comparison ASSEMBLY_EXCEPTION @ 4652:bdf2eb70ef3e

Kill CallTargetNode and FrameState in killCFG to avoid keeping some invalid nodes alive
author Gilles Duboscq <duboscq@ssw.jku.at>
date Mon, 20 Feb 2012 19:19:12 +0100
parents c18cbe5936b8
children
comparison
equal deleted inserted replaced
4651:4e9d904a4d1a 4652:bdf2eb70ef3e