diff src/share/vm/code/nmethod.cpp @ 3018:5857923e563c

Fixed an issue with frame states in exception dispatch chains (now we are correctly rethrowing the exception immediately at entering the interpreter).
author Thomas Wuerthinger <thomas@wuerthinger.net>
date Sat, 18 Jun 2011 19:13:55 +0200
parents 75a99b4f1c98
children be4ca325525a
line wrap: on
line diff
--- a/src/share/vm/code/nmethod.cpp	Sat Jun 18 14:51:18 2011 +0200
+++ b/src/share/vm/code/nmethod.cpp	Sat Jun 18 19:13:55 2011 +0200
@@ -1079,7 +1079,7 @@
   PcDesc* pd = pc_desc_at(pc);
   guarantee(pd != NULL, "scope must be present");
   return new ScopeDesc(this, pd->scope_decode_offset(),
-                       pd->obj_decode_offset(), pd->should_reexecute(),
+                       pd->obj_decode_offset(), pd->should_reexecute(), pd->rethrow_exception(),
                        pd->return_oop());
 }
 
@@ -2267,7 +2267,7 @@
   PcDesc* pd = pc_desc_at(ic->end_of_call());
   assert(pd != NULL, "PcDesc must exist");
   for (ScopeDesc* sd = new ScopeDesc(this, pd->scope_decode_offset(),
-                                     pd->obj_decode_offset(), pd->should_reexecute(),
+                                     pd->obj_decode_offset(), pd->should_reexecute(), pd->rethrow_exception(),
                                      pd->return_oop());
        !sd->is_top(); sd = sd->sender()) {
     sd->verify();
@@ -2533,7 +2533,7 @@
   PcDesc* p = pc_desc_near(begin+1);
   if (p != NULL && p->real_pc(this) <= end) {
     return new ScopeDesc(this, p->scope_decode_offset(),
-                         p->obj_decode_offset(), p->should_reexecute(),
+                         p->obj_decode_offset(), p->should_reexecute(), p->rethrow_exception(),
                          p->return_oop());
   }
   return NULL;