log

age author description
Mon, 14 Sep 2015 22:59:51 -0700 Michael Van De Vanter Truffle/Instrumentation: first large merge of instrumentation code into the TruffleVM framework
Thu, 01 Oct 2015 00:01:27 +0200 Jaroslav Tulach There is a missing MIME type recognizer for text/x-java on Mac. Let's define one, so the SourceTest passes on Mac as well.
Wed, 30 Sep 2015 17:27:04 +0200 Andreas Woess fix a few typos
Wed, 30 Sep 2015 14:05:10 +0200 Andreas Woess add CompilerDirectives.isPartialEvaluationConstant as the counterpart to CompilerAsserts.partialEvaluationConstant
Wed, 30 Sep 2015 14:25:09 +0200 Benoit Daloze Fix a couple typos in SL javadoc.
Wed, 30 Sep 2015 13:09:22 +0200 Jaroslav Tulach Removing hardcoded MIME types in the source. Each language is supposed to register its own FileTypeDetector as SL did in cf19259edf87.
Wed, 30 Sep 2015 12:38:35 +0200 Jaroslav Tulach Bringing the README.md up-to-date and providing references to Javadoc which should be the primary source of information.
Wed, 30 Sep 2015 11:19:02 +0200 Jaroslav Tulach Merge of SuspendedEvent.eval into main development line
Wed, 30 Sep 2015 11:17:30 +0200 Jaroslav Tulach SuspendedEvent.eval to let debugger evaluate variables in currently suspended execution context
Wed, 30 Sep 2015 10:59:40 +0200 Jaroslav Tulach Ensure materialized frame is really materialized
Wed, 30 Sep 2015 11:02:02 +0200 Doug Simon added savedDeps to .hgignore as well as mxbuild/ to prepare for updating mx dependency to 5.5.6
Wed, 30 Sep 2015 11:01:57 +0200 Doug Simon SLTestRunner unpacks jars to temp directories to ensure SL test sources and expected output files in a jar are loadable
Tue, 29 Sep 2015 18:04:11 +0200 Jaroslav Tulach The PolyglotEngine passed to executionStart cannot be null or bad things happen then.
Tue, 29 Sep 2015 15:01:34 +0200 Stefan Anzinger Move .sl testcases/outputs (resources) into projects src directory
Fri, 25 Sep 2015 16:53:27 +0200 Jaroslav Tulach Creating a TruffleObject that knows its PolyglotEngine and wrapping all values returned from the engine by it, so it is always clear into which engine context an object belongs.