annotate src/share/vm/oops/symbol.hpp @ 14649:f6301b007a16

6498581: ThreadInterruptTest3 produces wrong output on Windows Summary: There is race condition between os::interrupt and os::is_interrupted on Windows. In JVM_Sleep(Thread.sleep), check if thread gets interrupted, it may see interrupted but not really interrupted so cause spurious waking up (early return from sleep). Fix by checking if interrupt event really gets set thus prevent false return. For intrinsic of _isInterrupted, on Windows, go fastpath only on bit not set. Reviewed-by: acorn, kvn Contributed-by: david.holmes@oracle.com, yumin.qi@oracle.com
author minqi
date Wed, 26 Feb 2014 15:20:41 -0800
parents cd6b3f1a94ff
children 4ca6dc0799b6
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1 /*
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2 * Copyright (c) 1997, 2014, Oracle and/or its affiliates. All rights reserved.
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3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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4 *
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5 * This code is free software; you can redistribute it and/or modify it
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6 * under the terms of the GNU General Public License version 2 only, as
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7 * published by the Free Software Foundation.
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8 *
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9 * This code is distributed in the hope that it will be useful, but WITHOUT
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10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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12 * version 2 for more details (a copy is included in the LICENSE file that
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13 * accompanied this code).
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14 *
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15 * You should have received a copy of the GNU General Public License version
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16 * 2 along with this work; if not, write to the Free Software Foundation,
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17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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18 *
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19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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20 * or visit www.oracle.com if you need additional information or have any
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21 * questions.
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22 *
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23 */
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24
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25 #ifndef SHARE_VM_OOPS_SYMBOL_HPP
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26 #define SHARE_VM_OOPS_SYMBOL_HPP
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27
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28 #include "utilities/utf8.hpp"
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29 #include "memory/allocation.hpp"
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30 #include "runtime/atomic.hpp"
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31
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32 // A Symbol is a canonicalized string.
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33 // All Symbols reside in global SymbolTable and are reference counted.
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34
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35 // Reference counting
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36 //
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37 // All Symbols are allocated and added to the SymbolTable.
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38 // When a class is unloaded, the reference counts of the Symbol pointers in
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39 // the ConstantPool and in InstanceKlass (see release_C_heap_structures) are
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40 // decremented. When the reference count for a Symbol goes to 0, the garbage
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41 // collector can free the Symbol and remove it from the SymbolTable.
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42 //
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43 // 0) Symbols need to be reference counted when a pointer to the Symbol is
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44 // saved in persistent storage. This does not include the pointer
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45 // in the SymbolTable bucket (the _literal field in HashtableEntry)
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46 // that points to the Symbol. All other stores of a Symbol*
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47 // to a field of a persistent variable (e.g., the _name filed in
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48 // fieldDescriptor or _ptr in a CPSlot) is reference counted.
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49 //
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50 // 1) The lookup of a "name" in the SymbolTable either creates a Symbol F for
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51 // "name" and returns a pointer to F or finds a pre-existing Symbol F for
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52 // "name" and returns a pointer to it. In both cases the reference count for F
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53 // is incremented under the assumption that a pointer to F will be created from
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54 // the return value. Thus the increment of the reference count is on the lookup
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55 // and not on the assignment to the new Symbol*. That is
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56 // Symbol* G = lookup()
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57 // ^ increment on lookup()
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58 // and not
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59 // Symbol* G = lookup()
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60 // ^ increment on assignmnet
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61 // The reference count must be decremented manually when the copy of the
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62 // pointer G is destroyed.
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63 //
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64 // 2) For a local Symbol* A that is a copy of an existing Symbol* B, the
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65 // reference counting is elided when the scope of B is greater than the scope
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66 // of A. For example, in the code fragment
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67 // below "klass" is passed as a parameter to the method. Symbol* "kn"
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68 // is a copy of the name in "klass".
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69 //
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70 // Symbol* kn = klass->name();
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71 // unsigned int d_hash = dictionary()->compute_hash(kn, class_loader);
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72 //
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73 // The scope of "klass" is greater than the scope of "kn" so the reference
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74 // counting for "kn" is elided.
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75 //
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76 // Symbol* copied from ConstantPool entries are good candidates for reference
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77 // counting elision. The ConstantPool entries for a class C exist until C is
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78 // unloaded. If a Symbol* is copied out of the ConstantPool into Symbol* X,
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79 // the Symbol* in the ConstantPool will in general out live X so the reference
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80 // counting on X can be elided.
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81 //
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82 // For cases where the scope of A is not greater than the scope of B,
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83 // the reference counting is explicitly done. See ciSymbol,
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84 // ResolutionErrorEntry and ClassVerifier for examples.
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85 //
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86 // 3) When a Symbol K is created for temporary use, generally for substrings of
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87 // an existing symbol or to create a new symbol, assign it to a
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88 // TempNewSymbol. The SymbolTable methods new_symbol(), lookup()
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89 // and probe() all potentially return a pointer to a new Symbol.
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90 // The allocation (or lookup) of K increments the reference count for K
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91 // and the destructor decrements the reference count.
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92 //
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93 // Another example of TempNewSymbol usage is parsed_name used in
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94 // ClassFileParser::parseClassFile() where parsed_name is used in the cleanup
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95 // after a failed attempt to load a class. Here parsed_name is a
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96 // TempNewSymbol (passed in as a parameter) so the reference count on its symbol
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97 // will be decremented when it goes out of scope.
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98
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99
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100 // This cannot be inherited from ResourceObj because it cannot have a vtable.
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101 // Since sometimes this is allocated from Metadata, pick a base allocation
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102 // type without virtual functions.
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103 class ClassLoaderData;
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104
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105 // We separate the fields in SymbolBase from Symbol::_body so that
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106 // Symbol::size(int) can correctly calculate the space needed.
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107 class SymbolBase : public MetaspaceObj {
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108 public:
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109 ATOMIC_SHORT_PAIR(
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110 volatile short _refcount, // needs atomic operation
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111 unsigned short _length // number of UTF8 characters in the symbol (does not need atomic op)
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112 );
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113 int _identity_hash;
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114 };
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115
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116 class Symbol : private SymbolBase {
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117 friend class VMStructs;
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118 friend class SymbolTable;
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119 friend class MoveSymbols;
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120 private:
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121 jbyte _body[1];
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122
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123 enum {
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124 // max_symbol_length is constrained by type of _length
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125 max_symbol_length = (1 << 16) -1
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126 };
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127
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128 static int size(int length) {
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129 size_t sz = heap_word_size(sizeof(SymbolBase) + (length > 0 ? length : 0));
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130 return align_object_size(sz);
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131 }
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132
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133 void byte_at_put(int index, int value) {
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134 assert(index >=0 && index < _length, "symbol index overflow");
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135 _body[index] = value;
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136 }
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137
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138 Symbol(const u1* name, int length, int refcount);
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139 void* operator new(size_t size, int len, TRAPS) throw();
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140 void* operator new(size_t size, int len, Arena* arena, TRAPS) throw();
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141 void* operator new(size_t size, int len, ClassLoaderData* loader_data, TRAPS) throw();
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142
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143 void operator delete(void* p);
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144
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145 public:
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146 // Low-level access (used with care, since not GC-safe)
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147 const jbyte* base() const { return &_body[0]; }
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148
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149 int size() { return size(utf8_length()); }
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150
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151 // Returns the largest size symbol we can safely hold.
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152 static int max_length() { return max_symbol_length; }
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153
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154 int identity_hash() { return _identity_hash; }
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155
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156 // For symbol table alternate hashing
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157 unsigned int new_hash(juint seed);
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158
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159 // Reference counting. See comments above this class for when to use.
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160 int refcount() const { return _refcount; }
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161 void increment_refcount();
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162 void decrement_refcount();
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163
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164 int byte_at(int index) const {
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165 assert(index >=0 && index < _length, "symbol index overflow");
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166 return base()[index];
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167 }
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168
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169 const jbyte* bytes() const { return base(); }
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170
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171 int utf8_length() const { return _length; }
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172
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173 // Compares the symbol with a string.
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174 bool equals(const char* str, int len) const;
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175 bool equals(const char* str) const { return equals(str, (int) strlen(str)); }
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176
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177 // Tests if the symbol starts with the given prefix.
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178 bool starts_with(const char* prefix, int len) const;
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179 bool starts_with(const char* prefix) const {
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180 return starts_with(prefix, (int) strlen(prefix));
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181 }
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182
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183 // Tests if the symbol starts with the given prefix.
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184 int index_of_at(int i, const char* str, int len) const;
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185 int index_of_at(int i, const char* str) const {
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186 return index_of_at(i, str, (int) strlen(str));
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187 }
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188
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189 // Three-way compare for sorting; returns -1/0/1 if receiver is </==/> than arg
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190 // note that the ordering is not alfabetical
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191 inline int fast_compare(Symbol* other) const;
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192
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193 // Returns receiver converted to null-terminated UTF-8 string; string is
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194 // allocated in resource area, or in the char buffer provided by caller.
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195 char* as_C_string() const;
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196 char* as_C_string(char* buf, int size) const;
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197 // Use buf if needed buffer length is <= size.
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198 char* as_C_string_flexible_buffer(Thread* t, char* buf, int size) const;
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199
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200 // Returns an escaped form of a Java string.
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201 char* as_quoted_ascii() const;
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202
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203 // Returns a null terminated utf8 string in a resource array
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204 char* as_utf8() const { return as_C_string(); }
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205 char* as_utf8_flexible_buffer(Thread* t, char* buf, int size) const {
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206 return as_C_string_flexible_buffer(t, buf, size);
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207 }
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208
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209 jchar* as_unicode(int& length) const;
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210
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211 // Treating this symbol as a class name, returns the Java name for the class.
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212 // String is allocated in resource area if buffer is not provided.
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213 // See Klass::external_name()
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214 const char* as_klass_external_name() const;
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215 const char* as_klass_external_name(char* buf, int size) const;
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216
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217 // Printing
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218 void print_symbol_on(outputStream* st = NULL) const;
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219 void print_on(outputStream* st) const; // First level print
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220 void print_value_on(outputStream* st) const; // Second level print.
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221
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222 // printing on default output stream
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223 void print() { print_on(tty); }
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224 void print_value() { print_value_on(tty); }
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225
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226 #ifndef PRODUCT
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227 // Empty constructor to create a dummy symbol object on stack
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228 // only for getting its vtable pointer.
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229 Symbol() { }
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230
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231 static int _total_count;
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232 #endif
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233 };
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234
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235 // Note: this comparison is used for vtable sorting only; it doesn't matter
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236 // what order it defines, as long as it is a total, time-invariant order
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237 // Since Symbol*s are in C_HEAP, their relative order in memory never changes,
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238 // so use address comparison for speed
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239 int Symbol::fast_compare(Symbol* other) const {
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240 return (((uintptr_t)this < (uintptr_t)other) ? -1
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241 : ((uintptr_t)this == (uintptr_t) other) ? 0 : 1);
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242 }
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243 #endif // SHARE_VM_OOPS_SYMBOL_HPP