comparison src/share/vm/adlc/arena.cpp @ 0:a61af66fc99e jdk7-b24

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author duke
date Sat, 01 Dec 2007 00:00:00 +0000
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children c18cbe5936b8
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-1:000000000000 0:a61af66fc99e
1 /*
2 * Copyright 1998-2002 Sun Microsystems, Inc. All Rights Reserved.
3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
4 *
5 * This code is free software; you can redistribute it and/or modify it
6 * under the terms of the GNU General Public License version 2 only, as
7 * published by the Free Software Foundation.
8 *
9 * This code is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
12 * version 2 for more details (a copy is included in the LICENSE file that
13 * accompanied this code).
14 *
15 * You should have received a copy of the GNU General Public License version
16 * 2 along with this work; if not, write to the Free Software Foundation,
17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
18 *
19 * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
20 * CA 95054 USA or visit www.sun.com if you need additional information or
21 * have any questions.
22 *
23 */
24
25 #include "adlc.hpp"
26
27 void* Chunk::operator new(size_t requested_size, size_t length) {
28 return CHeapObj::operator new(requested_size + length);
29 }
30
31 void Chunk::operator delete(void* p, size_t length) {
32 CHeapObj::operator delete(p);
33 }
34
35 Chunk::Chunk(size_t length) {
36 _next = NULL; // Chain on the linked list
37 _len = length; // Save actual size
38 }
39
40 //------------------------------chop-------------------------------------------
41 void Chunk::chop() {
42 Chunk *k = this;
43 while( k ) {
44 Chunk *tmp = k->_next;
45 // clear out this chunk (to detect allocation bugs)
46 memset(k, 0xBAADBABE, k->_len);
47 free(k); // Free chunk (was malloc'd)
48 k = tmp;
49 }
50 }
51
52 void Chunk::next_chop() {
53 _next->chop();
54 _next = NULL;
55 }
56
57 //------------------------------Arena------------------------------------------
58 Arena::Arena( size_t init_size ) {
59 init_size = (init_size+3) & ~3;
60 _first = _chunk = new (init_size) Chunk(init_size);
61 _hwm = _chunk->bottom(); // Save the cached hwm, max
62 _max = _chunk->top();
63 set_size_in_bytes(init_size);
64 }
65
66 Arena::Arena() {
67 _first = _chunk = new (Chunk::init_size) Chunk(Chunk::init_size);
68 _hwm = _chunk->bottom(); // Save the cached hwm, max
69 _max = _chunk->top();
70 set_size_in_bytes(Chunk::init_size);
71 }
72
73 Arena::Arena( Arena *a )
74 : _chunk(a->_chunk), _hwm(a->_hwm), _max(a->_max), _first(a->_first) {
75 set_size_in_bytes(a->size_in_bytes());
76 }
77
78 //------------------------------used-------------------------------------------
79 // Total of all Chunks in arena
80 size_t Arena::used() const {
81 size_t sum = _chunk->_len - (_max-_hwm); // Size leftover in this Chunk
82 register Chunk *k = _first;
83 while( k != _chunk) { // Whilst have Chunks in a row
84 sum += k->_len; // Total size of this Chunk
85 k = k->_next; // Bump along to next Chunk
86 }
87 return sum; // Return total consumed space.
88 }
89
90 //------------------------------grow-------------------------------------------
91 // Grow a new Chunk
92 void* Arena::grow( size_t x ) {
93 // Get minimal required size. Either real big, or even bigger for giant objs
94 size_t len = max(x, Chunk::size);
95
96 register Chunk *k = _chunk; // Get filled-up chunk address
97 _chunk = new (len) Chunk(len);
98
99 if( k ) k->_next = _chunk; // Append new chunk to end of linked list
100 else _first = _chunk;
101 _hwm = _chunk->bottom(); // Save the cached hwm, max
102 _max = _chunk->top();
103 set_size_in_bytes(size_in_bytes() + len);
104 void* result = _hwm;
105 _hwm += x;
106 return result;
107 }
108
109 //------------------------------calloc-----------------------------------------
110 // Allocate zeroed storage in Arena
111 void *Arena::Acalloc( size_t items, size_t x ) {
112 size_t z = items*x; // Total size needed
113 void *ptr = Amalloc(z); // Get space
114 memset( ptr, 0, z ); // Zap space
115 return ptr; // Return space
116 }
117
118 //------------------------------realloc----------------------------------------
119 // Reallocate storage in Arena.
120 void *Arena::Arealloc( void *old_ptr, size_t old_size, size_t new_size ) {
121 char *c_old = (char*)old_ptr; // Handy name
122 // Stupid fast special case
123 if( new_size <= old_size ) { // Shrink in-place
124 if( c_old+old_size == _hwm) // Attempt to free the excess bytes
125 _hwm = c_old+new_size; // Adjust hwm
126 return c_old;
127 }
128
129 // See if we can resize in-place
130 if( (c_old+old_size == _hwm) && // Adjusting recent thing
131 (c_old+new_size <= _max) ) { // Still fits where it sits
132 _hwm = c_old+new_size; // Adjust hwm
133 return c_old; // Return old pointer
134 }
135
136 // Oops, got to relocate guts
137 void *new_ptr = Amalloc(new_size);
138 memcpy( new_ptr, c_old, old_size );
139 Afree(c_old,old_size); // Mostly done to keep stats accurate
140 return new_ptr;
141 }
142
143 //------------------------------reset------------------------------------------
144 // Reset this Arena to empty, and return this Arenas guts in a new Arena.
145 Arena *Arena::reset(void) {
146 Arena *a = new Arena(this); // New empty arena
147 _first = _chunk = NULL; // Normal, new-arena initialization
148 _hwm = _max = NULL;
149 return a; // Return Arena with guts
150 }
151
152 //------------------------------contains---------------------------------------
153 // Determine if pointer belongs to this Arena or not.
154 bool Arena::contains( const void *ptr ) const {
155 if( (void*)_chunk->bottom() <= ptr && ptr < (void*)_hwm )
156 return true; // Check for in this chunk
157 for( Chunk *c = _first; c; c = c->_next )
158 if( (void*)c->bottom() <= ptr && ptr < (void*)c->top())
159 return true; // Check for every chunk in Arena
160 return false; // Not in any Chunk, so not in Arena
161 }
162
163 //-----------------------------------------------------------------------------
164 // CHeapObj
165
166 void* CHeapObj::operator new(size_t size){
167 return (void *) malloc(size);
168 }
169
170 void CHeapObj::operator delete(void* p){
171 free(p);
172 }