annotate src/share/vm/utilities/workgroup.hpp @ 2177:3582bf76420e

6990754: Use native memory and reference counting to implement SymbolTable Summary: move symbols from permgen into C heap and reference count them Reviewed-by: never, acorn, jmasa, stefank
author coleenp
date Thu, 27 Jan 2011 16:11:27 -0800
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children 92da084fefc9
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1 /*
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2 * Copyright (c) 2002, 2010, Oracle and/or its affiliates. All rights reserved.
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3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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4 *
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5 * This code is free software; you can redistribute it and/or modify it
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6 * under the terms of the GNU General Public License version 2 only, as
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7 * published by the Free Software Foundation.
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8 *
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9 * This code is distributed in the hope that it will be useful, but WITHOUT
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10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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12 * version 2 for more details (a copy is included in the LICENSE file that
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13 * accompanied this code).
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14 *
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15 * You should have received a copy of the GNU General Public License version
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16 * 2 along with this work; if not, write to the Free Software Foundation,
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17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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18 *
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19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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20 * or visit www.oracle.com if you need additional information or have any
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21 * questions.
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22 *
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23 */
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24
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25 #ifndef SHARE_VM_UTILITIES_WORKGROUP_HPP
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26 #define SHARE_VM_UTILITIES_WORKGROUP_HPP
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27
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28 #include "utilities/taskqueue.hpp"
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29 #ifdef TARGET_OS_FAMILY_linux
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30 # include "thread_linux.inline.hpp"
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31 #endif
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32 #ifdef TARGET_OS_FAMILY_solaris
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33 # include "thread_solaris.inline.hpp"
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34 #endif
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35 #ifdef TARGET_OS_FAMILY_windows
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36 # include "thread_windows.inline.hpp"
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37 #endif
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38
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39 // Forward declarations of classes defined here
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40
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41 class WorkGang;
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42 class GangWorker;
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43 class YieldingFlexibleGangWorker;
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44 class YieldingFlexibleGangTask;
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45 class WorkData;
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46 class AbstractWorkGang;
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47
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48 // An abstract task to be worked on by a gang.
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49 // You subclass this to supply your own work() method
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50 class AbstractGangTask VALUE_OBJ_CLASS_SPEC {
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51 public:
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52 // The abstract work method.
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53 // The argument tells you which member of the gang you are.
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54 virtual void work(int i) = 0;
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55
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56 // This method configures the task for proper termination.
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57 // Some tasks do not have any requirements on termination
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58 // and may inherit this method that does nothing. Some
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59 // tasks do some coordination on termination and override
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60 // this method to implement that coordination.
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61 virtual void set_for_termination(int active_workers) {};
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62
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63 // Debugging accessor for the name.
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64 const char* name() const PRODUCT_RETURN_(return NULL;);
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65 int counter() { return _counter; }
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66 void set_counter(int value) { _counter = value; }
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67 int *address_of_counter() { return &_counter; }
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68
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69 // RTTI
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70 NOT_PRODUCT(virtual bool is_YieldingFlexibleGang_task() const {
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71 return false;
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72 })
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73
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74 private:
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75 NOT_PRODUCT(const char* _name;)
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76 // ??? Should a task have a priority associated with it?
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77 // ??? Or can the run method adjust priority as needed?
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78 int _counter;
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79
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80 protected:
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81 // Constructor and desctructor: only construct subclasses.
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82 AbstractGangTask(const char* name) {
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83 NOT_PRODUCT(_name = name);
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84 _counter = 0;
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85 }
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86 virtual ~AbstractGangTask() { }
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87 };
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88
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89 class AbstractGangTaskWOopQueues : public AbstractGangTask {
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90 OopTaskQueueSet* _queues;
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91 ParallelTaskTerminator _terminator;
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92 public:
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93 AbstractGangTaskWOopQueues(const char* name, OopTaskQueueSet* queues) :
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94 AbstractGangTask(name), _queues(queues), _terminator(0, _queues) {}
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95 ParallelTaskTerminator* terminator() { return &_terminator; }
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96 virtual void set_for_termination(int active_workers) {
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97 terminator()->reset_for_reuse(active_workers);
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98 }
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99 OopTaskQueueSet* queues() { return _queues; }
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100 };
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101
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102 // Class AbstractWorkGang:
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103 // An abstract class representing a gang of workers.
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104 // You subclass this to supply an implementation of run_task().
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105 class AbstractWorkGang: public CHeapObj {
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106 // Here's the public interface to this class.
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107 public:
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108 // Constructor and destructor.
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109 AbstractWorkGang(const char* name, bool are_GC_task_threads,
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110 bool are_ConcurrentGC_threads);
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111 ~AbstractWorkGang();
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112 // Run a task, returns when the task is done (or terminated).
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113 virtual void run_task(AbstractGangTask* task) = 0;
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114 // Stop and terminate all workers.
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115 virtual void stop();
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116 public:
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117 // Debugging.
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118 const char* name() const;
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119 protected:
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120 // Initialize only instance data.
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121 const bool _are_GC_task_threads;
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122 const bool _are_ConcurrentGC_threads;
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123 // Printing support.
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124 const char* _name;
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125 // The monitor which protects these data,
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126 // and notifies of changes in it.
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127 Monitor* _monitor;
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128 // The count of the number of workers in the gang.
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129 int _total_workers;
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130 // Whether the workers should terminate.
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131 bool _terminate;
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132 // The array of worker threads for this gang.
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133 // This is only needed for cleaning up.
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134 GangWorker** _gang_workers;
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135 // The task for this gang.
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136 AbstractGangTask* _task;
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137 // A sequence number for the current task.
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138 int _sequence_number;
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139 // The number of started workers.
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140 int _started_workers;
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141 // The number of finished workers.
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142 int _finished_workers;
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143 public:
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144 // Accessors for fields
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145 Monitor* monitor() const {
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146 return _monitor;
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147 }
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148 int total_workers() const {
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149 return _total_workers;
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150 }
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151 virtual int active_workers() const {
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152 return _total_workers;
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153 }
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154 bool terminate() const {
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155 return _terminate;
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156 }
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157 GangWorker** gang_workers() const {
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158 return _gang_workers;
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159 }
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160 AbstractGangTask* task() const {
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161 return _task;
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162 }
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163 int sequence_number() const {
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164 return _sequence_number;
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165 }
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166 int started_workers() const {
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167 return _started_workers;
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168 }
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169 int finished_workers() const {
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170 return _finished_workers;
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171 }
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172 bool are_GC_task_threads() const {
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173 return _are_GC_task_threads;
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174 }
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175 bool are_ConcurrentGC_threads() const {
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176 return _are_ConcurrentGC_threads;
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177 }
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178 // Predicates.
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179 bool is_idle() const {
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180 return (task() == NULL);
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181 }
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182 // Return the Ith gang worker.
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183 GangWorker* gang_worker(int i) const;
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184
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185 void threads_do(ThreadClosure* tc) const;
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186
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187 // Printing
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188 void print_worker_threads_on(outputStream *st) const;
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189 void print_worker_threads() const {
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190 print_worker_threads_on(tty);
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191 }
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192
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193 protected:
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194 friend class GangWorker;
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195 friend class YieldingFlexibleGangWorker;
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196 // Note activation and deactivation of workers.
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197 // These methods should only be called with the mutex held.
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198 void internal_worker_poll(WorkData* data) const;
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199 void internal_note_start();
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200 void internal_note_finish();
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201 };
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202
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203 class WorkData: public StackObj {
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204 // This would be a struct, but I want accessor methods.
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205 private:
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206 bool _terminate;
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207 AbstractGangTask* _task;
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208 int _sequence_number;
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209 public:
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210 // Constructor and destructor
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211 WorkData() {
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212 _terminate = false;
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213 _task = NULL;
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214 _sequence_number = 0;
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215 }
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216 ~WorkData() {
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217 }
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218 // Accessors and modifiers
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219 bool terminate() const { return _terminate; }
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220 void set_terminate(bool value) { _terminate = value; }
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221 AbstractGangTask* task() const { return _task; }
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222 void set_task(AbstractGangTask* value) { _task = value; }
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223 int sequence_number() const { return _sequence_number; }
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224 void set_sequence_number(int value) { _sequence_number = value; }
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225
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226 YieldingFlexibleGangTask* yf_task() const {
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227 return (YieldingFlexibleGangTask*)_task;
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228 }
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229 };
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230
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231 // Class WorkGang:
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232 class WorkGang: public AbstractWorkGang {
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233 public:
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234 // Constructor
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235 WorkGang(const char* name, int workers,
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236 bool are_GC_task_threads, bool are_ConcurrentGC_threads);
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237 // Run a task, returns when the task is done (or terminated).
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238 virtual void run_task(AbstractGangTask* task);
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239 void run_task(AbstractGangTask* task, uint no_of_parallel_workers);
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240 // Allocate a worker and return a pointer to it.
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241 virtual GangWorker* allocate_worker(int which);
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242 // Initialize workers in the gang. Return true if initialization
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243 // succeeded. The type of the worker can be overridden in a derived
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244 // class with the appropriate implementation of allocate_worker().
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245 bool initialize_workers();
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246 };
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247
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248 // Class GangWorker:
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249 // Several instances of this class run in parallel as workers for a gang.
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250 class GangWorker: public WorkerThread {
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251 public:
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252 // Constructors and destructor.
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253 GangWorker(AbstractWorkGang* gang, uint id);
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254
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255 // The only real method: run a task for the gang.
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256 virtual void run();
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257 // Predicate for Thread
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258 virtual bool is_GC_task_thread() const;
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259 virtual bool is_ConcurrentGC_thread() const;
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260 // Printing
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261 void print_on(outputStream* st) const;
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262 virtual void print() const { print_on(tty); }
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263 protected:
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264 AbstractWorkGang* _gang;
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265
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266 virtual void initialize();
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267 virtual void loop();
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268
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269 public:
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270 AbstractWorkGang* gang() const { return _gang; }
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271 };
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272
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273 class FlexibleWorkGang: public WorkGang {
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274 protected:
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275 int _active_workers;
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276 public:
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277 // Constructor and destructor.
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278 FlexibleWorkGang(const char* name, int workers,
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279 bool are_GC_task_threads,
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280 bool are_ConcurrentGC_threads) :
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281 WorkGang(name, workers, are_GC_task_threads, are_ConcurrentGC_threads) {
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282 _active_workers = ParallelGCThreads;
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283 };
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284 // Accessors for fields
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285 virtual int active_workers() const { return _active_workers; }
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286 void set_active_workers(int v) { _active_workers = v; }
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287 };
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288
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289 // Work gangs in garbage collectors: 2009-06-10
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290 //
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291 // SharedHeap - work gang for stop-the-world parallel collection.
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292 // Used by
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293 // ParNewGeneration
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294 // CMSParRemarkTask
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295 // CMSRefProcTaskExecutor
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296 // G1CollectedHeap
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297 // G1ParFinalCountTask
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298 // ConcurrentMark
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299 // CMSCollector
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300
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301 // A class that acts as a synchronisation barrier. Workers enter
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302 // the barrier and must wait until all other workers have entered
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303 // before any of them may leave.
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304
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305 class WorkGangBarrierSync : public StackObj {
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306 protected:
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307 Monitor _monitor;
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308 int _n_workers;
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309 int _n_completed;
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310 bool _should_reset;
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311
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312 Monitor* monitor() { return &_monitor; }
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313 int n_workers() { return _n_workers; }
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314 int n_completed() { return _n_completed; }
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315 bool should_reset() { return _should_reset; }
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316
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317 void zero_completed() { _n_completed = 0; }
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318 void inc_completed() { _n_completed++; }
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319
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320 void set_should_reset(bool v) { _should_reset = v; }
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321
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322 public:
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323 WorkGangBarrierSync();
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324 WorkGangBarrierSync(int n_workers, const char* name);
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325
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326 // Set the number of workers that will use the barrier.
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327 // Must be called before any of the workers start running.
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328 void set_n_workers(int n_workers);
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329
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330 // Enter the barrier. A worker that enters the barrier will
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331 // not be allowed to leave until all other threads have
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332 // also entered the barrier.
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333 void enter();
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334 };
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335
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336 // A class to manage claiming of subtasks within a group of tasks. The
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337 // subtasks will be identified by integer indices, usually elements of an
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338 // enumeration type.
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339
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340 class SubTasksDone: public CHeapObj {
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341 jint* _tasks;
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342 int _n_tasks;
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343 int _n_threads;
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344 jint _threads_completed;
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345 #ifdef ASSERT
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346 volatile jint _claimed;
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347 #endif
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348
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349 // Set all tasks to unclaimed.
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350 void clear();
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351
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352 public:
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353 // Initializes "this" to a state in which there are "n" tasks to be
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354 // processed, none of the which are originally claimed. The number of
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355 // threads doing the tasks is initialized 1.
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356 SubTasksDone(int n);
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357
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358 // True iff the object is in a valid state.
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359 bool valid();
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360
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361 // Get/set the number of parallel threads doing the tasks to "t". Can only
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362 // be called before tasks start or after they are complete.
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363 int n_threads() { return _n_threads; }
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364 void set_n_threads(int t);
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365
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366 // Returns "false" if the task "t" is unclaimed, and ensures that task is
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367 // claimed. The task "t" is required to be within the range of "this".
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368 bool is_task_claimed(int t);
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369
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370 // The calling thread asserts that it has attempted to claim all the
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371 // tasks that it will try to claim. Every thread in the parallel task
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372 // must execute this. (When the last thread does so, the task array is
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373 // cleared.)
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374 void all_tasks_completed();
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375
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376 // Destructor.
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377 ~SubTasksDone();
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378 };
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379
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380 // As above, but for sequential tasks, i.e. instead of claiming
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381 // sub-tasks from a set (possibly an enumeration), claim sub-tasks
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382 // in sequential order. This is ideal for claiming dynamically
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383 // partitioned tasks (like striding in the parallel remembered
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384 // set scanning). Note that unlike the above class this is
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385 // a stack object - is there any reason for it not to be?
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386
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387 class SequentialSubTasksDone : public StackObj {
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388 protected:
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389 jint _n_tasks; // Total number of tasks available.
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390 jint _n_claimed; // Number of tasks claimed.
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391 // _n_threads is used to determine when a sub task is done.
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392 // See comments on SubTasksDone::_n_threads
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393 jint _n_threads; // Total number of parallel threads.
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394 jint _n_completed; // Number of completed threads.
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395
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396 void clear();
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397
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398 public:
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399 SequentialSubTasksDone() {
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400 clear();
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401 }
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402 ~SequentialSubTasksDone() {}
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403
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404 // True iff the object is in a valid state.
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405 bool valid();
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406
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407 // number of tasks
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408 jint n_tasks() const { return _n_tasks; }
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409
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410 // Get/set the number of parallel threads doing the tasks to t.
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411 // Should be called before the task starts but it is safe
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412 // to call this once a task is running provided that all
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413 // threads agree on the number of threads.
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414 int n_threads() { return _n_threads; }
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415 void set_n_threads(int t) { _n_threads = t; }
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416
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417 // Set the number of tasks to be claimed to t. As above,
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418 // should be called before the tasks start but it is safe
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419 // to call this once a task is running provided all threads
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420 // agree on the number of tasks.
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421 void set_n_tasks(int t) { _n_tasks = t; }
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422
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423 // Returns false if the next task in the sequence is unclaimed,
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424 // and ensures that it is claimed. Will set t to be the index
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425 // of the claimed task in the sequence. Will return true if
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426 // the task cannot be claimed and there are none left to claim.
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427 bool is_task_claimed(int& t);
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428
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429 // The calling thread asserts that it has attempted to claim
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430 // all the tasks it possibly can in the sequence. Every thread
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431 // claiming tasks must promise call this. Returns true if this
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432 // is the last thread to complete so that the thread can perform
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433 // cleanup if necessary.
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434 bool all_tasks_completed();
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435 };
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436
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437 // Represents a set of free small integer ids.
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438 class FreeIdSet {
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439 enum {
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440 end_of_list = -1,
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441 claimed = -2
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442 };
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443
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444 int _sz;
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445 Monitor* _mon;
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446
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447 int* _ids;
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448 int _hd;
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449 int _waiters;
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450 int _claimed;
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451
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452 static bool _safepoint;
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453 typedef FreeIdSet* FreeIdSetPtr;
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454 static const int NSets = 10;
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455 static FreeIdSetPtr _sets[NSets];
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456 static bool _stat_init;
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457 int _index;
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458
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459 public:
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460 FreeIdSet(int sz, Monitor* mon);
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461 ~FreeIdSet();
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462
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463 static void set_safepoint(bool b);
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464
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465 // Attempt to claim the given id permanently. Returns "true" iff
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466 // successful.
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467 bool claim_perm_id(int i);
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468
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469 // Returns an unclaimed parallel id (waiting for one to be released if
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470 // necessary). Returns "-1" if a GC wakes up a wait for an id.
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471 int claim_par_id();
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472
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473 void release_par_id(int id);
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474 };
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475
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476 #endif // SHARE_VM_UTILITIES_WORKGROUP_HPP