view src/share/vm/c1/c1_Compiler.cpp @ 6862:8a5ea0a9ccc4

7127708: G1: change task num types from int to uint in concurrent mark Summary: Change the type of various task num fields, parameters etc to unsigned and rename them to be more consistent with the other collectors. Code changes were also reviewed by Vitaly Davidovich. Reviewed-by: johnc Contributed-by: Kaushik Srenevasan <kaushik@twitter.com>
author johnc
date Sat, 06 Oct 2012 01:17:44 -0700
parents d2a62e0f25eb
children 957c266d8bc5 b9a9ed0f8eeb
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/*
 * Copyright (c) 1999, 2010, Oracle and/or its affiliates. All rights reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
 * or visit www.oracle.com if you need additional information or have any
 * questions.
 *
 */

#include "precompiled.hpp"
#include "c1/c1_Compilation.hpp"
#include "c1/c1_Compiler.hpp"
#include "c1/c1_FrameMap.hpp"
#include "c1/c1_GraphBuilder.hpp"
#include "c1/c1_LinearScan.hpp"
#include "c1/c1_MacroAssembler.hpp"
#include "c1/c1_Runtime1.hpp"
#include "c1/c1_ValueType.hpp"
#include "compiler/compileBroker.hpp"
#include "compiler/compilerOracle.hpp"
#include "interpreter/linkResolver.hpp"
#include "memory/allocation.hpp"
#include "memory/allocation.inline.hpp"
#include "memory/resourceArea.hpp"
#include "prims/nativeLookup.hpp"
#include "runtime/arguments.hpp"
#include "runtime/interfaceSupport.hpp"
#include "runtime/sharedRuntime.hpp"

volatile int Compiler::_runtimes = uninitialized;

Compiler::Compiler() {
}


Compiler::~Compiler() {
  Unimplemented();
}


void Compiler::initialize_all() {
  BufferBlob* buffer_blob = CompilerThread::current()->get_buffer_blob();
  Arena* arena = new (mtCompiler) Arena();
  Runtime1::initialize(buffer_blob);
  FrameMap::initialize();
  // initialize data structures
  ValueType::initialize(arena);
  // Instruction::initialize();
  // BlockBegin::initialize();
  GraphBuilder::initialize();
  // note: to use more than one instance of LinearScan at a time this function call has to
  //       be moved somewhere outside of this constructor:
  Interval::initialize(arena);
}


void Compiler::initialize() {
  if (_runtimes != initialized) {
    initialize_runtimes( initialize_all, &_runtimes);
  }
  mark_initialized();
}


BufferBlob* Compiler::build_buffer_blob() {
  // setup CodeBuffer.  Preallocate a BufferBlob of size
  // NMethodSizeLimit plus some extra space for constants.
  int code_buffer_size = Compilation::desired_max_code_buffer_size() +
    Compilation::desired_max_constant_size();
  BufferBlob* blob = BufferBlob::create("Compiler1 temporary CodeBuffer",
                                        code_buffer_size);
  guarantee(blob != NULL, "must create initial code buffer");
  return blob;
}


void Compiler::compile_method(ciEnv* env, ciMethod* method, int entry_bci) {
  // Allocate buffer blob once at startup since allocation for each
  // compilation seems to be too expensive (at least on Intel win32).
  BufferBlob* buffer_blob = CompilerThread::current()->get_buffer_blob();
  if (buffer_blob == NULL) {
    buffer_blob = build_buffer_blob();
    CompilerThread::current()->set_buffer_blob(buffer_blob);
  }

  if (!is_initialized()) {
    initialize();
  }
  // invoke compilation
  {
    // We are nested here because we need for the destructor
    // of Compilation to occur before we release the any
    // competing compiler thread
    ResourceMark rm;
    Compilation c(this, env, method, entry_bci, buffer_blob);
  }
}


void Compiler::print_timers() {
  Compilation::print_timers();
}