view src/share/vm/opto/rootnode.cpp @ 17716:cdb71841f4bc

6498581: ThreadInterruptTest3 produces wrong output on Windows Summary: There is race condition between os::interrupt and os::is_interrupted on Windows. In JVM_Sleep(Thread.sleep), check if thread gets interrupted, it may see interrupted but not really interrupted so cause spurious waking up (early return from sleep). Fix by checking if interrupt event really gets set thus prevent false return. For intrinsic of _isInterrupted, on Windows, go fastpath only on bit not set. Reviewed-by: acorn, kvn Contributed-by: david.holmes@oracle.com, yumin.qi@oracle.com
author minqi
date Wed, 26 Feb 2014 15:20:41 -0800
parents f95d63e2154a
children
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/*
 * Copyright (c) 1997, 2010, Oracle and/or its affiliates. All rights reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
 * or visit www.oracle.com if you need additional information or have any
 * questions.
 *
 */

#include "precompiled.hpp"
#include "memory/allocation.inline.hpp"
#include "opto/callnode.hpp"
#include "opto/cfgnode.hpp"
#include "opto/phaseX.hpp"
#include "opto/regmask.hpp"
#include "opto/rootnode.hpp"
#include "opto/subnode.hpp"
#include "opto/type.hpp"

//------------------------------Ideal------------------------------------------
// Remove dead inputs
Node *RootNode::Ideal(PhaseGVN *phase, bool can_reshape) {
  for( uint i = 1; i < req(); i++ ) { // For all inputs
    // Check for and remove dead inputs
    if( phase->type(in(i)) == Type::TOP ) {
      del_req(i--);             // Delete TOP inputs
    }
  }

  // I used to do tail-splitting in the Ideal graph here, but it does not
  // work.  The tail-splitting forces values live into the Return to be
  // ready at a point which dominates the split returns.  This forces Stores
  // to be hoisted high.  The "proper" fix would be to split Stores down
  // each path, but this makes the split unprofitable.  If we want to do this
  // optimization, it needs to be done after allocation so we can count all
  // the instructions needing to be cloned in the cost metric.

  // There used to be a spoof here for caffeine marks which completely
  // eliminated very simple self-recursion recursions, but it's not worth it.
  // Deep inlining of self-calls gets nearly all of the same benefits.
  // If we want to get the rest of the win later, we should pattern match
  // simple recursive call trees to closed-form solutions.

  return NULL;                  // No further opportunities exposed
}

//=============================================================================
HaltNode::HaltNode( Node *ctrl, Node *frameptr ) : Node(TypeFunc::Parms) {
  Node* top = Compile::current()->top();
  init_req(TypeFunc::Control,  ctrl        );
  init_req(TypeFunc::I_O,      top);
  init_req(TypeFunc::Memory,   top);
  init_req(TypeFunc::FramePtr, frameptr    );
  init_req(TypeFunc::ReturnAdr,top);
}

const Type *HaltNode::bottom_type() const { return Type::BOTTOM; }

//------------------------------Ideal------------------------------------------
Node *HaltNode::Ideal(PhaseGVN *phase, bool can_reshape) {
  return remove_dead_region(phase, can_reshape) ? this : NULL;
}

//------------------------------Value------------------------------------------
const Type *HaltNode::Value( PhaseTransform *phase ) const {
  return ( phase->type(in(TypeFunc::Control)) == Type::TOP)
    ? Type::TOP
    : Type::BOTTOM;
}

const RegMask &HaltNode::out_RegMask() const {
  return RegMask::Empty;
}