view test/runtime/6626217/You_Have_Been_P0wned.java @ 4787:2ace1c4ee8da

6888336: G1: avoid explicitly marking and pushing objects in survivor spaces Summary: This change simplifies the interaction between GC and concurrent marking. By disabling survivor spaces during the initial-mark pause we don't need to propagate marks of objects we copy during each GC (since we never need to copy an explicitly marked object). Reviewed-by: johnc, brutisso
author tonyp
date Tue, 10 Jan 2012 18:58:13 -0500
parents 495caa35b1b5
children
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// I can cast any old thing I want to this type object:
public class You_Have_Been_P0wned {
  // Make a bunch of int-fields so I can peek & poke it
  int _a;
  int _b;
  int _c;
  int _d;

}