view src/cpu/sparc/vm/bytecodeInterpreter_sparc.hpp @ 453:c96030fff130

6684579: SoftReference processing can be made more efficient Summary: For current soft-ref clearing policies, we can decide at marking time if a soft-reference will definitely not be cleared, postponing the decision of whether it will definitely be cleared to the final reference processing phase. This can be especially beneficial in the case of concurrent collectors where the marking is usually concurrent but reference processing is usually not. Reviewed-by: jmasa
author ysr
date Thu, 20 Nov 2008 16:56:09 -0800
parents d1605aabd0a1
children c18cbe5936b8
line wrap: on
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/*
 * Copyright 2002-2008 Sun Microsystems, Inc.  All Rights Reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
 * CA 95054 USA or visit www.sun.com if you need additional information or
 * have any questions.
 *
 */

// Platform specific for C++ based Interpreter
#define LOTS_OF_REGS    /* Lets interpreter use plenty of registers */

private:

    // save the bottom of the stack after frame manager setup. For ease of restoration after return
    // from recursive interpreter call
    intptr_t*  _frame_bottom;             /* saved bottom of frame manager frame */
    intptr_t* _last_Java_pc;              /* pc to return to in frame manager */
    interpreterState _self_link;          /*  Previous interpreter state  */ /* sometimes points to self??? */
    double    _native_fresult;            /* save result of native calls that might return floats */
    intptr_t  _native_lresult;            /* save result of native calls that might return handle/longs */
public:

    static void pd_layout_interpreterState(interpreterState istate, address last_Java_pc, intptr_t* last_Java_fp);


#define SET_LAST_JAVA_FRAME()

#define RESET_LAST_JAVA_FRAME() THREAD->frame_anchor()->set_flags(0);

/*
 * Macros for accessing the stack.
 */
#undef STACK_INT
#undef STACK_FLOAT
#undef STACK_ADDR
#undef STACK_OBJECT
#undef STACK_DOUBLE
#undef STACK_LONG
// JavaStack Implementation


#define GET_STACK_SLOT(offset)    (*((intptr_t*) &topOfStack[-(offset)]))
#define STACK_SLOT(offset)    ((address) &topOfStack[-(offset)])
#define STACK_ADDR(offset)    (*((address *) &topOfStack[-(offset)]))
#define STACK_INT(offset)     (*((jint*) &topOfStack[-(offset)]))
#define STACK_FLOAT(offset)   (*((jfloat *) &topOfStack[-(offset)]))
#define STACK_OBJECT(offset)  (*((oop *) &topOfStack [-(offset)]))
#define STACK_DOUBLE(offset)  (((VMJavaVal64*) &topOfStack[-(offset)])->d)
#define STACK_LONG(offset)    (((VMJavaVal64 *) &topOfStack[-(offset)])->l)

#define SET_STACK_SLOT(value, offset)   (*(intptr_t*)&topOfStack[-(offset)] = *(intptr_t*)(value))
#define SET_STACK_ADDR(value, offset)   (*((address *)&topOfStack[-(offset)]) = (value))
#define SET_STACK_INT(value, offset)    (*((jint *)&topOfStack[-(offset)]) = (value))
#define SET_STACK_FLOAT(value, offset)  (*((jfloat *)&topOfStack[-(offset)]) = (value))
#define SET_STACK_OBJECT(value, offset) (*((oop *)&topOfStack[-(offset)]) = (value))
#define SET_STACK_DOUBLE(value, offset) (((VMJavaVal64*)&topOfStack[-(offset)])->d = (value))
#define SET_STACK_DOUBLE_FROM_ADDR(addr, offset) (((VMJavaVal64*)&topOfStack[-(offset)])->d =  \
                                                 ((VMJavaVal64*)(addr))->d)
#define SET_STACK_LONG(value, offset)   (((VMJavaVal64*)&topOfStack[-(offset)])->l = (value))
#define SET_STACK_LONG_FROM_ADDR(addr, offset)   (((VMJavaVal64*)&topOfStack[-(offset)])->l =  \
                                                 ((VMJavaVal64*)(addr))->l)

#define LOCALS_SLOT(offset)    ((intptr_t*)&locals[-(offset)])
#define LOCALS_ADDR(offset)    ((address)locals[-(offset)])
#define LOCALS_INT(offset)     (*((jint*)&locals[-(offset)]))
#define LOCALS_FLOAT(offset)   (*((jfloat*)&locals[-(offset)]))
#define LOCALS_OBJECT(offset)  ((oop)locals[-(offset)])
#define LOCALS_DOUBLE(offset)  (((VMJavaVal64*)&locals[-((offset) + 1)])->d)
#define LOCALS_LONG(offset)    (((VMJavaVal64*)&locals[-((offset) + 1)])->l)
#define LOCALS_LONG_AT(offset) (((address)&locals[-((offset) + 1)]))
#define LOCALS_DOUBLE_AT(offset) (((address)&locals[-((offset) + 1)]))

#define SET_LOCALS_SLOT(value, offset)    (*(intptr_t*)&locals[-(offset)] = *(intptr_t *)(value))
#define SET_LOCALS_ADDR(value, offset)    (*((address *)&locals[-(offset)]) = (value))
#define SET_LOCALS_INT(value, offset)     (*((jint *)&locals[-(offset)]) = (value))
#define SET_LOCALS_FLOAT(value, offset)   (*((jfloat *)&locals[-(offset)]) = (value))
#define SET_LOCALS_OBJECT(value, offset)  (*((oop *)&locals[-(offset)]) = (value))
#define SET_LOCALS_DOUBLE(value, offset)  (((VMJavaVal64*)&locals[-((offset)+1)])->d = (value))
#define SET_LOCALS_LONG(value, offset)    (((VMJavaVal64*)&locals[-((offset)+1)])->l = (value))
#define SET_LOCALS_DOUBLE_FROM_ADDR(addr, offset) (((VMJavaVal64*)&locals[-((offset)+1)])->d = \
                                                  ((VMJavaVal64*)(addr))->d)
#define SET_LOCALS_LONG_FROM_ADDR(addr, offset) (((VMJavaVal64*)&locals[-((offset)+1)])->l = \
                                                ((VMJavaVal64*)(addr))->l)