Mercurial > hg > truffle
graph
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LSRA spill optimization: fix another spill move placement bug.Tue, 01 Jul 2014 20:35:53 +0200, by Josef Eisl
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LSRA spill optimization: rename UseBlockIterator to IntervalBlockIterator.Tue, 17 Jun 2014 14:42:14 +0200, by Josef Eisl
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LSRA spill optimization: fix UseBlockIterator.Tue, 17 Jun 2014 14:41:41 +0200, by Josef Eisl
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LSRA spill optimization: insert dominator spill move after data flow resolution moves.Mon, 16 Jun 2014 20:04:13 +0200, by Josef Eisl
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LSRA spill optimization: consider all spill blocks not only use positions.Wed, 11 Jun 2014 20:24:10 +0200, by Josef Eisl
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LSRA: add debug scope for eliminateSpillMoves() and assignLocations().Wed, 11 Jun 2014 19:22:36 +0200, by Josef Eisl
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LSRA spill optimization: remove spill block probability assertion (temporarily).Wed, 11 Jun 2014 19:21:05 +0200, by Josef Eisl
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LSRA spill optimization: iterate all ranges of spill interval.Wed, 11 Jun 2014 17:03:23 +0200, by Josef Eisl
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LSRA spill optimization: move spill position to the dominator if at spill interval.Wed, 11 Jun 2014 17:02:27 +0200, by Josef Eisl
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LSRA spill optimization: mark the correct frame locations.Wed, 11 Jun 2014 14:51:27 +0200, by Josef Eisl
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LSRA spill optimization: use the correct from location for the spill move.Wed, 11 Jun 2014 14:49:59 +0200, by Josef Eisl
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LSRA spill optimization: insert the spill moves at the right position.Tue, 10 Jun 2014 16:43:26 +0200, by Josef Eisl
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LSRA spill optimization: start at the begin of the spill interval.Tue, 10 Jun 2014 13:29:41 +0200, by Josef Eisl
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LSRA spill optimization: take all blocks (with usepos) of a spill interval into account.Thu, 05 Jun 2014 16:38:24 +0200, by Josef Eisl
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LSRA spill optimization: relax probability assertion.Thu, 05 Jun 2014 13:25:51 +0200, by Josef Eisl
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LSRA spill optimization: add -G:+LSRAOptimizeSpillPosition option (default: enabled).Thu, 05 Jun 2014 10:36:59 +0200, by Josef Eisl
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LSRA spill optimization: only use predecessor block if it has lower probability than the definition.Wed, 04 Jun 2014 19:43:12 +0200, by Josef Eisl
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LSRA spill optimization: move spill out of loops.Wed, 04 Jun 2014 16:54:56 +0200, by Josef Eisl
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LSRA spill optimization: rename SpillInDominator.MultipleSpills to SpillState.SpillInDominator.Wed, 04 Jun 2014 16:05:14 +0200, by Josef Eisl
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LSRA spill optimization: spill at earliest dominator.Wed, 04 Jun 2014 15:40:23 +0200, by Josef Eisl
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LSRA spill optimization: calculate optimized spill position.Wed, 04 Jun 2014 14:53:12 +0200, by Josef Eisl
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And Interval.getSplitChildren().Wed, 04 Jun 2014 12:19:24 +0200, by Josef Eisl
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LinearScan: use InstructionStateProcedure.Wed, 02 Jul 2014 15:29:44 +0200, by Josef Eisl
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Introduce InstructionStateProcedure.Wed, 02 Jul 2014 15:26:28 +0200, by Josef Eisl
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Support direct memory compare of uncompressed metadata references if they fit in 32 bit.Wed, 02 Jul 2014 14:56:30 +0200, by Roland Schatz
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Make sure LoopEx.reassociateInvariants doesn't leave dead nodes behindTue, 01 Jul 2014 19:06:06 +0200, by Gilles Duboscq
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No need to duplicate the loop begin's state for LoopFragmentInsideTue, 01 Jul 2014 18:26:08 +0200, by Gilles Duboscq
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LoopFragmentInside: make sure no dead phi are left after phis have been rewrittenTue, 01 Jul 2014 18:10:27 +0200, by Gilles Duboscq