view src/share/vm/opto/rootnode.cpp @ 1145:e018e6884bd8

6631166: CMS: better heuristics when combatting fragmentation Summary: Autonomic per-worker free block cache sizing, tunable coalition policies, fixes to per-size block statistics, retuned gain and bandwidth of some feedback loop filters to allow quicker reactivity to abrupt changes in ambient demand, and other heuristics to reduce fragmentation of the CMS old gen. Also tightened some assertions, including those related to locking. Reviewed-by: jmasa
author ysr
date Wed, 23 Dec 2009 09:23:54 -0800
parents a61af66fc99e
children c18cbe5936b8
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/*
 * Copyright 1997-2005 Sun Microsystems, Inc.  All Rights Reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
 * CA 95054 USA or visit www.sun.com if you need additional information or
 * have any questions.
 *
 */

#include "incls/_precompiled.incl"
#include "incls/_rootnode.cpp.incl"

//------------------------------Ideal------------------------------------------
// Remove dead inputs
Node *RootNode::Ideal(PhaseGVN *phase, bool can_reshape) {
  for( uint i = 1; i < req(); i++ ) { // For all inputs
    // Check for and remove dead inputs
    if( phase->type(in(i)) == Type::TOP ) {
      del_req(i--);             // Delete TOP inputs
    }
  }

  // I used to do tail-splitting in the Ideal graph here, but it does not
  // work.  The tail-splitting forces values live into the Return to be
  // ready at a point which dominates the split returns.  This forces Stores
  // to be hoisted high.  The "proper" fix would be to split Stores down
  // each path, but this makes the split unprofitable.  If we want to do this
  // optimization, it needs to be done after allocation so we can count all
  // the instructions needing to be cloned in the cost metric.

  // There used to be a spoof here for caffeine marks which completely
  // eliminated very simple self-recursion recursions, but it's not worth it.
  // Deep inlining of self-calls gets nearly all of the same benefits.
  // If we want to get the rest of the win later, we should pattern match
  // simple recursive call trees to closed-form solutions.

  return NULL;                  // No further opportunities exposed
}

//=============================================================================
HaltNode::HaltNode( Node *ctrl, Node *frameptr ) : Node(TypeFunc::Parms) {
  Node* top = Compile::current()->top();
  init_req(TypeFunc::Control,  ctrl        );
  init_req(TypeFunc::I_O,      top);
  init_req(TypeFunc::Memory,   top);
  init_req(TypeFunc::FramePtr, frameptr    );
  init_req(TypeFunc::ReturnAdr,top);
}

const Type *HaltNode::bottom_type() const { return Type::BOTTOM; }

//------------------------------Ideal------------------------------------------
Node *HaltNode::Ideal(PhaseGVN *phase, bool can_reshape) {
  return remove_dead_region(phase, can_reshape) ? this : NULL;
}

//------------------------------Value------------------------------------------
const Type *HaltNode::Value( PhaseTransform *phase ) const {
  return ( phase->type(in(TypeFunc::Control)) == Type::TOP)
    ? Type::TOP
    : Type::BOTTOM;
}

const RegMask &HaltNode::out_RegMask() const {
  return RegMask::Empty;
}