annotate src/share/vm/oops/symbol.hpp @ 3917:eca1193ca245

4965777: GC changes to support use of discovered field for pending references Summary: If and when the reference handler thread is able to use the discovered field to link reference objects in its pending list, so will GC. In that case, GC will scan through this field once a reference object has been placed on the pending list, but not scan that field before that stage, as the field is used by the concurrent GC thread to link discovered objects. When ReferenceHandleR thread does not use the discovered field for the purpose of linking the elements in the pending list, as would be the case in older JDKs, the JVM will fall back to the old behaviour of using the next field for that purpose. Reviewed-by: jcoomes, mchung, stefank
author ysr
date Wed, 07 Sep 2011 13:55:42 -0700
parents 1d1603768966
children fc9d8850ab8b
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1 /*
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2 * Copyright (c) 1997, 2011, Oracle and/or its affiliates. All rights reserved.
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3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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4 *
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5 * This code is free software; you can redistribute it and/or modify it
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6 * under the terms of the GNU General Public License version 2 only, as
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7 * published by the Free Software Foundation.
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8 *
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9 * This code is distributed in the hope that it will be useful, but WITHOUT
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10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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12 * version 2 for more details (a copy is included in the LICENSE file that
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13 * accompanied this code).
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14 *
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15 * You should have received a copy of the GNU General Public License version
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16 * 2 along with this work; if not, write to the Free Software Foundation,
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17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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18 *
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19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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20 * or visit www.oracle.com if you need additional information or have any
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21 * questions.
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22 *
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23 */
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24
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25 #ifndef SHARE_VM_OOPS_SYMBOL_HPP
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26 #define SHARE_VM_OOPS_SYMBOL_HPP
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27
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28 #include "utilities/utf8.hpp"
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29 #include "memory/allocation.hpp"
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30
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31 // A Symbol is a canonicalized string.
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32 // All Symbols reside in global SymbolTable and are reference counted.
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33
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34 // Reference counting
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35 //
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36 // All Symbols are allocated and added to the SymbolTable.
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37 // When a class is unloaded, the reference counts of the Symbol pointers in
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38 // the ConstantPool and in instanceKlass (see release_C_heap_structures) are
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39 // decremented. When the reference count for a Symbol goes to 0, the garbage
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40 // collector can free the Symbol and remove it from the SymbolTable.
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41 //
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42 // 0) Symbols need to be reference counted when a pointer to the Symbol is
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43 // saved in persistent storage. This does not include the pointer
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44 // in the SymbolTable bucket (the _literal field in HashtableEntry)
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45 // that points to the Symbol. All other stores of a Symbol*
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46 // to a field of a persistent variable (e.g., the _name filed in
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47 // FieldAccessInfo or _ptr in a CPSlot) is reference counted.
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48 //
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49 // 1) The lookup of a "name" in the SymbolTable either creates a Symbol F for
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50 // "name" and returns a pointer to F or finds a pre-existing Symbol F for
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51 // "name" and returns a pointer to it. In both cases the reference count for F
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52 // is incremented under the assumption that a pointer to F will be created from
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53 // the return value. Thus the increment of the reference count is on the lookup
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54 // and not on the assignment to the new Symbol*. That is
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55 // Symbol* G = lookup()
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56 // ^ increment on lookup()
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57 // and not
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58 // Symbol* G = lookup()
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59 // ^ increment on assignmnet
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60 // The reference count must be decremented manually when the copy of the
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61 // pointer G is destroyed.
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62 //
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63 // 2) For a local Symbol* A that is a copy of an existing Symbol* B, the
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64 // reference counting is elided when the scope of B is greater than the scope
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65 // of A. For example, in the code fragment
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66 // below "klass" is passed as a parameter to the method. Symbol* "kn"
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67 // is a copy of the name in "klass".
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68 //
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69 // Symbol* kn = klass->name();
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70 // unsigned int d_hash = dictionary()->compute_hash(kn, class_loader);
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71 //
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72 // The scope of "klass" is greater than the scope of "kn" so the reference
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73 // counting for "kn" is elided.
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74 //
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75 // Symbol* copied from ConstantPool entries are good candidates for reference
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76 // counting elision. The ConstantPool entries for a class C exist until C is
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77 // unloaded. If a Symbol* is copied out of the ConstantPool into Symbol* X,
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78 // the Symbol* in the ConstantPool will in general out live X so the reference
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79 // counting on X can be elided.
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80 //
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81 // For cases where the scope of A is not greater than the scope of B,
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82 // the reference counting is explicitly done. See ciSymbol,
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83 // ResolutionErrorEntry and ClassVerifier for examples.
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84 //
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85 // 3) When a Symbol K is created for temporary use, generally for substrings of
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86 // an existing symbol or to create a new symbol, assign it to a
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87 // TempNewSymbol. The SymbolTable methods new_symbol(), lookup()
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88 // and probe() all potentially return a pointer to a new Symbol.
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89 // The allocation (or lookup) of K increments the reference count for K
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90 // and the destructor decrements the reference count.
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91 //
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92 // Another example of TempNewSymbol usage is parsed_name used in
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93 // ClassFileParser::parseClassFile() where parsed_name is used in the cleanup
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94 // after a failed attempt to load a class. Here parsed_name is a
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95 // TempNewSymbol (passed in as a parameter) so the reference count on its symbol
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96 // will be decremented when it goes out of scope.
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97
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98 class Symbol : public CHeapObj {
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99 friend class VMStructs;
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100 friend class SymbolTable;
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101 friend class MoveSymbols;
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102 private:
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103 volatile int _refcount;
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104 int _identity_hash;
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105 unsigned short _length; // number of UTF8 characters in the symbol
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106 jbyte _body[1];
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107
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108 enum {
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109 // max_symbol_length is constrained by type of _length
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110 max_symbol_length = (1 << 16) -1
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111 };
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112
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113 static int object_size(int length) {
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114 size_t size = heap_word_size(sizeof(Symbol) + length);
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115 return align_object_size(size);
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116 }
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117
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118 void byte_at_put(int index, int value) {
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119 assert(index >=0 && index < _length, "symbol index overflow");
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120 _body[index] = value;
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121 }
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122
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123 Symbol(const u1* name, int length);
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124 void* operator new(size_t size, int len);
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125
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126 public:
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127 // Low-level access (used with care, since not GC-safe)
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128 const jbyte* base() const { return &_body[0]; }
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129
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130 int object_size() { return object_size(utf8_length()); }
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131
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132 // Returns the largest size symbol we can safely hold.
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133 static int max_length() {
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134 return max_symbol_length;
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135 }
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136
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137 int identity_hash() {
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138 return _identity_hash;
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139 }
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140
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141 // Reference counting. See comments above this class for when to use.
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142 int refcount() const { return _refcount; }
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143 void increment_refcount();
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144 void decrement_refcount();
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145
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146 int byte_at(int index) const {
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147 assert(index >=0 && index < _length, "symbol index overflow");
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148 return base()[index];
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149 }
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150
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151 const jbyte* bytes() const { return base(); }
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152
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153 int utf8_length() const { return _length; }
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154
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155 // Compares the symbol with a string.
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156 bool equals(const char* str, int len) const;
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157 bool equals(const char* str) const { return equals(str, (int) strlen(str)); }
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158
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159 // Tests if the symbol starts with the given prefix.
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160 bool starts_with(const char* prefix, int len) const;
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161 bool starts_with(const char* prefix) const {
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162 return starts_with(prefix, (int) strlen(prefix));
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163 }
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164
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165 // Tests if the symbol starts with the given prefix.
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166 int index_of_at(int i, const char* str, int len) const;
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167 int index_of_at(int i, const char* str) const {
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168 return index_of_at(i, str, (int) strlen(str));
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169 }
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170
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171 // Three-way compare for sorting; returns -1/0/1 if receiver is </==/> than arg
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172 // note that the ordering is not alfabetical
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173 inline int fast_compare(Symbol* other) const;
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174
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175 // Returns receiver converted to null-terminated UTF-8 string; string is
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176 // allocated in resource area, or in the char buffer provided by caller.
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177 char* as_C_string() const;
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178 char* as_C_string(char* buf, int size) const;
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179 // Use buf if needed buffer length is <= size.
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180 char* as_C_string_flexible_buffer(Thread* t, char* buf, int size) const;
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181
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182
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183 // Returns a null terminated utf8 string in a resource array
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184 char* as_utf8() const { return as_C_string(); }
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185 char* as_utf8_flexible_buffer(Thread* t, char* buf, int size) const {
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186 return as_C_string_flexible_buffer(t, buf, size);
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187 }
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188
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189 jchar* as_unicode(int& length) const;
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190
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191 // Treating this symbol as a class name, returns the Java name for the class.
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192 // String is allocated in resource area if buffer is not provided.
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193 // See Klass::external_name()
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194 const char* as_klass_external_name() const;
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195 const char* as_klass_external_name(char* buf, int size) const;
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196
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197 // Printing
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198 void print_symbol_on(outputStream* st = NULL) const;
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199 void print_on(outputStream* st) const; // First level print
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200 void print_value_on(outputStream* st) const; // Second level print.
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201
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202 // printing on default output stream
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203 void print() { print_on(tty); }
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204 void print_value() { print_value_on(tty); }
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205
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206 #ifndef PRODUCT
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207 // Empty constructor to create a dummy symbol object on stack
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208 // only for getting its vtable pointer.
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209 Symbol() { }
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210
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211 static int _total_count;
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212 #endif
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213 };
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214
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215 // Note: this comparison is used for vtable sorting only; it doesn't matter
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216 // what order it defines, as long as it is a total, time-invariant order
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217 // Since Symbol*s are in C_HEAP, their relative order in memory never changes,
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218 // so use address comparison for speed
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219 int Symbol::fast_compare(Symbol* other) const {
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220 return (((uintptr_t)this < (uintptr_t)other) ? -1
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221 : ((uintptr_t)this == (uintptr_t) other) ? 0 : 1);
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222 }
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223 #endif // SHARE_VM_OOPS_SYMBOL_HPP