Mercurial > hg > truffle
view agent/src/share/classes/sun/jvm/hotspot/asm/sparc/SPARCV9Opcodes.java @ 1917:f42a2f0c16bb
6996563: 6984311 changes forgot to update vmStructs.cpp for new field _operands
Summary: Add missing line to vmStructs. Also fix bug with class dumper.
Reviewed-by: twisti, kvn
author | jrose |
---|---|
date | Fri, 05 Nov 2010 12:18:30 -0700 |
parents | c18cbe5936b8 |
children |
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/* * Copyright (c) 2002, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. * */ package sun.jvm.hotspot.asm.sparc; import sun.jvm.hotspot.asm.*; // Please refer to "The SPARC Architecture Manual - Version 9" public interface SPARCV9Opcodes extends SPARCOpcodes { // format 2, v9 specific "op2" values. // branch on integer condition codes with prediction public static final int OP_2_BPcc = 1; // branch on integer register contents with prediction public static final int OP_2_BPr = 3; // branch on float condition codes with prediction public static final int OP_2_FBPfcc = 5; // "rcond" - branch on register condition public static final int BRANCH_RCOND_START_BIT = 25; // rcond is 3 bits length public static final int BRANCH_RCOND_MASK = 7 << BRANCH_RCOND_START_BIT; // "rcond" - as used in conditional moves public static final int CMOVE_RCOND_START_BIT = 10; public static final int CMOVE_RCOND_MASK = 7 << CMOVE_RCOND_START_BIT; public static final int IMPDEP1 = CPop1; public static final int IMPDEP2 = CPop2; // various rcond values - used in BPr, MOVr and FMOVr // reserved register condition public static final int BRANCH_RCOND_RESERVED1 = 0; // 000 public static final int BRZ = 1; public static final int MOVRZ = BRZ; public static final int FMOVZ = BRZ; public static final int BRLEZ = 2; public static final int MOVRLEZ = BRLEZ; public static final int FMOVLEZ = BRLEZ; public static final int BRLZ = 3; public static final int MOVRLZ = BRLZ; public static final int FMOVLZ = BRLZ; // reserved register condition public static final int BRANCH_RCOND_RESERVED2 = 4; // 100 public static final int BRNZ = 5; public static final int MOVRNZ = BRNZ; public static final int FMOVNZ = BRNZ; public static final int BRGZ = 6; public static final int MOVGZ = BRGZ; public static final int FMOVGZ = BRGZ; public static final int BRGEZ = 7; public static final int MOVRGEZ = BRGEZ; public static final int FMOVGEZ = BRGEZ; // "p" - prediction bit - predict branch taken or not taken public static final int PREDICTION_START_BIT = 19; public static final int PREDICTION_MASK = 1 << PREDICTION_START_BIT; // branch pc relative displacement - hi 2 bits of disp16. public static final int DISP_16_HI_START_BIT = 20; // disp 16 hi is 2 bits length public static final int DISP_16_HI_MASK = 3 << DISP_16_HI_START_BIT; // disp 16 low 14 bits public static final int DISP_16_LO_START_BIT = 0; // just for completion. public static final int DISP_16_LO_MASK = 0x3FFF; public static final int DISP_16_LO_NUMBITS = 14; // disp 19 - integer branch with prediction - displacement public static final int DISP_19_MASK = 0x7FFFF; /* * condition code selected for integer branches - cc1 & cc0. * condition code selected for float branches - cc1 & cc0. * opf_cc field - floating conditional moves - 3 bits. * convert 2 bit codes as 3 bit codes always and use following codes * uniformly. */ // opf_cc - 3 bits public static final int OPF_CC_START_BIT = 11; public static final int OPF_CC_MASK = 7 << OPF_CC_START_BIT; public static final int fcc0 = 0; // 000 public static final int fcc1 = 1; // 001 public static final int fcc2 = 2; // 010 public static final int fcc3 = 3; // 011 public static final int icc = 4; // 100 public static final int CFLAG_RESERVED1 = 5; // 101 public static final int xcc = 6; // 110 public static final int CFLAG_RESERVED2 = 7; // 111 // cc0, cc1 as in integer, float predicted branches public static final int BPcc_CC_START_BIT = 20; public static final int BPcc_CC_MASK = 3 << BPcc_CC_START_BIT; public static final int FBPfcc_CC_START_BIT = BPcc_CC_START_BIT; public static final int FBPfcc_CC_MASK = BPcc_CC_MASK; // condition codes for integer branches with prediction - BPcc public static final int CONDITION_BPN = CONDITION_BN; public static final int CONDITION_BPE = CONDITION_BE; public static final int CONDITION_BPLE = CONDITION_BLE; public static final int CONDITION_BPL = CONDITION_BL; public static final int CONDITION_BPLEU = CONDITION_BLEU; public static final int CONDITION_BPCS = CONDITION_BCS; public static final int CONDITION_BPNEG = CONDITION_BNEG; public static final int CONDITION_BPVS = CONDITION_BVS; public static final int CONDITION_BPA = CONDITION_BA; public static final int CONDITION_BPNE = CONDITION_BNE; public static final int CONDITION_BPG = CONDITION_BG; public static final int CONDITION_BPGE = CONDITION_BGE; public static final int CONDITION_BPGU = CONDITION_BGU; public static final int CONDITION_BPCC = CONDITION_BCC; public static final int CONDITION_BPPOS = CONDITION_BPOS; public static final int CONDITION_BPVC = CONDITION_BVC; // condition codes for float branches with prediction public static final int CONDITION_FBPN = CONDITION_BN; public static final int CONDITION_FBPNE = CONDITION_BE; public static final int CONDITION_FBPLG = CONDITION_BLE; public static final int CONDITION_FBPUL = CONDITION_BL; public static final int CONDITION_FBPL = CONDITION_BLEU; public static final int CONDITION_FBPUG = CONDITION_BCS; public static final int CONDITION_FBPG = CONDITION_BNEG; public static final int CONDITION_FBPU = CONDITION_BVS; public static final int CONDITION_FBPA = CONDITION_BA; public static final int CONDITION_FBPE = CONDITION_BNE; public static final int CONDITION_FBPUE = CONDITION_BG; public static final int CONDITION_FBPGE = CONDITION_BGE; public static final int CONDITION_FBPUGE= CONDITION_BGU; public static final int CONDITION_FBPLE = CONDITION_BCC; public static final int CONDITION_FBPULE= CONDITION_BPOS; public static final int CONDITION_FBPO = CONDITION_BVC; // "cmask" - 3 bit mask used in membar for completion constraints public static final int CMASK_START_BIT = 4; public static final int CMASK_MASK = 7 << CMASK_START_BIT; // "mmask" - 4 bit mask used in member for ordering instruction classes. public static final int MMASK_START_BIT = 0; public static final int MMASK_MASK = 0xF; // no need to shift // v9 specific load/store instruction opcodes // load/store instructions - op3 values - used with op=3 (FORMAT_3) public static final int LDUW = LD; public static final int LDUWA = LDA; public static final int LDXFSR = LDFSR; public static final int LDFA = LDC; public static final int LDQF = (2 << 4) | 2; public static final int LDQFA = (3 << 4) | 2; public static final int LDDFA = LDDC; public static final int STW = ST; public static final int STWA = STA; public static final int STFA = STC; public static final int STXFSR = STFSR; public static final int STQF = STDFQ; public static final int STQFA = STDCQ; public static final int STDFA = STDC; public static final int LDSW = 8; public static final int LDSWA = (1 << 4) | 8; public static final int LDX = 0xB; public static final int LDXA = (1 << 4) | 0xB; public static final int PREFETCH = (2 << 4) | 0xD; public static final int PREFETCHA = (3 << 4) | 0xD; public static final int CASA = (3 << 4) | 0xC; public static final int STX = 0xE; public static final int STXA = (1 << 4) | 0xE; public static final int CASXA = (3 << 4) | 0xE; // 6 bit immediate shift count mask public static final int SHIFT_COUNT_6_MASK = 0x3F; // X bit mask - used to differentiate b/w 32 bit and 64 bit shifts public static final int X_MASK = 1 << 12; // E Opcode maps - Page 274 - Table 32 - op3 (op=2) table // v9 specific items public static final int ADDC = ADDX; public static final int ADDCcc = ADDXcc; public static final int SUBC = SUBX; public static final int SUBCcc = SUBXcc; public static final int MULX = 9; public static final int UDIVX = 0xD; public static final int SLLX = SLL; public static final int SRLX = SRL; public static final int SRAX = SRA; // special register reads public static final int RDCCR = RDY; public static final int RDASI = RDY; public static final int RDTICK = RDY; public static final int RDPC = RDY; public static final int RDFPRS = RDY; public static final int MEMBAR = RDY; public static final int STMBAR = RDY; public static final int RDPR = (2 << 4) | 0xA; public static final int FLUSHW = (2 << 4) | 0xB; public static final int MOVcc = (2 << 4) | 0xC; public static final int SDIVX = (2 << 4) | 0xD; public static final int POPC = (2 << 4) | 0xE; public static final int MOVr = (2 << 4) | 0xF; // special regitser writes public static final int WRCCR = WRY; public static final int WRASI = WRY; public static final int WRFPRS = WRY; public static final int SIR = WRY; public static final int SAVED = (3 << 4) | 0x1; public static final int RESTORED = SAVED; public static final int WRPR = (3 << 4) | 0x2; public static final int RETURN = RETT; public static final int DONE = (3 << 4) | 0xE; public static final int RETRY = DONE; // various integer condition code move instructions public static final int CONDITION_MOVN = CONDITION_BN; public static final int CONDITION_MOVE = CONDITION_BE; public static final int CONDITION_MOVLE = CONDITION_BLE; public static final int CONDITION_MOVL = CONDITION_BL; public static final int CONDITION_MOVLEU = CONDITION_BLEU; public static final int CONDITION_MOVCS = CONDITION_BCS; public static final int CONDITION_MOVNEG = CONDITION_BNEG; public static final int CONDITION_MOVVS = CONDITION_BVS; public static final int CONDITION_MOVA = CONDITION_BA; public static final int CONDITION_MOVNE = CONDITION_BNE; public static final int CONDITION_MOVG = CONDITION_BG; public static final int CONDITION_MOVGE = CONDITION_BGE; public static final int CONDITION_MOVGU = CONDITION_BGU; public static final int CONDITION_MOVCC = CONDITION_BCC; public static final int CONDITION_MOVPOS = CONDITION_BPOS; public static final int CONDITION_MOVVC = CONDITION_BVC; // cc0, cc1 & cc2 in conditional moves public static final int CMOVE_CC_START_BIT = 11; public static final int CMOVE_CC0_CC1_MASK = 3 << CMOVE_CC_START_BIT; public static final int CMOVE_CC2_START_BIT = 18; public static final int CMOVE_CC2_MASK = 1 << CMOVE_CC2_START_BIT; public static final int CMOVE_COND_START_BIT = 14; // condition code is 4 bits public static final int CMOVE_COND_MASK = 0xF << CMOVE_COND_START_BIT; // opf[8:0] (op=2,op3=0x34=FPop1) - Table 34 - Page 276 - E Opcode Maps // v9 specific opcodes only - remaining are in SPARCOpcodes. public static final int FMOVd = 0x2; public static final int FMOVq = 0x3; public static final int FNEGd = 0x6; public static final int FNEGq = 0x7; public static final int FABSd = 0xA; public static final int FABSq = 0xB; public static final int FsTOx = (0x8 << 4) | 0x1; public static final int FdTOx = (0x8 << 4) | 0x2; public static final int FqTOx = (0x8 << 4) | 0x3; public static final int FxTOs = (0x8 << 4) | 0x4; public static final int FxTOd = (0x8 << 4) | 0x8; public static final int FxTOq = (0x8 << 4) | 0xC; // opf[8:0] (op=2, op3=0x35= FPop2) - Table 35 - Page 277 - E.2 Tables // v9 specific opcodes only 0 remanining are in SPARCOpcodes. // fp condition moves public static final int FMOVs_fcc0 = 1; public static final int FMOVs_fcc1 = 1 | (0x4 << 4); public static final int FMOVs_fcc2 = 1 | (0x8 << 4); public static final int FMOVs_fcc3 = 1 | (0xC << 4); public static final int FMOVs_icc = 1 | (0x10 << 4); public static final int FMOVs_xcc = 1 | (0x18 << 4); public static final int FMOVd_fcc0 = 2; public static final int FMOVd_fcc1 = 2 | (0x4 << 4); public static final int FMOVd_fcc2 = 2 | (0x8 << 4); public static final int FMOVd_fcc3 = 2 | (0xC << 4); public static final int FMOVd_icc = 2 | (0x10 << 4); public static final int FMOVd_xcc = 2 | (0x18 << 4); public static final int FMOVq_fcc0 = 3; public static final int FMOVq_fcc1 = 3 | (0x4 << 4); public static final int FMOVq_fcc2 = 3 | (0x8 << 4); public static final int FMOVq_fcc3 = 3 | (0xC << 4); public static final int FMOVq_icc = 3 | (0x10 << 4); public static final int FMOVq_xcc = 3 | (0x18 << 4); // fp register condition moves public static final int FMOVRsZ = 5 | (0x2 << 4); public static final int FMOVRsLEZ = 5 | (0x4 << 4); public static final int FMOVRsLZ = 5 | (0x6 << 4); public static final int FMOVRsNZ = 5 | (0xA << 4); public static final int FMOVRsGZ = 5 | (0xC << 4); public static final int FMOVRsGEZ = 5 | (0xE << 4); public static final int FMOVRdZ = 6 | (0x2 << 4); public static final int FMOVRdLEZ = 6 | (0x4 << 4); public static final int FMOVRdLZ = 6 | (0x6 << 4); public static final int FMOVRdNZ = 6 | (0xA << 4); public static final int FMOVRdGZ = 6 | (0xC << 4); public static final int FMOVRdGEZ = 6 | (0xE << 4); public static final int FMOVRqZ = 7 | (0x2 << 4); public static final int FMOVRqLEZ = 7 | (0x4 << 4); public static final int FMOVRqLZ = 7 | (0x6 << 4); public static final int FMOVRqNZ = 7 | (0xA << 4); public static final int FMOVRqGZ = 7 | (0xC << 4); public static final int FMOVRqGEZ = 7 | (0xE << 4); }