Mercurial > hg > truffle
comparison src/share/vm/runtime/vframeArray.hpp @ 3939:f6f3bb0ee072
7088955: add C2 IR support to the SA
Reviewed-by: kvn
author | never |
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date | Sun, 11 Sep 2011 14:48:24 -0700 |
parents | 3d2ab563047a |
children | d2a62e0f25eb |
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3938:e6b1331a51d2 | 3939:f6f3bb0ee072 |
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1 /* | 1 /* |
2 * Copyright (c) 1997, 2010, Oracle and/or its affiliates. All rights reserved. | 2 * Copyright (c) 1997, 2011, Oracle and/or its affiliates. All rights reserved. |
3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. | 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
4 * | 4 * |
5 * This code is free software; you can redistribute it and/or modify it | 5 * This code is free software; you can redistribute it and/or modify it |
6 * under the terms of the GNU General Public License version 2 only, as | 6 * under the terms of the GNU General Public License version 2 only, as |
7 * published by the Free Software Foundation. | 7 * published by the Free Software Foundation. |
45 | 45 |
46 // A vframeArrayElement is an element of a vframeArray. Each element | 46 // A vframeArrayElement is an element of a vframeArray. Each element |
47 // represent an interpreter frame which will eventually be created. | 47 // represent an interpreter frame which will eventually be created. |
48 | 48 |
49 class vframeArrayElement : public _ValueObj { | 49 class vframeArrayElement : public _ValueObj { |
50 friend class VMStructs; | |
51 | |
50 private: | 52 private: |
51 | 53 |
52 frame _frame; // the interpreter frame we will unpack into | 54 frame _frame; // the interpreter frame we will unpack into |
53 int _bci; // raw bci for this vframe | 55 int _bci; // raw bci for this vframe |
54 bool _reexecute; // whether sould we reexecute this bytecode | 56 bool _reexecute; // whether sould we reexecute this bytecode |
105 // this can be a ResourceObj if we don't save the last one... | 107 // this can be a ResourceObj if we don't save the last one... |
106 // but it does make debugging easier even if we can't look | 108 // but it does make debugging easier even if we can't look |
107 // at the data in each vframeElement | 109 // at the data in each vframeElement |
108 | 110 |
109 class vframeArray: public CHeapObj { | 111 class vframeArray: public CHeapObj { |
112 friend class VMStructs; | |
113 | |
110 private: | 114 private: |
111 | 115 |
112 | 116 |
113 // Here is what a vframeArray looks like in memory | 117 // Here is what a vframeArray looks like in memory |
114 | 118 |