = 0;
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parents:
diff changeset
532
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533 AllocStats::AllocStats() {
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diff changeset
534 start_mallocs = os::num_mallocs;
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diff changeset
535 start_frees = os::num_frees;
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536 start_malloc_bytes = os::alloc_bytes;
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parents:
diff changeset
537 start_res_bytes = Arena::_bytes_allocated;
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diff changeset
538 }
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parents:
diff changeset
539
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parents:
diff changeset
540 int AllocStats::num_mallocs() { return os::num_mallocs - start_mallocs; }
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diff changeset
541 size_t AllocStats::alloc_bytes() { return os::alloc_bytes - start_malloc_bytes; }
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542 size_t AllocStats::resource_bytes() { return Arena::_bytes_allocated - start_res_bytes; }
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diff changeset
543 int AllocStats::num_frees() { return os::num_frees - start_frees; }
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parents:
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544 void AllocStats::print() {
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parents:
diff changeset
545 tty->print("%d mallocs (%ldK), %d frees, %ldK resrc",
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diff changeset
546 num_mallocs(), alloc_bytes()/K, num_frees(), resource_bytes()/K);
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diff changeset
547 }
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parents:
diff changeset
548
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549
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parents:
diff changeset
550 // debugging code
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parents:
diff changeset
551 inline void Arena::free_all(char** start, char** end) {
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parents:
diff changeset
552 for (char** p = start; p < end; p++) if (*p) os::free(*p);
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diff changeset
553 }
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diff changeset
554
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parents:
diff changeset
555 void Arena::free_malloced_objects(Chunk* chunk, char* hwm, char* max, char* hwm2) {
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parents:
diff changeset
556 assert(UseMallocOnly, "should not call");
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parents:
diff changeset
557 // free all objects malloced since resource mark was created; resource area
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parents:
diff changeset
558 // contains their addresses
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parents:
diff changeset
559 if (chunk->next()) {
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parents:
diff changeset
560 // this chunk is full, and some others too
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parents:
diff changeset
561 for (Chunk* c = chunk->next(); c != NULL; c = c->next()) {
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parents:
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562 char* top = c->top();
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parents:
diff changeset
563 if (c->next() == NULL) {
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parents:
diff changeset
564 top = hwm2; // last junk is only used up to hwm2
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parents:
diff changeset
565 assert(c->contains(hwm2), "bad hwm2");
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parents:
diff changeset
566 }
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parents:
diff changeset
567 free_all((char**)c->bottom(), (char**)top);
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parents:
diff changeset
568 }
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parents:
diff changeset
569 assert(chunk->contains(hwm), "bad hwm");
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parents:
diff changeset
570 assert(chunk->contains(max), "bad max");
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parents:
diff changeset
571 free_all((char**)hwm, (char**)max);
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parents:
diff changeset
572 } else {
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parents:
diff changeset
573 // this chunk was partially used
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parents:
diff changeset
574 assert(chunk->contains(hwm), "bad hwm");
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parents:
diff changeset
575 assert(chunk->contains(hwm2), "bad hwm2");
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576 free_all((char**)hwm, (char**)hwm2);
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parents:
diff changeset
577 }
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parents:
diff changeset
578 }
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parents:
diff changeset
579
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parents:
diff changeset
580
a61af66fc99e Initial load
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parents:
diff changeset
581 ReallocMark::ReallocMark() {
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parents:
diff changeset
582 #ifdef ASSERT
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parents:
diff changeset
583 Thread *thread = ThreadLocalStorage::get_thread_slow();
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parents:
diff changeset
584 _nesting = thread->resource_area()->nesting();
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parents:
diff changeset
585 #endif
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parents:
diff changeset
586 }
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diff changeset
587
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parents:
diff changeset
588 void ReallocMark::check() {
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parents:
diff changeset
589 #ifdef ASSERT
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parents:
diff changeset
590 if (_nesting != Thread::current()->resource_area()->nesting()) {
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parents:
diff changeset
591 fatal("allocation bug: array could grow within nested ResourceMark");
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parents:
diff changeset
592 }
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parents:
diff changeset
593 #endif
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diff changeset
594 }
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parents:
diff changeset
595
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diff changeset
596 #endif // Non-product