annotate src/share/vm/runtime/handles.hpp @ 6197:d2a62e0f25eb

6995781: Native Memory Tracking (Phase 1) 7151532: DCmd for hotspot native memory tracking Summary: Implementation of native memory tracking phase 1, which tracks VM native memory usage, and related DCmd Reviewed-by: acorn, coleenp, fparain
author zgu
date Thu, 28 Jun 2012 17:03:16 -0400
parents 1d1603768966
children da91efe96a93
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1 /*
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2 * Copyright (c) 1997, 2011, Oracle and/or its affiliates. All rights reserved.
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3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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4 *
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5 * This code is free software; you can redistribute it and/or modify it
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6 * under the terms of the GNU General Public License version 2 only, as
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7 * published by the Free Software Foundation.
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8 *
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9 * This code is distributed in the hope that it will be useful, but WITHOUT
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10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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12 * version 2 for more details (a copy is included in the LICENSE file that
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13 * accompanied this code).
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14 *
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15 * You should have received a copy of the GNU General Public License version
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16 * 2 along with this work; if not, write to the Free Software Foundation,
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17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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18 *
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19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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20 * or visit www.oracle.com if you need additional information or have any
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21 * questions.
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22 *
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23 */
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24
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25 #ifndef SHARE_VM_RUNTIME_HANDLES_HPP
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26 #define SHARE_VM_RUNTIME_HANDLES_HPP
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27
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28 #include "oops/klass.hpp"
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29 #include "oops/klassOop.hpp"
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30 #include "utilities/top.hpp"
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31
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32 //------------------------------------------------------------------------------------------------------------------------
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33 // In order to preserve oops during garbage collection, they should be
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34 // allocated and passed around via Handles within the VM. A handle is
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35 // simply an extra indirection allocated in a thread local handle area.
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36 //
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37 // A handle is a ValueObj, so it can be passed around as a value, can
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38 // be used as a parameter w/o using &-passing, and can be returned as a
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39 // return value.
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40 //
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41 // oop parameters and return types should be Handles whenever feasible.
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42 //
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43 // Handles are declared in a straight-forward manner, e.g.
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44 //
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45 // oop obj = ...;
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46 // Handle h1(obj); // allocate new handle
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47 // Handle h2(thread, obj); // faster allocation when current thread is known
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48 // Handle h3; // declare handle only, no allocation occurs
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49 // ...
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50 // h3 = h1; // make h3 refer to same indirection as h1
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51 // oop obj2 = h2(); // get handle value
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52 // h1->print(); // invoking operation on oop
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53 //
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54 // Handles are specialized for different oop types to provide extra type
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55 // information and avoid unnecessary casting. For each oop type xxxOop
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56 // there is a corresponding handle called xxxHandle, e.g.
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57 //
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58 // oop Handle
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59 // methodOop methodHandle
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60 // instanceOop instanceHandle
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61 //
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62 // For klassOops, it is often useful to model the Klass hierarchy in order
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63 // to get access to the klass_part without casting. For each xxxKlass there
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64 // is a corresponding handle called xxxKlassHandle, e.g.
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65 //
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66 // klassOop Klass KlassHandle
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67 // klassOop methodKlass methodKlassHandle
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68 // klassOop instanceKlass instanceKlassHandle
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69 //
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70
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71 //------------------------------------------------------------------------------------------------------------------------
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72 // Base class for all handles. Provides overloading of frequently
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73 // used operators for ease of use.
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74
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75 class Handle VALUE_OBJ_CLASS_SPEC {
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76 private:
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77 oop* _handle;
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78
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79 protected:
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80 oop obj() const { return _handle == NULL ? (oop)NULL : *_handle; }
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81 oop non_null_obj() const { assert(_handle != NULL, "resolving NULL handle"); return *_handle; }
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82
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83 public:
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84 // Constructors
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85 Handle() { _handle = NULL; }
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86 Handle(oop obj);
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87 #ifndef ASSERT
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88 Handle(Thread* thread, oop obj);
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89 #else
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90 // Don't inline body with assert for current thread
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91 Handle(Thread* thread, oop obj);
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92 #endif // ASSERT
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93
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94 // General access
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95 oop operator () () const { return obj(); }
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96 oop operator -> () const { return non_null_obj(); }
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97 bool operator == (oop o) const { return obj() == o; }
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98 bool operator == (const Handle& h) const { return obj() == h.obj(); }
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99
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100 // Null checks
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101 bool is_null() const { return _handle == NULL; }
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102 bool not_null() const { return _handle != NULL; }
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103
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104 // Debugging
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105 void print() { obj()->print(); }
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106
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107 // Direct interface, use very sparingly.
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108 // Used by JavaCalls to quickly convert handles and to create handles static data structures.
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109 // Constructor takes a dummy argument to prevent unintentional type conversion in C++.
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110 Handle(oop *handle, bool dummy) { _handle = handle; }
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111
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112 // Raw handle access. Allows easy duplication of Handles. This can be very unsafe
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113 // since duplicates is only valid as long as original handle is alive.
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114 oop* raw_value() { return _handle; }
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115 static oop raw_resolve(oop *handle) { return handle == NULL ? (oop)NULL : *handle; }
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116 };
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117
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118
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119 //------------------------------------------------------------------------------------------------------------------------
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120 // Base class for Handles containing klassOops. Provides overloading of frequently
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121 // used operators for ease of use and typed access to the Klass part.
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122 class KlassHandle: public Handle {
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123 protected:
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124 klassOop obj() const { return (klassOop)Handle::obj(); }
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125 klassOop non_null_obj() const { return (klassOop)Handle::non_null_obj(); }
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126 Klass* as_klass() const { return non_null_obj()->klass_part(); }
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127
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128 public:
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129 // Constructors
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130 KlassHandle () : Handle() {}
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131 KlassHandle (oop obj) : Handle(obj) {
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132 assert(SharedSkipVerify || is_null() || obj->is_klass(), "not a klassOop");
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133 }
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134 KlassHandle (Klass* kl) : Handle(kl ? kl->as_klassOop() : (klassOop)NULL) {
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135 assert(SharedSkipVerify || is_null() || obj()->is_klass(), "not a klassOop");
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136 }
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137
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138 // Faster versions passing Thread
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139 KlassHandle (Thread* thread, oop obj) : Handle(thread, obj) {
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140 assert(SharedSkipVerify || is_null() || obj->is_klass(), "not a klassOop");
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141 }
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142 KlassHandle (Thread *thread, Klass* kl)
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143 : Handle(thread, kl ? kl->as_klassOop() : (klassOop)NULL) {
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144 assert(is_null() || obj()->is_klass(), "not a klassOop");
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145 }
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146
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147 // Direct interface, use very sparingly.
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148 // Used by SystemDictionaryHandles to create handles on existing WKKs.
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149 // The obj of such a klass handle may be null, because the handle is formed
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150 // during system bootstrapping.
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151 KlassHandle(klassOop *handle, bool dummy) : Handle((oop*)handle, dummy) {
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152 assert(SharedSkipVerify || is_null() || obj() == NULL || obj()->is_klass(), "not a klassOop");
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153 }
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154
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155 // General access
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156 klassOop operator () () const { return obj(); }
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157 Klass* operator -> () const { return as_klass(); }
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158 };
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159
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160
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161 //------------------------------------------------------------------------------------------------------------------------
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162 // Specific Handles for different oop types
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163 #define DEF_HANDLE(type, is_a) \
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164 class type##Handle; \
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165 class type##Handle: public Handle { \
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166 protected: \
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167 type##Oop obj() const { return (type##Oop)Handle::obj(); } \
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168 type##Oop non_null_obj() const { return (type##Oop)Handle::non_null_obj(); } \
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169 \
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170 public: \
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171 /* Constructors */ \
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172 type##Handle () : Handle() {} \
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173 type##Handle (type##Oop obj) : Handle((oop)obj) { \
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174 assert(SharedSkipVerify || is_null() || ((oop)obj)->is_a(), \
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175 "illegal type"); \
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176 } \
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177 type##Handle (Thread* thread, type##Oop obj) : Handle(thread, (oop)obj) { \
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178 assert(SharedSkipVerify || is_null() || ((oop)obj)->is_a(), "illegal type"); \
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179 } \
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180 \
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181 /* Special constructor, use sparingly */ \
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182 type##Handle (type##Oop *handle, bool dummy) : Handle((oop*)handle, dummy) {} \
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183 \
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184 /* Operators for ease of use */ \
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185 type##Oop operator () () const { return obj(); } \
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186 type##Oop operator -> () const { return non_null_obj(); } \
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187 };
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188
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189
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190 DEF_HANDLE(instance , is_instance )
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191 DEF_HANDLE(method , is_method )
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192 DEF_HANDLE(constMethod , is_constMethod )
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193 DEF_HANDLE(methodData , is_methodData )
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194 DEF_HANDLE(array , is_array )
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195 DEF_HANDLE(constantPool , is_constantPool )
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196 DEF_HANDLE(constantPoolCache, is_constantPoolCache)
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197 DEF_HANDLE(objArray , is_objArray )
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198 DEF_HANDLE(typeArray , is_typeArray )
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199
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200 //------------------------------------------------------------------------------------------------------------------------
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201 // Specific KlassHandles for different Klass types
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202
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203 #define DEF_KLASS_HANDLE(type, is_a) \
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204 class type##Handle : public KlassHandle { \
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205 public: \
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206 /* Constructors */ \
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207 type##Handle () : KlassHandle() {} \
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208 type##Handle (klassOop obj) : KlassHandle(obj) { \
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209 assert(SharedSkipVerify || is_null() || obj->klass_part()->is_a(), \
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210 "illegal type"); \
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211 } \
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212 type##Handle (Thread* thread, klassOop obj) : KlassHandle(thread, obj) { \
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213 assert(SharedSkipVerify || is_null() || obj->klass_part()->is_a(), \
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214 "illegal type"); \
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215 } \
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216 \
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217 /* Access to klass part */ \
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218 type* operator -> () const { return (type*)obj()->klass_part(); } \
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219 \
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220 static type##Handle cast(KlassHandle h) { return type##Handle(h()); } \
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221 \
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222 };
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223
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224
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225 DEF_KLASS_HANDLE(instanceKlass , oop_is_instance_slow )
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226 DEF_KLASS_HANDLE(methodKlass , oop_is_method )
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227 DEF_KLASS_HANDLE(constMethodKlass , oop_is_constMethod )
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228 DEF_KLASS_HANDLE(klassKlass , oop_is_klass )
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229 DEF_KLASS_HANDLE(arrayKlassKlass , oop_is_arrayKlass )
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230 DEF_KLASS_HANDLE(objArrayKlassKlass , oop_is_objArrayKlass )
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231 DEF_KLASS_HANDLE(typeArrayKlassKlass , oop_is_typeArrayKlass)
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232 DEF_KLASS_HANDLE(arrayKlass , oop_is_array )
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233 DEF_KLASS_HANDLE(typeArrayKlass , oop_is_typeArray_slow)
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234 DEF_KLASS_HANDLE(objArrayKlass , oop_is_objArray_slow )
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235 DEF_KLASS_HANDLE(constantPoolKlass , oop_is_constantPool )
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236 DEF_KLASS_HANDLE(constantPoolCacheKlass, oop_is_constantPool )
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237
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238
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239 //------------------------------------------------------------------------------------------------------------------------
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240 // Thread local handle area
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241 class HandleArea: public Arena {
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242 friend class HandleMark;
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243 friend class NoHandleMark;
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244 friend class ResetNoHandleMark;
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245 #ifdef ASSERT
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246 int _handle_mark_nesting;
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247 int _no_handle_mark_nesting;
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248 #endif
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249 HandleArea* _prev; // link to outer (older) area
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250 public:
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251 // Constructor
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252 HandleArea(HandleArea* prev) {
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253 debug_only(_handle_mark_nesting = 0);
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254 debug_only(_no_handle_mark_nesting = 0);
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255 _prev = prev;
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256 }
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257
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258 // Handle allocation
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259 private:
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260 oop* real_allocate_handle(oop obj) {
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261 #ifdef ASSERT
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262 oop* handle = (oop*) (UseMallocOnly ? internal_malloc_4(oopSize) : Amalloc_4(oopSize));
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263 #else
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264 oop* handle = (oop*) Amalloc_4(oopSize);
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265 #endif
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266 *handle = obj;
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267 return handle;
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268 }
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269 public:
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270 #ifdef ASSERT
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271 oop* allocate_handle(oop obj);
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272 #else
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273 oop* allocate_handle(oop obj) { return real_allocate_handle(obj); }
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274 #endif
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275
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276 // Garbage collection support
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277 void oops_do(OopClosure* f);
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278
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279 // Number of handles in use
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280 size_t used() const { return Arena::used() / oopSize; }
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281
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282 debug_only(bool no_handle_mark_active() { return _no_handle_mark_nesting > 0; })
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283 };
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284
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285
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286 //------------------------------------------------------------------------------------------------------------------------
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287 // Handles are allocated in a (growable) thread local handle area. Deallocation
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288 // is managed using a HandleMark. It should normally not be necessary to use
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289 // HandleMarks manually.
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290 //
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291 // A HandleMark constructor will record the current handle area top, and the
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292 // desctructor will reset the top, destroying all handles allocated in between.
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293 // The following code will therefore NOT work:
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294 //
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295 // Handle h;
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296 // {
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297 // HandleMark hm;
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298 // h = Handle(obj);
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299 // }
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300 // h()->print(); // WRONG, h destroyed by HandleMark destructor.
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301 //
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302 // If h has to be preserved, it can be converted to an oop or a local JNI handle
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303 // across the HandleMark boundary.
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304
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305 // The base class of HandleMark should have been StackObj but we also heap allocate
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306 // a HandleMark when a thread is created.
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307
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308 class HandleMark {
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309 private:
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310 Thread *_thread; // thread that owns this mark
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311 HandleArea *_area; // saved handle area
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312 Chunk *_chunk; // saved arena chunk
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313 char *_hwm, *_max; // saved arena info
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314 size_t _size_in_bytes; // size of handle area
0
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315 // Link to previous active HandleMark in thread
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316 HandleMark* _previous_handle_mark;
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317
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318 void initialize(Thread* thread); // common code for constructors
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319 void set_previous_handle_mark(HandleMark* mark) { _previous_handle_mark = mark; }
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320 HandleMark* previous_handle_mark() const { return _previous_handle_mark; }
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321
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322 public:
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323 HandleMark(); // see handles_inline.hpp
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324 HandleMark(Thread* thread) { initialize(thread); }
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325 ~HandleMark();
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326
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327 // Functions used by HandleMarkCleaner
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328 // called in the constructor of HandleMarkCleaner
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329 void push();
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330 // called in the destructor of HandleMarkCleaner
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331 void pop_and_restore();
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332 };
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333
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334 //------------------------------------------------------------------------------------------------------------------------
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335 // A NoHandleMark stack object will verify that no handles are allocated
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336 // in its scope. Enabled in debug mode only.
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337
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338 class NoHandleMark: public StackObj {
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339 public:
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340 #ifdef ASSERT
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341 NoHandleMark();
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342 ~NoHandleMark();
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343 #else
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344 NoHandleMark() {}
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345 ~NoHandleMark() {}
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346 #endif
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347 };
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348
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349
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350 class ResetNoHandleMark: public StackObj {
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351 int _no_handle_mark_nesting;
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352 public:
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353 #ifdef ASSERT
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354 ResetNoHandleMark();
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355 ~ResetNoHandleMark();
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356 #else
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357 ResetNoHandleMark() {}
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358 ~ResetNoHandleMark() {}
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359 #endif
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360 };
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361
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362 #endif // SHARE_VM_RUNTIME_HANDLES_HPP