view src/cpu/sparc/vm/registerMap_sparc.hpp @ 453:c96030fff130

6684579: SoftReference processing can be made more efficient Summary: For current soft-ref clearing policies, we can decide at marking time if a soft-reference will definitely not be cleared, postponing the decision of whether it will definitely be cleared to the final reference processing phase. This can be especially beneficial in the case of concurrent collectors where the marking is usually concurrent but reference processing is usually not. Reviewed-by: jmasa
author ysr
date Thu, 20 Nov 2008 16:56:09 -0800
parents a61af66fc99e
children c18cbe5936b8
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/*
 * Copyright 1998-2007 Sun Microsystems, Inc.  All Rights Reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
 * CA 95054 USA or visit www.sun.com if you need additional information or
 * have any questions.
 *
 */

// machine-dependent implemention for register maps
  friend class frame;

 private:
  intptr_t* _window;         // register window save area (for L and I regs)
  intptr_t* _younger_window; // previous save area (for O regs, if needed)

  address pd_location(VMReg reg) const;
  void pd_clear();
  void pd_initialize_from(const RegisterMap* map) {
    _window         = map->_window;
    _younger_window = map->_younger_window;
    _location_valid[0] = 0;  // avoid the shift_individual_registers game
  }
  void pd_initialize() {
    _window = NULL;
    _younger_window = NULL;
    _location_valid[0] = 0;  // avoid the shift_individual_registers game
  }
  void shift_window(intptr_t* sp, intptr_t* younger_sp) {
    _window         = sp;
    _younger_window = younger_sp;
    // Throw away locations for %i, %o, and %l registers:
    // But do not throw away %g register locs.
    if (_location_valid[0] != 0)  shift_individual_registers();
  }
  void shift_individual_registers();
  // When popping out of compiled frames, we make all IRegs disappear.
  void make_integer_regs_unsaved() { _location_valid[0] = 0; }