comparison src/share/vm/opto/mulnode.hpp @ 0:a61af66fc99e jdk7-b24

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author duke
date Sat, 01 Dec 2007 00:00:00 +0000
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1 /*
2 * Copyright 1997-2005 Sun Microsystems, Inc. All Rights Reserved.
3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
4 *
5 * This code is free software; you can redistribute it and/or modify it
6 * under the terms of the GNU General Public License version 2 only, as
7 * published by the Free Software Foundation.
8 *
9 * This code is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
12 * version 2 for more details (a copy is included in the LICENSE file that
13 * accompanied this code).
14 *
15 * You should have received a copy of the GNU General Public License version
16 * 2 along with this work; if not, write to the Free Software Foundation,
17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
18 *
19 * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
20 * CA 95054 USA or visit www.sun.com if you need additional information or
21 * have any questions.
22 *
23 */
24
25 // Portions of code courtesy of Clifford Click
26
27 class PhaseTransform;
28
29 //------------------------------MulNode----------------------------------------
30 // Classic MULTIPLY functionality. This covers all the usual 'multiply'
31 // behaviors for an algebraic ring. Multiply-integer, multiply-float,
32 // multiply-double, and binary-and are all inherited from this class. The
33 // various identity values are supplied by virtual functions.
34 class MulNode : public Node {
35 virtual uint hash() const;
36 public:
37 MulNode( Node *in1, Node *in2 ): Node(0,in1,in2) {
38 init_class_id(Class_Mul);
39 }
40
41 // Handle algebraic identities here. If we have an identity, return the Node
42 // we are equivalent to. We look for "add of zero" as an identity.
43 virtual Node *Identity( PhaseTransform *phase );
44
45 // We also canonicalize the Node, moving constants to the right input,
46 // and flatten expressions (so that 1+x+2 becomes x+3).
47 virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
48
49 // Compute a new Type for this node. Basically we just do the pre-check,
50 // then call the virtual add() to set the type.
51 virtual const Type *Value( PhaseTransform *phase ) const;
52
53 // Supplied function returns the product of the inputs.
54 // This also type-checks the inputs for sanity. Guaranteed never to
55 // be passed a TOP or BOTTOM type, these are filtered out by a pre-check.
56 // This call recognizes the multiplicative zero type.
57 virtual const Type *mul_ring( const Type *, const Type * ) const = 0;
58
59 // Supplied function to return the multiplicative identity type
60 virtual const Type *mul_id() const = 0;
61
62 // Supplied function to return the additive identity type
63 virtual const Type *add_id() const = 0;
64
65 // Supplied function to return the additive opcode
66 virtual int add_opcode() const = 0;
67
68 // Supplied function to return the multiplicative opcode
69 virtual int mul_opcode() const = 0;
70
71 };
72
73 //------------------------------MulINode---------------------------------------
74 // Multiply 2 integers
75 class MulINode : public MulNode {
76 public:
77 MulINode( Node *in1, Node *in2 ) : MulNode(in1,in2) {}
78 virtual int Opcode() const;
79 virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
80 virtual const Type *mul_ring( const Type *, const Type * ) const;
81 const Type *mul_id() const { return TypeInt::ONE; }
82 const Type *add_id() const { return TypeInt::ZERO; }
83 int add_opcode() const { return Op_AddI; }
84 int mul_opcode() const { return Op_MulI; }
85 const Type *bottom_type() const { return TypeInt::INT; }
86 virtual uint ideal_reg() const { return Op_RegI; }
87 };
88
89 //------------------------------MulLNode---------------------------------------
90 // Multiply 2 longs
91 class MulLNode : public MulNode {
92 public:
93 MulLNode( Node *in1, Node *in2 ) : MulNode(in1,in2) {}
94 virtual int Opcode() const;
95 virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
96 virtual const Type *mul_ring( const Type *, const Type * ) const;
97 const Type *mul_id() const { return TypeLong::ONE; }
98 const Type *add_id() const { return TypeLong::ZERO; }
99 int add_opcode() const { return Op_AddL; }
100 int mul_opcode() const { return Op_MulL; }
101 const Type *bottom_type() const { return TypeLong::LONG; }
102 virtual uint ideal_reg() const { return Op_RegL; }
103 };
104
105
106 //------------------------------MulFNode---------------------------------------
107 // Multiply 2 floats
108 class MulFNode : public MulNode {
109 public:
110 MulFNode( Node *in1, Node *in2 ) : MulNode(in1,in2) {}
111 virtual int Opcode() const;
112 virtual const Type *mul_ring( const Type *, const Type * ) const;
113 const Type *mul_id() const { return TypeF::ONE; }
114 const Type *add_id() const { return TypeF::ZERO; }
115 int add_opcode() const { return Op_AddF; }
116 int mul_opcode() const { return Op_MulF; }
117 const Type *bottom_type() const { return Type::FLOAT; }
118 virtual uint ideal_reg() const { return Op_RegF; }
119 };
120
121 //------------------------------MulDNode---------------------------------------
122 // Multiply 2 doubles
123 class MulDNode : public MulNode {
124 public:
125 MulDNode( Node *in1, Node *in2 ) : MulNode(in1,in2) {}
126 virtual int Opcode() const;
127 virtual const Type *mul_ring( const Type *, const Type * ) const;
128 const Type *mul_id() const { return TypeD::ONE; }
129 const Type *add_id() const { return TypeD::ZERO; }
130 int add_opcode() const { return Op_AddD; }
131 int mul_opcode() const { return Op_MulD; }
132 const Type *bottom_type() const { return Type::DOUBLE; }
133 virtual uint ideal_reg() const { return Op_RegD; }
134 };
135
136
137 //------------------------------AndINode---------------------------------------
138 // Logically AND 2 integers. Included with the MUL nodes because it inherits
139 // all the behavior of multiplication on a ring.
140 class AndINode : public MulINode {
141 public:
142 AndINode( Node *in1, Node *in2 ) : MulINode(in1,in2) {}
143 virtual int Opcode() const;
144 virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
145 virtual Node *Identity( PhaseTransform *phase );
146 virtual const Type *mul_ring( const Type *, const Type * ) const;
147 const Type *mul_id() const { return TypeInt::MINUS_1; }
148 const Type *add_id() const { return TypeInt::ZERO; }
149 int add_opcode() const { return Op_OrI; }
150 int mul_opcode() const { return Op_AndI; }
151 virtual uint ideal_reg() const { return Op_RegI; }
152 };
153
154 //------------------------------AndINode---------------------------------------
155 // Logically AND 2 longs. Included with the MUL nodes because it inherits
156 // all the behavior of multiplication on a ring.
157 class AndLNode : public MulLNode {
158 public:
159 AndLNode( Node *in1, Node *in2 ) : MulLNode(in1,in2) {}
160 virtual int Opcode() const;
161 virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
162 virtual Node *Identity( PhaseTransform *phase );
163 virtual const Type *mul_ring( const Type *, const Type * ) const;
164 const Type *mul_id() const { return TypeLong::MINUS_1; }
165 const Type *add_id() const { return TypeLong::ZERO; }
166 int add_opcode() const { return Op_OrL; }
167 int mul_opcode() const { return Op_AndL; }
168 virtual uint ideal_reg() const { return Op_RegL; }
169 };
170
171 //------------------------------LShiftINode------------------------------------
172 // Logical shift left
173 class LShiftINode : public Node {
174 public:
175 LShiftINode( Node *in1, Node *in2 ) : Node(0,in1,in2) {}
176 virtual int Opcode() const;
177 virtual Node *Identity( PhaseTransform *phase );
178 virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
179 virtual const Type *Value( PhaseTransform *phase ) const;
180 const Type *bottom_type() const { return TypeInt::INT; }
181 virtual uint ideal_reg() const { return Op_RegI; }
182 };
183
184 //------------------------------LShiftLNode------------------------------------
185 // Logical shift left
186 class LShiftLNode : public Node {
187 public:
188 LShiftLNode( Node *in1, Node *in2 ) : Node(0,in1,in2) {}
189 virtual int Opcode() const;
190 virtual Node *Identity( PhaseTransform *phase );
191 virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
192 virtual const Type *Value( PhaseTransform *phase ) const;
193 const Type *bottom_type() const { return TypeLong::LONG; }
194 virtual uint ideal_reg() const { return Op_RegL; }
195 };
196
197 //------------------------------RShiftINode------------------------------------
198 // Signed shift right
199 class RShiftINode : public Node {
200 public:
201 RShiftINode( Node *in1, Node *in2 ) : Node(0,in1,in2) {}
202 virtual int Opcode() const;
203 virtual Node *Identity( PhaseTransform *phase );
204 virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
205 virtual const Type *Value( PhaseTransform *phase ) const;
206 const Type *bottom_type() const { return TypeInt::INT; }
207 virtual uint ideal_reg() const { return Op_RegI; }
208 };
209
210 //------------------------------RShiftLNode------------------------------------
211 // Signed shift right
212 class RShiftLNode : public Node {
213 public:
214 RShiftLNode( Node *in1, Node *in2 ) : Node(0,in1,in2) {}
215 virtual int Opcode() const;
216 virtual Node *Identity( PhaseTransform *phase );
217 virtual const Type *Value( PhaseTransform *phase ) const;
218 const Type *bottom_type() const { return TypeLong::LONG; }
219 virtual uint ideal_reg() const { return Op_RegL; }
220 };
221
222
223 //------------------------------URShiftINode-----------------------------------
224 // Logical shift right
225 class URShiftINode : public Node {
226 public:
227 URShiftINode( Node *in1, Node *in2 ) : Node(0,in1,in2) {}
228 virtual int Opcode() const;
229 virtual Node *Identity( PhaseTransform *phase );
230 virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
231 virtual const Type *Value( PhaseTransform *phase ) const;
232 const Type *bottom_type() const { return TypeInt::INT; }
233 virtual uint ideal_reg() const { return Op_RegI; }
234 };
235
236 //------------------------------URShiftLNode-----------------------------------
237 // Logical shift right
238 class URShiftLNode : public Node {
239 public:
240 URShiftLNode( Node *in1, Node *in2 ) : Node(0,in1,in2) {}
241 virtual int Opcode() const;
242 virtual Node *Identity( PhaseTransform *phase );
243 virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
244 virtual const Type *Value( PhaseTransform *phase ) const;
245 const Type *bottom_type() const { return TypeLong::LONG; }
246 virtual uint ideal_reg() const { return Op_RegL; }
247 };