annotate src/share/vm/memory/resourceArea.hpp @ 3960:f08d439fab8c

7089790: integrate bsd-port changes Reviewed-by: kvn, twisti, jrose Contributed-by: Kurt Miller <kurt@intricatesoftware.com>, Greg Lewis <glewis@eyesbeyond.com>, Jung-uk Kim <jkim@freebsd.org>, Christos Zoulas <christos@zoulas.com>, Landon Fuller <landonf@plausible.coop>, The FreeBSD Foundation <board@freebsdfoundation.org>, Michael Franz <mvfranz@gmail.com>, Roger Hoover <rhoover@apple.com>, Alexander Strange <astrange@apple.com>
author never
date Sun, 25 Sep 2011 16:03:29 -0700
parents f6f3bb0ee072
children d2a62e0f25eb
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1 /*
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2 * Copyright (c) 1997, 2011, Oracle and/or its affiliates. All rights reserved.
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3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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4 *
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5 * This code is free software; you can redistribute it and/or modify it
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6 * under the terms of the GNU General Public License version 2 only, as
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7 * published by the Free Software Foundation.
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8 *
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9 * This code is distributed in the hope that it will be useful, but WITHOUT
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10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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12 * version 2 for more details (a copy is included in the LICENSE file that
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13 * accompanied this code).
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14 *
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15 * You should have received a copy of the GNU General Public License version
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16 * 2 along with this work; if not, write to the Free Software Foundation,
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17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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18 *
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19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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20 * or visit www.oracle.com if you need additional information or have any
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21 * questions.
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22 *
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23 */
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24
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25 #ifndef SHARE_VM_MEMORY_RESOURCEAREA_HPP
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26 #define SHARE_VM_MEMORY_RESOURCEAREA_HPP
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27
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28 #include "memory/allocation.hpp"
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29 #ifdef TARGET_OS_FAMILY_linux
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30 # include "thread_linux.inline.hpp"
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31 #endif
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32 #ifdef TARGET_OS_FAMILY_solaris
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33 # include "thread_solaris.inline.hpp"
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34 #endif
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35 #ifdef TARGET_OS_FAMILY_windows
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36 # include "thread_windows.inline.hpp"
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37 #endif
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38 #ifdef TARGET_OS_FAMILY_bsd
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39 # include "thread_bsd.inline.hpp"
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40 #endif
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41
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42 // The resource area holds temporary data structures in the VM.
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43 // The actual allocation areas are thread local. Typical usage:
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44 //
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45 // ...
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46 // {
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47 // ResourceMark rm;
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48 // int foo[] = NEW_RESOURCE_ARRAY(int, 64);
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49 // ...
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50 // }
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51 // ...
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52
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53 //------------------------------ResourceArea-----------------------------------
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54 // A ResourceArea is an Arena that supports safe usage of ResourceMark.
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55 class ResourceArea: public Arena {
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56 friend class ResourceMark;
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57 friend class DeoptResourceMark;
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58 friend class VMStructs;
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59 debug_only(int _nesting;) // current # of nested ResourceMarks
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60 debug_only(static int _warned;) // to suppress multiple warnings
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61
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62 public:
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63 ResourceArea() {
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64 debug_only(_nesting = 0;)
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65 }
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66
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67 ResourceArea(size_t init_size) : Arena(init_size) {
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68 debug_only(_nesting = 0;);
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69 }
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70
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71 char* allocate_bytes(size_t size) {
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72 #ifdef ASSERT
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73 if (_nesting < 1 && !_warned++)
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74 fatal("memory leak: allocating without ResourceMark");
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75 if (UseMallocOnly) {
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76 // use malloc, but save pointer in res. area for later freeing
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77 char** save = (char**)internal_malloc_4(sizeof(char*));
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78 return (*save = (char*)os::malloc(size));
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79 }
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80 #endif
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81 return (char*)Amalloc(size);
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82 }
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83
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84 debug_only(int nesting() const { return _nesting; });
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85 };
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86
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87
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88 //------------------------------ResourceMark-----------------------------------
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89 // A resource mark releases all resources allocated after it was constructed
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90 // when the destructor is called. Typically used as a local variable.
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91 class ResourceMark: public StackObj {
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92 protected:
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93 ResourceArea *_area; // Resource area to stack allocate
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94 Chunk *_chunk; // saved arena chunk
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95 char *_hwm, *_max;
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96 NOT_PRODUCT(size_t _size_in_bytes;)
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97
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98 void initialize(Thread *thread) {
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99 _area = thread->resource_area();
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100 _chunk = _area->_chunk;
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101 _hwm = _area->_hwm;
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102 _max= _area->_max;
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103 NOT_PRODUCT(_size_in_bytes = _area->size_in_bytes();)
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104 debug_only(_area->_nesting++;)
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105 assert( _area->_nesting > 0, "must stack allocate RMs" );
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106 }
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107
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108 public:
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109
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110 #ifndef ASSERT
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111 ResourceMark(Thread *thread) {
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112 assert(thread == Thread::current(), "not the current thread");
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113 initialize(thread);
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114 }
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115 #else
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116 ResourceMark(Thread *thread);
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117 #endif // ASSERT
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118
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119 ResourceMark() { initialize(Thread::current()); }
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120
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121 ResourceMark( ResourceArea *r ) :
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122 _area(r), _chunk(r->_chunk), _hwm(r->_hwm), _max(r->_max) {
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123 NOT_PRODUCT(_size_in_bytes = _area->size_in_bytes();)
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124 debug_only(_area->_nesting++;)
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125 assert( _area->_nesting > 0, "must stack allocate RMs" );
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126 }
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127
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128 void reset_to_mark() {
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129 if (UseMallocOnly) free_malloced_objects();
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130
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131 if( _chunk->next() ) // Delete later chunks
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132 _chunk->next_chop();
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133 _area->_chunk = _chunk; // Roll back arena to saved chunk
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134 _area->_hwm = _hwm;
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135 _area->_max = _max;
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136
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137 // clear out this chunk (to detect allocation bugs)
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138 if (ZapResourceArea) memset(_hwm, badResourceValue, _max - _hwm);
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139 _area->set_size_in_bytes(size_in_bytes());
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140 }
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141
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142 ~ResourceMark() {
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143 assert( _area->_nesting > 0, "must stack allocate RMs" );
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144 debug_only(_area->_nesting--;)
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145 reset_to_mark();
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146 }
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147
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148
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149 private:
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150 void free_malloced_objects() PRODUCT_RETURN;
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151 size_t size_in_bytes() NOT_PRODUCT({ return _size_in_bytes; }) PRODUCT_RETURN0;
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152 };
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153
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154 //------------------------------DeoptResourceMark-----------------------------------
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155 // A deopt resource mark releases all resources allocated after it was constructed
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156 // when the destructor is called. Typically used as a local variable. It differs
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157 // from a typical resource more in that it is C-Heap allocated so that deoptimization
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158 // can use data structures that are arena based but are not amenable to vanilla
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159 // ResourceMarks because deoptimization can not use a stack allocated mark. During
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160 // deoptimization we go thru the following steps:
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161 //
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162 // 0: start in assembly stub and call either uncommon_trap/fetch_unroll_info
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163 // 1: create the vframeArray (contains pointers to Resource allocated structures)
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164 // This allocates the DeoptResourceMark.
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165 // 2: return to assembly stub and remove stub frame and deoptee frame and create
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166 // the new skeletal frames.
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167 // 3: push new stub frame and call unpack_frames
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168 // 4: retrieve information from the vframeArray to populate the skeletal frames
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169 // 5: release the DeoptResourceMark
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170 // 6: return to stub and eventually to interpreter
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171 //
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172 // With old style eager deoptimization the vframeArray was created by the vmThread there
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173 // was no way for the vframeArray to contain resource allocated objects and so
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174 // a complex set of data structures to simulate an array of vframes in CHeap memory
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175 // was used. With new style lazy deoptimization the vframeArray is created in the
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176 // the thread that will use it and we can use a much simpler scheme for the vframeArray
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177 // leveraging existing data structures if we simply create a way to manage this one
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178 // special need for a ResourceMark. If ResourceMark simply inherited from CHeapObj
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179 // then existing ResourceMarks would work fine since no one use new to allocate them
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180 // and they would be stack allocated. This leaves open the possibilty of accidental
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181 // misuse so we simple duplicate the ResourceMark functionality here.
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182
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183 class DeoptResourceMark: public CHeapObj {
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184 protected:
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185 ResourceArea *_area; // Resource area to stack allocate
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186 Chunk *_chunk; // saved arena chunk
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187 char *_hwm, *_max;
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188 NOT_PRODUCT(size_t _size_in_bytes;)
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189
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190 void initialize(Thread *thread) {
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191 _area = thread->resource_area();
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192 _chunk = _area->_chunk;
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193 _hwm = _area->_hwm;
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194 _max= _area->_max;
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195 NOT_PRODUCT(_size_in_bytes = _area->size_in_bytes();)
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196 debug_only(_area->_nesting++;)
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197 assert( _area->_nesting > 0, "must stack allocate RMs" );
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198 }
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199
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200 public:
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201
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202 #ifndef ASSERT
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203 DeoptResourceMark(Thread *thread) {
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204 assert(thread == Thread::current(), "not the current thread");
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205 initialize(thread);
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206 }
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207 #else
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208 DeoptResourceMark(Thread *thread);
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209 #endif // ASSERT
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210
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211 DeoptResourceMark() { initialize(Thread::current()); }
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212
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213 DeoptResourceMark( ResourceArea *r ) :
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214 _area(r), _chunk(r->_chunk), _hwm(r->_hwm), _max(r->_max) {
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215 NOT_PRODUCT(_size_in_bytes = _area->size_in_bytes();)
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216 debug_only(_area->_nesting++;)
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217 assert( _area->_nesting > 0, "must stack allocate RMs" );
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218 }
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219
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220 void reset_to_mark() {
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221 if (UseMallocOnly) free_malloced_objects();
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222
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223 if( _chunk->next() ) // Delete later chunks
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224 _chunk->next_chop();
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225 _area->_chunk = _chunk; // Roll back arena to saved chunk
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226 _area->_hwm = _hwm;
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227 _area->_max = _max;
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228
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229 // clear out this chunk (to detect allocation bugs)
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230 if (ZapResourceArea) memset(_hwm, badResourceValue, _max - _hwm);
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231 _area->set_size_in_bytes(size_in_bytes());
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232 }
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233
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234 ~DeoptResourceMark() {
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235 assert( _area->_nesting > 0, "must stack allocate RMs" );
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236 debug_only(_area->_nesting--;)
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237 reset_to_mark();
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238 }
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239
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240
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241 private:
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242 void free_malloced_objects() PRODUCT_RETURN;
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243 size_t size_in_bytes() NOT_PRODUCT({ return _size_in_bytes; }) PRODUCT_RETURN0;
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244 };
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245
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246 #endif // SHARE_VM_MEMORY_RESOURCEAREA_HPP