view src/share/vm/asm/assembler.hpp @ 452:00b023ae2d78

6722113: CMS: Incorrect overflow handling during precleaning of Reference lists Summary: When we encounter marking stack overflow during precleaning of Reference lists, we were using the overflow list mechanism, which can cause problems on account of mutating the mark word of the header because of conflicts with mutator accesses and updates of that field. Instead we should use the usual mechanism for overflow handling in concurrent phases, namely dirtying of the card on which the overflowed object lies. Since precleaning effectively does a form of discovered list processing, albeit with discovery enabled, we needed to adjust some code to be correct in the face of interleaved processing and discovery. Reviewed-by: apetrusenko, jcoomes
author ysr
date Thu, 20 Nov 2008 12:27:41 -0800
parents a61af66fc99e
children 98cb887364d3
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/*
 * Copyright 1997-2006 Sun Microsystems, Inc.  All Rights Reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
 * CA 95054 USA or visit www.sun.com if you need additional information or
 * have any questions.
 *
 */

// This file contains platform-independant assembler declarations.

class CodeBuffer;
class MacroAssembler;
class AbstractAssembler;
class Label;

/**
 * Labels represent destinations for control transfer instructions.  Such
 * instructions can accept a Label as their target argument.  A Label is
 * bound to the current location in the code stream by calling the
 * MacroAssembler's 'bind' method, which in turn calls the Label's 'bind'
 * method.  A Label may be referenced by an instruction before it's bound
 * (i.e., 'forward referenced').  'bind' stores the current code offset
 * in the Label object.
 *
 * If an instruction references a bound Label, the offset field(s) within
 * the instruction are immediately filled in based on the Label's code
 * offset.  If an instruction references an unbound label, that
 * instruction is put on a list of instructions that must be patched
 * (i.e., 'resolved') when the Label is bound.
 *
 * 'bind' will call the platform-specific 'patch_instruction' method to
 * fill in the offset field(s) for each unresolved instruction (if there
 * are any).  'patch_instruction' lives in one of the
 * cpu/<arch>/vm/assembler_<arch>* files.
 *
 * Instead of using a linked list of unresolved instructions, a Label has
 * an array of unresolved instruction code offsets.  _patch_index
 * contains the total number of forward references.  If the Label's array
 * overflows (i.e., _patch_index grows larger than the array size), a
 * GrowableArray is allocated to hold the remaining offsets.  (The cache
 * size is 4 for now, which handles over 99.5% of the cases)
 *
 * Labels may only be used within a single CodeSection.  If you need
 * to create references between code sections, use explicit relocations.
 */
class Label VALUE_OBJ_CLASS_SPEC {
 private:
  enum { PatchCacheSize = 4 };

  // _loc encodes both the binding state (via its sign)
  // and the binding locator (via its value) of a label.
  //
  // _loc >= 0   bound label, loc() encodes the target (jump) position
  // _loc == -1  unbound label
  int _loc;

  // References to instructions that jump to this unresolved label.
  // These instructions need to be patched when the label is bound
  // using the platform-specific patchInstruction() method.
  //
  // To avoid having to allocate from the C-heap each time, we provide
  // a local cache and use the overflow only if we exceed the local cache
  int _patches[PatchCacheSize];
  int _patch_index;
  GrowableArray<int>* _patch_overflow;

  Label(const Label&) { ShouldNotReachHere(); }

 public:

  /**
   * After binding, be sure 'patch_instructions' is called later to link
   */
  void bind_loc(int loc) {
    assert(loc >= 0, "illegal locator");
    assert(_loc == -1, "already bound");
    _loc = loc;
  }
  void bind_loc(int pos, int sect);  // = bind_loc(locator(pos, sect))

#ifndef PRODUCT
  // Iterates over all unresolved instructions for printing
  void print_instructions(MacroAssembler* masm) const;
#endif // PRODUCT

  /**
   * Returns the position of the the Label in the code buffer
   * The position is a 'locator', which encodes both offset and section.
   */
  int loc() const {
    assert(_loc >= 0, "unbound label");
    return _loc;
  }
  int loc_pos() const;   // == locator_pos(loc())
  int loc_sect() const;  // == locator_sect(loc())

  bool is_bound() const    { return _loc >=  0; }
  bool is_unbound() const  { return _loc == -1 && _patch_index > 0; }
  bool is_unused() const   { return _loc == -1 && _patch_index == 0; }

  /**
   * Adds a reference to an unresolved displacement instruction to
   * this unbound label
   *
   * @param cb         the code buffer being patched
   * @param branch_loc the locator of the branch instruction in the code buffer
   */
  void add_patch_at(CodeBuffer* cb, int branch_loc);

  /**
   * Iterate over the list of patches, resolving the instructions
   * Call patch_instruction on each 'branch_loc' value
   */
  void patch_instructions(MacroAssembler* masm);

  void init() {
    _loc = -1;
    _patch_index = 0;
    _patch_overflow = NULL;
  }

  Label() {
    init();
  }
};


// The Abstract Assembler: Pure assembler doing NO optimizations on the
// instruction level; i.e., what you write is what you get.
// The Assembler is generating code into a CodeBuffer.
class AbstractAssembler : public ResourceObj  {
  friend class Label;

 protected:
  CodeSection* _code_section;          // section within the code buffer
  address      _code_begin;            // first byte of code buffer
  address      _code_limit;            // first byte after code buffer
  address      _code_pos;              // current code generation position
  OopRecorder* _oop_recorder;          // support for relocInfo::oop_type

  // Code emission & accessing
  address addr_at(int pos) const       { return _code_begin + pos; }

  // This routine is called with a label is used for an address.
  // Labels and displacements truck in offsets, but target must return a PC.
  address target(Label& L);            // return _code_section->target(L)

  bool is8bit(int x) const             { return -0x80 <= x && x < 0x80; }
  bool isByte(int x) const             { return 0 <= x && x < 0x100; }
  bool isShiftCount(int x) const       { return 0 <= x && x < 32; }

  void emit_byte(int x);  // emit a single byte
  void emit_word(int x);  // emit a 16-bit word (not a wordSize word!)
  void emit_long(jint x); // emit a 32-bit word (not a longSize word!)
  void emit_address(address x); // emit an address (not a longSize word!)

  // Instruction boundaries (required when emitting relocatable values).
  class InstructionMark: public StackObj {
   private:
    AbstractAssembler* _assm;

   public:
    InstructionMark(AbstractAssembler* assm) : _assm(assm) {
      assert(assm->inst_mark() == NULL, "overlapping instructions");
      _assm->set_inst_mark();
    }
    ~InstructionMark() {
      _assm->clear_inst_mark();
    }
  };
  friend class InstructionMark;
  #ifdef ASSERT
  // Make it return true on platforms which need to verify
  // instruction boundaries for some operations.
  inline static bool pd_check_instruction_mark();
  #endif

  // Label functions
  void print(Label& L);

 public:

  // Creation
  AbstractAssembler(CodeBuffer* code);

  // save end pointer back to code buf.
  void sync();

  // ensure buf contains all code (call this before using/copying the code)
  void flush();

  // Accessors
  CodeBuffer*   code() const;          // _code_section->outer()
  CodeSection*  code_section() const   { return _code_section; }
  int           sect() const;          // return _code_section->index()
  address       pc() const             { return _code_pos; }
  int           offset() const         { return _code_pos - _code_begin; }
  int           locator() const;       // CodeBuffer::locator(offset(), sect())
  OopRecorder*  oop_recorder() const   { return _oop_recorder; }
  void      set_oop_recorder(OopRecorder* r) { _oop_recorder = r; }

  address  inst_mark() const;
  void set_inst_mark();
  void clear_inst_mark();

  // Constants in code
  void a_byte(int x);
  void a_long(jint x);
  void relocate(RelocationHolder const& rspec, int format = 0);
  void relocate(   relocInfo::relocType rtype, int format = 0) {
    if (rtype != relocInfo::none)
      relocate(Relocation::spec_simple(rtype), format);
  }

  static int code_fill_byte();         // used to pad out odd-sized code buffers

  // Associate a comment with the current offset.  It will be printed
  // along with the disassembly when printing nmethods.  Currently
  // only supported in the instruction section of the code buffer.
  void block_comment(const char* comment);

  // Label functions
  void bind(Label& L); // binds an unbound label L to the current code position

  // Move to a different section in the same code buffer.
  void set_code_section(CodeSection* cs);

  // Inform assembler when generating stub code and relocation info
  address    start_a_stub(int required_space);
  void       end_a_stub();
  // Ditto for constants.
  address    start_a_const(int required_space, int required_align = sizeof(double));
  void       end_a_const();

  // fp constants support
  address double_constant(jdouble c) {
    address ptr = start_a_const(sizeof(c), sizeof(c));
    if (ptr != NULL) {
      *(jdouble*)ptr = c;
      _code_pos = ptr + sizeof(c);
      end_a_const();
    }
    return ptr;
  }
  address float_constant(jfloat c) {
    address ptr = start_a_const(sizeof(c), sizeof(c));
    if (ptr != NULL) {
      *(jfloat*)ptr = c;
      _code_pos = ptr + sizeof(c);
      end_a_const();
    }
    return ptr;
  }
  address address_constant(address c, RelocationHolder const& rspec) {
    address ptr = start_a_const(sizeof(c), sizeof(c));
    if (ptr != NULL) {
      relocate(rspec);
      *(address*)ptr = c;
      _code_pos = ptr + sizeof(c);
      end_a_const();
    }
    return ptr;
  }
  inline address address_constant(Label& L);
  inline address address_table_constant(GrowableArray<Label*> label);

  // Bang stack to trigger StackOverflowError at a safe location
  // implementation delegates to machine-specific bang_stack_with_offset
  void generate_stack_overflow_check( int frame_size_in_bytes );
  virtual void bang_stack_with_offset(int offset) = 0;


  /**
   * A platform-dependent method to patch a jump instruction that refers
   * to this label.
   *
   * @param branch the location of the instruction to patch
   * @param masm the assembler which generated the branch
   */
  void pd_patch_instruction(address branch, address target);

#ifndef PRODUCT
  /**
   * Platform-dependent method of printing an instruction that needs to be
   * patched.
   *
   * @param branch the instruction to be patched in the buffer.
   */
  static void pd_print_patched_instruction(address branch);
#endif // PRODUCT
};

#include "incls/_assembler_pd.hpp.incl"