Mercurial > hg > truffle
annotate src/share/vm/opto/node.cpp @ 2616:3558ca7088c0
FrameState and Graphviz changes:
* removed popx, pushx methods from GraphBuilder
* FrameState subclass of Value
* added String shortName() to Node
* added GraphvizPrinter option to use short names
* small hack in GraphvizPrinter: omit FrameState->Local connections
* added GraalGraphviz to implicit classpatch (read from GRAAL env var)
author | Lukas Stadler <lukas.stadler@jku.at> |
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date | Mon, 09 May 2011 17:00:25 +0200 |
parents | 1d1603768966 |
children | e3cbc9ddd434 |
rev | line source |
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0 | 1 /* |
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7010070: Update all 2010 Oracle-changed OpenJDK files to have the proper copyright dates - second pass
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2 * Copyright (c) 1997, 2011, Oracle and/or its affiliates. All rights reserved. |
0 | 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
4 * | |
5 * This code is free software; you can redistribute it and/or modify it | |
6 * under the terms of the GNU General Public License version 2 only, as | |
7 * published by the Free Software Foundation. | |
8 * | |
9 * This code is distributed in the hope that it will be useful, but WITHOUT | |
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or | |
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License | |
12 * version 2 for more details (a copy is included in the LICENSE file that | |
13 * accompanied this code). | |
14 * | |
15 * You should have received a copy of the GNU General Public License version | |
16 * 2 along with this work; if not, write to the Free Software Foundation, | |
17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. | |
18 * | |
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19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA |
c18cbe5936b8
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20 * or visit www.oracle.com if you need additional information or have any |
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21 * questions. |
0 | 22 * |
23 */ | |
24 | |
1972 | 25 #include "precompiled.hpp" |
26 #include "libadt/vectset.hpp" | |
27 #include "memory/allocation.inline.hpp" | |
28 #include "opto/cfgnode.hpp" | |
29 #include "opto/connode.hpp" | |
30 #include "opto/machnode.hpp" | |
31 #include "opto/matcher.hpp" | |
32 #include "opto/node.hpp" | |
33 #include "opto/opcodes.hpp" | |
34 #include "opto/regmask.hpp" | |
35 #include "opto/type.hpp" | |
36 #include "utilities/copy.hpp" | |
0 | 37 |
38 class RegMask; | |
39 // #include "phase.hpp" | |
40 class PhaseTransform; | |
41 class PhaseGVN; | |
42 | |
43 // Arena we are currently building Nodes in | |
44 const uint Node::NotAMachineReg = 0xffff0000; | |
45 | |
46 #ifndef PRODUCT | |
47 extern int nodes_created; | |
48 #endif | |
49 | |
50 #ifdef ASSERT | |
51 | |
52 //-------------------------- construct_node------------------------------------ | |
53 // Set a breakpoint here to identify where a particular node index is built. | |
54 void Node::verify_construction() { | |
55 _debug_orig = NULL; | |
56 int old_debug_idx = Compile::debug_idx(); | |
57 int new_debug_idx = old_debug_idx+1; | |
58 if (new_debug_idx > 0) { | |
59 // Arrange that the lowest five decimal digits of _debug_idx | |
60 // will repeat thos of _idx. In case this is somehow pathological, | |
61 // we continue to assign negative numbers (!) consecutively. | |
62 const int mod = 100000; | |
63 int bump = (int)(_idx - new_debug_idx) % mod; | |
64 if (bump < 0) bump += mod; | |
65 assert(bump >= 0 && bump < mod, ""); | |
66 new_debug_idx += bump; | |
67 } | |
68 Compile::set_debug_idx(new_debug_idx); | |
69 set_debug_idx( new_debug_idx ); | |
70 assert(Compile::current()->unique() < (uint)MaxNodeLimit, "Node limit exceeded"); | |
71 if (BreakAtNode != 0 && (_debug_idx == BreakAtNode || (int)_idx == BreakAtNode)) { | |
72 tty->print_cr("BreakAtNode: _idx=%d _debug_idx=%d", _idx, _debug_idx); | |
73 BREAKPOINT; | |
74 } | |
75 #if OPTO_DU_ITERATOR_ASSERT | |
76 _last_del = NULL; | |
77 _del_tick = 0; | |
78 #endif | |
79 _hash_lock = 0; | |
80 } | |
81 | |
82 | |
83 // #ifdef ASSERT ... | |
84 | |
85 #if OPTO_DU_ITERATOR_ASSERT | |
86 void DUIterator_Common::sample(const Node* node) { | |
87 _vdui = VerifyDUIterators; | |
88 _node = node; | |
89 _outcnt = node->_outcnt; | |
90 _del_tick = node->_del_tick; | |
91 _last = NULL; | |
92 } | |
93 | |
94 void DUIterator_Common::verify(const Node* node, bool at_end_ok) { | |
95 assert(_node == node, "consistent iterator source"); | |
96 assert(_del_tick == node->_del_tick, "no unexpected deletions allowed"); | |
97 } | |
98 | |
99 void DUIterator_Common::verify_resync() { | |
100 // Ensure that the loop body has just deleted the last guy produced. | |
101 const Node* node = _node; | |
102 // Ensure that at least one copy of the last-seen edge was deleted. | |
103 // Note: It is OK to delete multiple copies of the last-seen edge. | |
104 // Unfortunately, we have no way to verify that all the deletions delete | |
105 // that same edge. On this point we must use the Honor System. | |
106 assert(node->_del_tick >= _del_tick+1, "must have deleted an edge"); | |
107 assert(node->_last_del == _last, "must have deleted the edge just produced"); | |
108 // We liked this deletion, so accept the resulting outcnt and tick. | |
109 _outcnt = node->_outcnt; | |
110 _del_tick = node->_del_tick; | |
111 } | |
112 | |
113 void DUIterator_Common::reset(const DUIterator_Common& that) { | |
114 if (this == &that) return; // ignore assignment to self | |
115 if (!_vdui) { | |
116 // We need to initialize everything, overwriting garbage values. | |
117 _last = that._last; | |
118 _vdui = that._vdui; | |
119 } | |
120 // Note: It is legal (though odd) for an iterator over some node x | |
121 // to be reassigned to iterate over another node y. Some doubly-nested | |
122 // progress loops depend on being able to do this. | |
123 const Node* node = that._node; | |
124 // Re-initialize everything, except _last. | |
125 _node = node; | |
126 _outcnt = node->_outcnt; | |
127 _del_tick = node->_del_tick; | |
128 } | |
129 | |
130 void DUIterator::sample(const Node* node) { | |
131 DUIterator_Common::sample(node); // Initialize the assertion data. | |
132 _refresh_tick = 0; // No refreshes have happened, as yet. | |
133 } | |
134 | |
135 void DUIterator::verify(const Node* node, bool at_end_ok) { | |
136 DUIterator_Common::verify(node, at_end_ok); | |
137 assert(_idx < node->_outcnt + (uint)at_end_ok, "idx in range"); | |
138 } | |
139 | |
140 void DUIterator::verify_increment() { | |
141 if (_refresh_tick & 1) { | |
142 // We have refreshed the index during this loop. | |
143 // Fix up _idx to meet asserts. | |
144 if (_idx > _outcnt) _idx = _outcnt; | |
145 } | |
146 verify(_node, true); | |
147 } | |
148 | |
149 void DUIterator::verify_resync() { | |
150 // Note: We do not assert on _outcnt, because insertions are OK here. | |
151 DUIterator_Common::verify_resync(); | |
152 // Make sure we are still in sync, possibly with no more out-edges: | |
153 verify(_node, true); | |
154 } | |
155 | |
156 void DUIterator::reset(const DUIterator& that) { | |
157 if (this == &that) return; // self assignment is always a no-op | |
158 assert(that._refresh_tick == 0, "assign only the result of Node::outs()"); | |
159 assert(that._idx == 0, "assign only the result of Node::outs()"); | |
160 assert(_idx == that._idx, "already assigned _idx"); | |
161 if (!_vdui) { | |
162 // We need to initialize everything, overwriting garbage values. | |
163 sample(that._node); | |
164 } else { | |
165 DUIterator_Common::reset(that); | |
166 if (_refresh_tick & 1) { | |
167 _refresh_tick++; // Clear the "was refreshed" flag. | |
168 } | |
169 assert(_refresh_tick < 2*100000, "DU iteration must converge quickly"); | |
170 } | |
171 } | |
172 | |
173 void DUIterator::refresh() { | |
174 DUIterator_Common::sample(_node); // Re-fetch assertion data. | |
175 _refresh_tick |= 1; // Set the "was refreshed" flag. | |
176 } | |
177 | |
178 void DUIterator::verify_finish() { | |
179 // If the loop has killed the node, do not require it to re-run. | |
180 if (_node->_outcnt == 0) _refresh_tick &= ~1; | |
181 // If this assert triggers, it means that a loop used refresh_out_pos | |
182 // to re-synch an iteration index, but the loop did not correctly | |
183 // re-run itself, using a "while (progress)" construct. | |
184 // This iterator enforces the rule that you must keep trying the loop | |
185 // until it "runs clean" without any need for refreshing. | |
186 assert(!(_refresh_tick & 1), "the loop must run once with no refreshing"); | |
187 } | |
188 | |
189 | |
190 void DUIterator_Fast::verify(const Node* node, bool at_end_ok) { | |
191 DUIterator_Common::verify(node, at_end_ok); | |
192 Node** out = node->_out; | |
193 uint cnt = node->_outcnt; | |
194 assert(cnt == _outcnt, "no insertions allowed"); | |
195 assert(_outp >= out && _outp <= out + cnt - !at_end_ok, "outp in range"); | |
196 // This last check is carefully designed to work for NO_OUT_ARRAY. | |
197 } | |
198 | |
199 void DUIterator_Fast::verify_limit() { | |
200 const Node* node = _node; | |
201 verify(node, true); | |
202 assert(_outp == node->_out + node->_outcnt, "limit still correct"); | |
203 } | |
204 | |
205 void DUIterator_Fast::verify_resync() { | |
206 const Node* node = _node; | |
207 if (_outp == node->_out + _outcnt) { | |
208 // Note that the limit imax, not the pointer i, gets updated with the | |
209 // exact count of deletions. (For the pointer it's always "--i".) | |
210 assert(node->_outcnt+node->_del_tick == _outcnt+_del_tick, "no insertions allowed with deletion(s)"); | |
211 // This is a limit pointer, with a name like "imax". | |
212 // Fudge the _last field so that the common assert will be happy. | |
213 _last = (Node*) node->_last_del; | |
214 DUIterator_Common::verify_resync(); | |
215 } else { | |
216 assert(node->_outcnt < _outcnt, "no insertions allowed with deletion(s)"); | |
217 // A normal internal pointer. | |
218 DUIterator_Common::verify_resync(); | |
219 // Make sure we are still in sync, possibly with no more out-edges: | |
220 verify(node, true); | |
221 } | |
222 } | |
223 | |
224 void DUIterator_Fast::verify_relimit(uint n) { | |
225 const Node* node = _node; | |
226 assert((int)n > 0, "use imax -= n only with a positive count"); | |
227 // This must be a limit pointer, with a name like "imax". | |
228 assert(_outp == node->_out + node->_outcnt, "apply -= only to a limit (imax)"); | |
229 // The reported number of deletions must match what the node saw. | |
230 assert(node->_del_tick == _del_tick + n, "must have deleted n edges"); | |
231 // Fudge the _last field so that the common assert will be happy. | |
232 _last = (Node*) node->_last_del; | |
233 DUIterator_Common::verify_resync(); | |
234 } | |
235 | |
236 void DUIterator_Fast::reset(const DUIterator_Fast& that) { | |
237 assert(_outp == that._outp, "already assigned _outp"); | |
238 DUIterator_Common::reset(that); | |
239 } | |
240 | |
241 void DUIterator_Last::verify(const Node* node, bool at_end_ok) { | |
242 // at_end_ok means the _outp is allowed to underflow by 1 | |
243 _outp += at_end_ok; | |
244 DUIterator_Fast::verify(node, at_end_ok); // check _del_tick, etc. | |
245 _outp -= at_end_ok; | |
246 assert(_outp == (node->_out + node->_outcnt) - 1, "pointer must point to end of nodes"); | |
247 } | |
248 | |
249 void DUIterator_Last::verify_limit() { | |
250 // Do not require the limit address to be resynched. | |
251 //verify(node, true); | |
252 assert(_outp == _node->_out, "limit still correct"); | |
253 } | |
254 | |
255 void DUIterator_Last::verify_step(uint num_edges) { | |
256 assert((int)num_edges > 0, "need non-zero edge count for loop progress"); | |
257 _outcnt -= num_edges; | |
258 _del_tick += num_edges; | |
259 // Make sure we are still in sync, possibly with no more out-edges: | |
260 const Node* node = _node; | |
261 verify(node, true); | |
262 assert(node->_last_del == _last, "must have deleted the edge just produced"); | |
263 } | |
264 | |
265 #endif //OPTO_DU_ITERATOR_ASSERT | |
266 | |
267 | |
268 #endif //ASSERT | |
269 | |
270 | |
271 // This constant used to initialize _out may be any non-null value. | |
272 // The value NULL is reserved for the top node only. | |
273 #define NO_OUT_ARRAY ((Node**)-1) | |
274 | |
275 // This funny expression handshakes with Node::operator new | |
276 // to pull Compile::current out of the new node's _out field, | |
277 // and then calls a subroutine which manages most field | |
278 // initializations. The only one which is tricky is the | |
279 // _idx field, which is const, and so must be initialized | |
280 // by a return value, not an assignment. | |
281 // | |
282 // (Aren't you thankful that Java finals don't require so many tricks?) | |
283 #define IDX_INIT(req) this->Init((req), (Compile*) this->_out) | |
284 #ifdef _MSC_VER // the IDX_INIT hack falls foul of warning C4355 | |
285 #pragma warning( disable:4355 ) // 'this' : used in base member initializer list | |
286 #endif | |
287 | |
288 // Out-of-line code from node constructors. | |
289 // Executed only when extra debug info. is being passed around. | |
290 static void init_node_notes(Compile* C, int idx, Node_Notes* nn) { | |
291 C->set_node_notes_at(idx, nn); | |
292 } | |
293 | |
294 // Shared initialization code. | |
295 inline int Node::Init(int req, Compile* C) { | |
296 assert(Compile::current() == C, "must use operator new(Compile*)"); | |
297 int idx = C->next_unique(); | |
298 | |
299 // If there are default notes floating around, capture them: | |
300 Node_Notes* nn = C->default_node_notes(); | |
301 if (nn != NULL) init_node_notes(C, idx, nn); | |
302 | |
303 // Note: At this point, C is dead, | |
304 // and we begin to initialize the new Node. | |
305 | |
306 _cnt = _max = req; | |
307 _outcnt = _outmax = 0; | |
308 _class_id = Class_Node; | |
309 _flags = 0; | |
310 _out = NO_OUT_ARRAY; | |
311 return idx; | |
312 } | |
313 | |
314 //------------------------------Node------------------------------------------- | |
315 // Create a Node, with a given number of required edges. | |
316 Node::Node(uint req) | |
317 : _idx(IDX_INIT(req)) | |
318 { | |
319 assert( req < (uint)(MaxNodeLimit - NodeLimitFudgeFactor), "Input limit exceeded" ); | |
320 debug_only( verify_construction() ); | |
321 NOT_PRODUCT(nodes_created++); | |
322 if (req == 0) { | |
323 assert( _in == (Node**)this, "Must not pass arg count to 'new'" ); | |
324 _in = NULL; | |
325 } else { | |
326 assert( _in[req-1] == this, "Must pass arg count to 'new'" ); | |
327 Node** to = _in; | |
328 for(uint i = 0; i < req; i++) { | |
329 to[i] = NULL; | |
330 } | |
331 } | |
332 } | |
333 | |
334 //------------------------------Node------------------------------------------- | |
335 Node::Node(Node *n0) | |
336 : _idx(IDX_INIT(1)) | |
337 { | |
338 debug_only( verify_construction() ); | |
339 NOT_PRODUCT(nodes_created++); | |
340 // Assert we allocated space for input array already | |
341 assert( _in[0] == this, "Must pass arg count to 'new'" ); | |
342 assert( is_not_dead(n0), "can not use dead node"); | |
343 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); | |
344 } | |
345 | |
346 //------------------------------Node------------------------------------------- | |
347 Node::Node(Node *n0, Node *n1) | |
348 : _idx(IDX_INIT(2)) | |
349 { | |
350 debug_only( verify_construction() ); | |
351 NOT_PRODUCT(nodes_created++); | |
352 // Assert we allocated space for input array already | |
353 assert( _in[1] == this, "Must pass arg count to 'new'" ); | |
354 assert( is_not_dead(n0), "can not use dead node"); | |
355 assert( is_not_dead(n1), "can not use dead node"); | |
356 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); | |
357 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); | |
358 } | |
359 | |
360 //------------------------------Node------------------------------------------- | |
361 Node::Node(Node *n0, Node *n1, Node *n2) | |
362 : _idx(IDX_INIT(3)) | |
363 { | |
364 debug_only( verify_construction() ); | |
365 NOT_PRODUCT(nodes_created++); | |
366 // Assert we allocated space for input array already | |
367 assert( _in[2] == this, "Must pass arg count to 'new'" ); | |
368 assert( is_not_dead(n0), "can not use dead node"); | |
369 assert( is_not_dead(n1), "can not use dead node"); | |
370 assert( is_not_dead(n2), "can not use dead node"); | |
371 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); | |
372 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); | |
373 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this); | |
374 } | |
375 | |
376 //------------------------------Node------------------------------------------- | |
377 Node::Node(Node *n0, Node *n1, Node *n2, Node *n3) | |
378 : _idx(IDX_INIT(4)) | |
379 { | |
380 debug_only( verify_construction() ); | |
381 NOT_PRODUCT(nodes_created++); | |
382 // Assert we allocated space for input array already | |
383 assert( _in[3] == this, "Must pass arg count to 'new'" ); | |
384 assert( is_not_dead(n0), "can not use dead node"); | |
385 assert( is_not_dead(n1), "can not use dead node"); | |
386 assert( is_not_dead(n2), "can not use dead node"); | |
387 assert( is_not_dead(n3), "can not use dead node"); | |
388 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); | |
389 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); | |
390 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this); | |
391 _in[3] = n3; if (n3 != NULL) n3->add_out((Node *)this); | |
392 } | |
393 | |
394 //------------------------------Node------------------------------------------- | |
395 Node::Node(Node *n0, Node *n1, Node *n2, Node *n3, Node *n4) | |
396 : _idx(IDX_INIT(5)) | |
397 { | |
398 debug_only( verify_construction() ); | |
399 NOT_PRODUCT(nodes_created++); | |
400 // Assert we allocated space for input array already | |
401 assert( _in[4] == this, "Must pass arg count to 'new'" ); | |
402 assert( is_not_dead(n0), "can not use dead node"); | |
403 assert( is_not_dead(n1), "can not use dead node"); | |
404 assert( is_not_dead(n2), "can not use dead node"); | |
405 assert( is_not_dead(n3), "can not use dead node"); | |
406 assert( is_not_dead(n4), "can not use dead node"); | |
407 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); | |
408 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); | |
409 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this); | |
410 _in[3] = n3; if (n3 != NULL) n3->add_out((Node *)this); | |
411 _in[4] = n4; if (n4 != NULL) n4->add_out((Node *)this); | |
412 } | |
413 | |
414 //------------------------------Node------------------------------------------- | |
415 Node::Node(Node *n0, Node *n1, Node *n2, Node *n3, | |
416 Node *n4, Node *n5) | |
417 : _idx(IDX_INIT(6)) | |
418 { | |
419 debug_only( verify_construction() ); | |
420 NOT_PRODUCT(nodes_created++); | |
421 // Assert we allocated space for input array already | |
422 assert( _in[5] == this, "Must pass arg count to 'new'" ); | |
423 assert( is_not_dead(n0), "can not use dead node"); | |
424 assert( is_not_dead(n1), "can not use dead node"); | |
425 assert( is_not_dead(n2), "can not use dead node"); | |
426 assert( is_not_dead(n3), "can not use dead node"); | |
427 assert( is_not_dead(n4), "can not use dead node"); | |
428 assert( is_not_dead(n5), "can not use dead node"); | |
429 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); | |
430 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); | |
431 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this); | |
432 _in[3] = n3; if (n3 != NULL) n3->add_out((Node *)this); | |
433 _in[4] = n4; if (n4 != NULL) n4->add_out((Node *)this); | |
434 _in[5] = n5; if (n5 != NULL) n5->add_out((Node *)this); | |
435 } | |
436 | |
437 //------------------------------Node------------------------------------------- | |
438 Node::Node(Node *n0, Node *n1, Node *n2, Node *n3, | |
439 Node *n4, Node *n5, Node *n6) | |
440 : _idx(IDX_INIT(7)) | |
441 { | |
442 debug_only( verify_construction() ); | |
443 NOT_PRODUCT(nodes_created++); | |
444 // Assert we allocated space for input array already | |
445 assert( _in[6] == this, "Must pass arg count to 'new'" ); | |
446 assert( is_not_dead(n0), "can not use dead node"); | |
447 assert( is_not_dead(n1), "can not use dead node"); | |
448 assert( is_not_dead(n2), "can not use dead node"); | |
449 assert( is_not_dead(n3), "can not use dead node"); | |
450 assert( is_not_dead(n4), "can not use dead node"); | |
451 assert( is_not_dead(n5), "can not use dead node"); | |
452 assert( is_not_dead(n6), "can not use dead node"); | |
453 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); | |
454 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); | |
455 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this); | |
456 _in[3] = n3; if (n3 != NULL) n3->add_out((Node *)this); | |
457 _in[4] = n4; if (n4 != NULL) n4->add_out((Node *)this); | |
458 _in[5] = n5; if (n5 != NULL) n5->add_out((Node *)this); | |
459 _in[6] = n6; if (n6 != NULL) n6->add_out((Node *)this); | |
460 } | |
461 | |
462 | |
463 //------------------------------clone------------------------------------------ | |
464 // Clone a Node. | |
465 Node *Node::clone() const { | |
466 Compile *compile = Compile::current(); | |
467 uint s = size_of(); // Size of inherited Node | |
468 Node *n = (Node*)compile->node_arena()->Amalloc_D(size_of() + _max*sizeof(Node*)); | |
469 Copy::conjoint_words_to_lower((HeapWord*)this, (HeapWord*)n, s); | |
470 // Set the new input pointer array | |
471 n->_in = (Node**)(((char*)n)+s); | |
472 // Cannot share the old output pointer array, so kill it | |
473 n->_out = NO_OUT_ARRAY; | |
474 // And reset the counters to 0 | |
475 n->_outcnt = 0; | |
476 n->_outmax = 0; | |
477 // Unlock this guy, since he is not in any hash table. | |
478 debug_only(n->_hash_lock = 0); | |
479 // Walk the old node's input list to duplicate its edges | |
480 uint i; | |
481 for( i = 0; i < len(); i++ ) { | |
482 Node *x = in(i); | |
483 n->_in[i] = x; | |
484 if (x != NULL) x->add_out(n); | |
485 } | |
486 if (is_macro()) | |
487 compile->add_macro_node(n); | |
488 | |
489 n->set_idx(compile->next_unique()); // Get new unique index as well | |
490 debug_only( n->verify_construction() ); | |
491 NOT_PRODUCT(nodes_created++); | |
492 // Do not patch over the debug_idx of a clone, because it makes it | |
493 // impossible to break on the clone's moment of creation. | |
494 //debug_only( n->set_debug_idx( debug_idx() ) ); | |
495 | |
496 compile->copy_node_notes_to(n, (Node*) this); | |
497 | |
498 // MachNode clone | |
499 uint nopnds; | |
500 if (this->is_Mach() && (nopnds = this->as_Mach()->num_opnds()) > 0) { | |
501 MachNode *mach = n->as_Mach(); | |
502 MachNode *mthis = this->as_Mach(); | |
503 // Get address of _opnd_array. | |
504 // It should be the same offset since it is the clone of this node. | |
505 MachOper **from = mthis->_opnds; | |
506 MachOper **to = (MachOper **)((size_t)(&mach->_opnds) + | |
507 pointer_delta((const void*)from, | |
508 (const void*)(&mthis->_opnds), 1)); | |
509 mach->_opnds = to; | |
510 for ( uint i = 0; i < nopnds; ++i ) { | |
511 to[i] = from[i]->clone(compile); | |
512 } | |
513 } | |
514 // cloning CallNode may need to clone JVMState | |
515 if (n->is_Call()) { | |
516 CallNode *call = n->as_Call(); | |
517 call->clone_jvms(); | |
518 } | |
519 return n; // Return the clone | |
520 } | |
521 | |
522 //---------------------------setup_is_top-------------------------------------- | |
523 // Call this when changing the top node, to reassert the invariants | |
524 // required by Node::is_top. See Compile::set_cached_top_node. | |
525 void Node::setup_is_top() { | |
526 if (this == (Node*)Compile::current()->top()) { | |
527 // This node has just become top. Kill its out array. | |
528 _outcnt = _outmax = 0; | |
529 _out = NULL; // marker value for top | |
530 assert(is_top(), "must be top"); | |
531 } else { | |
532 if (_out == NULL) _out = NO_OUT_ARRAY; | |
533 assert(!is_top(), "must not be top"); | |
534 } | |
535 } | |
536 | |
537 | |
538 //------------------------------~Node------------------------------------------ | |
539 // Fancy destructor; eagerly attempt to reclaim Node numberings and storage | |
540 extern int reclaim_idx ; | |
541 extern int reclaim_in ; | |
542 extern int reclaim_node; | |
543 void Node::destruct() { | |
544 // Eagerly reclaim unique Node numberings | |
545 Compile* compile = Compile::current(); | |
546 if ((uint)_idx+1 == compile->unique()) { | |
547 compile->set_unique(compile->unique()-1); | |
548 #ifdef ASSERT | |
549 reclaim_idx++; | |
550 #endif | |
551 } | |
552 // Clear debug info: | |
553 Node_Notes* nn = compile->node_notes_at(_idx); | |
554 if (nn != NULL) nn->clear(); | |
555 // Walk the input array, freeing the corresponding output edges | |
556 _cnt = _max; // forget req/prec distinction | |
557 uint i; | |
558 for( i = 0; i < _max; i++ ) { | |
559 set_req(i, NULL); | |
560 //assert(def->out(def->outcnt()-1) == (Node *)this,"bad def-use hacking in reclaim"); | |
561 } | |
562 assert(outcnt() == 0, "deleting a node must not leave a dangling use"); | |
563 // See if the input array was allocated just prior to the object | |
564 int edge_size = _max*sizeof(void*); | |
565 int out_edge_size = _outmax*sizeof(void*); | |
566 char *edge_end = ((char*)_in) + edge_size; | |
567 char *out_array = (char*)(_out == NO_OUT_ARRAY? NULL: _out); | |
568 char *out_edge_end = out_array + out_edge_size; | |
569 int node_size = size_of(); | |
570 | |
571 // Free the output edge array | |
572 if (out_edge_size > 0) { | |
573 #ifdef ASSERT | |
574 if( out_edge_end == compile->node_arena()->hwm() ) | |
575 reclaim_in += out_edge_size; // count reclaimed out edges with in edges | |
576 #endif | |
577 compile->node_arena()->Afree(out_array, out_edge_size); | |
578 } | |
579 | |
580 // Free the input edge array and the node itself | |
581 if( edge_end == (char*)this ) { | |
582 #ifdef ASSERT | |
583 if( edge_end+node_size == compile->node_arena()->hwm() ) { | |
584 reclaim_in += edge_size; | |
585 reclaim_node+= node_size; | |
586 } | |
587 #else | |
588 // It was; free the input array and object all in one hit | |
589 compile->node_arena()->Afree(_in,edge_size+node_size); | |
590 #endif | |
591 } else { | |
592 | |
593 // Free just the input array | |
594 #ifdef ASSERT | |
595 if( edge_end == compile->node_arena()->hwm() ) | |
596 reclaim_in += edge_size; | |
597 #endif | |
598 compile->node_arena()->Afree(_in,edge_size); | |
599 | |
600 // Free just the object | |
601 #ifdef ASSERT | |
602 if( ((char*)this) + node_size == compile->node_arena()->hwm() ) | |
603 reclaim_node+= node_size; | |
604 #else | |
605 compile->node_arena()->Afree(this,node_size); | |
606 #endif | |
607 } | |
608 if (is_macro()) { | |
609 compile->remove_macro_node(this); | |
610 } | |
611 #ifdef ASSERT | |
612 // We will not actually delete the storage, but we'll make the node unusable. | |
613 *(address*)this = badAddress; // smash the C++ vtbl, probably | |
614 _in = _out = (Node**) badAddress; | |
615 _max = _cnt = _outmax = _outcnt = 0; | |
616 #endif | |
617 } | |
618 | |
619 //------------------------------grow------------------------------------------- | |
620 // Grow the input array, making space for more edges | |
621 void Node::grow( uint len ) { | |
622 Arena* arena = Compile::current()->node_arena(); | |
623 uint new_max = _max; | |
624 if( new_max == 0 ) { | |
625 _max = 4; | |
626 _in = (Node**)arena->Amalloc(4*sizeof(Node*)); | |
627 Node** to = _in; | |
628 to[0] = NULL; | |
629 to[1] = NULL; | |
630 to[2] = NULL; | |
631 to[3] = NULL; | |
632 return; | |
633 } | |
634 while( new_max <= len ) new_max <<= 1; // Find next power-of-2 | |
635 // Trimming to limit allows a uint8 to handle up to 255 edges. | |
636 // Previously I was using only powers-of-2 which peaked at 128 edges. | |
637 //if( new_max >= limit ) new_max = limit-1; | |
638 _in = (Node**)arena->Arealloc(_in, _max*sizeof(Node*), new_max*sizeof(Node*)); | |
639 Copy::zero_to_bytes(&_in[_max], (new_max-_max)*sizeof(Node*)); // NULL all new space | |
640 _max = new_max; // Record new max length | |
641 // This assertion makes sure that Node::_max is wide enough to | |
642 // represent the numerical value of new_max. | |
643 assert(_max == new_max && _max > len, "int width of _max is too small"); | |
644 } | |
645 | |
646 //-----------------------------out_grow---------------------------------------- | |
647 // Grow the input array, making space for more edges | |
648 void Node::out_grow( uint len ) { | |
649 assert(!is_top(), "cannot grow a top node's out array"); | |
650 Arena* arena = Compile::current()->node_arena(); | |
651 uint new_max = _outmax; | |
652 if( new_max == 0 ) { | |
653 _outmax = 4; | |
654 _out = (Node **)arena->Amalloc(4*sizeof(Node*)); | |
655 return; | |
656 } | |
657 while( new_max <= len ) new_max <<= 1; // Find next power-of-2 | |
658 // Trimming to limit allows a uint8 to handle up to 255 edges. | |
659 // Previously I was using only powers-of-2 which peaked at 128 edges. | |
660 //if( new_max >= limit ) new_max = limit-1; | |
661 assert(_out != NULL && _out != NO_OUT_ARRAY, "out must have sensible value"); | |
662 _out = (Node**)arena->Arealloc(_out,_outmax*sizeof(Node*),new_max*sizeof(Node*)); | |
663 //Copy::zero_to_bytes(&_out[_outmax], (new_max-_outmax)*sizeof(Node*)); // NULL all new space | |
664 _outmax = new_max; // Record new max length | |
665 // This assertion makes sure that Node::_max is wide enough to | |
666 // represent the numerical value of new_max. | |
667 assert(_outmax == new_max && _outmax > len, "int width of _outmax is too small"); | |
668 } | |
669 | |
670 #ifdef ASSERT | |
671 //------------------------------is_dead---------------------------------------- | |
672 bool Node::is_dead() const { | |
673 // Mach and pinch point nodes may look like dead. | |
674 if( is_top() || is_Mach() || (Opcode() == Op_Node && _outcnt > 0) ) | |
675 return false; | |
676 for( uint i = 0; i < _max; i++ ) | |
677 if( _in[i] != NULL ) | |
678 return false; | |
679 dump(); | |
680 return true; | |
681 } | |
682 #endif | |
683 | |
684 //------------------------------add_req---------------------------------------- | |
685 // Add a new required input at the end | |
686 void Node::add_req( Node *n ) { | |
687 assert( is_not_dead(n), "can not use dead node"); | |
688 | |
689 // Look to see if I can move precedence down one without reallocating | |
690 if( (_cnt >= _max) || (in(_max-1) != NULL) ) | |
691 grow( _max+1 ); | |
692 | |
693 // Find a precedence edge to move | |
694 if( in(_cnt) != NULL ) { // Next precedence edge is busy? | |
695 uint i; | |
696 for( i=_cnt; i<_max; i++ ) | |
697 if( in(i) == NULL ) // Find the NULL at end of prec edge list | |
698 break; // There must be one, since we grew the array | |
699 _in[i] = in(_cnt); // Move prec over, making space for req edge | |
700 } | |
701 _in[_cnt++] = n; // Stuff over old prec edge | |
702 if (n != NULL) n->add_out((Node *)this); | |
703 } | |
704 | |
705 //---------------------------add_req_batch------------------------------------- | |
706 // Add a new required input at the end | |
707 void Node::add_req_batch( Node *n, uint m ) { | |
708 assert( is_not_dead(n), "can not use dead node"); | |
709 // check various edge cases | |
710 if ((int)m <= 1) { | |
711 assert((int)m >= 0, "oob"); | |
712 if (m != 0) add_req(n); | |
713 return; | |
714 } | |
715 | |
716 // Look to see if I can move precedence down one without reallocating | |
717 if( (_cnt+m) > _max || _in[_max-m] ) | |
718 grow( _max+m ); | |
719 | |
720 // Find a precedence edge to move | |
721 if( _in[_cnt] != NULL ) { // Next precedence edge is busy? | |
722 uint i; | |
723 for( i=_cnt; i<_max; i++ ) | |
724 if( _in[i] == NULL ) // Find the NULL at end of prec edge list | |
725 break; // There must be one, since we grew the array | |
726 // Slide all the precs over by m positions (assume #prec << m). | |
727 Copy::conjoint_words_to_higher((HeapWord*)&_in[_cnt], (HeapWord*)&_in[_cnt+m], ((i-_cnt)*sizeof(Node*))); | |
728 } | |
729 | |
730 // Stuff over the old prec edges | |
731 for(uint i=0; i<m; i++ ) { | |
732 _in[_cnt++] = n; | |
733 } | |
734 | |
735 // Insert multiple out edges on the node. | |
736 if (n != NULL && !n->is_top()) { | |
737 for(uint i=0; i<m; i++ ) { | |
738 n->add_out((Node *)this); | |
739 } | |
740 } | |
741 } | |
742 | |
743 //------------------------------del_req---------------------------------------- | |
744 // Delete the required edge and compact the edge array | |
745 void Node::del_req( uint idx ) { | |
2254
ab42c7e1cf83
7017746: Regression : C2 compiler crash due to SIGSEGV in PhaseCFG::schedule_early()
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parents:
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diff
changeset
|
746 assert( idx < _cnt, "oob"); |
ab42c7e1cf83
7017746: Regression : C2 compiler crash due to SIGSEGV in PhaseCFG::schedule_early()
kvn
parents:
1972
diff
changeset
|
747 assert( !VerifyHashTableKeys || _hash_lock == 0, |
ab42c7e1cf83
7017746: Regression : C2 compiler crash due to SIGSEGV in PhaseCFG::schedule_early()
kvn
parents:
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diff
changeset
|
748 "remove node from hash table before modifying it"); |
0 | 749 // First remove corresponding def-use edge |
750 Node *n = in(idx); | |
751 if (n != NULL) n->del_out((Node *)this); | |
752 _in[idx] = in(--_cnt); // Compact the array | |
753 _in[_cnt] = NULL; // NULL out emptied slot | |
754 } | |
755 | |
756 //------------------------------ins_req---------------------------------------- | |
757 // Insert a new required input at the end | |
758 void Node::ins_req( uint idx, Node *n ) { | |
759 assert( is_not_dead(n), "can not use dead node"); | |
760 add_req(NULL); // Make space | |
761 assert( idx < _max, "Must have allocated enough space"); | |
762 // Slide over | |
763 if(_cnt-idx-1 > 0) { | |
764 Copy::conjoint_words_to_higher((HeapWord*)&_in[idx], (HeapWord*)&_in[idx+1], ((_cnt-idx-1)*sizeof(Node*))); | |
765 } | |
766 _in[idx] = n; // Stuff over old required edge | |
767 if (n != NULL) n->add_out((Node *)this); // Add reciprocal def-use edge | |
768 } | |
769 | |
770 //-----------------------------find_edge--------------------------------------- | |
771 int Node::find_edge(Node* n) { | |
772 for (uint i = 0; i < len(); i++) { | |
773 if (_in[i] == n) return i; | |
774 } | |
775 return -1; | |
776 } | |
777 | |
778 //----------------------------replace_edge------------------------------------- | |
779 int Node::replace_edge(Node* old, Node* neww) { | |
780 if (old == neww) return 0; // nothing to do | |
781 uint nrep = 0; | |
782 for (uint i = 0; i < len(); i++) { | |
783 if (in(i) == old) { | |
784 if (i < req()) | |
785 set_req(i, neww); | |
786 else | |
787 set_prec(i, neww); | |
788 nrep++; | |
789 } | |
790 } | |
791 return nrep; | |
792 } | |
793 | |
794 //-------------------------disconnect_inputs----------------------------------- | |
795 // NULL out all inputs to eliminate incoming Def-Use edges. | |
796 // Return the number of edges between 'n' and 'this' | |
797 int Node::disconnect_inputs(Node *n) { | |
798 int edges_to_n = 0; | |
799 | |
800 uint cnt = req(); | |
801 for( uint i = 0; i < cnt; ++i ) { | |
802 if( in(i) == 0 ) continue; | |
803 if( in(i) == n ) ++edges_to_n; | |
804 set_req(i, NULL); | |
805 } | |
806 // Remove precedence edges if any exist | |
807 // Note: Safepoints may have precedence edges, even during parsing | |
808 if( (req() != len()) && (in(req()) != NULL) ) { | |
809 uint max = len(); | |
810 for( uint i = 0; i < max; ++i ) { | |
811 if( in(i) == 0 ) continue; | |
812 if( in(i) == n ) ++edges_to_n; | |
813 set_prec(i, NULL); | |
814 } | |
815 } | |
816 | |
817 // Node::destruct requires all out edges be deleted first | |
818 // debug_only(destruct();) // no reuse benefit expected | |
819 return edges_to_n; | |
820 } | |
821 | |
822 //-----------------------------uncast--------------------------------------- | |
823 // %%% Temporary, until we sort out CheckCastPP vs. CastPP. | |
824 // Strip away casting. (It is depth-limited.) | |
825 Node* Node::uncast() const { | |
826 // Should be inline: | |
827 //return is_ConstraintCast() ? uncast_helper(this) : (Node*) this; | |
65 | 828 if (is_ConstraintCast() || is_CheckCastPP()) |
0 | 829 return uncast_helper(this); |
830 else | |
831 return (Node*) this; | |
832 } | |
833 | |
834 //---------------------------uncast_helper------------------------------------- | |
835 Node* Node::uncast_helper(const Node* p) { | |
836 uint max_depth = 3; | |
837 for (uint i = 0; i < max_depth; i++) { | |
838 if (p == NULL || p->req() != 2) { | |
839 break; | |
840 } else if (p->is_ConstraintCast()) { | |
841 p = p->in(1); | |
65 | 842 } else if (p->is_CheckCastPP()) { |
0 | 843 p = p->in(1); |
844 } else { | |
845 break; | |
846 } | |
847 } | |
848 return (Node*) p; | |
849 } | |
850 | |
851 //------------------------------add_prec--------------------------------------- | |
852 // Add a new precedence input. Precedence inputs are unordered, with | |
853 // duplicates removed and NULLs packed down at the end. | |
854 void Node::add_prec( Node *n ) { | |
855 assert( is_not_dead(n), "can not use dead node"); | |
856 | |
857 // Check for NULL at end | |
858 if( _cnt >= _max || in(_max-1) ) | |
859 grow( _max+1 ); | |
860 | |
861 // Find a precedence edge to move | |
862 uint i = _cnt; | |
863 while( in(i) != NULL ) i++; | |
864 _in[i] = n; // Stuff prec edge over NULL | |
865 if ( n != NULL) n->add_out((Node *)this); // Add mirror edge | |
866 } | |
867 | |
868 //------------------------------rm_prec---------------------------------------- | |
869 // Remove a precedence input. Precedence inputs are unordered, with | |
870 // duplicates removed and NULLs packed down at the end. | |
871 void Node::rm_prec( uint j ) { | |
872 | |
873 // Find end of precedence list to pack NULLs | |
874 uint i; | |
875 for( i=j; i<_max; i++ ) | |
876 if( !_in[i] ) // Find the NULL at end of prec edge list | |
877 break; | |
878 if (_in[j] != NULL) _in[j]->del_out((Node *)this); | |
879 _in[j] = _in[--i]; // Move last element over removed guy | |
880 _in[i] = NULL; // NULL out last element | |
881 } | |
882 | |
883 //------------------------------size_of---------------------------------------- | |
884 uint Node::size_of() const { return sizeof(*this); } | |
885 | |
886 //------------------------------ideal_reg-------------------------------------- | |
887 uint Node::ideal_reg() const { return 0; } | |
888 | |
889 //------------------------------jvms------------------------------------------- | |
890 JVMState* Node::jvms() const { return NULL; } | |
891 | |
892 #ifdef ASSERT | |
893 //------------------------------jvms------------------------------------------- | |
894 bool Node::verify_jvms(const JVMState* using_jvms) const { | |
895 for (JVMState* jvms = this->jvms(); jvms != NULL; jvms = jvms->caller()) { | |
896 if (jvms == using_jvms) return true; | |
897 } | |
898 return false; | |
899 } | |
900 | |
901 //------------------------------init_NodeProperty------------------------------ | |
902 void Node::init_NodeProperty() { | |
903 assert(_max_classes <= max_jushort, "too many NodeProperty classes"); | |
904 assert(_max_flags <= max_jushort, "too many NodeProperty flags"); | |
905 } | |
906 #endif | |
907 | |
908 //------------------------------format----------------------------------------- | |
909 // Print as assembly | |
910 void Node::format( PhaseRegAlloc *, outputStream *st ) const {} | |
911 //------------------------------emit------------------------------------------- | |
912 // Emit bytes starting at parameter 'ptr'. | |
913 void Node::emit(CodeBuffer &cbuf, PhaseRegAlloc *ra_) const {} | |
914 //------------------------------size------------------------------------------- | |
915 // Size of instruction in bytes | |
916 uint Node::size(PhaseRegAlloc *ra_) const { return 0; } | |
917 | |
918 //------------------------------CFG Construction------------------------------- | |
919 // Nodes that end basic blocks, e.g. IfTrue/IfFalse, JumpProjNode, Root, | |
920 // Goto and Return. | |
921 const Node *Node::is_block_proj() const { return 0; } | |
922 | |
923 // Minimum guaranteed type | |
924 const Type *Node::bottom_type() const { return Type::BOTTOM; } | |
925 | |
926 | |
927 //------------------------------raise_bottom_type------------------------------ | |
928 // Get the worst-case Type output for this Node. | |
929 void Node::raise_bottom_type(const Type* new_type) { | |
930 if (is_Type()) { | |
931 TypeNode *n = this->as_Type(); | |
932 if (VerifyAliases) { | |
933 assert(new_type->higher_equal(n->type()), "new type must refine old type"); | |
934 } | |
935 n->set_type(new_type); | |
936 } else if (is_Load()) { | |
937 LoadNode *n = this->as_Load(); | |
938 if (VerifyAliases) { | |
939 assert(new_type->higher_equal(n->type()), "new type must refine old type"); | |
940 } | |
941 n->set_type(new_type); | |
942 } | |
943 } | |
944 | |
945 //------------------------------Identity--------------------------------------- | |
946 // Return a node that the given node is equivalent to. | |
947 Node *Node::Identity( PhaseTransform * ) { | |
948 return this; // Default to no identities | |
949 } | |
950 | |
951 //------------------------------Value------------------------------------------ | |
952 // Compute a new Type for a node using the Type of the inputs. | |
953 const Type *Node::Value( PhaseTransform * ) const { | |
954 return bottom_type(); // Default to worst-case Type | |
955 } | |
956 | |
957 //------------------------------Ideal------------------------------------------ | |
958 // | |
959 // 'Idealize' the graph rooted at this Node. | |
960 // | |
961 // In order to be efficient and flexible there are some subtle invariants | |
962 // these Ideal calls need to hold. Running with '+VerifyIterativeGVN' checks | |
963 // these invariants, although its too slow to have on by default. If you are | |
964 // hacking an Ideal call, be sure to test with +VerifyIterativeGVN! | |
965 // | |
966 // The Ideal call almost arbitrarily reshape the graph rooted at the 'this' | |
967 // pointer. If ANY change is made, it must return the root of the reshaped | |
968 // graph - even if the root is the same Node. Example: swapping the inputs | |
969 // to an AddINode gives the same answer and same root, but you still have to | |
970 // return the 'this' pointer instead of NULL. | |
971 // | |
972 // You cannot return an OLD Node, except for the 'this' pointer. Use the | |
973 // Identity call to return an old Node; basically if Identity can find | |
974 // another Node have the Ideal call make no change and return NULL. | |
975 // Example: AddINode::Ideal must check for add of zero; in this case it | |
976 // returns NULL instead of doing any graph reshaping. | |
977 // | |
978 // You cannot modify any old Nodes except for the 'this' pointer. Due to | |
979 // sharing there may be other users of the old Nodes relying on their current | |
980 // semantics. Modifying them will break the other users. | |
981 // Example: when reshape "(X+3)+4" into "X+7" you must leave the Node for | |
982 // "X+3" unchanged in case it is shared. | |
983 // | |
605 | 984 // If you modify the 'this' pointer's inputs, you should use |
985 // 'set_req'. If you are making a new Node (either as the new root or | |
986 // some new internal piece) you may use 'init_req' to set the initial | |
987 // value. You can make a new Node with either 'new' or 'clone'. In | |
988 // either case, def-use info is correctly maintained. | |
989 // | |
0 | 990 // Example: reshape "(X+3)+4" into "X+7": |
605 | 991 // set_req(1, in(1)->in(1)); |
992 // set_req(2, phase->intcon(7)); | |
0 | 993 // return this; |
605 | 994 // Example: reshape "X*4" into "X<<2" |
995 // return new (C,3) LShiftINode(in(1), phase->intcon(2)); | |
0 | 996 // |
997 // You must call 'phase->transform(X)' on any new Nodes X you make, except | |
605 | 998 // for the returned root node. Example: reshape "X*31" with "(X<<5)-X". |
0 | 999 // Node *shift=phase->transform(new(C,3)LShiftINode(in(1),phase->intcon(5))); |
605 | 1000 // return new (C,3) AddINode(shift, in(1)); |
0 | 1001 // |
1002 // When making a Node for a constant use 'phase->makecon' or 'phase->intcon'. | |
1003 // These forms are faster than 'phase->transform(new (C,1) ConNode())' and Do | |
1004 // The Right Thing with def-use info. | |
1005 // | |
1006 // You cannot bury the 'this' Node inside of a graph reshape. If the reshaped | |
1007 // graph uses the 'this' Node it must be the root. If you want a Node with | |
1008 // the same Opcode as the 'this' pointer use 'clone'. | |
1009 // | |
1010 Node *Node::Ideal(PhaseGVN *phase, bool can_reshape) { | |
1011 return NULL; // Default to being Ideal already | |
1012 } | |
1013 | |
1014 // Some nodes have specific Ideal subgraph transformations only if they are | |
1015 // unique users of specific nodes. Such nodes should be put on IGVN worklist | |
1016 // for the transformations to happen. | |
1017 bool Node::has_special_unique_user() const { | |
1018 assert(outcnt() == 1, "match only for unique out"); | |
1019 Node* n = unique_out(); | |
1020 int op = Opcode(); | |
1021 if( this->is_Store() ) { | |
1022 // Condition for back-to-back stores folding. | |
1023 return n->Opcode() == op && n->in(MemNode::Memory) == this; | |
1024 } else if( op == Op_AddL ) { | |
1025 // Condition for convL2I(addL(x,y)) ==> addI(convL2I(x),convL2I(y)) | |
1026 return n->Opcode() == Op_ConvL2I && n->in(1) == this; | |
1027 } else if( op == Op_SubI || op == Op_SubL ) { | |
1028 // Condition for subI(x,subI(y,z)) ==> subI(addI(x,z),y) | |
1029 return n->Opcode() == op && n->in(2) == this; | |
1030 } | |
1031 return false; | |
1032 }; | |
1033 | |
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1034 //--------------------------find_exact_control--------------------------------- |
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1035 // Skip Proj and CatchProj nodes chains. Check for Null and Top. |
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1036 Node* Node::find_exact_control(Node* ctrl) { |
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1037 if (ctrl == NULL && this->is_Region()) |
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1038 ctrl = this->as_Region()->is_copy(); |
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1039 |
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1040 if (ctrl != NULL && ctrl->is_CatchProj()) { |
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1041 if (ctrl->as_CatchProj()->_con == CatchProjNode::fall_through_index) |
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1042 ctrl = ctrl->in(0); |
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1043 if (ctrl != NULL && !ctrl->is_top()) |
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1044 ctrl = ctrl->in(0); |
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1045 } |
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1046 |
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1047 if (ctrl != NULL && ctrl->is_Proj()) |
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1048 ctrl = ctrl->in(0); |
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1049 |
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1050 return ctrl; |
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1051 } |
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1052 |
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1053 //--------------------------dominates------------------------------------------ |
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1054 // Helper function for MemNode::all_controls_dominate(). |
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1055 // Check if 'this' control node dominates or equal to 'sub' control node. |
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1056 // We already know that if any path back to Root or Start reaches 'this', |
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1057 // then all paths so, so this is a simple search for one example, |
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1058 // not an exhaustive search for a counterexample. |
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1059 bool Node::dominates(Node* sub, Node_List &nlist) { |
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1060 assert(this->is_CFG(), "expecting control"); |
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1061 assert(sub != NULL && sub->is_CFG(), "expecting control"); |
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1062 |
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1063 // detect dead cycle without regions |
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1064 int iterations_without_region_limit = DominatorSearchLimit; |
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1065 |
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1066 Node* orig_sub = sub; |
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1067 Node* dom = this; |
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1068 bool met_dom = false; |
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1069 nlist.clear(); |
163 | 1070 |
193
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1071 // Walk 'sub' backward up the chain to 'dom', watching for regions. |
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1072 // After seeing 'dom', continue up to Root or Start. |
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1073 // If we hit a region (backward split point), it may be a loop head. |
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1074 // Keep going through one of the region's inputs. If we reach the |
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1075 // same region again, go through a different input. Eventually we |
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1076 // will either exit through the loop head, or give up. |
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1077 // (If we get confused, break out and return a conservative 'false'.) |
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1078 while (sub != NULL) { |
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1079 if (sub->is_top()) break; // Conservative answer for dead code. |
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1080 if (sub == dom) { |
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1081 if (nlist.size() == 0) { |
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1082 // No Region nodes except loops were visited before and the EntryControl |
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1083 // path was taken for loops: it did not walk in a cycle. |
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1084 return true; |
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1085 } else if (met_dom) { |
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1086 break; // already met before: walk in a cycle |
163 | 1087 } else { |
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1088 // Region nodes were visited. Continue walk up to Start or Root |
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1089 // to make sure that it did not walk in a cycle. |
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1090 met_dom = true; // first time meet |
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1091 iterations_without_region_limit = DominatorSearchLimit; // Reset |
163 | 1092 } |
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1093 } |
163 | 1094 if (sub->is_Start() || sub->is_Root()) { |
193
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1095 // Success if we met 'dom' along a path to Start or Root. |
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1096 // We assume there are no alternative paths that avoid 'dom'. |
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1097 // (This assumption is up to the caller to ensure!) |
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1098 return met_dom; |
163 | 1099 } |
193
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1100 Node* up = sub->in(0); |
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1101 // Normalize simple pass-through regions and projections: |
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1102 up = sub->find_exact_control(up); |
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1103 // If sub == up, we found a self-loop. Try to push past it. |
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1104 if (sub == up && sub->is_Loop()) { |
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1105 // Take loop entry path on the way up to 'dom'. |
163 | 1106 up = sub->in(1); // in(LoopNode::EntryControl); |
193
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1107 } else if (sub == up && sub->is_Region() && sub->req() != 3) { |
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1108 // Always take in(1) path on the way up to 'dom' for clone regions |
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1109 // (with only one input) or regions which merge > 2 paths |
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1110 // (usually used to merge fast/slow paths). |
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1111 up = sub->in(1); |
163 | 1112 } else if (sub == up && sub->is_Region()) { |
193
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1113 // Try both paths for Regions with 2 input paths (it may be a loop head). |
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1114 // It could give conservative 'false' answer without information |
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1115 // which region's input is the entry path. |
163 | 1116 iterations_without_region_limit = DominatorSearchLimit; // Reset |
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1117 |
163 | 1118 bool region_was_visited_before = false; |
193
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1119 // Was this Region node visited before? |
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1120 // If so, we have reached it because we accidentally took a |
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1121 // loop-back edge from 'sub' back into the body of the loop, |
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1122 // and worked our way up again to the loop header 'sub'. |
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1123 // So, take the first unexplored path on the way up to 'dom'. |
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1124 for (int j = nlist.size() - 1; j >= 0; j--) { |
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1125 intptr_t ni = (intptr_t)nlist.at(j); |
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1126 Node* visited = (Node*)(ni & ~1); |
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1127 bool visited_twice_already = ((ni & 1) != 0); |
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1128 if (visited == sub) { |
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1129 if (visited_twice_already) { |
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1130 // Visited 2 paths, but still stuck in loop body. Give up. |
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1131 return false; |
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1132 } |
193
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1133 // The Region node was visited before only once. |
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1134 // (We will repush with the low bit set, below.) |
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1135 nlist.remove(j); |
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1136 // We will find a new edge and re-insert. |
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1137 region_was_visited_before = true; |
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1138 break; |
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1139 } |
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1140 } |
193
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1141 |
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1142 // Find an incoming edge which has not been seen yet; walk through it. |
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1143 assert(up == sub, ""); |
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1144 uint skip = region_was_visited_before ? 1 : 0; |
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1145 for (uint i = 1; i < sub->req(); i++) { |
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1146 Node* in = sub->in(i); |
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1147 if (in != NULL && !in->is_top() && in != sub) { |
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1148 if (skip == 0) { |
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1149 up = in; |
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1150 break; |
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1151 } |
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1152 --skip; // skip this nontrivial input |
163 | 1153 } |
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1154 } |
193
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1155 |
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1156 // Set 0 bit to indicate that both paths were taken. |
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1157 nlist.push((Node*)((intptr_t)sub + (region_was_visited_before ? 1 : 0))); |
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1158 } |
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1159 |
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1160 if (up == sub) { |
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1161 break; // some kind of tight cycle |
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1162 } |
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1163 if (up == orig_sub && met_dom) { |
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1164 // returned back after visiting 'dom' |
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1165 break; // some kind of cycle |
163 | 1166 } |
1167 if (--iterations_without_region_limit < 0) { | |
193
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1168 break; // dead cycle |
163 | 1169 } |
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1170 sub = up; |
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1171 } |
193
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1172 |
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1173 // Did not meet Root or Start node in pred. chain. |
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1174 // Conservative answer for dead code. |
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1175 return false; |
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1176 } |
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1177 |
0 | 1178 //------------------------------remove_dead_region----------------------------- |
1179 // This control node is dead. Follow the subgraph below it making everything | |
1180 // using it dead as well. This will happen normally via the usual IterGVN | |
1181 // worklist but this call is more efficient. Do not update use-def info | |
1182 // inside the dead region, just at the borders. | |
305 | 1183 static void kill_dead_code( Node *dead, PhaseIterGVN *igvn ) { |
0 | 1184 // Con's are a popular node to re-hit in the hash table again. |
305 | 1185 if( dead->is_Con() ) return; |
0 | 1186 |
1187 // Can't put ResourceMark here since igvn->_worklist uses the same arena | |
1188 // for verify pass with +VerifyOpto and we add/remove elements in it here. | |
1189 Node_List nstack(Thread::current()->resource_area()); | |
1190 | |
1191 Node *top = igvn->C->top(); | |
1192 nstack.push(dead); | |
1193 | |
1194 while (nstack.size() > 0) { | |
1195 dead = nstack.pop(); | |
1196 if (dead->outcnt() > 0) { | |
1197 // Keep dead node on stack until all uses are processed. | |
1198 nstack.push(dead); | |
1199 // For all Users of the Dead... ;-) | |
1200 for (DUIterator_Last kmin, k = dead->last_outs(kmin); k >= kmin; ) { | |
1201 Node* use = dead->last_out(k); | |
1202 igvn->hash_delete(use); // Yank from hash table prior to mod | |
1203 if (use->in(0) == dead) { // Found another dead node | |
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1204 assert (!use->is_Con(), "Control for Con node should be Root node."); |
0 | 1205 use->set_req(0, top); // Cut dead edge to prevent processing |
1206 nstack.push(use); // the dead node again. | |
1207 } else { // Else found a not-dead user | |
1208 for (uint j = 1; j < use->req(); j++) { | |
1209 if (use->in(j) == dead) { // Turn all dead inputs into TOP | |
1210 use->set_req(j, top); | |
1211 } | |
1212 } | |
1213 igvn->_worklist.push(use); | |
1214 } | |
1215 // Refresh the iterator, since any number of kills might have happened. | |
1216 k = dead->last_outs(kmin); | |
1217 } | |
1218 } else { // (dead->outcnt() == 0) | |
1219 // Done with outputs. | |
1220 igvn->hash_delete(dead); | |
1221 igvn->_worklist.remove(dead); | |
1222 igvn->set_type(dead, Type::TOP); | |
1223 if (dead->is_macro()) { | |
1224 igvn->C->remove_macro_node(dead); | |
1225 } | |
1226 // Kill all inputs to the dead guy | |
1227 for (uint i=0; i < dead->req(); i++) { | |
1228 Node *n = dead->in(i); // Get input to dead guy | |
1229 if (n != NULL && !n->is_top()) { // Input is valid? | |
1230 dead->set_req(i, top); // Smash input away | |
1231 if (n->outcnt() == 0) { // Input also goes dead? | |
1232 if (!n->is_Con()) | |
1233 nstack.push(n); // Clear it out as well | |
1234 } else if (n->outcnt() == 1 && | |
1235 n->has_special_unique_user()) { | |
1236 igvn->add_users_to_worklist( n ); | |
1237 } else if (n->outcnt() <= 2 && n->is_Store()) { | |
1238 // Push store's uses on worklist to enable folding optimization for | |
1239 // store/store and store/load to the same address. | |
1240 // The restriction (outcnt() <= 2) is the same as in set_req_X() | |
1241 // and remove_globally_dead_node(). | |
1242 igvn->add_users_to_worklist( n ); | |
1243 } | |
1244 } | |
1245 } | |
1246 } // (dead->outcnt() == 0) | |
1247 } // while (nstack.size() > 0) for outputs | |
305 | 1248 return; |
0 | 1249 } |
1250 | |
1251 //------------------------------remove_dead_region----------------------------- | |
1252 bool Node::remove_dead_region(PhaseGVN *phase, bool can_reshape) { | |
1253 Node *n = in(0); | |
1254 if( !n ) return false; | |
1255 // Lost control into this guy? I.e., it became unreachable? | |
1256 // Aggressively kill all unreachable code. | |
1257 if (can_reshape && n->is_top()) { | |
305 | 1258 kill_dead_code(this, phase->is_IterGVN()); |
1259 return false; // Node is dead. | |
0 | 1260 } |
1261 | |
1262 if( n->is_Region() && n->as_Region()->is_copy() ) { | |
1263 Node *m = n->nonnull_req(); | |
1264 set_req(0, m); | |
1265 return true; | |
1266 } | |
1267 return false; | |
1268 } | |
1269 | |
1270 //------------------------------Ideal_DU_postCCP------------------------------- | |
1271 // Idealize graph, using DU info. Must clone result into new-space | |
1272 Node *Node::Ideal_DU_postCCP( PhaseCCP * ) { | |
1273 return NULL; // Default to no change | |
1274 } | |
1275 | |
1276 //------------------------------hash------------------------------------------- | |
1277 // Hash function over Nodes. | |
1278 uint Node::hash() const { | |
1279 uint sum = 0; | |
1280 for( uint i=0; i<_cnt; i++ ) // Add in all inputs | |
1281 sum = (sum<<1)-(uintptr_t)in(i); // Ignore embedded NULLs | |
1282 return (sum>>2) + _cnt + Opcode(); | |
1283 } | |
1284 | |
1285 //------------------------------cmp-------------------------------------------- | |
1286 // Compare special parts of simple Nodes | |
1287 uint Node::cmp( const Node &n ) const { | |
1288 return 1; // Must be same | |
1289 } | |
1290 | |
1291 //------------------------------rematerialize----------------------------------- | |
1292 // Should we clone rather than spill this instruction? | |
1293 bool Node::rematerialize() const { | |
1294 if ( is_Mach() ) | |
1295 return this->as_Mach()->rematerialize(); | |
1296 else | |
1297 return (_flags & Flag_rematerialize) != 0; | |
1298 } | |
1299 | |
1300 //------------------------------needs_anti_dependence_check--------------------- | |
1301 // Nodes which use memory without consuming it, hence need antidependences. | |
1302 bool Node::needs_anti_dependence_check() const { | |
1303 if( req() < 2 || (_flags & Flag_needs_anti_dependence_check) == 0 ) | |
1304 return false; | |
1305 else | |
1306 return in(1)->bottom_type()->has_memory(); | |
1307 } | |
1308 | |
1309 | |
1310 // Get an integer constant from a ConNode (or CastIINode). | |
1311 // Return a default value if there is no apparent constant here. | |
1312 const TypeInt* Node::find_int_type() const { | |
1313 if (this->is_Type()) { | |
1314 return this->as_Type()->type()->isa_int(); | |
1315 } else if (this->is_Con()) { | |
1316 assert(is_Mach(), "should be ConNode(TypeNode) or else a MachNode"); | |
1317 return this->bottom_type()->isa_int(); | |
1318 } | |
1319 return NULL; | |
1320 } | |
1321 | |
1322 // Get a pointer constant from a ConstNode. | |
1323 // Returns the constant if it is a pointer ConstNode | |
1324 intptr_t Node::get_ptr() const { | |
1325 assert( Opcode() == Op_ConP, "" ); | |
1326 return ((ConPNode*)this)->type()->is_ptr()->get_con(); | |
1327 } | |
1328 | |
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1329 // Get a narrow oop constant from a ConNNode. |
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1330 intptr_t Node::get_narrowcon() const { |
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1331 assert( Opcode() == Op_ConN, "" ); |
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1332 return ((ConNNode*)this)->type()->is_narrowoop()->get_con(); |
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1333 } |
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1334 |
0 | 1335 // Get a long constant from a ConNode. |
1336 // Return a default value if there is no apparent constant here. | |
1337 const TypeLong* Node::find_long_type() const { | |
1338 if (this->is_Type()) { | |
1339 return this->as_Type()->type()->isa_long(); | |
1340 } else if (this->is_Con()) { | |
1341 assert(is_Mach(), "should be ConNode(TypeNode) or else a MachNode"); | |
1342 return this->bottom_type()->isa_long(); | |
1343 } | |
1344 return NULL; | |
1345 } | |
1346 | |
1347 // Get a double constant from a ConstNode. | |
1348 // Returns the constant if it is a double ConstNode | |
1349 jdouble Node::getd() const { | |
1350 assert( Opcode() == Op_ConD, "" ); | |
1351 return ((ConDNode*)this)->type()->is_double_constant()->getd(); | |
1352 } | |
1353 | |
1354 // Get a float constant from a ConstNode. | |
1355 // Returns the constant if it is a float ConstNode | |
1356 jfloat Node::getf() const { | |
1357 assert( Opcode() == Op_ConF, "" ); | |
1358 return ((ConFNode*)this)->type()->is_float_constant()->getf(); | |
1359 } | |
1360 | |
1361 #ifndef PRODUCT | |
1362 | |
1363 //----------------------------NotANode---------------------------------------- | |
1364 // Used in debugging code to avoid walking across dead or uninitialized edges. | |
1365 static inline bool NotANode(const Node* n) { | |
1366 if (n == NULL) return true; | |
1367 if (((intptr_t)n & 1) != 0) return true; // uninitialized, etc. | |
1368 if (*(address*)n == badAddress) return true; // kill by Node::destruct | |
1369 return false; | |
1370 } | |
1371 | |
1372 | |
1373 //------------------------------find------------------------------------------ | |
1374 // Find a neighbor of this Node with the given _idx | |
1375 // If idx is negative, find its absolute value, following both _in and _out. | |
2403 | 1376 static void find_recur(Compile* C, Node* &result, Node *n, int idx, bool only_ctrl, |
1377 VectorSet* old_space, VectorSet* new_space ) { | |
0 | 1378 int node_idx = (idx >= 0) ? idx : -idx; |
1379 if (NotANode(n)) return; // Gracefully handle NULL, -1, 0xabababab, etc. | |
2403 | 1380 // Contained in new_space or old_space? Check old_arena first since it's mostly empty. |
1381 VectorSet *v = C->old_arena()->contains(n) ? old_space : new_space; | |
0 | 1382 if( v->test(n->_idx) ) return; |
1383 if( (int)n->_idx == node_idx | |
1384 debug_only(|| n->debug_idx() == node_idx) ) { | |
1385 if (result != NULL) | |
1386 tty->print("find: " INTPTR_FORMAT " and " INTPTR_FORMAT " both have idx==%d\n", | |
1387 (uintptr_t)result, (uintptr_t)n, node_idx); | |
1388 result = n; | |
1389 } | |
1390 v->set(n->_idx); | |
1391 for( uint i=0; i<n->len(); i++ ) { | |
1392 if( only_ctrl && !(n->is_Region()) && (n->Opcode() != Op_Root) && (i != TypeFunc::Control) ) continue; | |
2403 | 1393 find_recur(C, result, n->in(i), idx, only_ctrl, old_space, new_space ); |
0 | 1394 } |
1395 // Search along forward edges also: | |
1396 if (idx < 0 && !only_ctrl) { | |
1397 for( uint j=0; j<n->outcnt(); j++ ) { | |
2403 | 1398 find_recur(C, result, n->raw_out(j), idx, only_ctrl, old_space, new_space ); |
0 | 1399 } |
1400 } | |
1401 #ifdef ASSERT | |
2403 | 1402 // Search along debug_orig edges last, checking for cycles |
1403 Node* orig = n->debug_orig(); | |
1404 if (orig != NULL) { | |
1405 do { | |
1406 if (NotANode(orig)) break; | |
1407 find_recur(C, result, orig, idx, only_ctrl, old_space, new_space ); | |
1408 orig = orig->debug_orig(); | |
1409 } while (orig != NULL && orig != n->debug_orig()); | |
0 | 1410 } |
1411 #endif //ASSERT | |
1412 } | |
1413 | |
1414 // call this from debugger: | |
1415 Node* find_node(Node* n, int idx) { | |
1416 return n->find(idx); | |
1417 } | |
1418 | |
1419 //------------------------------find------------------------------------------- | |
1420 Node* Node::find(int idx) const { | |
1421 ResourceArea *area = Thread::current()->resource_area(); | |
1422 VectorSet old_space(area), new_space(area); | |
1423 Node* result = NULL; | |
2403 | 1424 find_recur(Compile::current(), result, (Node*) this, idx, false, &old_space, &new_space ); |
0 | 1425 return result; |
1426 } | |
1427 | |
1428 //------------------------------find_ctrl-------------------------------------- | |
1429 // Find an ancestor to this node in the control history with given _idx | |
1430 Node* Node::find_ctrl(int idx) const { | |
1431 ResourceArea *area = Thread::current()->resource_area(); | |
1432 VectorSet old_space(area), new_space(area); | |
1433 Node* result = NULL; | |
2403 | 1434 find_recur(Compile::current(), result, (Node*) this, idx, true, &old_space, &new_space ); |
0 | 1435 return result; |
1436 } | |
1437 #endif | |
1438 | |
1439 | |
1440 | |
1441 #ifndef PRODUCT | |
1442 int Node::_in_dump_cnt = 0; | |
1443 | |
1444 // -----------------------------Name------------------------------------------- | |
1445 extern const char *NodeClassNames[]; | |
1446 const char *Node::Name() const { return NodeClassNames[Opcode()]; } | |
1447 | |
1448 static bool is_disconnected(const Node* n) { | |
1449 for (uint i = 0; i < n->req(); i++) { | |
1450 if (n->in(i) != NULL) return false; | |
1451 } | |
1452 return true; | |
1453 } | |
1454 | |
1455 #ifdef ASSERT | |
1456 static void dump_orig(Node* orig) { | |
1457 Compile* C = Compile::current(); | |
1458 if (NotANode(orig)) orig = NULL; | |
1459 if (orig != NULL && !C->node_arena()->contains(orig)) orig = NULL; | |
1460 if (orig == NULL) return; | |
1461 tty->print(" !orig="); | |
1462 Node* fast = orig->debug_orig(); // tortoise & hare algorithm to detect loops | |
1463 if (NotANode(fast)) fast = NULL; | |
1464 while (orig != NULL) { | |
1465 bool discon = is_disconnected(orig); // if discon, print [123] else 123 | |
1466 if (discon) tty->print("["); | |
1467 if (!Compile::current()->node_arena()->contains(orig)) | |
1468 tty->print("o"); | |
1469 tty->print("%d", orig->_idx); | |
1470 if (discon) tty->print("]"); | |
1471 orig = orig->debug_orig(); | |
1472 if (NotANode(orig)) orig = NULL; | |
1473 if (orig != NULL && !C->node_arena()->contains(orig)) orig = NULL; | |
1474 if (orig != NULL) tty->print(","); | |
1475 if (fast != NULL) { | |
1476 // Step fast twice for each single step of orig: | |
1477 fast = fast->debug_orig(); | |
1478 if (NotANode(fast)) fast = NULL; | |
1479 if (fast != NULL && fast != orig) { | |
1480 fast = fast->debug_orig(); | |
1481 if (NotANode(fast)) fast = NULL; | |
1482 } | |
1483 if (fast == orig) { | |
1484 tty->print("..."); | |
1485 break; | |
1486 } | |
1487 } | |
1488 } | |
1489 } | |
1490 | |
1491 void Node::set_debug_orig(Node* orig) { | |
1492 _debug_orig = orig; | |
1493 if (BreakAtNode == 0) return; | |
1494 if (NotANode(orig)) orig = NULL; | |
1495 int trip = 10; | |
1496 while (orig != NULL) { | |
1497 if (orig->debug_idx() == BreakAtNode || (int)orig->_idx == BreakAtNode) { | |
1498 tty->print_cr("BreakAtNode: _idx=%d _debug_idx=%d orig._idx=%d orig._debug_idx=%d", | |
1499 this->_idx, this->debug_idx(), orig->_idx, orig->debug_idx()); | |
1500 BREAKPOINT; | |
1501 } | |
1502 orig = orig->debug_orig(); | |
1503 if (NotANode(orig)) orig = NULL; | |
1504 if (trip-- <= 0) break; | |
1505 } | |
1506 } | |
1507 #endif //ASSERT | |
1508 | |
1509 //------------------------------dump------------------------------------------ | |
1510 // Dump a Node | |
1511 void Node::dump() const { | |
1512 Compile* C = Compile::current(); | |
1513 bool is_new = C->node_arena()->contains(this); | |
1514 _in_dump_cnt++; | |
1515 tty->print("%c%d\t%s\t=== ", | |
1516 is_new ? ' ' : 'o', _idx, Name()); | |
1517 | |
1518 // Dump the required and precedence inputs | |
1519 dump_req(); | |
1520 dump_prec(); | |
1521 // Dump the outputs | |
1522 dump_out(); | |
1523 | |
1524 if (is_disconnected(this)) { | |
1525 #ifdef ASSERT | |
1526 tty->print(" [%d]",debug_idx()); | |
1527 dump_orig(debug_orig()); | |
1528 #endif | |
1529 tty->cr(); | |
1530 _in_dump_cnt--; | |
1531 return; // don't process dead nodes | |
1532 } | |
1533 | |
1534 // Dump node-specific info | |
1535 dump_spec(tty); | |
1536 #ifdef ASSERT | |
1537 // Dump the non-reset _debug_idx | |
1538 if( Verbose && WizardMode ) { | |
1539 tty->print(" [%d]",debug_idx()); | |
1540 } | |
1541 #endif | |
1542 | |
1543 const Type *t = bottom_type(); | |
1544 | |
1545 if (t != NULL && (t->isa_instptr() || t->isa_klassptr())) { | |
1546 const TypeInstPtr *toop = t->isa_instptr(); | |
1547 const TypeKlassPtr *tkls = t->isa_klassptr(); | |
1548 ciKlass* klass = toop ? toop->klass() : (tkls ? tkls->klass() : NULL ); | |
1549 if( klass && klass->is_loaded() && klass->is_interface() ) { | |
1550 tty->print(" Interface:"); | |
1551 } else if( toop ) { | |
1552 tty->print(" Oop:"); | |
1553 } else if( tkls ) { | |
1554 tty->print(" Klass:"); | |
1555 } | |
1556 t->dump(); | |
1557 } else if( t == Type::MEMORY ) { | |
1558 tty->print(" Memory:"); | |
1559 MemNode::dump_adr_type(this, adr_type(), tty); | |
1560 } else if( Verbose || WizardMode ) { | |
1561 tty->print(" Type:"); | |
1562 if( t ) { | |
1563 t->dump(); | |
1564 } else { | |
1565 tty->print("no type"); | |
1566 } | |
1567 } | |
1568 if (is_new) { | |
1569 debug_only(dump_orig(debug_orig())); | |
1570 Node_Notes* nn = C->node_notes_at(_idx); | |
1571 if (nn != NULL && !nn->is_clear()) { | |
1572 if (nn->jvms() != NULL) { | |
1573 tty->print(" !jvms:"); | |
1574 nn->jvms()->dump_spec(tty); | |
1575 } | |
1576 } | |
1577 } | |
1578 tty->cr(); | |
1579 _in_dump_cnt--; | |
1580 } | |
1581 | |
1582 //------------------------------dump_req-------------------------------------- | |
1583 void Node::dump_req() const { | |
1584 // Dump the required input edges | |
1585 for (uint i = 0; i < req(); i++) { // For all required inputs | |
1586 Node* d = in(i); | |
1587 if (d == NULL) { | |
1588 tty->print("_ "); | |
1589 } else if (NotANode(d)) { | |
1590 tty->print("NotANode "); // uninitialized, sentinel, garbage, etc. | |
1591 } else { | |
1592 tty->print("%c%d ", Compile::current()->node_arena()->contains(d) ? ' ' : 'o', d->_idx); | |
1593 } | |
1594 } | |
1595 } | |
1596 | |
1597 | |
1598 //------------------------------dump_prec------------------------------------- | |
1599 void Node::dump_prec() const { | |
1600 // Dump the precedence edges | |
1601 int any_prec = 0; | |
1602 for (uint i = req(); i < len(); i++) { // For all precedence inputs | |
1603 Node* p = in(i); | |
1604 if (p != NULL) { | |
1605 if( !any_prec++ ) tty->print(" |"); | |
1606 if (NotANode(p)) { tty->print("NotANode "); continue; } | |
1607 tty->print("%c%d ", Compile::current()->node_arena()->contains(in(i)) ? ' ' : 'o', in(i)->_idx); | |
1608 } | |
1609 } | |
1610 } | |
1611 | |
1612 //------------------------------dump_out-------------------------------------- | |
1613 void Node::dump_out() const { | |
1614 // Delimit the output edges | |
1615 tty->print(" [["); | |
1616 // Dump the output edges | |
1617 for (uint i = 0; i < _outcnt; i++) { // For all outputs | |
1618 Node* u = _out[i]; | |
1619 if (u == NULL) { | |
1620 tty->print("_ "); | |
1621 } else if (NotANode(u)) { | |
1622 tty->print("NotANode "); | |
1623 } else { | |
1624 tty->print("%c%d ", Compile::current()->node_arena()->contains(u) ? ' ' : 'o', u->_idx); | |
1625 } | |
1626 } | |
1627 tty->print("]] "); | |
1628 } | |
1629 | |
1630 //------------------------------dump_nodes------------------------------------- | |
1631 static void dump_nodes(const Node* start, int d, bool only_ctrl) { | |
1632 Node* s = (Node*)start; // remove const | |
1633 if (NotANode(s)) return; | |
1634 | |
24
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1635 uint depth = (uint)ABS(d); |
953939ef62ab
6614330: Node::dump(n) does not print full graph for specified depth.
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1636 int direction = d; |
0 | 1637 Compile* C = Compile::current(); |
40 | 1638 GrowableArray <Node *> nstack(C->unique()); |
0 | 1639 |
40 | 1640 nstack.append(s); |
1641 int begin = 0; | |
1642 int end = 0; | |
1643 for(uint i = 0; i < depth; i++) { | |
1644 end = nstack.length(); | |
1645 for(int j = begin; j < end; j++) { | |
1646 Node* tp = nstack.at(j); | |
1647 uint limit = direction > 0 ? tp->len() : tp->outcnt(); | |
1648 for(uint k = 0; k < limit; k++) { | |
1649 Node* n = direction > 0 ? tp->in(k) : tp->raw_out(k); | |
0 | 1650 |
40 | 1651 if (NotANode(n)) continue; |
1652 // do not recurse through top or the root (would reach unrelated stuff) | |
1653 if (n->is_Root() || n->is_top()) continue; | |
1654 if (only_ctrl && !n->is_CFG()) continue; | |
0 | 1655 |
40 | 1656 bool on_stack = nstack.contains(n); |
1657 if (!on_stack) { | |
1658 nstack.append(n); | |
0 | 1659 } |
1660 } | |
1661 } | |
40 | 1662 begin = end; |
1663 } | |
1664 end = nstack.length(); | |
1665 if (direction > 0) { | |
1666 for(int j = end-1; j >= 0; j--) { | |
1667 nstack.at(j)->dump(); | |
1668 } | |
1669 } else { | |
1670 for(int j = 0; j < end; j++) { | |
1671 nstack.at(j)->dump(); | |
1672 } | |
0 | 1673 } |
1674 } | |
1675 | |
1676 //------------------------------dump------------------------------------------- | |
1677 void Node::dump(int d) const { | |
1678 dump_nodes(this, d, false); | |
1679 } | |
1680 | |
1681 //------------------------------dump_ctrl-------------------------------------- | |
1682 // Dump a Node's control history to depth | |
1683 void Node::dump_ctrl(int d) const { | |
1684 dump_nodes(this, d, true); | |
1685 } | |
1686 | |
1687 // VERIFICATION CODE | |
1688 // For each input edge to a node (ie - for each Use-Def edge), verify that | |
1689 // there is a corresponding Def-Use edge. | |
1690 //------------------------------verify_edges----------------------------------- | |
1691 void Node::verify_edges(Unique_Node_List &visited) { | |
1692 uint i, j, idx; | |
1693 int cnt; | |
1694 Node *n; | |
1695 | |
1696 // Recursive termination test | |
1697 if (visited.member(this)) return; | |
1698 visited.push(this); | |
1699 | |
605 | 1700 // Walk over all input edges, checking for correspondence |
0 | 1701 for( i = 0; i < len(); i++ ) { |
1702 n = in(i); | |
1703 if (n != NULL && !n->is_top()) { | |
1704 // Count instances of (Node *)this | |
1705 cnt = 0; | |
1706 for (idx = 0; idx < n->_outcnt; idx++ ) { | |
1707 if (n->_out[idx] == (Node *)this) cnt++; | |
1708 } | |
1709 assert( cnt > 0,"Failed to find Def-Use edge." ); | |
1710 // Check for duplicate edges | |
1711 // walk the input array downcounting the input edges to n | |
1712 for( j = 0; j < len(); j++ ) { | |
1713 if( in(j) == n ) cnt--; | |
1714 } | |
1715 assert( cnt == 0,"Mismatched edge count."); | |
1716 } else if (n == NULL) { | |
1717 assert(i >= req() || i == 0 || is_Region() || is_Phi(), "only regions or phis have null data edges"); | |
1718 } else { | |
1719 assert(n->is_top(), "sanity"); | |
1720 // Nothing to check. | |
1721 } | |
1722 } | |
1723 // Recursive walk over all input edges | |
1724 for( i = 0; i < len(); i++ ) { | |
1725 n = in(i); | |
1726 if( n != NULL ) | |
1727 in(i)->verify_edges(visited); | |
1728 } | |
1729 } | |
1730 | |
1731 //------------------------------verify_recur----------------------------------- | |
1732 static const Node *unique_top = NULL; | |
1733 | |
1734 void Node::verify_recur(const Node *n, int verify_depth, | |
1735 VectorSet &old_space, VectorSet &new_space) { | |
1736 if ( verify_depth == 0 ) return; | |
1737 if (verify_depth > 0) --verify_depth; | |
1738 | |
1739 Compile* C = Compile::current(); | |
1740 | |
1741 // Contained in new_space or old_space? | |
1742 VectorSet *v = C->node_arena()->contains(n) ? &new_space : &old_space; | |
1743 // Check for visited in the proper space. Numberings are not unique | |
605 | 1744 // across spaces so we need a separate VectorSet for each space. |
0 | 1745 if( v->test_set(n->_idx) ) return; |
1746 | |
1747 if (n->is_Con() && n->bottom_type() == Type::TOP) { | |
1748 if (C->cached_top_node() == NULL) | |
1749 C->set_cached_top_node((Node*)n); | |
1750 assert(C->cached_top_node() == n, "TOP node must be unique"); | |
1751 } | |
1752 | |
1753 for( uint i = 0; i < n->len(); i++ ) { | |
1754 Node *x = n->in(i); | |
1755 if (!x || x->is_top()) continue; | |
1756 | |
1757 // Verify my input has a def-use edge to me | |
1758 if (true /*VerifyDefUse*/) { | |
1759 // Count use-def edges from n to x | |
1760 int cnt = 0; | |
1761 for( uint j = 0; j < n->len(); j++ ) | |
1762 if( n->in(j) == x ) | |
1763 cnt++; | |
1764 // Count def-use edges from x to n | |
1765 uint max = x->_outcnt; | |
1766 for( uint k = 0; k < max; k++ ) | |
1767 if (x->_out[k] == n) | |
1768 cnt--; | |
1769 assert( cnt == 0, "mismatched def-use edge counts" ); | |
1770 } | |
1771 | |
1772 verify_recur(x, verify_depth, old_space, new_space); | |
1773 } | |
1774 | |
1775 } | |
1776 | |
1777 //------------------------------verify----------------------------------------- | |
1778 // Check Def-Use info for my subgraph | |
1779 void Node::verify() const { | |
1780 Compile* C = Compile::current(); | |
1781 Node* old_top = C->cached_top_node(); | |
1782 ResourceMark rm; | |
1783 ResourceArea *area = Thread::current()->resource_area(); | |
1784 VectorSet old_space(area), new_space(area); | |
1785 verify_recur(this, -1, old_space, new_space); | |
1786 C->set_cached_top_node(old_top); | |
1787 } | |
1788 #endif | |
1789 | |
1790 | |
1791 //------------------------------walk------------------------------------------- | |
1792 // Graph walk, with both pre-order and post-order functions | |
1793 void Node::walk(NFunc pre, NFunc post, void *env) { | |
1794 VectorSet visited(Thread::current()->resource_area()); // Setup for local walk | |
1795 walk_(pre, post, env, visited); | |
1796 } | |
1797 | |
1798 void Node::walk_(NFunc pre, NFunc post, void *env, VectorSet &visited) { | |
1799 if( visited.test_set(_idx) ) return; | |
1800 pre(*this,env); // Call the pre-order walk function | |
1801 for( uint i=0; i<_max; i++ ) | |
1802 if( in(i) ) // Input exists and is not walked? | |
1803 in(i)->walk_(pre,post,env,visited); // Walk it with pre & post functions | |
1804 post(*this,env); // Call the post-order walk function | |
1805 } | |
1806 | |
1807 void Node::nop(Node &, void*) {} | |
1808 | |
1809 //------------------------------Registers-------------------------------------- | |
1810 // Do we Match on this edge index or not? Generally false for Control | |
1811 // and true for everything else. Weird for calls & returns. | |
1812 uint Node::match_edge(uint idx) const { | |
1813 return idx; // True for other than index 0 (control) | |
1814 } | |
1815 | |
1816 // Register classes are defined for specific machines | |
1817 const RegMask &Node::out_RegMask() const { | |
1818 ShouldNotCallThis(); | |
1819 return *(new RegMask()); | |
1820 } | |
1821 | |
1822 const RegMask &Node::in_RegMask(uint) const { | |
1823 ShouldNotCallThis(); | |
1824 return *(new RegMask()); | |
1825 } | |
1826 | |
1827 //============================================================================= | |
1828 //----------------------------------------------------------------------------- | |
1829 void Node_Array::reset( Arena *new_arena ) { | |
1830 _a->Afree(_nodes,_max*sizeof(Node*)); | |
1831 _max = 0; | |
1832 _nodes = NULL; | |
1833 _a = new_arena; | |
1834 } | |
1835 | |
1836 //------------------------------clear------------------------------------------ | |
1837 // Clear all entries in _nodes to NULL but keep storage | |
1838 void Node_Array::clear() { | |
1839 Copy::zero_to_bytes( _nodes, _max*sizeof(Node*) ); | |
1840 } | |
1841 | |
1842 //----------------------------------------------------------------------------- | |
1843 void Node_Array::grow( uint i ) { | |
1844 if( !_max ) { | |
1845 _max = 1; | |
1846 _nodes = (Node**)_a->Amalloc( _max * sizeof(Node*) ); | |
1847 _nodes[0] = NULL; | |
1848 } | |
1849 uint old = _max; | |
1850 while( i >= _max ) _max <<= 1; // Double to fit | |
1851 _nodes = (Node**)_a->Arealloc( _nodes, old*sizeof(Node*),_max*sizeof(Node*)); | |
1852 Copy::zero_to_bytes( &_nodes[old], (_max-old)*sizeof(Node*) ); | |
1853 } | |
1854 | |
1855 //----------------------------------------------------------------------------- | |
1856 void Node_Array::insert( uint i, Node *n ) { | |
1857 if( _nodes[_max-1] ) grow(_max); // Get more space if full | |
1858 Copy::conjoint_words_to_higher((HeapWord*)&_nodes[i], (HeapWord*)&_nodes[i+1], ((_max-i-1)*sizeof(Node*))); | |
1859 _nodes[i] = n; | |
1860 } | |
1861 | |
1862 //----------------------------------------------------------------------------- | |
1863 void Node_Array::remove( uint i ) { | |
1864 Copy::conjoint_words_to_lower((HeapWord*)&_nodes[i+1], (HeapWord*)&_nodes[i], ((_max-i-1)*sizeof(Node*))); | |
1865 _nodes[_max-1] = NULL; | |
1866 } | |
1867 | |
1868 //----------------------------------------------------------------------------- | |
1869 void Node_Array::sort( C_sort_func_t func) { | |
1870 qsort( _nodes, _max, sizeof( Node* ), func ); | |
1871 } | |
1872 | |
1873 //----------------------------------------------------------------------------- | |
1874 void Node_Array::dump() const { | |
1875 #ifndef PRODUCT | |
1876 for( uint i = 0; i < _max; i++ ) { | |
1877 Node *nn = _nodes[i]; | |
1878 if( nn != NULL ) { | |
1879 tty->print("%5d--> ",i); nn->dump(); | |
1880 } | |
1881 } | |
1882 #endif | |
1883 } | |
1884 | |
1885 //--------------------------is_iteratively_computed------------------------------ | |
1886 // Operation appears to be iteratively computed (such as an induction variable) | |
1887 // It is possible for this operation to return false for a loop-varying | |
1888 // value, if it appears (by local graph inspection) to be computed by a simple conditional. | |
1889 bool Node::is_iteratively_computed() { | |
1890 if (ideal_reg()) { // does operation have a result register? | |
1891 for (uint i = 1; i < req(); i++) { | |
1892 Node* n = in(i); | |
1893 if (n != NULL && n->is_Phi()) { | |
1894 for (uint j = 1; j < n->req(); j++) { | |
1895 if (n->in(j) == this) { | |
1896 return true; | |
1897 } | |
1898 } | |
1899 } | |
1900 } | |
1901 } | |
1902 return false; | |
1903 } | |
1904 | |
1905 //--------------------------find_similar------------------------------ | |
1906 // Return a node with opcode "opc" and same inputs as "this" if one can | |
1907 // be found; Otherwise return NULL; | |
1908 Node* Node::find_similar(int opc) { | |
1909 if (req() >= 2) { | |
1910 Node* def = in(1); | |
1911 if (def && def->outcnt() >= 2) { | |
1912 for (DUIterator_Fast dmax, i = def->fast_outs(dmax); i < dmax; i++) { | |
1913 Node* use = def->fast_out(i); | |
1914 if (use->Opcode() == opc && | |
1915 use->req() == req()) { | |
1916 uint j; | |
1917 for (j = 0; j < use->req(); j++) { | |
1918 if (use->in(j) != in(j)) { | |
1919 break; | |
1920 } | |
1921 } | |
1922 if (j == use->req()) { | |
1923 return use; | |
1924 } | |
1925 } | |
1926 } | |
1927 } | |
1928 } | |
1929 return NULL; | |
1930 } | |
1931 | |
1932 | |
1933 //--------------------------unique_ctrl_out------------------------------ | |
1934 // Return the unique control out if only one. Null if none or more than one. | |
1935 Node* Node::unique_ctrl_out() { | |
1936 Node* found = NULL; | |
1937 for (uint i = 0; i < outcnt(); i++) { | |
1938 Node* use = raw_out(i); | |
1939 if (use->is_CFG() && use != this) { | |
1940 if (found != NULL) return NULL; | |
1941 found = use; | |
1942 } | |
1943 } | |
1944 return found; | |
1945 } | |
1946 | |
1947 //============================================================================= | |
1948 //------------------------------yank------------------------------------------- | |
1949 // Find and remove | |
1950 void Node_List::yank( Node *n ) { | |
1951 uint i; | |
1952 for( i = 0; i < _cnt; i++ ) | |
1953 if( _nodes[i] == n ) | |
1954 break; | |
1955 | |
1956 if( i < _cnt ) | |
1957 _nodes[i] = _nodes[--_cnt]; | |
1958 } | |
1959 | |
1960 //------------------------------dump------------------------------------------- | |
1961 void Node_List::dump() const { | |
1962 #ifndef PRODUCT | |
1963 for( uint i = 0; i < _cnt; i++ ) | |
1964 if( _nodes[i] ) { | |
1965 tty->print("%5d--> ",i); | |
1966 _nodes[i]->dump(); | |
1967 } | |
1968 #endif | |
1969 } | |
1970 | |
1971 //============================================================================= | |
1972 //------------------------------remove----------------------------------------- | |
1973 void Unique_Node_List::remove( Node *n ) { | |
1974 if( _in_worklist[n->_idx] ) { | |
1975 for( uint i = 0; i < size(); i++ ) | |
1976 if( _nodes[i] == n ) { | |
1977 map(i,Node_List::pop()); | |
1978 _in_worklist >>= n->_idx; | |
1979 return; | |
1980 } | |
1981 ShouldNotReachHere(); | |
1982 } | |
1983 } | |
1984 | |
1985 //-----------------------remove_useless_nodes---------------------------------- | |
1986 // Remove useless nodes from worklist | |
1987 void Unique_Node_List::remove_useless_nodes(VectorSet &useful) { | |
1988 | |
1989 for( uint i = 0; i < size(); ++i ) { | |
1990 Node *n = at(i); | |
1991 assert( n != NULL, "Did not expect null entries in worklist"); | |
1992 if( ! useful.test(n->_idx) ) { | |
1993 _in_worklist >>= n->_idx; | |
1994 map(i,Node_List::pop()); | |
1995 // Node *replacement = Node_List::pop(); | |
1996 // if( i != size() ) { // Check if removing last entry | |
1997 // _nodes[i] = replacement; | |
1998 // } | |
1999 --i; // Visit popped node | |
2000 // If it was last entry, loop terminates since size() was also reduced | |
2001 } | |
2002 } | |
2003 } | |
2004 | |
2005 //============================================================================= | |
2006 void Node_Stack::grow() { | |
2007 size_t old_top = pointer_delta(_inode_top,_inodes,sizeof(INode)); // save _top | |
2008 size_t old_max = pointer_delta(_inode_max,_inodes,sizeof(INode)); | |
2009 size_t max = old_max << 1; // max * 2 | |
2010 _inodes = REALLOC_ARENA_ARRAY(_a, INode, _inodes, old_max, max); | |
2011 _inode_max = _inodes + max; | |
2012 _inode_top = _inodes + old_top; // restore _top | |
2013 } | |
2014 | |
2015 //============================================================================= | |
2016 uint TypeNode::size_of() const { return sizeof(*this); } | |
2017 #ifndef PRODUCT | |
2018 void TypeNode::dump_spec(outputStream *st) const { | |
2019 if( !Verbose && !WizardMode ) { | |
2020 // standard dump does this in Verbose and WizardMode | |
2021 st->print(" #"); _type->dump_on(st); | |
2022 } | |
2023 } | |
2024 #endif | |
2025 uint TypeNode::hash() const { | |
2026 return Node::hash() + _type->hash(); | |
2027 } | |
2028 uint TypeNode::cmp( const Node &n ) const | |
2029 { return !Type::cmp( _type, ((TypeNode&)n)._type ); } | |
2030 const Type *TypeNode::bottom_type() const { return _type; } | |
2031 const Type *TypeNode::Value( PhaseTransform * ) const { return _type; } | |
2032 | |
2033 //------------------------------ideal_reg-------------------------------------- | |
2034 uint TypeNode::ideal_reg() const { | |
2035 return Matcher::base2reg[_type->base()]; | |
2036 } |