annotate src/share/vm/memory/allocation.cpp @ 1688:2dfd013a7465

6975078: assert(allocated_on_res_area() || allocated_on_C_heap() || allocated_on_arena() Summary: Pass the check in ResourceObj() if _allocation value is already set and object is allocated on stack. Reviewed-by: dholmes, johnc
author kvn
date Mon, 09 Aug 2010 15:17:05 -0700
parents 0e35fa8ebccd
children f4f596978298
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1 /*
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2 * Copyright (c) 1997, 2005, Oracle and/or its affiliates. All rights reserved.
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3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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4 *
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5 * This code is free software; you can redistribute it and/or modify it
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6 * under the terms of the GNU General Public License version 2 only, as
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7 * published by the Free Software Foundation.
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8 *
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9 * This code is distributed in the hope that it will be useful, but WITHOUT
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10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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12 * version 2 for more details (a copy is included in the LICENSE file that
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13 * accompanied this code).
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14 *
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15 * You should have received a copy of the GNU General Public License version
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16 * 2 along with this work; if not, write to the Free Software Foundation,
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17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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18 *
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19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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20 * or visit www.oracle.com if you need additional information or have any
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21 * questions.
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22 *
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23 */
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24
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25 # include "incls/_precompiled.incl"
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26 # include "incls/_allocation.cpp.incl"
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27
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28 void* CHeapObj::operator new(size_t size){
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29 return (void *) AllocateHeap(size, "CHeapObj-new");
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30 }
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31
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32 void CHeapObj::operator delete(void* p){
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33 FreeHeap(p);
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34 }
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35
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36 void* StackObj::operator new(size_t size) { ShouldNotCallThis(); return 0; };
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37 void StackObj::operator delete(void* p) { ShouldNotCallThis(); };
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38 void* _ValueObj::operator new(size_t size) { ShouldNotCallThis(); return 0; };
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39 void _ValueObj::operator delete(void* p) { ShouldNotCallThis(); };
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40
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41 void* ResourceObj::operator new(size_t size, allocation_type type) {
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42 address res;
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43 switch (type) {
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44 case C_HEAP:
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45 res = (address)AllocateHeap(size, "C_Heap: ResourceOBJ");
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46 DEBUG_ONLY(set_allocation_type(res, C_HEAP);)
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47 break;
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48 case RESOURCE_AREA:
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49 // new(size) sets allocation type RESOURCE_AREA.
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50 res = (address)operator new(size);
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51 break;
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52 default:
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53 ShouldNotReachHere();
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54 }
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55 return res;
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56 }
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57
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58 void ResourceObj::operator delete(void* p) {
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59 assert(((ResourceObj *)p)->allocated_on_C_heap(),
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60 "delete only allowed for C_HEAP objects");
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61 DEBUG_ONLY(((ResourceObj *)p)->_allocation = badHeapOopVal;)
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62 FreeHeap(p);
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63 }
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64
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65 #ifdef ASSERT
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66 void ResourceObj::set_allocation_type(address res, allocation_type type) {
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67 // Set allocation type in the resource object
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68 uintptr_t allocation = (uintptr_t)res;
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69 assert((allocation & allocation_mask) == 0, "address should be aligned to 4 bytes at least");
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70 assert(type <= allocation_mask, "incorrect allocation type");
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71 ((ResourceObj *)res)->_allocation = ~(allocation + type);
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72 }
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73
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74 ResourceObj::allocation_type ResourceObj::get_allocation_type() const {
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75 assert(~(_allocation | allocation_mask) == (uintptr_t)this, "lost resource object");
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76 return (allocation_type)((~_allocation) & allocation_mask);
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77 }
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78
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79 ResourceObj::ResourceObj() { // default constructor
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80 if (~(_allocation | allocation_mask) != (uintptr_t)this) {
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81 set_allocation_type((address)this, STACK_OR_EMBEDDED);
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82 } else if (allocated_on_stack()) {
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83 // For some reason we got a value which looks like an allocation on stack.
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84 // Pass if it is really allocated on stack.
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85 assert(Thread::current()->on_local_stack((address)this),"should be on stack");
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86 } else {
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87 assert(allocated_on_res_area() || allocated_on_C_heap() || allocated_on_arena(),
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88 "allocation_type should be set by operator new()");
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89 }
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90 }
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91
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92 ResourceObj::ResourceObj(const ResourceObj& r) { // default copy constructor
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93 // Used in ClassFileParser::parse_constant_pool_entries() for ClassFileStream.
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94 set_allocation_type((address)this, STACK_OR_EMBEDDED);
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95 }
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96
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97 ResourceObj& ResourceObj::operator=(const ResourceObj& r) { // default copy assignment
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98 // Used in InlineTree::ok_to_inline() for WarmCallInfo.
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99 assert(allocated_on_stack(), "copy only into local");
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100 // Keep current _allocation value;
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101 return *this;
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102 }
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103
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104 ResourceObj::~ResourceObj() {
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105 // allocated_on_C_heap() also checks that encoded (in _allocation) address == this.
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106 if (!allocated_on_C_heap()) { // ResourceObj::delete() zaps _allocation for C_heap.
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107 _allocation = badHeapOopVal; // zap type
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108 }
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109 }
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110 #endif // ASSERT
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111
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112
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113 void trace_heap_malloc(size_t size, const char* name, void* p) {
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114 // A lock is not needed here - tty uses a lock internally
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115 tty->print_cr("Heap malloc " INTPTR_FORMAT " %7d %s", p, size, name == NULL ? "" : name);
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116 }
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117
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118
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119 void trace_heap_free(void* p) {
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120 // A lock is not needed here - tty uses a lock internally
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121 tty->print_cr("Heap free " INTPTR_FORMAT, p);
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122 }
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123
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124 bool warn_new_operator = false; // see vm_main
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125
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126 //--------------------------------------------------------------------------------------
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127 // ChunkPool implementation
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128
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129 // MT-safe pool of chunks to reduce malloc/free thrashing
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130 // NB: not using Mutex because pools are used before Threads are initialized
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131 class ChunkPool {
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132 Chunk* _first; // first cached Chunk; its first word points to next chunk
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133 size_t _num_chunks; // number of unused chunks in pool
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134 size_t _num_used; // number of chunks currently checked out
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135 const size_t _size; // size of each chunk (must be uniform)
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136
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137 // Our three static pools
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138 static ChunkPool* _large_pool;
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139 static ChunkPool* _medium_pool;
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140 static ChunkPool* _small_pool;
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141
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142 // return first element or null
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143 void* get_first() {
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144 Chunk* c = _first;
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145 if (_first) {
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146 _first = _first->next();
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147 _num_chunks--;
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148 }
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149 return c;
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150 }
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151
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152 public:
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153 // All chunks in a ChunkPool has the same size
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154 ChunkPool(size_t size) : _size(size) { _first = NULL; _num_chunks = _num_used = 0; }
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155
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156 // Allocate a new chunk from the pool (might expand the pool)
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157 void* allocate(size_t bytes) {
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158 assert(bytes == _size, "bad size");
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159 void* p = NULL;
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160 { ThreadCritical tc;
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161 _num_used++;
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162 p = get_first();
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163 if (p == NULL) p = os::malloc(bytes);
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164 }
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165 if (p == NULL)
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166 vm_exit_out_of_memory(bytes, "ChunkPool::allocate");
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167
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168 return p;
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169 }
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170
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171 // Return a chunk to the pool
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172 void free(Chunk* chunk) {
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173 assert(chunk->length() + Chunk::aligned_overhead_size() == _size, "bad size");
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174 ThreadCritical tc;
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175 _num_used--;
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176
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177 // Add chunk to list
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178 chunk->set_next(_first);
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179 _first = chunk;
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180 _num_chunks++;
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181 }
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182
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183 // Prune the pool
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184 void free_all_but(size_t n) {
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185 // if we have more than n chunks, free all of them
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186 ThreadCritical tc;
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187 if (_num_chunks > n) {
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188 // free chunks at end of queue, for better locality
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189 Chunk* cur = _first;
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190 for (size_t i = 0; i < (n - 1) && cur != NULL; i++) cur = cur->next();
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191
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192 if (cur != NULL) {
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193 Chunk* next = cur->next();
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194 cur->set_next(NULL);
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195 cur = next;
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196
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197 // Free all remaining chunks
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198 while(cur != NULL) {
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199 next = cur->next();
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200 os::free(cur);
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201 _num_chunks--;
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202 cur = next;
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203 }
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204 }
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205 }
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206 }
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207
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208 // Accessors to preallocated pool's
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209 static ChunkPool* large_pool() { assert(_large_pool != NULL, "must be initialized"); return _large_pool; }
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210 static ChunkPool* medium_pool() { assert(_medium_pool != NULL, "must be initialized"); return _medium_pool; }
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211 static ChunkPool* small_pool() { assert(_small_pool != NULL, "must be initialized"); return _small_pool; }
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212
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213 static void initialize() {
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214 _large_pool = new ChunkPool(Chunk::size + Chunk::aligned_overhead_size());
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215 _medium_pool = new ChunkPool(Chunk::medium_size + Chunk::aligned_overhead_size());
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216 _small_pool = new ChunkPool(Chunk::init_size + Chunk::aligned_overhead_size());
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217 }
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218 };
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219
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220 ChunkPool* ChunkPool::_large_pool = NULL;
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221 ChunkPool* ChunkPool::_medium_pool = NULL;
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222 ChunkPool* ChunkPool::_small_pool = NULL;
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223
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224
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225 void chunkpool_init() {
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226 ChunkPool::initialize();
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227 }
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228
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229
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230 //--------------------------------------------------------------------------------------
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231 // ChunkPoolCleaner implementation
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232
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233 class ChunkPoolCleaner : public PeriodicTask {
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234 enum { CleaningInterval = 5000, // cleaning interval in ms
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235 BlocksToKeep = 5 // # of extra blocks to keep
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236 };
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237
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238 public:
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239 ChunkPoolCleaner() : PeriodicTask(CleaningInterval) {}
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240 void task() {
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241 ChunkPool::small_pool()->free_all_but(BlocksToKeep);
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242 ChunkPool::medium_pool()->free_all_but(BlocksToKeep);
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243 ChunkPool::large_pool()->free_all_but(BlocksToKeep);
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244 }
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245 };
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246
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247 //--------------------------------------------------------------------------------------
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248 // Chunk implementation
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249
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250 void* Chunk::operator new(size_t requested_size, size_t length) {
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251 // requested_size is equal to sizeof(Chunk) but in order for the arena
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252 // allocations to come out aligned as expected the size must be aligned
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253 // to expected arean alignment.
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254 // expect requested_size but if sizeof(Chunk) doesn't match isn't proper size we must align it.
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255 assert(ARENA_ALIGN(requested_size) == aligned_overhead_size(), "Bad alignment");
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256 size_t bytes = ARENA_ALIGN(requested_size) + length;
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257 switch (length) {
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258 case Chunk::size: return ChunkPool::large_pool()->allocate(bytes);
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259 case Chunk::medium_size: return ChunkPool::medium_pool()->allocate(bytes);
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260 case Chunk::init_size: return ChunkPool::small_pool()->allocate(bytes);
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261 default: {
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262 void *p = os::malloc(bytes);
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263 if (p == NULL)
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264 vm_exit_out_of_memory(bytes, "Chunk::new");
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265 return p;
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266 }
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267 }
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268 }
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269
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270 void Chunk::operator delete(void* p) {
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271 Chunk* c = (Chunk*)p;
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272 switch (c->length()) {
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273 case Chunk::size: ChunkPool::large_pool()->free(c); break;
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274 case Chunk::medium_size: ChunkPool::medium_pool()->free(c); break;
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275 case Chunk::init_size: ChunkPool::small_pool()->free(c); break;
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276 default: os::free(c);
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277 }
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278 }
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279
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280 Chunk::Chunk(size_t length) : _len(length) {
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281 _next = NULL; // Chain on the linked list
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282 }
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283
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284
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285 void Chunk::chop() {
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286 Chunk *k = this;
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287 while( k ) {
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288 Chunk *tmp = k->next();
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289 // clear out this chunk (to detect allocation bugs)
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290 if (ZapResourceArea) memset(k->bottom(), badResourceValue, k->length());
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291 delete k; // Free chunk (was malloc'd)
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292 k = tmp;
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293 }
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294 }
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295
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296 void Chunk::next_chop() {
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297 _next->chop();
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298 _next = NULL;
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299 }
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300
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301
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302 void Chunk::start_chunk_pool_cleaner_task() {
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303 #ifdef ASSERT
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304 static bool task_created = false;
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305 assert(!task_created, "should not start chuck pool cleaner twice");
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306 task_created = true;
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307 #endif
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308 ChunkPoolCleaner* cleaner = new ChunkPoolCleaner();
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309 cleaner->enroll();
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310 }
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311
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312 //------------------------------Arena------------------------------------------
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313
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314 Arena::Arena(size_t init_size) {
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315 size_t round_size = (sizeof (char *)) - 1;
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316 init_size = (init_size+round_size) & ~round_size;
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317 _first = _chunk = new (init_size) Chunk(init_size);
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318 _hwm = _chunk->bottom(); // Save the cached hwm, max
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319 _max = _chunk->top();
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320 set_size_in_bytes(init_size);
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321 }
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322
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323 Arena::Arena() {
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324 _first = _chunk = new (Chunk::init_size) Chunk(Chunk::init_size);
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325 _hwm = _chunk->bottom(); // Save the cached hwm, max
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326 _max = _chunk->top();
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327 set_size_in_bytes(Chunk::init_size);
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328 }
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329
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330 Arena::Arena(Arena *a) : _chunk(a->_chunk), _hwm(a->_hwm), _max(a->_max), _first(a->_first) {
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331 set_size_in_bytes(a->size_in_bytes());
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332 }
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333
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334 Arena *Arena::move_contents(Arena *copy) {
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335 copy->destruct_contents();
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336 copy->_chunk = _chunk;
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337 copy->_hwm = _hwm;
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338 copy->_max = _max;
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339 copy->_first = _first;
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340 copy->set_size_in_bytes(size_in_bytes());
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341 // Destroy original arena
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342 reset();
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343 return copy; // Return Arena with contents
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344 }
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345
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346 Arena::~Arena() {
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347 destruct_contents();
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348 }
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349
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350 // Destroy this arenas contents and reset to empty
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351 void Arena::destruct_contents() {
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352 if (UseMallocOnly && _first != NULL) {
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353 char* end = _first->next() ? _first->top() : _hwm;
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354 free_malloced_objects(_first, _first->bottom(), end, _hwm);
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355 }
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356 _first->chop();
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357 reset();
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358 }
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359
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360
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361 // Total of all Chunks in arena
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362 size_t Arena::used() const {
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363 size_t sum = _chunk->length() - (_max-_hwm); // Size leftover in this Chunk
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364 register Chunk *k = _first;
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365 while( k != _chunk) { // Whilst have Chunks in a row
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366 sum += k->length(); // Total size of this Chunk
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367 k = k->next(); // Bump along to next Chunk
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368 }
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369 return sum; // Return total consumed space.
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370 }
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371
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372
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373 // Grow a new Chunk
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374 void* Arena::grow( size_t x ) {
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375 // Get minimal required size. Either real big, or even bigger for giant objs
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376 size_t len = MAX2(x, (size_t) Chunk::size);
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377
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378 Chunk *k = _chunk; // Get filled-up chunk address
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379 _chunk = new (len) Chunk(len);
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380
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381 if (_chunk == NULL)
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382 vm_exit_out_of_memory(len * Chunk::aligned_overhead_size(), "Arena::grow");
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383
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384 if (k) k->set_next(_chunk); // Append new chunk to end of linked list
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385 else _first = _chunk;
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386 _hwm = _chunk->bottom(); // Save the cached hwm, max
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387 _max = _chunk->top();
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388 set_size_in_bytes(size_in_bytes() + len);
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389 void* result = _hwm;
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390 _hwm += x;
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391 return result;
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392 }
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393
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394
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395
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396 // Reallocate storage in Arena.
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397 void *Arena::Arealloc(void* old_ptr, size_t old_size, size_t new_size) {
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398 assert(new_size >= 0, "bad size");
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399 if (new_size == 0) return NULL;
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400 #ifdef ASSERT
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401 if (UseMallocOnly) {
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402 // always allocate a new object (otherwise we'll free this one twice)
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403 char* copy = (char*)Amalloc(new_size);
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404 size_t n = MIN2(old_size, new_size);
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405 if (n > 0) memcpy(copy, old_ptr, n);
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406 Afree(old_ptr,old_size); // Mostly done to keep stats accurate
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407 return copy;
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408 }
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409 #endif
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410 char *c_old = (char*)old_ptr; // Handy name
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411 // Stupid fast special case
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412 if( new_size <= old_size ) { // Shrink in-place
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413 if( c_old+old_size == _hwm) // Attempt to free the excess bytes
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414 _hwm = c_old+new_size; // Adjust hwm
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415 return c_old;
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416 }
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417
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418 // make sure that new_size is legal
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419 size_t corrected_new_size = ARENA_ALIGN(new_size);
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420
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421 // See if we can resize in-place
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422 if( (c_old+old_size == _hwm) && // Adjusting recent thing
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423 (c_old+corrected_new_size <= _max) ) { // Still fits where it sits
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424 _hwm = c_old+corrected_new_size; // Adjust hwm
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425 return c_old; // Return old pointer
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426 }
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427
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428 // Oops, got to relocate guts
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429 void *new_ptr = Amalloc(new_size);
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430 memcpy( new_ptr, c_old, old_size );
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431 Afree(c_old,old_size); // Mostly done to keep stats accurate
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432 return new_ptr;
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433 }
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434
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435
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436 // Determine if pointer belongs to this Arena or not.
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437 bool Arena::contains( const void *ptr ) const {
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438 #ifdef ASSERT
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439 if (UseMallocOnly) {
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440 // really slow, but not easy to make fast
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441 if (_chunk == NULL) return false;
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442 char** bottom = (char**)_chunk->bottom();
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443 for (char** p = (char**)_hwm - 1; p >= bottom; p--) {
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444 if (*p == ptr) return true;
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445 }
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446 for (Chunk *c = _first; c != NULL; c = c->next()) {
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447 if (c == _chunk) continue; // current chunk has been processed
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448 char** bottom = (char**)c->bottom();
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449 for (char** p = (char**)c->top() - 1; p >= bottom; p--) {
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450 if (*p == ptr) return true;
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451 }
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452 }
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453 return false;
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454 }
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455 #endif
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456 if( (void*)_chunk->bottom() <= ptr && ptr < (void*)_hwm )
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457 return true; // Check for in this chunk
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458 for (Chunk *c = _first; c; c = c->next()) {
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459 if (c == _chunk) continue; // current chunk has been processed
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460 if ((void*)c->bottom() <= ptr && ptr < (void*)c->top()) {
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461 return true; // Check for every chunk in Arena
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462 }
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463 }
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464 return false; // Not in any Chunk, so not in Arena
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465 }
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466
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467
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468 #ifdef ASSERT
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469 void* Arena::malloc(size_t size) {
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470 assert(UseMallocOnly, "shouldn't call");
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471 // use malloc, but save pointer in res. area for later freeing
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472 char** save = (char**)internal_malloc_4(sizeof(char*));
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473 return (*save = (char*)os::malloc(size));
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474 }
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475
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476 // for debugging with UseMallocOnly
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477 void* Arena::internal_malloc_4(size_t x) {
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478 assert( (x&(sizeof(char*)-1)) == 0, "misaligned size" );
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479 if (_hwm + x > _max) {
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480 return grow(x);
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481 } else {
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482 char *old = _hwm;
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483 _hwm += x;
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484 return old;
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485 }
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486 }
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487 #endif
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488
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489
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490 //--------------------------------------------------------------------------------------
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491 // Non-product code
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492
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493 #ifndef PRODUCT
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494 // The global operator new should never be called since it will usually indicate
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495 // a memory leak. Use CHeapObj as the base class of such objects to make it explicit
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496 // that they're allocated on the C heap.
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497 // Commented out in product version to avoid conflicts with third-party C++ native code.
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498 // %% note this is causing a problem on solaris debug build. the global
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499 // new is being called from jdk source and causing data corruption.
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500 // src/share/native/sun/awt/font/fontmanager/textcache/hsMemory.cpp::hsSoftNew
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501 // define CATCH_OPERATOR_NEW_USAGE if you want to use this.
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502 #ifdef CATCH_OPERATOR_NEW_USAGE
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503 void* operator new(size_t size){
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504 static bool warned = false;
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505 if (!warned && warn_new_operator)
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506 warning("should not call global (default) operator new");
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507 warned = true;
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508 return (void *) AllocateHeap(size, "global operator new");
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509 }
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510 #endif
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511
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512 void AllocatedObj::print() const { print_on(tty); }
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513 void AllocatedObj::print_value() const { print_value_on(tty); }
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514
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515 void AllocatedObj::print_on(outputStream* st) const {
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516 st->print_cr("AllocatedObj(" INTPTR_FORMAT ")", this);
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517 }
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518
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519 void AllocatedObj::print_value_on(outputStream* st) const {
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520 st->print("AllocatedObj(" INTPTR_FORMAT ")", this);
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521 }
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522
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523 size_t Arena::_bytes_allocated = 0;
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524
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525 AllocStats::AllocStats() {
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526 start_mallocs = os::num_mallocs;
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527 start_frees = os::num_frees;
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528 start_malloc_bytes = os::alloc_bytes;
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529 start_res_bytes = Arena::_bytes_allocated;
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530 }
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531
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532 int AllocStats::num_mallocs() { return os::num_mallocs - start_mallocs; }
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533 size_t AllocStats::alloc_bytes() { return os::alloc_bytes - start_malloc_bytes; }
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534 size_t AllocStats::resource_bytes() { return Arena::_bytes_allocated - start_res_bytes; }
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535 int AllocStats::num_frees() { return os::num_frees - start_frees; }
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536 void AllocStats::print() {
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537 tty->print("%d mallocs (%ldK), %d frees, %ldK resrc",
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538 num_mallocs(), alloc_bytes()/K, num_frees(), resource_bytes()/K);
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539 }
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540
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541
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parents:
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542 // debugging code
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543 inline void Arena::free_all(char** start, char** end) {
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544 for (char** p = start; p < end; p++) if (*p) os::free(*p);
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545 }
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diff changeset
546
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diff changeset
547 void Arena::free_malloced_objects(Chunk* chunk, char* hwm, char* max, char* hwm2) {
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parents:
diff changeset
548 assert(UseMallocOnly, "should not call");
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parents:
diff changeset
549 // free all objects malloced since resource mark was created; resource area
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550 // contains their addresses
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551 if (chunk->next()) {
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552 // this chunk is full, and some others too
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diff changeset
553 for (Chunk* c = chunk->next(); c != NULL; c = c->next()) {
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diff changeset
554 char* top = c->top();
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parents:
diff changeset
555 if (c->next() == NULL) {
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parents:
diff changeset
556 top = hwm2; // last junk is only used up to hwm2
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diff changeset
557 assert(c->contains(hwm2), "bad hwm2");
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558 }
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parents:
diff changeset
559 free_all((char**)c->bottom(), (char**)top);
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diff changeset
560 }
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parents:
diff changeset
561 assert(chunk->contains(hwm), "bad hwm");
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diff changeset
562 assert(chunk->contains(max), "bad max");
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diff changeset
563 free_all((char**)hwm, (char**)max);
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564 } else {
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parents:
diff changeset
565 // this chunk was partially used
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parents:
diff changeset
566 assert(chunk->contains(hwm), "bad hwm");
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parents:
diff changeset
567 assert(chunk->contains(hwm2), "bad hwm2");
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diff changeset
568 free_all((char**)hwm, (char**)hwm2);
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parents:
diff changeset
569 }
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diff changeset
570 }
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571
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572
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573 ReallocMark::ReallocMark() {
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diff changeset
574 #ifdef ASSERT
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diff changeset
575 Thread *thread = ThreadLocalStorage::get_thread_slow();
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diff changeset
576 _nesting = thread->resource_area()->nesting();
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577 #endif
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diff changeset
578 }
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diff changeset
579
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parents:
diff changeset
580 void ReallocMark::check() {
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parents:
diff changeset
581 #ifdef ASSERT
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parents:
diff changeset
582 if (_nesting != Thread::current()->resource_area()->nesting()) {
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parents:
diff changeset
583 fatal("allocation bug: array could grow within nested ResourceMark");
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parents:
diff changeset
584 }
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parents:
diff changeset
585 #endif
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586 }
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diff changeset
587
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588 #endif // Non-product