view src/share/vm/opto/locknode.cpp @ 6972:bd7a7ce2e264

6830717: replay of compilations would help with debugging Summary: When java process crashed in compiler thread, repeat the compilation process will help finding root cause. This is done with using SA dump application class data and replay data from core dump, then use debug version of jvm to recompile the problematic java method. Reviewed-by: kvn, twisti, sspitsyn Contributed-by: yumin.qi@oracle.com
author minqi
date Mon, 12 Nov 2012 14:03:53 -0800
parents b9a9ed0f8eeb
children beebba0acc11
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/*
 * Copyright (c) 1999, 2012, Oracle and/or its affiliates. All rights reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
 * or visit www.oracle.com if you need additional information or have any
 * questions.
 *
 */

#include "precompiled.hpp"
#include "opto/locknode.hpp"
#include "opto/parse.hpp"
#include "opto/rootnode.hpp"
#include "opto/runtime.hpp"

//=============================================================================
const RegMask &BoxLockNode::in_RegMask(uint i) const {
  return _inmask;
}

const RegMask &BoxLockNode::out_RegMask() const {
  return *Matcher::idealreg2regmask[Op_RegP];
}

uint BoxLockNode::size_of() const { return sizeof(*this); }

BoxLockNode::BoxLockNode( int slot ) : Node( Compile::current()->root() ),
                                       _slot(slot), _is_eliminated(false) {
  init_class_id(Class_BoxLock);
  init_flags(Flag_rematerialize);
  OptoReg::Name reg = OptoReg::stack2reg(_slot);
  _inmask.Insert(reg);
}

//-----------------------------hash--------------------------------------------
uint BoxLockNode::hash() const {
  if (EliminateNestedLocks)
    return NO_HASH; // Each locked region has own BoxLock node
  return Node::hash() + _slot + (_is_eliminated ? Compile::current()->fixed_slots() : 0);
}

//------------------------------cmp--------------------------------------------
uint BoxLockNode::cmp( const Node &n ) const {
  if (EliminateNestedLocks)
    return (&n == this); // Always fail except on self
  const BoxLockNode &bn = (const BoxLockNode &)n;
  return bn._slot == _slot && bn._is_eliminated == _is_eliminated;
}

BoxLockNode* BoxLockNode::box_node(Node* box) {
  // Chase down the BoxNode after RA which may spill box nodes.
  while (!box->is_BoxLock()) {
    //    if (box_node->is_SpillCopy()) {
    //      Node *m = box_node->in(1);
    //      if (m->is_Mach() && m->as_Mach()->ideal_Opcode() == Op_StoreP) {
    //        box_node = m->in(m->as_Mach()->operand_index(2));
    //        continue;
    //      }
    //    }
    assert(box->is_SpillCopy() || box->is_Phi(), "Bad spill of Lock.");
    // Only BoxLock nodes with the same stack slot are merged.
    // So it is enough to trace one path to find the slot value.
    box = box->in(1);
  }
  return box->as_BoxLock();
}

OptoReg::Name BoxLockNode::reg(Node* box) {
  return box_node(box)->in_RegMask(0).find_first_elem();
}

// Is BoxLock node used for one simple lock region (same box and obj)?
bool BoxLockNode::is_simple_lock_region(LockNode** unique_lock, Node* obj) {
  LockNode* lock = NULL;
  bool has_one_lock = false;
  for (uint i = 0; i < this->outcnt(); i++) {
    Node* n = this->raw_out(i);
    assert(!n->is_Phi(), "should not merge BoxLock nodes");
    if (n->is_AbstractLock()) {
      AbstractLockNode* alock = n->as_AbstractLock();
      // Check lock's box since box could be referenced by Lock's debug info.
      if (alock->box_node() == this) {
        if (alock->obj_node()->eqv_uncast(obj)) {
          if ((unique_lock != NULL) && alock->is_Lock()) {
            if (lock == NULL) {
              lock = alock->as_Lock();
              has_one_lock = true;
            } else if (lock != alock->as_Lock()) {
              has_one_lock = false;
            }
          }
        } else {
          return false; // Different objects
        }
      }
    }
  }
#ifdef ASSERT
  // Verify that FastLock and Safepoint reference only this lock region.
  for (uint i = 0; i < this->outcnt(); i++) {
    Node* n = this->raw_out(i);
    if (n->is_FastLock()) {
      FastLockNode* flock = n->as_FastLock();
      assert((flock->box_node() == this) && flock->obj_node()->eqv_uncast(obj),"");
    }
    // Don't check monitor info in safepoints since the referenced object could
    // be different from the locked object. It could be Phi node of different
    // cast nodes which point to this locked object.
    // We assume that no other objects could be referenced in monitor info
    // associated with this BoxLock node because all associated locks and
    // unlocks are reference only this one object.
  }
#endif
  if (unique_lock != NULL && has_one_lock) {
    *unique_lock = lock;
  }
  return true;
}

//=============================================================================
//-----------------------------hash--------------------------------------------
uint FastLockNode::hash() const { return NO_HASH; }

//------------------------------cmp--------------------------------------------
uint FastLockNode::cmp( const Node &n ) const {
  return (&n == this);                // Always fail except on self
}

//=============================================================================
//-----------------------------hash--------------------------------------------
uint FastUnlockNode::hash() const { return NO_HASH; }

//------------------------------cmp--------------------------------------------
uint FastUnlockNode::cmp( const Node &n ) const {
  return (&n == this);                // Always fail except on self
}

//
// Create a counter which counts the number of times this lock is acquired
//
void FastLockNode::create_lock_counter(JVMState* state) {
  BiasedLockingNamedCounter* blnc = (BiasedLockingNamedCounter*)
           OptoRuntime::new_named_counter(state, NamedCounter::BiasedLockingCounter);
  _counters = blnc->counters();
}

//=============================================================================
//------------------------------do_monitor_enter-------------------------------
void Parse::do_monitor_enter() {
  kill_dead_locals();

  // Null check; get casted pointer.
  Node *obj = do_null_check(peek(), T_OBJECT);
  // Check for locking null object
  if (stopped()) return;

  // the monitor object is not part of debug info expression stack
  pop();

  // Insert a FastLockNode which takes as arguments the current thread pointer,
  // the obj pointer & the address of the stack slot pair used for the lock.
  shared_lock(obj);
}

//------------------------------do_monitor_exit--------------------------------
void Parse::do_monitor_exit() {
  kill_dead_locals();

  pop();                        // Pop oop to unlock
  // Because monitors are guaranteed paired (else we bail out), we know
  // the matching Lock for this Unlock.  Hence we know there is no need
  // for a null check on Unlock.
  shared_unlock(map()->peek_monitor_box(), map()->peek_monitor_obj());
}