view src/share/vm/memory/threadLocalAllocBuffer.inline.hpp @ 453:c96030fff130

6684579: SoftReference processing can be made more efficient Summary: For current soft-ref clearing policies, we can decide at marking time if a soft-reference will definitely not be cleared, postponing the decision of whether it will definitely be cleared to the final reference processing phase. This can be especially beneficial in the case of concurrent collectors where the marking is usually concurrent but reference processing is usually not. Reviewed-by: jmasa
author ysr
date Thu, 20 Nov 2008 16:56:09 -0800
parents a61af66fc99e
children 2dd52dea6d28
line wrap: on
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/*
 * Copyright 1999-2007 Sun Microsystems, Inc.  All Rights Reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
 * CA 95054 USA or visit www.sun.com if you need additional information or
 * have any questions.
 *
 */

inline HeapWord* ThreadLocalAllocBuffer::allocate(size_t size) {
  invariants();
  HeapWord* obj = top();
  if (pointer_delta(end(), obj) >= size) {
    // successful thread-local allocation

    DEBUG_ONLY(Copy::fill_to_words(obj, size, badHeapWordVal));
    // This addition is safe because we know that top is
    // at least size below end, so the add can't wrap.
    set_top(obj + size);

    invariants();
    return obj;
  }
  return NULL;
}

inline size_t ThreadLocalAllocBuffer::compute_size(size_t obj_size) {
  const size_t aligned_obj_size = align_object_size(obj_size);

  // Compute the size for the new TLAB.
  // The "last" tlab may be smaller to reduce fragmentation.
  // unsafe_max_tlab_alloc is just a hint.
  const size_t available_size = Universe::heap()->unsafe_max_tlab_alloc(myThread()) /
                                                  HeapWordSize;
  size_t new_tlab_size = MIN2(available_size, desired_size() + aligned_obj_size);

  // Make sure there's enough room for object and filler int[].
  const size_t obj_plus_filler_size = aligned_obj_size + alignment_reserve();
  if (new_tlab_size < obj_plus_filler_size) {
    // If there isn't enough room for the allocation, return failure.
    if (PrintTLAB && Verbose) {
      gclog_or_tty->print_cr("ThreadLocalAllocBuffer::compute_size(" SIZE_FORMAT ")"
                    " returns failure",
                    obj_size);
    }
    return 0;
  }
  if (PrintTLAB && Verbose) {
    gclog_or_tty->print_cr("ThreadLocalAllocBuffer::compute_size(" SIZE_FORMAT ")"
                  " returns " SIZE_FORMAT,
                  obj_size, new_tlab_size);
  }
  return new_tlab_size;
}


void ThreadLocalAllocBuffer::record_slow_allocation(size_t obj_size) {
  // Raise size required to bypass TLAB next time. Why? Else there's
  // a risk that a thread that repeatedly allocates objects of one
  // size will get stuck on this slow path.

  set_refill_waste_limit(refill_waste_limit() + refill_waste_limit_increment());

  _slow_allocations++;

  if (PrintTLAB && Verbose) {
    Thread* thrd = myThread();
    gclog_or_tty->print("TLAB: %s thread: "INTPTR_FORMAT" [id: %2d]"
                        " obj: "SIZE_FORMAT
                        " free: "SIZE_FORMAT
                        " waste: "SIZE_FORMAT"\n",
                        "slow", thrd, thrd->osthread()->thread_id(),
                        obj_size, free(), refill_waste_limit());
  }
}