view src/share/vm/gc_implementation/parallelScavenge/psCompactionManager.hpp @ 453:c96030fff130

6684579: SoftReference processing can be made more efficient Summary: For current soft-ref clearing policies, we can decide at marking time if a soft-reference will definitely not be cleared, postponing the decision of whether it will definitely be cleared to the final reference processing phase. This can be especially beneficial in the case of concurrent collectors where the marking is usually concurrent but reference processing is usually not. Reviewed-by: jmasa
author ysr
date Thu, 20 Nov 2008 16:56:09 -0800
parents 81cd571500b0
children ad8c8ca4ab0f
line wrap: on
line source

/*
 * Copyright 2005-2007 Sun Microsystems, Inc.  All Rights Reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
 * CA 95054 USA or visit www.sun.com if you need additional information or
 * have any questions.
 *
 */

//
// psPromotionManager is used by a single thread to manage object survival
// during a scavenge. The promotion manager contains thread local data only.
//
// NOTE! Be carefull when allocating the stacks on cheap. If you are going
// to use a promotion manager in more than one thread, the stacks MUST be
// on cheap. This can lead to memory leaks, though, as they are not auto
// deallocated.
//
// FIX ME FIX ME Add a destructor, and don't rely on the user to drain/flush/deallocate!
//

// Move to some global location
#define HAS_BEEN_MOVED 0x1501d01d
// End move to some global location


class MutableSpace;
class PSOldGen;
class ParCompactionManager;
class ObjectStartArray;
class ParallelCompactData;
class ParMarkBitMap;

// Move to it's own file if this works out.

class ParCompactionManager : public CHeapObj {
  friend class ParallelTaskTerminator;
  friend class ParMarkBitMap;
  friend class PSParallelCompact;
  friend class StealRegionCompactionTask;
  friend class UpdateAndFillClosure;
  friend class RefProcTaskExecutor;

 public:

// ------------------------  Don't putback if not needed
  // Actions that the compaction manager should take.
  enum Action {
    Update,
    Copy,
    UpdateAndCopy,
    CopyAndUpdate,
    VerifyUpdate,
    ResetObjects,
    NotValid
  };
// ------------------------  End don't putback if not needed

 private:
  static ParCompactionManager** _manager_array;
  static OopTaskQueueSet*       _stack_array;
  static ObjectStartArray*      _start_array;
  static RegionTaskQueueSet*    _region_array;
  static PSOldGen*              _old_gen;

  OopTaskQueue                  _marking_stack;
  GrowableArray<oop>*           _overflow_stack;
  // Is there a way to reuse the _marking_stack for the
  // saving empty regions?  For now just create a different
  // type of TaskQueue.

#ifdef USE_RegionTaskQueueWithOverflow
  RegionTaskQueueWithOverflow   _region_stack;
#else
  RegionTaskQueue               _region_stack;
  GrowableArray<size_t>*        _region_overflow_stack;
#endif

#if 1  // does this happen enough to need a per thread stack?
  GrowableArray<Klass*>*        _revisit_klass_stack;
#endif
  static ParMarkBitMap* _mark_bitmap;

  Action _action;

  static PSOldGen* old_gen()             { return _old_gen; }
  static ObjectStartArray* start_array() { return _start_array; }
  static OopTaskQueueSet* stack_array()  { return _stack_array; }

  static void initialize(ParMarkBitMap* mbm);

 protected:
  // Array of tasks.  Needed by the ParallelTaskTerminator.
  static RegionTaskQueueSet* region_array()      { return _region_array; }
  OopTaskQueue*  marking_stack()                 { return &_marking_stack; }
  GrowableArray<oop>* overflow_stack()           { return _overflow_stack; }
#ifdef USE_RegionTaskQueueWithOverflow
  RegionTaskQueueWithOverflow* region_stack()    { return &_region_stack; }
#else
  RegionTaskQueue*  region_stack()               { return &_region_stack; }
  GrowableArray<size_t>* region_overflow_stack() {
    return _region_overflow_stack;
  }
#endif

  // Pushes onto the marking stack.  If the marking stack is full,
  // pushes onto the overflow stack.
  void stack_push(oop obj);
  // Do not implement an equivalent stack_pop.  Deal with the
  // marking stack and overflow stack directly.

  // Pushes onto the region stack.  If the region stack is full,
  // pushes onto the region overflow stack.
  void region_stack_push(size_t region_index);
 public:

  Action action() { return _action; }
  void set_action(Action v) { _action = v; }

  inline static ParCompactionManager* manager_array(int index);

  ParCompactionManager();
  ~ParCompactionManager();

  void allocate_stacks();
  void deallocate_stacks();
  ParMarkBitMap* mark_bitmap() { return _mark_bitmap; }

  // Take actions in preparation for a compaction.
  static void reset();

  // void drain_stacks();

  bool should_update();
  bool should_copy();
  bool should_verify_only();
  bool should_reset_only();

#if 1
  // Probably stays as a growable array
  GrowableArray<Klass*>* revisit_klass_stack() { return _revisit_klass_stack; }
#endif

  // Save oop for later processing.  Must not fail.
  void save_for_scanning(oop m);
  // Get a oop for scanning.  If returns null, no oop were found.
  oop retrieve_for_scanning();

  // Save region for later processing.  Must not fail.
  void save_for_processing(size_t region_index);
  // Get a region for processing.  If returns null, no region were found.
  bool retrieve_for_processing(size_t& region_index);

  // Access function for compaction managers
  static ParCompactionManager* gc_thread_compaction_manager(int index);

  static bool steal(int queue_num, int* seed, Task& t) {
    return stack_array()->steal(queue_num, seed, t);
  }

  static bool steal(int queue_num, int* seed, RegionTask& t) {
    return region_array()->steal(queue_num, seed, t);
  }

  // Process tasks remaining on any stack
  void drain_marking_stacks(OopClosure *blk);

  // Process tasks remaining on any stack
  void drain_region_stacks();

  // Process tasks remaining on any stack
  void drain_region_overflow_stack();

  // Debugging support
#ifdef ASSERT
  bool stacks_have_been_allocated();
#endif
};

inline ParCompactionManager* ParCompactionManager::manager_array(int index) {
  assert(_manager_array != NULL, "access of NULL manager_array");
  assert(index >= 0 && index <= (int)ParallelGCThreads,
    "out of range manager_array access");
  return _manager_array[index];
}