view src/share/vm/runtime/registerMap.hpp @ 1145:e018e6884bd8

6631166: CMS: better heuristics when combatting fragmentation Summary: Autonomic per-worker free block cache sizing, tunable coalition policies, fixes to per-size block statistics, retuned gain and bandwidth of some feedback loop filters to allow quicker reactivity to abrupt changes in ambient demand, and other heuristics to reduce fragmentation of the CMS old gen. Also tightened some assertions, including those related to locking. Reviewed-by: jmasa
author ysr
date Wed, 23 Dec 2009 09:23:54 -0800
parents a61af66fc99e
children c18cbe5936b8
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/*
 * Copyright 2002-2007 Sun Microsystems, Inc.  All Rights Reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
 * CA 95054 USA or visit www.sun.com if you need additional information or
 * have any questions.
 *
 */

class JavaThread;

//
// RegisterMap
//
// A companion structure used for stack traversal. The RegisterMap contains
// misc. information needed in order to do correct stack traversal of stack
// frames.  Hence, it must always be passed in as an argument to
// frame::sender(RegisterMap*).
//
// In particular,
//   1) It provides access to the thread for which the stack belongs.  The
//      thread object is needed in order to get sender of a deoptimized frame.
//
//   2) It is used to pass information from a callee frame to its caller
//      frame about how the frame should be traversed.  This is used to let
//      the caller frame take care of calling oops-do of out-going
//      arguments, when the callee frame is not instantiated yet.  This
//      happens, e.g., when a compiled frame calls into
//      resolve_virtual_call.  (Hence, it is critical that the same
//      RegisterMap object is used for the entire stack walk.  Normally,
//      this is hidden by using the StackFrameStream.)  This is used when
//      doing follow_oops and oops_do.
//
//   3) The RegisterMap keeps track of the values of callee-saved registers
//      from frame to frame (hence, the name).  For some stack traversal the
//      values of the callee-saved registers does not matter, e.g., if you
//      only need the static properies such as frame type, pc, and such.
//      Updating of the RegisterMap can be turned off by instantiating the
//      register map as: RegisterMap map(thread, false);

class RegisterMap : public StackObj {
 public:
    typedef julong LocationValidType;
  enum {
    reg_count = ConcreteRegisterImpl::number_of_registers,
    location_valid_type_size = sizeof(LocationValidType)*8,
    location_valid_size = (reg_count+location_valid_type_size-1)/location_valid_type_size
  };
 private:
  intptr_t*    _location[reg_count];    // Location of registers (intptr_t* looks better than address in the debugger)
  LocationValidType _location_valid[location_valid_size];
  bool        _include_argument_oops;   // Should include argument_oop marked locations for compiler
  JavaThread* _thread;                  // Reference to current thread
  bool        _update_map;              // Tells if the register map need to be
                                        // updated when traversing the stack

#ifdef ASSERT
  void check_location_valid();
#else
  void check_location_valid() {}
#endif

 public:
  debug_only(intptr_t* _update_for_id;) // Assert that RegisterMap is not updated twice for same frame
  RegisterMap(JavaThread *thread, bool update_map = true);
  RegisterMap(const RegisterMap* map);

  address location(VMReg reg) const {
    int index = reg->value() / location_valid_type_size;
    assert(0 <= reg->value() && reg->value() < reg_count, "range check");
    assert(0 <= index && index < location_valid_size, "range check");
    if (_location_valid[index] & ((LocationValidType)1 << (reg->value() % location_valid_type_size))) {
      return (address) _location[reg->value()];
    } else {
      return pd_location(reg);
    }
  }

  void set_location(VMReg reg, address loc) {
    int index = reg->value() / location_valid_type_size;
    assert(0 <= reg->value() && reg->value() < reg_count, "range check");
    assert(0 <= index && index < location_valid_size, "range check");
    assert(_update_map, "updating map that does not need updating");
    _location[reg->value()] = (intptr_t*) loc;
    _location_valid[index] |= ((LocationValidType)1 << (reg->value() % location_valid_type_size));
    check_location_valid();
  }

  // Called by an entry frame.
  void clear();

  bool include_argument_oops() const      { return _include_argument_oops; }
  void set_include_argument_oops(bool f)  { _include_argument_oops = f; }

  JavaThread *thread() const { return _thread; }
  bool update_map()    const { return _update_map; }

  void print_on(outputStream* st) const;
  void print() const;

  // the following contains the definition of pd_xxx methods
# include "incls/_registerMap_pd.hpp.incl"
};