Mercurial > hg > truffle
view make/windows/makefiles/fastdebug.make @ 7267:a4b84ba6dc2e
Introduction of the Truffle API for efficient implementation of dynamic languages on top of the Graal VM. New projects com.oracle.truffle.api for the API definition and com.oracle.truffle.api.test for API tests and documentation.
author | Thomas Wuerthinger <thomas.wuerthinger@oracle.com> |
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date | Tue, 18 Dec 2012 15:33:55 +0100 |
parents | 74c359c4a9e5 |
children | 1b0dc9f87e75 |
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# # Copyright (c) 2005, 2012, Oracle and/or its affiliates. All rights reserved. # DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. # # This code is free software; you can redistribute it and/or modify it # under the terms of the GNU General Public License version 2 only, as # published by the Free Software Foundation. # # This code is distributed in the hope that it will be useful, but WITHOUT # ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or # FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License # version 2 for more details (a copy is included in the LICENSE file that # accompanied this code). # # You should have received a copy of the GNU General Public License version # 2 along with this work; if not, write to the Free Software Foundation, # Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. # # Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA # or visit www.oracle.com if you need additional information or have any # questions. # # HS_INTERNAL_NAME=jvm HS_FNAME=$(HS_INTERNAL_NAME).dll AOUT=$(HS_FNAME) SAWINDBG=sawindbg.dll GENERATED=../generated # Allow the user to turn off precompiled headers from the command line. !if "$(USE_PRECOMPILED_HEADER)" != "0" BUILD_PCH_FILE=_build_pch_file.obj !endif default:: $(BUILD_PCH_FILE) $(AOUT) launcher checkAndBuildSA wb !include ../local.make !include compile.make CXX_FLAGS=$(CXX_FLAGS) $(FASTDEBUG_OPT_OPTION) !include $(WorkSpace)/make/windows/makefiles/vm.make !include local.make HS_BUILD_ID=$(HS_BUILD_VER)-fastdebug # Force resources to be rebuilt every time $(Res_Files): FORCE vm.def: $(Obj_Files) sh $(WorkSpace)/make/windows/build_vm_def.sh $(AOUT): $(Res_Files) $(Obj_Files) vm.def $(LD) @<< $(LD_FLAGS) /out:$@ /implib:$*.lib /def:vm.def $(Obj_Files) $(Res_Files) << !if "$(MT)" != "" # The previous link command created a .manifest file that we want to # insert into the linked artifact so we do not need to track it # separately. Use ";#2" for .dll and ";#1" for .exe: $(MT) /manifest $@.manifest /outputresource:$@;#2 !endif !if "$(ENABLE_FULL_DEBUG_SYMBOLS)" == "1" !if "$(ZIP_DEBUGINFO_FILES)" == "1" $(ZIPEXE) -q $*.diz $*.map $*.pdb $(RM) $*.map $*.pdb !endif !endif !include $(WorkSpace)/make/windows/makefiles/shared.make !include $(WorkSpace)/make/windows/makefiles/sa.make !include $(WorkSpace)/make/windows/makefiles/launcher.make !include $(WorkSpace)/make/windows/makefiles/wb.make