view src/share/vm/opto/mathexactnode.hpp @ 14649:f6301b007a16

6498581: ThreadInterruptTest3 produces wrong output on Windows Summary: There is race condition between os::interrupt and os::is_interrupted on Windows. In JVM_Sleep(Thread.sleep), check if thread gets interrupted, it may see interrupted but not really interrupted so cause spurious waking up (early return from sleep). Fix by checking if interrupt event really gets set thus prevent false return. For intrinsic of _isInterrupted, on Windows, go fastpath only on bit not set. Reviewed-by: acorn, kvn Contributed-by: david.holmes@oracle.com, yumin.qi@oracle.com
author minqi
date Wed, 26 Feb 2014 15:20:41 -0800
parents b957c650babb
children cd5d10655495
line wrap: on
line source

/*
 * Copyright (c) 2013, Oracle and/or its affiliates. All rights reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
 * or visit www.oracle.com if you need additional information or have any
 * questions.
 *
 */

#ifndef SHARE_VM_OPTO_MATHEXACTNODE_HPP
#define SHARE_VM_OPTO_MATHEXACTNODE_HPP

#include "opto/multnode.hpp"
#include "opto/node.hpp"
#include "opto/subnode.hpp"
#include "opto/type.hpp"

class BoolNode;
class IfNode;
class Node;

class PhaseGVN;
class PhaseTransform;

class MathExactNode : public MultiNode {
public:
  MathExactNode(Node* ctrl, Node* in1);
  MathExactNode(Node* ctrl, Node* in1, Node* in2);
  enum {
    result_proj_node = 0,
    flags_proj_node = 1
  };
  virtual int Opcode() const;
  virtual Node* Identity(PhaseTransform* phase) { return this; }
  virtual Node* Ideal(PhaseGVN* phase, bool can_reshape) { return NULL; }
  virtual const Type* Value(PhaseTransform* phase) const { return bottom_type(); }
  virtual uint hash() const { return NO_HASH; }
  virtual bool is_CFG() const { return false; }
  virtual uint ideal_reg() const { return NotAMachineReg; }

  ProjNode* result_node() const { return proj_out(result_proj_node); }
  ProjNode* flags_node() const { return proj_out(flags_proj_node); }
  Node* control_node() const;
  Node* non_throwing_branch() const;
protected:
  IfNode* if_node() const;
  BoolNode* bool_node() const;
  Node* no_overflow(PhaseGVN *phase, Node* new_result);
};

class MathExactINode : public MathExactNode {
 public:
  MathExactINode(Node* ctrl, Node* in1) : MathExactNode(ctrl, in1) {}
  MathExactINode(Node* ctrl, Node* in1, Node* in2) : MathExactNode(ctrl, in1, in2) {}
  virtual int Opcode() const;
  virtual Node* match(const ProjNode* proj, const Matcher* m);
  virtual const Type* bottom_type() const { return TypeTuple::INT_CC_PAIR; }
};

class MathExactLNode : public MathExactNode {
public:
  MathExactLNode(Node* ctrl, Node* in1) : MathExactNode(ctrl, in1) {}
  MathExactLNode(Node* ctrl, Node* in1, Node* in2) : MathExactNode(ctrl, in1, in2) {}
  virtual int Opcode() const;
  virtual Node* match(const ProjNode* proj, const Matcher* m);
  virtual const Type* bottom_type() const { return TypeTuple::LONG_CC_PAIR; }
};

class AddExactINode : public MathExactINode {
public:
  AddExactINode(Node* ctrl, Node* in1, Node* in2) : MathExactINode(ctrl, in1, in2) {}
  virtual int Opcode() const;
  virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
};

class AddExactLNode : public MathExactLNode {
public:
  AddExactLNode(Node* ctrl, Node* in1, Node* in2) : MathExactLNode(ctrl, in1, in2) {}
  virtual int Opcode() const;
  virtual Node* Ideal(PhaseGVN* phase, bool can_reshape);
};

class SubExactINode : public MathExactINode {
public:
  SubExactINode(Node* ctrl, Node* in1, Node* in2) : MathExactINode(ctrl, in1, in2) {}
  virtual int Opcode() const;
  virtual Node* Ideal(PhaseGVN* phase, bool can_reshape);
};

class SubExactLNode : public MathExactLNode {
public:
  SubExactLNode(Node* ctrl, Node* in1, Node* in2) : MathExactLNode(ctrl, in1, in2) {}
  virtual int Opcode() const;
  virtual Node* Ideal(PhaseGVN* phase, bool can_reshape);
};

class NegExactINode : public MathExactINode {
public:
  NegExactINode(Node* ctrl, Node* in1) : MathExactINode(ctrl, in1) {}
  virtual int Opcode() const;
  virtual Node* Ideal(PhaseGVN* phase, bool can_reshape);
};

class NegExactLNode : public MathExactLNode {
public:
  NegExactLNode(Node* ctrl, Node* in1) : MathExactLNode(ctrl, in1) {}
  virtual int Opcode() const;
  virtual Node* Ideal(PhaseGVN* phase, bool can_reshape);
};

class MulExactINode : public MathExactINode {
public:
  MulExactINode(Node* ctrl, Node* in1, Node* in2) : MathExactINode(ctrl, in1, in2) {}
  virtual int Opcode() const;
  virtual Node* Ideal(PhaseGVN* phase, bool can_reshape);
};

class MulExactLNode : public MathExactLNode {
public:
  MulExactLNode(Node* ctrl, Node* in1, Node* in2) : MathExactLNode(ctrl, in1, in2) {}
  virtual int Opcode() const;
  virtual Node* Ideal(PhaseGVN* phase, bool can_reshape);
};

class FlagsProjNode : public ProjNode {
public:
  FlagsProjNode(Node* src, uint con) : ProjNode(src, con) {
    init_class_id(Class_FlagsProj);
  }

  virtual int Opcode() const;
  virtual bool is_CFG() const { return false; }
  virtual const Type* bottom_type() const { return TypeInt::CC; }
  virtual uint ideal_reg() const { return Op_RegFlags; }
};


#endif